Author Topic: Dungeons and Dragons discussion  (Read 6934 times)

truetanker

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Dungeons and Dragons discussion
« on: 26 September 2023, 19:37:29 »
So as I started a brief discussion on the 40k vs. BT photo thread...

Looking for any help on designing WarForge for 1st. Ed.

They officially came out in 3rd.

Running a 1st Ed character with 2nds money/items and 3rds monsters.

Example: Skeleton vs. Blade weapon 1/2 damage, while a Blunt does full. Magic and Element damages standard. Immune to Poison, but not Acid. Vinegar does 1/4 damage per Vile, Half in a Flask.

Looking at a strong but resilient core, mid-average rest, but built as a construct.

Any plausible ideas?

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

Daryk

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Re: Dungeons and Dragons discussion
« Reply #1 on: 26 September 2023, 19:38:17 »
D&D or AD&D? ???

truetanker

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Re: Dungeons and Dragons discussion
« Reply #2 on: 26 September 2023, 20:15:51 »
OG 1st edition.

Usually 6 sets of 3d6

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma

But I'm looking for WarForge stats that didn't happen until 3rd edition, which changed everything.

I hate D20 style...  :angry: :angry: :angry:

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

Daryk

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Re: Dungeons and Dragons discussion
« Reply #3 on: 26 September 2023, 20:17:15 »
"Basic" is the OG 2nd edition, but it sounds like you're talking about OG 1st Edition AD&D... ;)

truetanker

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Re: Dungeons and Dragons discussion
« Reply #4 on: 26 September 2023, 20:41:23 »
I have every module since 1974.

Mostly using my B1 as that's what I grew up with. B2 was the updated one, sometimes I squeeze that out, but Basic set is what I use.

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

mikecj

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Re: Dungeons and Dragons discussion
« Reply #5 on: 26 September 2023, 20:52:01 »
I play D&D Basic/Expert edition with my 12 year-olds.  They're reading my old AD&D books and starting to get interested in moving up.
There are no fish in my pond.
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DOC_Agren

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Re: Dungeons and Dragons discussion
« Reply #6 on: 26 September 2023, 21:16:53 »
I'm not sure that it would not be that do hard to back design it by the rules, into existance.

hard might to explain how it came to be.
"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed:And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!"

truetanker

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Re: Dungeons and Dragons discussion
« Reply #7 on: 26 September 2023, 21:25:15 »
I'd like to see if we can include every edition of the game.

Homebrews are great but I'd rather support official play.

But, does your characters read, write and swim?

Do you allow horse / beastial riding, ranged / melee weapon ( basic swing verse learned)

Does your campaign have multi sprawling maos or hexagon? Do you use official 6 / 24 mile measurements or other?

Do you prefer a mix, Square, Round or Bailey style Castles.

Does your characters shop in stores everywhere or just a few stalls in Town / Village?

How about your Cities and Forts?

Holidays?

These are always interesting to see.

Dungeon Master Pi
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

truetanker

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Re: Dungeons and Dragons discussion
« Reply #8 on: 26 September 2023, 21:37:57 »
I'm not sure that it would not be that do hard to back design it by the rules, into existance.

hard might to explain how it came to be.

True, but in-game could be an army of Intelligent golems that overthrown their evil creator. Learning as the went on... Seeking purpose but only know war.

Immortal Rule set...

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

DOC_Agren

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Re: Dungeons and Dragons discussion
« Reply #9 on: 26 September 2023, 22:16:28 »
True, but in-game could be an army of Intelligent golems that overthrown their evil creator. Learning as the went on... Seeking purpose but only know war.

Immortal Rule set...

TT
Interesting and means the warforge isn't alone..  but was part of an army..
so a battledroid now trying to do other roles.. R0-GR
"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed:And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!"

truetanker

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Re: Dungeons and Dragons discussion
« Reply #10 on: 26 September 2023, 22:52:34 »
That just means they could be Azer Dwarf built for combat on the material plane to places.

Some Demon Lord under a Wish Spell conjured by a Magic User or Litch wanting a score of undead but sentinel golems that will obey his ever word.

Anything like that...

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

truetanker

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Re: Dungeons and Dragons discussion
« Reply #11 on: 26 September 2023, 23:23:16 »
So...

If I build it as a fighter, what stats: WarForged Warrior

If built as a Cleric, same question: WarForged Healer that picked up healing abilities from scrollsbthst they memorized, unlimited but limited to low level.

