BattleTech - The Board Game of Armored Combat
BattleTech Player Boards => Fan Designs and Rules => BattleMechs => Topic started by: Sharpnel on 17 February 2017, 12:04:00
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You can blame Action Butler for this as he inspired it.
MegaPiranha
Mass: 80 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: F/X-X-F-A
Production Year: 3132
Cost: 21,717,240 C-Bills
Battle Value: 2,122
Chassis: Unknown Endo-Steel
Power Plant: Unknown 400 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
2 Imp. Hvy Large Lasers
1 Imp. Hvy Medium Laser
12 Heavy Machine Guns
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 122 points 4.00
Internal Locations: 1 HD, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine: XL Fusion Engine 400 26.50
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: Double Heat Sink 16(32) 6.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 247 15.50
CASE Locations: CT, LT, RT, LA, RA 0.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 25 37
Center Torso (rear) 13
L/R Torso 17 25
L/R Torso (rear) 9
L/R Arm 13 26
L/R Leg 17 34
================================================================================
Equipment Location Heat Critical Mass
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Imp. Hvy Medium Laser CT 7 2 1.00
6 Heavy Machine Guns RT 0 6 3.00
6 Heavy Machine Guns LT 0 6 3.00
Imp. Hvy Large Laser RA 18 3 4.00
Imp. Hvy Large Laser LA 18 3 4.00
@HMG (300) RT - 3 3.00
@HMG (300) LT - 3 3.00
Free Critical Slots: 10
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 21
5 7 4 0 0 4 1 Structure: 4
Special Abilities: CASE, SRCH, ES, SEAL, SOA
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Here's the 75-tonner version. It has more DHS than the 80-tonner.
MegaPiranha75
Mass: 75 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: F/X-X-F-A
Production Year: 3132
Cost: 19,260,500 C-Bills
Battle Value: 2,112
Chassis: Unknown Endo-Steel
Power Plant: Unknown 375 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
2 Imp. Hvy Large Lasers
1 Imp. Hvy Medium Laser
12 Heavy Machine Guns
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 114 points 4.00
Internal Locations: 1 HD, 1 LT, 1 RT, 1 LA, 1 RA, 1 LL, 1 RL
Engine: XL Fusion Engine 375 19.50
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: Double Heat Sink 19(38) 9.00
Heat Sink Locations: 2 LA, 2 RA
Gyro: Standard 4.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 231 14.50
CASE Locations: CT, LT, RT, LA, RA 0.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 23 35
Center Torso (rear) 11
L/R Torso 16 24
L/R Torso (rear) 8
L/R Arm 12 24
L/R Leg 16 32
================================================================================
Equipment Location Heat Critical Mass
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Imp. Hvy Medium Laser CT 7 2 1.00
6 Heavy Machine Guns RT 0 6 3.00
6 Heavy Machine Guns LT 0 6 3.00
Imp. Hvy Large Laser RA 18 3 4.00
Imp. Hvy Large Laser LA 18 3 4.00
@HMG (300) RT - 3 3.00
@HMG (300) LT - 3 3.00
Free Critical Slots: 2
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 21
5 8 4 0 0 3 1 Structure: 4
Special Abilities: CASE, SRCH, ES, SEAL, SOA
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Here are some more MG's.
