Put together another board this evening, I'm afraid. This one is a small coastal town, and I should probably apologise to my parents every time it gets destroyed, as it draws a bunch of elements from where they live on the English channel coast South of London (rotated through ninety degrees).
Notable features include ...
- a main North-South road that pretty much bypasses the town to the West, and crosses local roads on bridges.
- assorted sea-front properties, including a couple of medium-size blocks of flats.
- a lengthy sea-front promenade (the 'fortified' hexes represent sheltered seating to enable the residents to shelter from the weather, but they would also serve to shelter infantry)
- two small open areas of green space in the middle of the town, one including a small ornamental lake and another area of sheltered seating.
- towards the North of the town there is an office building next to the bypass, and a small light industrial firm with warehouses slightly further North.
- at the North end of the promenade is a large sturdy public building, containing theatre and gallery space, with an open area and more shelters overlooking the sea.
Potentially a location to stop an advance heading along the coast, or a low-lying potential beach-head for an amphibious strike to come ashore, possibly encountering a valiant militia force.
(And now I'm having some ideas for a bit more coastline on either side, and maybe some more territory inland with a potential objective, although that might result in a pretty vast map. I should stop thinking, and get some sleep.)
32x34 CoastalProm.board
.board file is attached, as is an updated .zip file with all of my maps to date in it.
(I know that having roads on pavement is functionally redundant, but it just looked nicer to my eyes from an aesthetic viewpoint.)