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Fan Articles / Re: Mech of the Week: HEL Helios
« Last post by mbear on Today at 07:07:07 »

The final configuration shows up in the Dark Age.  The HEL-7L appears to be the result of the Confederation finally deciding that this mech is too cheap and trying out an expensive configuration.  The engine is now a 280 XL, with an XL Gyro providing more weight savings.  The jump jets get removed completely this time, while the Endo-Steel chassis is replaced with Endo-composite and the armor is upgraded to Light Ferro.  The right arm Gauss Rifle is retained, but in the left arm there are now a pair of Light PPCs, while the torso-mounted missile pods have been changed to MML-5s.  CASE II in the right torso protects the two tons of missile ammo, while a Boosted C3 Slave in the right torso makes this mech a much better sniper than any of the previous variants.  Total armor protection is boosted, not quite to 4A levels, but still pretty good.

Sounds like a 60 ton version of the Lu Wei Bing.
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BattleMechs / Re: Advocator ADV-1R (Cheaper Vindicator)
« Last post by Cipher on Today at 06:58:39 »
Despite the Advocator ADV-1R using the Locust's engine, the possibility of future supply or transport issues meant that alternative engine solutions were also considered. The humble GM 120 fusion engine, the most common engine in the Inner Sphere at the time, was one of the engines tried. In December of 3024, funds and the small amount of resources needed were allocated for the engine swap.

The initial prototype was swiftly completed, as it was effectively just a ADV-1R with a lighter and lower output engine. No major issues stemmed from this change, though testing report does state that slight initial sluggishness was noticeable when trying to run from a standstill. The saved weight meant that more weapons could be added if desired, though with mobility reduced to that of a Highlander, any new potential variant mounting the GM 120 wouldn't be a mainline 'Mech.

Perhaps most crucially the lower stress placed on the chassis and joints meant that, in theory, parts that had failed the standards set for the ADV-1R could be instead be used to build this new slower model. CCAF overseers quickly realized the utility of this, and authorization for two more prototypes were given. These new machines and the modified prototype would increase the short range firepower significantly over the original Advocator with the intent of creating a viable garrison 'Mech.

The five-tube LRM launcher and its ammunition were replaced with a Holly four-tube SRM launcher and a single ton of ammo. Two additional medium lasers would be installed, on in the centre torso and one in the right torso. This was done to simplify the power and data feeds and to spread out the short range weaponry in case of battle damage. An additional half a ton of armour was added, bringing the total to eight and half tons. Fourteen heat sinks were mounted, though unlike the ADV-1R more had to be placed in the side torsos. The Ceres Arms Smasher PPC and the left arm mounted Ceres Arms medium laser were kept as is.

Mild overheating was observed when jumping and firing all short range weaponry, but this was accepted given the more than tripled firepower. The benefits of being able to squeeze even more use out of parts that otherwise would need to be recycled were obvious enough to all involved parties, and so the initial ADV-1X2 designation gave way to the final ADV-1L. The slow acceleration behavior wasn't fixed yet, but the design team believed that with enough time they could alter the myomer layout to compensate for the weaker engine.

Had the mass production of the Advocator occurred, it would've likely resulted in the humble Urbanmech being at least partially supplanted by the -1L variant. Boasting greater speed, protection and firepower, the slow Advocator would have been an effective unit for defending urban environments without sacrificing that much of the long range punching power. With a top speed of 54 kph and a reduced jump distance of 90 metres, these machines would've been able keep up with typical assault weight formations.

With the cancellation of the Locust factory conversion, ADV-1L would also die out with only three machines built.


Code: [Select]
Advocator ADV-1L

Mass: 40 tons
Chassis: Ceresplex IV
Power Plant: GM 120
Cruising Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: Anderson Propulsion  30
     Jump Capacity: 90 meters
Armor: Starshield
Armament:
     1 PPC
     3 Medium Laser
     1 SRM 4
Manufacturer: Ceres Metals Industries
     Primary Factory: Unknown
Communication System: CeresCom  Model 21-Rs
Targeting & Tracking System: C-Apple  Churchill
Introduction Year: 3025
Tech Rating/Availability: D/X-E-D-D
Cost: 2,745,680 C-bills

Type: Advocator
Technology Base: Inner Sphere (Introductory)
Tonnage: 40
Battle Value: 1,004


Equipment                                          Mass
Internal Structure                                    4
Engine                        120 Fusion              4
Walking MP: 3
Running MP: 5
Jumping MP: 3
Heat Sink                     14                      4
Gyro                                                  2
Cockpit                                               3
Armor Factor                  136                   8.5

                          Internal   Armor   
                          Structure  Value   
     Head                    3         9     
     Center Torso            12        18   
     Center Torso (rear)               5     
     R/L Torso               10        15   
     R/L Torso (rear)                  5     
     R/L Arm                 6         12   
     R/L Leg                 10        20   


Right Arm Actuators: Shoulder, Upper Arm, Lower Arm
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand

Weapons
and Ammo              Location  Critical   Heat    Tonnage
Heat Sink                LL        1        -       1.0   
Jump Jet                 LL        1        -       0.5   
Medium Laser             CT        1        3       1.0   
Jump Jet                 CT        1        -       0.5   
4 Heat Sink              RT        4        -       4.0   
Medium Laser             RT        1        3       1.0   
Medium Laser             LA        1        3       1.0   
4 Heat Sink              LT        4        -       4.0   
SRM 4                    LT        1        3       2.0   
SRM 4 Ammo (25)          LT        1        -       1.0   
Heat Sink                RL        1        -       1.0   
Jump Jet                 RL        1        -       0.5   
PPC                      RA        3        10      7.0   

Features the following design quirks: Rugged (1 Point), Cramped Cockpit, Poor Performance.


Notes: A marginally cheaper variant, using yet another common engine. This time making use of the Stinger's and Wasp's GM 120. Functionally, this would be a bigger and nominally better suburbanmech.
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I doubt there's any shortage of isekai stories to adapt. If they really wanted to they could roll right on down to Shosetsuka ni Naro & have their pick. The fact that there are fewer of them must in some way reflect a reduced desire to make such anime in the first place, since a lack of originality or narrarive quality has never been a barrier to animating isekai before!  :cheesy:
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Sabaton - Last dying breath
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Da lads army
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MechWarrior Hall / Re: Word Association 36: SAY WHAT AGAIN!!!
« Last post by NightSarge on Today at 06:08:19 »
cool
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Fan Fiction / Re: Guided by the light of a (Red) Cameron Star
« Last post by Kujo on Today at 04:55:57 »
Clans or C* who's going to be a bigger threat to Niops (or even more dangerous self-righteous politicians who "KNOW" better...)?
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My own really bad cover of "Black Metallic" by Catherine Wheel, done on electric ukulele.
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There might even be enough crits for that! :)
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Fan Fiction / Re: It's a family curse.
« Last post by Daryk on Today at 03:23:32 »
Fun indeed!  I'm just waiting for Henry to break those restraints... ;D
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