Piranha IV
Mass: 80 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: F/X-X-F-A
Production Year: 3132
Cost: 30.665.940 C-Bills
Battle Value: 2.801
Chassis: Unknown Endo-Steel
Power Plant: Unknown 400 Fusion XL Engine
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h (140,4 km/h)
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Ferro-Lamellor
Armament:
2 ER Large Lasers
1 ER Medium Laser
16 Machine Guns
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 122 points 4,00
Internal Locations: 2 LT, 2 RT, 3 LA
Engine: XL Fusion Engine 400 26,50
Walking MP: 5
Running MP: 8 (13)
Jumping MP: 0
Heat Sinks: Double Heat Sink 15(30) 5,00
Gyro: Standard 4,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Lamellor AV - 245 17,50
Armor Locations: 4 LA, 4 RA, 2 LL, 2 RL
CASE Locations: HD 0,00
Internal Armor
Structure Factor
Head 3 9
Center Torso 25 40
Center Torso (rear) 10
L/R Torso 17 25
L/R Torso (rear) 9
L/R Arm 13 26
L/R Leg 17 33
================================================================================
Equipment Location Heat Critical Mass
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ER Medium Laser CT 5 1 1,00
Supercharger CT - 1 3,00
8 Machine Guns RT 0 8 2,00
8 Machine Guns LT 0 8 2,00
ER Large Laser RA 12 1 4,00
MASC RA - 3 3,00
ER Large Laser LA 12 1 4,00
@MG (200) HD - 1 1,00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 28
8 6 3 2 0 4 0 Structure: 4
Special Abilities: CASE, SRCH, ES, SEAL, SOA
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Here's the 100-tonner with Protomech AC/2s instead of Heavy MGs
MegaPiranha100
Mass: 100 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: F/X-X-F-A
Production Year: 3132
Cost: 29,311,333 C-Bills
Battle Value: 2,146
Chassis: Unknown Endo-Steel
Power Plant: Unknown 400 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
2 Imp. Hvy Large Lasers
6 Protomech AC/2s
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 152 points 5.00
Internal Locations: 1 HD, 2 CT, 1 LT, 1 RT, 1 LA, 1 RA
Engine: XL Fusion Engine 400 26.50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Double Heat Sink 18(36) 8.00
Heat Sink Locations: 1 LL, 1 RL
Gyro: Standard 4.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 296 18.50
CASE Locations: LT, RT, LA, RA 0.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 31 45
Center Torso (rear) 16
L/R Torso 21 30
L/R Torso (rear) 12
L/R Arm 17 32
L/R Leg 21 39
================================================================================
Equipment Location Heat Critical Mass
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3 Protomech AC/2s RT 3 6 10.50
3 Protomech AC/2s LT 3 6 10.50
Imp. Hvy Large Laser RA 18 3 4.00
Imp. Hvy Large Laser LA 18 3 4.00
@Protomech AC/2 (120) RT - 3 3.00
@Protomech AC/2 (120) LT - 3 3.00
Free Critical Slots: 8
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 21
4 4 4 2 0 4 1 Structure: 5
Special Abilities: CASE, SRCH, ES, SEAL, SOA
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Sharpnel and Maingunnery, the heroes that this forum needs.
I take my hat off to you both, friends.
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They are are SUPER SUBTLE in what they do. :D
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AP Gauss Rifles aren't always your friends.
Bad idea
Mass: 80 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: F/X-X-F-A
Production Year: 3132
Cost: 21.479.640 C-Bills
Battle Value: 2.186
Chassis: Unknown Endo-Steel
Power Plant: Unknown 400 Fusion XL Engine
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
2 Imp. Hvy Large Lasers
16 AP Gauss Rifles
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 122 points 4,00
Internal Locations: 1 HD, 2 LT, 2 RT, 1 LA, 1 RA
Engine: XL Fusion Engine 400 26,50
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: Double Heat Sink 19(38) 9,00
Heat Sink Locations: 1 CT, 1 LA, 1 RA
Gyro: Standard 4,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 216 13,50
CASE Locations: LT, RT, LA, RA 0,00
Internal Armor
Structure Factor
Head 3 9
Center Torso 25 34
Center Torso (rear) 9
L/R Torso 17 25
L/R Torso (rear) 9
L/R Arm 13 21
L/R Leg 17 27
================================================================================
Equipment Location Heat Critical Mass
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8 AP Gauss Rifles RT 8 8 4,00
8 AP Gauss Rifles LT 8 8 4,00
Imp. Hvy Large Laser RA 18 3 4,00
Imp. Hvy Large Laser LA 18 3 4,00
@AP Gauss Rifle (80) RL - 2 2,00
@AP Gauss Rifle (80) LL - 2 2,00
Free Critical Slots: 4
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 22
5 7 7 0 0 4 1 Structure: 4
Special Abilities: CASE, SRCH, ES, SEAL, SOA
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AP Gauss Rifles aren't always your friends.