Assuming a standardized body build, say:

Strength 16+
Dexterity 14?
Constitution flat 16, I want to be able to take a hit
Intelligence 9 is standard, maybe s 13?
Wisdom 14 Warrior, 16 for Healer
Charisma flat 7

Any suggestions?

Or comments on future games?

Your expectations or experiences?

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

elf25s

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Re: Dungeons and Dragons discussion
« Reply #12 on: 27 September 2023, 08:11:44 »
i recall seeing a documentary on d&d in you tube few years back and first edition was nothing like what it came after revision to be known as second edition.
as for myself my introduction to d&d was in 1984 in my school bus with small mini books....funny enough with had some proto karen show up in our school few months later do a schools assembly telling us how such games are bad for us without coming out right screaming that its satanic.
o think last time i touched the game when 4th edition came out and played it once and not since but still i keep up with the lore and beastiarity on and off mostly due to artwork
you sure cannot out run death...but sure as hell you can make that bastard work for it!

truetanker

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Re: Dungeons and Dragons discussion
« Reply #13 on: 27 September 2023, 12:45:06 »
Yeah, after the disappearance of James Dallas Egbert III (1979), he committed apparent suicide ( final death ) in 1980.

It was all over the news, satanic cults, reality displacement dysfunction, physical and mental stress.. all to give any RPG really a bad name.

Funny, today it's worth a Trillion or more a year.

Nerdom at its finest.

Wholesome religious factions tried to stop it, but still... Gencon and others are around, bigger even.

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

paladin2019

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Re: Dungeons and Dragons discussion
« Reply #14 on: 27 September 2023, 14:50:08 »
OG 1st edition.
Again, does this mean 1e or some flavor of 0e. Rules paradigms are being heavily mixed and matter for integration.

If post-White Box 0e, what do you want warforged to do. Are they fighters like dwarves and halflings, fighter/magic-users like elves, or something else?

If White Box 0e or 1e, the answer changes.
<-- first 'mech I drove as a Robotech destroid pilot way back when

truetanker

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Re: Dungeons and Dragons discussion
« Reply #15 on: 27 September 2023, 16:43:43 »
I am using the B series modules.

From B1 In Search of the Unknown thru B12 Queen's Harvest, the 80's reprints. Not going to ruin the OGs. I'll also be modifying the Queen of the Spiders Omnibus track. G1-3, D1-3 and Q1.

I have copies of the 80's.

I haven't decided on using the BSolo yet... As is, solo play.

That version of Basic, classic 3d6 rolls, not Advanced or 3+ versions, nor Pathfinder / Hackmaster variants.

Though I do have those as well.

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

paladin2019

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Re: Dungeons and Dragons discussion
« Reply #16 on: 27 September 2023, 17:08:22 »
What rules set are you using for character creation?
<-- first 'mech I drove as a Robotech destroid pilot way back when

Daryk

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Re: Dungeons and Dragons discussion
« Reply #17 on: 27 September 2023, 17:24:06 »
Sounds like Red Box Basic to me... 3d6 in order if he's a REAL iron man... ;D

truetanker

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Re: Dungeons and Dragons discussion
« Reply #18 on: 27 September 2023, 19:54:18 »
Sounds like Red Box Basic to me... 3d6 in order if he's a REAL warmachine.. ;D

Yes, that box. There's like three reprint sets of them.

A true collector collects everything, even multiple reprints.

But yes, my copies of original in close to mint are sealed and stored, my playables are not, vanilla-ing slowly. The ones I play a lot are photocopied on purpose to insure play time.

Current set is the three binder hole set.

That might help, like I said multiple reprints.

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

paladin2019

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Re: Dungeons and Dragons discussion
« Reply #19 on: 27 September 2023, 22:15:26 »
Current set is the three binder hole set.
So, you are using Moldvay's B/X, with race as class rules. Here is my take on Warforged under this paradigm.

WARFORGED

Warforged are (you know what they are.) Warforged are constructed beings, making them especially resistant to poisons and other threats. The prime requisites for a warforged are Strength and Constitution. If a warforged has a score of 13 or greater in both Strength and Constitution, the character will gain a 5% bonus on earned experience points. If the warforged’s Strength is 13 or greater and his or her Constitution is 16 or greater, that character will earn a 10% bonus on earned experience.

