[This is the last one. Phew.]
The Doss class dropships are designed to bring a large, modern, and fully equipped hospital from orbit to a planetary surface. However, they actually belong to the Navy and aren't deployed with Army dropships because of the risk of accidental or intentional targeting. Upon a mass casualty event, a number of dropships equal to the task are inserted and begin deploying in order to facilitate life saving medical intervention for friend, foe, or neutral. In point of fact, it's not unheard of for Mercy class Medical Auxiliary Cruisers, along with their attached Doss and Savannah class ships, to deploy solo across a theoretically hostile border in response to a natural disaster; so far, even the normally perfidious enemies of the Federated Commonwealth have observed interstellar laws regarding safe conduct of medical ships and personnel.
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Desmond Doss class Medical Dropship
Tech: Inner Sphere / 3067
Vessel Type: Spheroid DropShip
Rules: Level 2, Standard design
Rules Set: AeroTech2
Mass: 55,000 tons
Length: 196 meters
Power Plant: Standard
Safe Thrust: 5
Maximum Thrust: 8
Armor Type: Ferro-aluminum
Armament:
68 AMS
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Class/Model/Name: Desmond Doss class Medical Dropship
Mass: 55,000 tons
Equipment: Mass
Power Plant, Drive & Control: 17,875.00
Thrust: Safe Thrust: 5
Maximum Thrust: 8
Structural Integrity: 197 21,670.00
Total Heat Sinks: 451 Double 103.00
Fuel & Fuel Pumps: 255.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 413.00
Fire Control Computers: 4.00
Food & Water: (1 days supply) 5.00
Armor Type: Ferro-aluminum (7,141 total armor pts) 709.00
Standard Scale Armor Pts
Location: L / R
Fore: 2,036
Left/Right Sides: 1,785/1,785
Aft: 1,535
Cargo:
Bay 1: MASH Emergency Receiving (1) with 1 door 3.50
Surgical Theatre (19) 19.00
Intensive Care (30) 30.00
Surgical Recovery (50) 50.00
Bay 2: MASH General (1) with 1 door 3.50
Pharmacy (9) 9.00
Primary Care (40) 40.00
Bay 3: Light Vehicles (to 50T) (24) with 4 doors 1,200.00
Bay 4: Kitchens (100) with 1 door 300.00
Life Boats: 44 (7 tons each) 308.00
Escape Pods: 4 (7 tons each) 28.00
Crew and Passengers:
4 Officers (4 minimum) 40.00
11 Crew (11 minimum) 77.00
12 Gunners (12 minimum) 84.00
250 1st Class Passengers 2,500.00
1,000 2nd Class Passengers 7,000.00
300 Steerage Passengers 1,500.00
120 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
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4 AMS(480 rounds) FL/R -- -- -- -- 8 84.00
4 AMS(480 rounds) FL/R -- -- -- -- 8 84.00
4 AMS(480 rounds) FL/R -- -- -- -- 8 84.00
4 AMS(480 rounds) FL/R -- -- -- -- 8 84.00
4 AMS(480 rounds) AL/R -- -- -- -- 8 84.00
4 AMS(480 rounds) AL/R -- -- -- -- 8 84.00
4 AMS(480 rounds) AL/R -- -- -- -- 8 84.00
4 AMS(480 rounds) AL/R -- -- -- -- 8 84.00
1 AMS(120 rounds) Aft -- -- -- -- 1 10.50
1 AMS(120 rounds) Aft -- -- -- -- 1 10.50
1 AMS(120 rounds) Aft -- -- -- -- 1 10.50
1 AMS(120 rounds) Aft -- -- -- -- 1 10.50
1 Lot Spare Parts (0.11%) 60.00
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TOTALS: Heat: 68 55,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 2,093,980,000 C-Bills
Battle Value: 18,819
Cost per BV: 111,269.46
Weapon Value: 3,359 (Ratio = .18)
Damage Factors: SRV = 187; MRV = 0; LRV = 0; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 1,921,094
(1,739,639 Structure, 174,225 Life Support, 7,230 Weapons)
Support Points (SP) = 29,824 (2% of MPV)
BattleForce2: MP: 5, Armor/Structure: 19 / 19
Damage PB/M/L: -/-/-, Overheat: 0
Class: DL; Point Value: 188
Specials: sph