This one is quite explodey,
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Here's a 60-tonner with light machine guns and smaller lasers,
MegaPiranha60
Mass: 60 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: F/X-X-F-A
Production Year: 3132
Cost: 13,822,560 C-Bills
Battle Value: 1,753
Chassis: Unknown Endo-Steel
Power Plant: Unknown 360 Fusion XL Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
2 ER Medium Lasers
2 Imp. Hvy Medium Lasers
2 ER Small Lasers
2 Imp. Hvy Small Lasers
12 Light Machine Guns
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 99 points 3.00
Internal Locations: 1 HD, 1 LT, 1 RT, 2 LL, 2 RL
Engine: XL Fusion Engine 360 16.50
Walking MP: 6
Running MP: 9
Jumping MP: 0
Heat Sinks: Double Heat Sink 16(32) 6.00
Heat Sink Locations: 1 LA, 1 RA
Gyro: Standard 4.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 200 12.50
CASE Locations: LT, RT, LA, RA 0.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 20 31
Center Torso (rear) 8
L/R Torso 14 21
L/R Torso (rear) 7
L/R Arm 10 20
L/R Leg 14 28
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
(R) ER Small Laser CT 2 1 0.50
ER Small Laser CT 2 1 0.50
6 Light Machine Guns RT 0 6 1.50
6 Light Machine Guns LT 0 6 1.50
Imp. Hvy Medium Laser RA 7 2 1.00
ER Medium Laser RA 5 1 1.00
Imp. Hvy Small Laser RA 3 1 0.50
Imp. Hvy Medium Laser LA 7 2 1.00
ER Medium Laser LA 5 1 1.00
Imp. Hvy Small Laser LA 3 1 0.50
@LMG (600) RT - 3 3.00
@LMG (600) LT - 3 3.00
Free Critical Slots: 4
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 18
6 7 6 0 0 3 0 Structure: 3
Special Abilities: CASE, SRCH, ES, SEAL, SOA
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We're going to need to get some artists in this thread, guys. Make a whole Ost-like series of these bad boys.
I can see it now... Experimental Technical Readout: The Last Mechs You'll Ever Need
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An experiment on making XXL engines work:
Pulse Ride
Mass: 65 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: F/X-F-F-A
Production Year: 3132
Cost: 66.404.910 C-Bills
Battle Value: 2.128
Chassis: Unknown Standard
Power Plant: Unknown 390 XXL Fusion Engine
Walking Speed: 64,8 km/h
Maximum Speed: 97,2 km/h (129,6 km/h)
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
2 Large Pulse Lasers
1 Small Pulse Laser
12 Machine Guns
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 104 points 6,50
Engine: XXL Fusion Engine 390 15,50
Walking MP: 6
Running MP: 9 (12)
Jumping MP: 0
Heat Sinks: Double Heat Sink 13(26) 3,00
Gyro: Standard 4,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 208 13,00
CASE Locations: LT, RT 0,00
Internal Armor
Structure Factor
Head 3 9
Center Torso 21 32
Center Torso (rear) 9
L/R Torso 15 22
L/R Torso (rear) 8
L/R Arm 10 20
L/R Leg 15 29
================================================================================
Equipment Location Heat Critical Mass
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Small Pulse Laser CT 2 1 1,00
Supercharger CT - 1 2,00
6 Machine Guns RT 0 6 1,50
6 Machine Guns LT 0 6 1,50
Large Pulse Laser RA 10 2 6,00
Large Pulse Laser LA 10 2 6,00
@MG (200) RT - 1 1,00
@MG (200) LT - 1 1,00
Free Critical Slots: 19
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 21
8 5 3 3 0 3 0 Structure: 3
Special Abilities: CASE, SRCH, ES, SEAL, SOA
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Offering some options, something is bound to stick.
Options
Mass: 50 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: F/X-X-F-A
Production Year: 3132
Cost: 11.223.000 C-Bills
Battle Value: 1.692
Chassis: Unknown Endo-Steel
Power Plant: Unknown 300 Fusion XL Engine
Walking Speed: 64,8 km/h
Maximum Speed: 97,2 km/h (129,6 km/h)
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
2 ER Medium Lasers
2 AP Gauss Rifles
2 Imp. Hvy Small Lasers
2 Micro Pulse Lasers
2 Fluid Guns
2 Flamers
2 Anti-Missile Systems
1 Light TAG
1 ECM Suite
1 Active Probe
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 83 points 2,50
Internal Locations: 7 RA
Engine: XL Fusion Engine 300 9,50
Walking MP: 6
Running MP: 9 (12)
Jumping MP: 0
Heat Sinks: Double Heat Sink 14(28) 4,00
Heat Sink Locations: 1 LL, 1 RL
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 163 8,50
Armor Locations: 7 LA
CASE Locations: HD, LT, RT 0,00
Internal Armor
Structure Factor
Head 3 9
Center Torso 16 25
Center Torso (rear) 7
L/R Torso 12 18
L/R Torso (rear) 6
L/R Arm 8 16
L/R Leg 12 21
================================================================================
Equipment Location Heat Critical Mass
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Light TAG CT 0 1 0,50
Anti-Missile System RT 1 1 0,50
Fluid Gun RT 0 2 2,00
AP Gauss Rifle RT 1 1 0,50
Flamer RT 3 1 0,50
Micro Pulse Laser RT 1 1 0,50
Imp. Hvy Small Laser RT 3 1 0,50
Active Probe RT 0 1 1,00
MASC RT - 2 2,00
Anti-Missile System LT 1 1 0,50
Fluid Gun LT 0 2 2,00
AP Gauss Rifle LT 1 1 0,50
Flamer LT 3 1 0,50
Micro Pulse Laser LT 1 1 0,50
Imp. Hvy Small Laser LT 3 1 0,50
ECM Suite LT 0 1 1,00
ER Medium Laser RA 5 1 1,00
ER Medium Laser LA 5 1 1,00
@Anti-Missile System (24) HD - 1 1,00
@AP Gauss Rifle (40) CT - 1 1,00
@Fluid Gun (Inferno Fuel) (20) LT - 1 1,00
@Fluid Gun (Pnt/Obscrnt) (20) LT - 1 1,00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 17
8 5 2 0 0 2 0 Structure: 3
Special Abilities: AMS, LTAG, ECM, PRB, RCN, CASE, SRCH, ES, SEAL, SOA
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This is technically an artillery Mech.