RESTRICTIONS: Warforged use eight-sided dice (d8) to determine their hit points. They may advance to a maximum of 12th level of experience. Wargforged may not use any type of armor but may use
shields. Their armor class assumes a natural AC of 5, to which Dexterity and shield bonuses apply. They may use any type of weapon. A warforged character must have a minimum Strength score of 9.

SPECIAL ABILITIES: Lacking the normal organs of living creatures, warforged have better saving throws than most other character classes (they save as dwarves of the same level.) Waforged do not sleep and cannot be put to sleep via spells, nor do they need to eat, drink, or breath. Warforged speak Common, the language of their creators (if any), and the alignment tongue of the character, plus any granted by Intelligence.

Level   TitleExp. Points   Hit Dice   Spells
1   Warforged Veteran   0   1d8   None
2   Warforged Warrior2,200   2d8   None
3   Warforged Swordmaster   4,400   3d8   None
4   Warforged Hero   8,800   4d8   None
5   Warforged Swashbuckler   17,000   5d8   None
6   Warforged Myrmidon35,000   6d8   None
7   Warforged Champion   70,000   7d8   None
8   Warforged Superhero   140,000   8d8   None
9   Warforged Lord (Lady)   270,000   9d8   None
10   10th Level Warforged Lord (Lady)   400,000   9d8+3   None
11   11th Level Warforged Lord (Lady)   530,000   9d8+6   None
12   12th Level Warforged Lord (Lady)   660,000   9d8+9   None
<-- first 'mech I drove as a Robotech destroid pilot way back when

paladin2019

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Re: Dungeons and Dragons discussion
« Reply #20 on: 27 September 2023, 22:17:33 »
If you want a warforged capable of using clerical spells, the Gazetteers relating to the dwarf, elf, and halfling homelands have rules for doing so once the character has reached their maximum level.
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truetanker

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Re: Dungeons and Dragons discussion
« Reply #21 on: 27 September 2023, 22:49:07 »
Should they have a Clan or Guild? Like once they achieve a named status?

And what about a horror factor that most species have? Like negative -X- per level? Say -1 per third level of there of, starts at -1. (-2/3, -3/6,:-4/9 and so on...)

Also what level spell maximums? Clerical or Magical? Both? Can they use wands and scrolls like normals?

Do you think a small Strength racial bonusvapplied?

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

Prospernia

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Re: Dungeons and Dragons discussion
« Reply #22 on: 27 September 2023, 22:54:06 »
I play D&D Basic/Expert edition with my 12 year-olds.  They're reading my old AD&D books and starting to get interested in moving up.

I played that as a Freshmen in high-school; I liked the Companion and Master's box-set the most; sure, dungeon-crawling is fun, but, running a kingdom was far more interesting. 

paladin2019

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Re: Dungeons and Dragons discussion
« Reply #23 on: 27 September 2023, 23:01:04 »
Should they have a Clan or Guild? Like once they achieve a named status?
Do they in your source material? In your setting's implementation?

Quote
And what about a horror factor that most species have? Like negative -X- per level? Say -1 per third level of there of, starts at -1. (-2/3, -3/6,:-4/9 and so on...)
What are you talking about? When did we shift to discussions of Rifts?

Quote
Also what level spell maximums? Clerical or Magical? Both? Can they use wands and scrolls like normals?
They don't cast spells in this paradigm, unless you want to build post-maximum level advancement, as is presented in Dwarves of Rockhome, et al. Or you want to use a different game version's character creation system. Or build your own. EDIT: To clarify: because I did not build the base class as a spellcaster, they use scrolls, wands, and staves "as normal"; ie, they mostly can't. They are not spellcasters and cannot use spell scrolls, wands, or staves.

Quote
Do you think a small Strength racial bonusvapplied [sic]?
No. Ability modifiers are not part of the B/X, or any 0e, character generation paradigm.
« Last Edit: 27 September 2023, 23:13:25 by paladin2019 »
<-- first 'mech I drove as a Robotech destroid pilot way back when

mikecj

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Re: Dungeons and Dragons discussion
« Reply #24 on: 27 September 2023, 23:05:54 »
I played that as a Freshmen in high-school; I liked the Companion and Master's box-set the most; sure, dungeon-crawling is fun, but, running a kingdom was far more interesting.