Artillery
Mass: 35 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: F/X-X-E-A
Production Year: 3132
Cost: 7.015.410 C-Bills
Battle Value: 1.305
Chassis: Unknown Endo-Steel
Power Plant: Unknown 315 Fusion XL Engine
Walking Speed: 97,2 km/h
Maximum Speed: 151,2 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
2 Heavy Medium Lasers
12 Vehicular Grenade Launchers
1 Heavy Small Laser
1 Light Active Probe
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 58 points 2,00
Internal Locations: 1 RT, 6 RA
Engine: XL Fusion Engine 315 11,00
Walking MP: 9
Running MP: 14
Jumping MP: 0
Heat Sinks: Double Heat Sink 10(20) 0,00
Gyro: Standard 4,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 115 6,00
Armor Locations: 1 LT, 6 LA
Internal Armor
Structure Factor
Head 3 9
Center Torso 11 17
Center Torso (rear) 5
L/R Torso 8 12
L/R Torso (rear) 4
L/R Arm 6 12
L/R Leg 8 14
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Light Active Probe CT 0 1 0,50
Heavy Small Laser CT 3 1 0,50
6 (F) Vehicular Grenade Launchers RT - 6 3,00
6 (F) Vehicular Grenade Launchers LT - 6 3,00
Heavy Medium Laser RA 7 2 1,00
Heavy Medium Laser LA 7 2 1,00
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 13
9 3 2 0 0 1 0 Structure: 2
Special Abilities: LPRB, RCN, SRCH, ES, SEAL, SOA
Although this would be more practical.
Artillery
Mass: 50 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: F/X-X-F-A
Production Year: 3132
Cost: 10.698.000 C-Bills
Battle Value: 1.508
Chassis: Unknown Endo-Steel
Power Plant: Unknown 300 Fusion XL Engine
Walking Speed: 64,8 km/h
Maximum Speed: 97,2 km/h (129,6 km/h)
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
3 Imp. Hvy Medium Lasers
12 Mech Mortar 1s
1 Remote Sensor Dispenser
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 83 points 2,50
Internal Locations: 1 RT, 6 RA
Engine: XL Fusion Engine 300 9,50
Walking MP: 6
Running MP: 9 (12)
Jumping MP: 0
Heat Sinks: Double Heat Sink 10(20) 0,00
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 163 8,50
Armor Locations: 1 LT, 6 LA
CASE Locations: CT, LT, RT, LA, RA 0,00
Internal Armor
Structure Factor
Head 3 9
Center Torso 16 25
Center Torso (rear) 7
L/R Torso 12 18
L/R Torso (rear) 6
L/R Arm 8 16
L/R Leg 12 21
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Imp. Hvy Medium Laser CT 7 2 1,00
6 Mech Mortar 1s RT 6 6 6,00
6 Mech Mortar 1s LT 6 6 6,00
Imp. Hvy Medium Laser RA 7 2 1,00
Imp. Hvy Medium Laser LA 7 2 1,00
MASC RL - 2 2,00
Remote Sensor Dispenser LL 0 1 0,50
@Mortar 1 (Airburst) (72) RT - 3 3,00
@Mortar 1 (Anti-Personnel) (72) LT - 3 3,00
Free Critical Slots: 2
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 15
8 3 4 2 0 2 2 Structure: 3
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1
The Piranha might have to bend backwards to fire. ;)
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Well Piranha's are fish....
UMU Piranha
Mass: 50 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: F/X-X-E-A
Production Year: 3132
Cost: 10.392.375 C-Bills
Battle Value: 1.909
Chassis: Unknown Endo-Steel
Power Plant: Unknown 300 Fusion XL Engine
Walking Speed: 64,8 km/h
Maximum Speed: 97,2 km/h
Jump Jets: Unknown
Jump Capacity: 180 meters
Armor: Unknown Standard Armor
Armament:
2 ER Large Lasers
1 ER Small Laser
12 ER Micro Lasers
3 HarJels
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 83 points 2,50
Internal Locations: 1 HD, 3 LA, 3 RA
Engine: XL Fusion Engine 300 9,50
Walking MP: 6
Running MP: 9
Jumping MP: 6 UMU
Jump Jet Locations: 3 LT, 3 RT 3,00
Heat Sinks: Double Heat Sink 14(28) 4,00
Heat Sink Locations: 1 LL, 1 RL
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 168 10,50
Internal Armor
Structure Factor
Head 3 9
Center Torso 16 24
Center Torso (rear) 7
L/R Torso 12 18
L/R Torso (rear) 6
L/R Arm 8 16
L/R Leg 12 24
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER Small Laser CT 2 1 0,50
HarJel CT 0 1 1,00
6 ER Micro Lasers RT 6 6 1,50
HarJel RT 0 1 1,00
6 ER Micro Lasers LT 6 6 1,50
HarJel LT 0 1 1,00
ER Large Laser RA 12 1 4,00
ER Large Laser LA 12 1 4,00
Free Critical Slots: 8
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 19
6u 4 4 2 0 2 1 Structure: 3
Special Abilities: UMU, BHJ, ENE, SRCH, ES, SEAL, SOA
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The Escorpion Imperio has managed to get the shape and engine right, but it is still an Industrial Mech.
Industrial Piranha
Mass: 30 tons
Tech Base: Clan
Chassis Config: Biped IndustrialMech
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: F/X-X-E-A
Production Year: 3132
Cost: 3.030.210 C-Bills
Battle Value: 678
Chassis: Unknown Industrial
Power Plant: Unknown 180 Fusion XL Engine
Walking Speed: 64,8 km/h
Maximum Speed: 97,2 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
3 Medium Chem Lasers
12 Light Machine Guns
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Industrial 51 points 6,00
Engine: XL Fusion Engine 180 3,50
Walking MP: 6
Running MP: 9
Jumping MP: 0
Heat Sinks: Single Heat Sink 10 0,00
Heat Sink Locations: 1 CT, 1 LL, 1 RL
Gyro: Standard 2,00
Cockpit: Industrial w/ Adv. Fire Control 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 101 6,50
CASE Locations: HD, LT, RT 0,00
Internal Armor
Structure Factor
Head 3 9
Center Torso 10 14
Center Torso (rear) 4
L/R Torso 7 10
L/R Torso (rear) 4
L/R Arm 5 10
L/R Leg 7 13
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Chem Laser CT 2 1 1,00
6 Light Machine Guns RT 0 6 1,50
6 Light Machine Guns LT 0 6 1,50
Medium Chem Laser RA 2 1 1,00
Medium Chem Laser LA 2 1 1,00
@Medium Chem Laser (30) HD - 1 1,00
@LMG (200) RT - 1 1,00
@LMG (200) LT - 1 1,00
Free Critical Slots: 22
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 3 Points: 7
6 3 3 0 0 1 0 Structure: 2
Special Abilities: CASE, SRCH
-
Sharpnel's first design is still closest to what I had in mind, but these are brilliant.
This is technically an artillery Mech.