Thats what they're aiming for too...  they keep building castles in Minecraft as they argue about the final design.
There are no fish in my pond.
"First, one brief announcement. I just want to mention, for those who have asked, that absolutely nothing what so ever happened today in sector 83x9x12. I repeat, nothing happened. Please remain calm." Susan Ivanova
"Solve a man's problems with violence, help him for a day. Teach a man to solve his problems with violence, help him for a lifetime." - Belkar Bitterleaf
Romo Lampkin could have gotten Stefan Amaris off with a warning.

truetanker

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Re: Dungeons and Dragons discussion
« Reply #25 on: 28 September 2023, 00:10:45 »
Do they in your source material?

Not really, just mentions they will follow any Master, think I will, Small Guilds of three or more, as they're quite rare constructs.


Quote
What are you talking about?

More like Reactions and Bonuses to Morale rolls. Under Charisma.

Quote
Also what level spell maximums?

Well technically 7th level was the highest in 1st. ed.

Like @Lord/Lady 9th level, they unlock the Clerical spells starting at 3rd level Cleric, each level advances the range by 2? Meaning 5, 7 and 9th by 12th Level...

Something to give them an extra wow factor, but way later... Most don't really have this feature, only PCs and select few NPCs.

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

paladin2019

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Re: Dungeons and Dragons discussion
« Reply #26 on: 28 September 2023, 00:22:16 »
Quote
More like Reactions and Bonuses to Morale rolls. Under Charisma.
They have Charisma, there's no reason those mods wouldn't apply.
Quote
Like @Lord/Lady 9th level, they unlock the Clerical spells starting at 3rd level Cleric, each level advances the range by 2? Meaning 5, 7 and 9th by 12th Level...

Something to give them an extra wow factor, but way later... Most don't really have this feature, only PCs and select few NPCs.
If you want that, you can drop it in, it's your game. It will make the class more powerful than the XP numbers dictate, especially since it uses the dwarf saving throw table.
« Last Edit: 28 September 2023, 00:25:05 by paladin2019 »
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truetanker

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Re: Dungeons and Dragons discussion
« Reply #27 on: 28 September 2023, 00:32:30 »
I'll fiddle around some numbers.

I was asking about Modifying their Reactions to death / Monsters, their harden battle warriors. Seasonly trained since coming off the Forgelines. Not fleshies.

Like walk into a burning building, their components might smoulder, but they don't exhibit pain. They would react to Flame based attacks, magic and strong acids, but a cooking fire?

Also they don't swim or fly comfortably...

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

truetanker

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Re: Dungeons and Dragons discussion
« Reply #28 on: 28 September 2023, 12:39:03 »
Let's see... *** for insights ***

WARFORGED

Warforged are (you know what they are.) Warforged are constructed beings, making them especially resistant to poisons and other threats. The prime requisites for a warforged are Strength and Constitution. If a warforged has a score of 13 or greater in both Strength and Constitution, the character will gain a 5% bonus on earned experience points. If the warforged’s Strength is 13 or greater and his or her Constitution is 16 or greater, that character will earn a 10% bonus on earned experience.
*** Nice as is ***

RESTRICTIONS: Warforged use eight-sided dice (d8) to determine their hit points. They may advance to a maximum of 12th level of experience. Wargforged may not use any type of armor but may use
shields. Their armor class assumes a natural AC of 5, to which Dexterity and shield bonuses apply. They may use any type of weapon. A warforged character must have a minimum Strength score of 9.

*** There's a Magical Armor suggedtion called Cure Wounds, that can be used. Says recovers 1/2 damage incurred, also as a Magical Construct, the WarForged could have their built-in AC5 as this? ***

SPECIAL ABILITIES: Lacking the normal organs of living creatures, warforged have better saving throws than most other character classes (they save as dwarves of the same level.) Waforged do not sleep and cannot be put to sleep via spells, nor do they need to eat, drink, or breath. Warforged speak Common, the language of their creators (if any), and the alignment tongue of the character, plus any granted by Intelligence.