Artillery
Mass: 35 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: F/X-X-E-A
Production Year: 3132
Cost: 7.015.410 C-Bills
Battle Value: 1.305
Chassis: Unknown Endo-Steel
Power Plant: Unknown 315 Fusion XL Engine
Walking Speed: 97,2 km/h
Maximum Speed: 151,2 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
2 Heavy Medium Lasers
12 Vehicular Grenade Launchers
1 Heavy Small Laser
1 Light Active Probe
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 58 points 2,00
Internal Locations: 1 RT, 6 RA
Engine: XL Fusion Engine 315 11,00
Walking MP: 9
Running MP: 14
Jumping MP: 0
Heat Sinks: Double Heat Sink 10(20) 0,00
Gyro: Standard 4,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 115 6,00
Armor Locations: 1 LT, 6 LA
Internal Armor
Structure Factor
Head 3 9
Center Torso 11 17
Center Torso (rear) 5
L/R Torso 8 12
L/R Torso (rear) 4
L/R Arm 6 12
L/R Leg 8 14
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Light Active Probe CT 0 1 0,50
Heavy Small Laser CT 3 1 0,50
6 (F) Vehicular Grenade Launchers RT - 6 3,00
6 (F) Vehicular Grenade Launchers LT - 6 3,00
Heavy Medium Laser RA 7 2 1,00
Heavy Medium Laser LA 7 2 1,00
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 13
9 3 2 0 0 1 0 Structure: 2
Special Abilities: LPRB, RCN, SRCH, ES, SEAL, SOA
Although this would be more practical.
Artillery
Mass: 50 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: F/X-X-F-A
Production Year: 3132
Cost: 10.698.000 C-Bills
Battle Value: 1.508
Chassis: Unknown Endo-Steel
Power Plant: Unknown 300 Fusion XL Engine
Walking Speed: 64,8 km/h
Maximum Speed: 97,2 km/h (129,6 km/h)
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
3 Imp. Hvy Medium Lasers
12 Mech Mortar 1s
1 Remote Sensor Dispenser
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 83 points 2,50
Internal Locations: 1 RT, 6 RA
Engine: XL Fusion Engine 300 9,50
Walking MP: 6
Running MP: 9 (12)
Jumping MP: 0
Heat Sinks: Double Heat Sink 10(20) 0,00
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 163 8,50
Armor Locations: 1 LT, 6 LA
CASE Locations: CT, LT, RT, LA, RA 0,00
Internal Armor
Structure Factor
Head 3 9
Center Torso 16 25
Center Torso (rear) 7
L/R Torso 12 18
L/R Torso (rear) 6
L/R Arm 8 16
L/R Leg 12 21
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Imp. Hvy Medium Laser CT 7 2 1,00
6 Mech Mortar 1s RT 6 6 6,00
6 Mech Mortar 1s LT 6 6 6,00
Imp. Hvy Medium Laser RA 7 2 1,00
Imp. Hvy Medium Laser LA 7 2 1,00
MASC RL - 2 2,00
Remote Sensor Dispenser LL 0 1 0,50
@Mortar 1 (Airburst) (72) RT - 3 3,00
@Mortar 1 (Anti-Personnel) (72) LT - 3 3,00
Free Critical Slots: 2
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 15
8 3 4 2 0 2 2 Structure: 3
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 1
The Piranha might have to bend backwards to fire. ;)
We're building a whole army out of this idea, guys!
-
Almost as fast as the original, just a bit heavier.
Piranha V
Mass: 100 tons
Tech Base: Mixed
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 3132
Cost: 20.158.667 C-Bills
Battle Value: 1.991
Chassis: Unknown Endo-Steel
Power Plant: Unknown 200 Fusion XL Engine
Walking Speed: 21,6 km/h
Maximum Speed: 32,4 km/h
Jump Jets: None
Jump Capacity: 0 meters / 360 meters
Armor: Unknown Ferro-Fibrous
Armament:
2 (CL) Improved Heavy Medium Lasers
12 (CL) Machine Guns
1 Chain Whip
1 Light Active Probe
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 152 points 5,00
Internal Locations: 2 LT, 2 RT, 1 LA, 2 RA
Engine: XL Engine 200 4,50
Walking MP: 2
Running MP: 3
Jumping MP: 0 / 12 Jump Booster
Heat Sinks: (CL) Double Heat Sink 10(20) 0,00
Heat Sink Locations: 1 LT, 1 RT
Gyro: Standard 2,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 307 16,00
Armor Locations: 4 LA, 3 RA
CASE Locations: HD, CT, LA 0,00
Internal Armor
Structure Factor
Head 3 9
Center Torso 31 47
Center Torso (rear) 15
L/R Torso 21 32
L/R Torso (rear) 10
L/R Arm 17 34
L/R Leg 21 42
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
(CL) Improved Heavy Medium Laser CT 7 2 1,00
6 (CL) Machine Guns RT 0 6 1,50
6 (CL) Machine Guns LT 0 6 1,50
Chain Whip RA - 2 3,00
Light Active Probe RA 0 1 0,50
(CL) Improved Heavy Medium Laser LA 7 2 1,00
@MG (200) HD - 1 1,00
Jump Booster * - 4 60,00
Free Critical Slots: 1
* The Jump Booster occupies 2 slots in each leg.
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 20
2/12j 5 2 0 0 4 0 Structure: 5
Special Abilities: MEL, LPRB, RCN, CASE, SRCH, ES, SEAL, SOA
-
Maingunnery, you have taken this to new, crazy levels.
-
It's about speed and MGs, right?
Piranha OverTheTop
Mass: 50 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-F-A
Production Year: 3070
Cost: 17 290 750 C-Bills
Battle Value: 1 746
Chassis: Unknown Endo-Steel
Power Plant: Unknown 350 Fusion XL Engine
Walking Speed: 75,6 km/h
Maximum Speed: 118,8 km/h (194,4 km/h)
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
2 Imp. Hvy Medium Lasers
19 Heavy Machine Guns
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 83 points 2,50
Internal Locations: 1 HD, 2 LA, 2 RA, 2 LL
Engine: XL Fusion Engine 350 15,00
Walking MP: 7
Running MP: 11 (18)
Jumping MP: 0
Heat Sinks: Double Heat Sink 10(20) 0,00
Gyro: Standard 4,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 163 8,50
Armor Locations: 4 LA, 3 RA
CASE Locations: LT, RT, LA, RA 0,00
Internal Armor
Structure Factor
Head 3 9
Center Torso 16 24
Center Torso (rear) 8
L/R Torso 12 18
L/R Torso (rear) 6
L/R Arm 8 16
L/R Leg 12 21
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Heavy Machine Gun CT 0 1 0,50
Supercharger CT - 1 1,50
9 Heavy Machine Guns RT 0 9 4,50
9 Heavy Machine Guns LT 0 9 4,50
Imp. Hvy Medium Laser RA 7 2 1,00
Imp. Hvy Medium Laser LA 7 2 1,00
MASC RL - 2 2,00
@HMG (100) RT - 1 1,00
@HMG (100) LT - 1 1,00
Free Critical Slots: 1
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 17
11 8 2 0 0 2 0 Structure: 3
Special Abilities: CASE, SRCH, ES, SEAL, SOA
O:-)
-
You saw it coming, right?
GigaPiranha
Mixed (Base IS)
140 tons
BV: 2,654
Cost: 81,480,000 C-bills
Movement: 3/5
Engine: 420 XL
Heat Sinks: 18 [36]
Cockpit: Superheavy Cockpit
Gyro: Superheavy Gyro
Internal: 208 (Endo-Steel)
Armor: 420/419
Internal Armor
--------------------------------------
Center Torso 42 63
Center Torso (rear) 21
Right Torso 29 44
Right Torso (rear) 14
Left Torso 29 44
Left Torso (rear) 14
Right Arm 23 46
Left Arm 23 46
Right Leg 29 58
Left Leg 29 58
Weapon Loc Heat
----------------------------------------
Heavy Machine Gun RA 0
Heavy Machine Gun RA 0
Heavy Machine Gun CT 0
Heavy Machine Gun LT 0
Heavy Machine Gun LT 0
Heavy Machine Gun RA 0
Heavy Machine Gun RT 0
Heavy Machine Gun LT 0
Heavy Machine Gun LA 0
Heavy Machine Gun LA 0
Heavy Machine Gun LA 0
Heavy Machine Gun RA 0
Heavy Machine Gun RA 0
Heavy Machine Gun LT 0
Heavy Machine Gun CT 0
Heavy Machine Gun RA 0
Heavy Machine Gun RT 0
Heavy Machine Gun LA 0
Heavy Machine Gun RA 0
Heavy Machine Gun RA 0
Heavy Machine Gun LA 0
Improved Heavy Large Laser (Clan) RT 18
Improved Heavy Large Laser (Clan) LT 18
Heavy Machine Gun LA 0
Heavy Machine Gun LA 0
Heavy Machine Gun LA 0
Heavy Machine Gun RT 0
Heavy Machine Gun RT 0
Heavy Machine Gun Array CT 0
Heavy Machine Gun Array LT 0
Heavy Machine Gun Array RT 0
Heavy Machine Gun Array RA 0
Heavy Machine Gun Array RA 0
Heavy Machine Gun Array LA 0
Heavy Machine Gun Array LA 0
Heavy Machine Gun Array CT 0
Ammo Loc Shots
----------------------------------------
Heavy Machine Gun Ammo RT 100
Heavy Machine Gun Ammo LT 100
Carrying Capacity:
One battle armor squad
Well, let's see:
1) Take One Assault-weight mech - I did better!