***:Would they have Infravision or darkvision? Because the OG said heat, but that's been changed in  3rd. I'm ok with Infravision, but the ability to be blinded by any heat source, other than objects with light and heat is confusing. I think the reason for darkvision was so black and white, meaning I've come across some unusual situations where the DM said Darkvision was always on, even during the daytime. It was any Darkvision user see's no color debate.***

Level   TitleExp. Points   Hit Dice   Spells
1   Warforged Veteran   0   1d8   None
2   Warforged Warrior2,200   2d8   None
3   Warforged Swordmaster   4,400   3d8   None
4   Warforged Hero   8,800   4d8   None
5   Warforged Swashbuckler   17,000   5d8   None
6   Warforged Myrmidon35,000   6d8   None
7   Warforged Champion   70,000   7d8   None
8   Warforged Superhero   140,000   8d8   None
9   Warforged Lord (Lady)   270,000   9d8   None
10   10th Level Warforged Lord (Lady)   400,000   9d8+3   3rd Level Cleric : Limit 2 1st Level spells
11   11th Level Warforged Lord (Lady)   530,000   9d8+6   5th Level Cleric : Limit 2 each 1st and 2nd Level spells
12   12th Level Warforged Lord (Lady)   660,000   9d8+9   7th Level Cleric : Limit 2 each 1st, 2nd and 3rd Level, 1 each 4th and 5th Level spells

Also, from Companion : at 660k, gains same options as Fighter ( two attacks a turn )

"13" 12th Level Warforged Lord (Lady)     800,000   +1d6   9th Level Cleric : Limit 3 each 1st, 2nd and 3rd Level, 2 each 4th and 5th Level spells (2 Attacks a turn, Same as Fighter)
"14" 12th Level Warforged Lord (Lady)   1,000,000   +1d6 11th Level Cleric : Limit 4 each 1st, 2nd and 3rd Level, 3 each 4th and 5th Level spells
"15" 12th Level Warforged Lord (Lady)   1,200,000   +1d6   13th Level Cleric : Limit 5 each 1st and 2nd Level , 4 each 3rd and 4th Level and 3 5th Level spells
"16" 12th Level Warforged Lord (Lady)     1,400,000   +1d6   15th Level Cleric : Limit 6 1st Level, 5 each 2nd and 3rd Level, 3 each 4th and 5th Level, 1 6th Level spells (Auto half damage from spells and spell like effects, if effect saveable one quarter damage)
"17" 12th Level Warforged Lord (Lady)   1,600,000   +1d6 17th Level Cleric : Limit 6 each 1st and 2nd Level, 5 each 3rd Level, 4 each 4th and 5th Level, 2 6th and 1 7th Level spells
"18" 12th Level Warforged Lord (Lady)   1,800,000   +1d6   19th Level Cleric : Limit 7 1st Level, 6 2nd Level , 5 3rd, 4 each 4th, 5th and 6th Level, 2 7th Level spells
"19" 12th Level Warforged Lord (Lady)   2,000,000   +1d6 21th Level Cleric : Limit 7 1st Level, 6 2nd Level , 5 3rd, 4th and 5th Level, 4 6th Level, 3 7th Level spells
"20" 12th Level Warforged Lord (Lady)   2,200,000   +1d6   23th Level Cleric : Limit 7 1st and  2nd Level , 6 each 3rd and 4th Level, 5 5th Level, 4 6th and 7th Level spells (3 Attacks a turn, Same Saving Throws as Fighter 22-24)
"21" 12th Level Warforged Lord (Lady)   2,400,000   +1d6 26th Level Cleric : Limit 9 1st Level, 8 each 2nd, 3rd and 4th Level, 7 5th Level, 5 6th Level, 3 7th Level spells
"22" 12th Level Warforged Lord (Lady)   2,600,000   +1d6   29th Level Cleric : Limit 9 each 1st, 2nd Level, 3rd Level, 8 each 4th and 5th Level, 7 6th Level and 4 7th Level spells (Same Saving Throws as Fighter 25-27)

I'm assuming Clerical spells are researched by Level 9 and gained when leveled ton 10 from watching and asking questions... I'd allow limited exposure practice, like 1 1st Level. Practice makes familiarity.

Do they sound ok? The above from Companion under Special Defenses, clerical from same. Last Spell Level is a slight fudge, cannot find my copy of Master.

TT
« Last Edit: 28 September 2023, 12:49:41 by truetanker »
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

truetanker

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Re: Dungeons and Dragons discussion
« Reply #29 on: 28 September 2023, 13:30:19 »
"23" 12th Level Warforged God ( Goddess )      3,000,000      +1d6

29th Level Cleric : Unlimited Spell Level

All Saving Throws as ONE lower than Fighter 25

4 Attacks a turn

I know the thought of a WarForged God is absurd but something that has been around for so long could be considered a Multi-Class, Fighter-Cleric-(Bard or Druid 7th Level)

Something to amuse itself, right?

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016