2) Maximize Armor - check
3) Maximize Engine - check
4) Add Heavy Machine Guns - check
5) Repeat Step 4 a lot - did not even count them
6) Throw in some Improved Heavy Lasers and Heat Sinks for Very Good Reasons - check
7) Assign Criticals and Practice Your Machine Gun Sound Effects - had to use auto-fill for HMG's
Up to the letter, right?
A bit of ammo dependency, though. Not suited for protracted fights. :'(
-
It's about speed and MGs, right?
Piranha OverTheTop
Mass: 50 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-F-A
Production Year: 3070
Cost: 17 290 750 C-Bills
Battle Value: 1 746
Chassis: Unknown Endo-Steel
Power Plant: Unknown 350 Fusion XL Engine
Walking Speed: 75,6 km/h
Maximum Speed: 118,8 km/h (194,4 km/h)
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
2 Imp. Hvy Medium Lasers
19 Heavy Machine Guns
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 83 points 2,50
Internal Locations: 1 HD, 2 LA, 2 RA, 2 LL
Engine: XL Fusion Engine 350 15,00
Walking MP: 7
Running MP: 11 (18)
Jumping MP: 0
Heat Sinks: Double Heat Sink 10(20) 0,00
Gyro: Standard 4,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 163 8,50
Armor Locations: 4 LA, 3 RA
CASE Locations: LT, RT, LA, RA 0,00
Internal Armor
Structure Factor
Head 3 9
Center Torso 16 24
Center Torso (rear) 8
L/R Torso 12 18
L/R Torso (rear) 6
L/R Arm 8 16
L/R Leg 12 21
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Heavy Machine Gun CT 0 1 0,50
Supercharger CT - 1 1,50
9 Heavy Machine Guns RT 0 9 4,50
9 Heavy Machine Guns LT 0 9 4,50
Imp. Hvy Medium Laser RA 7 2 1,00
Imp. Hvy Medium Laser LA 7 2 1,00
MASC RL - 2 2,00
@HMG (100) RT - 1 1,00
@HMG (100) LT - 1 1,00
Free Critical Slots: 1
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 17
11 8 2 0 0 2 0 Structure: 3
Special Abilities: CASE, SRCH, ES, SEAL, SOA
O:-)
That's ten shots per MG. Even given the weapon type that's nowhere near enough. You need at least 50 per gun if you're going elemental hunting.
-
To continue with this trend I have done a ProtoMech and a BA suit to round out the collection,
MiniPiranha (http://bg.battletech.com/forums/index.php?topic=56434.0)
MicroPiranha (http://bg.battletech.com/forums/index.php?topic=56435.0)
-
To continue with this trend I have done a ProtoMech and a BA suit to round out the collection,
MiniPiranha (http://bg.battletech.com/forums/index.php?topic=56434.0)
MicroPiranha (http://bg.battletech.com/forums/index.php?topic=56435.0)
Well... now we need a hovertank, too.
Piranhas all the way down!
-
Take a J. Edgar Hover, drop the speed by one and load up with MGs, one Heavy Medium laser, Ferrofibrous armor and an XL (for shits and giggles0 ;D
-
Well... now we need a hovertank, too.
Piranhas all the way down!
What we really need is an over-engines 2.5 Mton WarShip armed with a couple of tens of thousands of HMGs! ;D
-
What we really need is an over-engines 2.5 Mton WarShip armed with a couple of tens of thousands of HMGs! ;D
Replace those HMGs with as many Sub-Capital Cannon-3 (the HMG of the Naval Weapons) as you can spare and call it done.
-
Take a J. Edgar Hover, drop the speed by one and load up with MGs, one Heavy Medium laser, Ferrofibrous armor and an XL (for shits and giggles0 ;D
And the Piranha Hover Tank
http://bg.battletech.com/forums/index.php?topic=56460.0
-
Fighter and Dropship
http://bg.battletech.com/forums/index.php?topic=56463.0
-
See normally I'd ask you all to stop because you're all terrible people.... But I'm laughing maniacally over here and therefore can't...... Continue the excellent (?) work with these crazy shenanigans ....
Id still love to see the 2.5 million ton warship with MG Arrays , Ap Gauss rifles, AMS, Sub Capitals, and maybe RAC's ... Actually on a second though why not make it a refit of a Black Lion ?
-
How about an Du Shi Wang or Monsoon that somehow made it to the Kerensky Cluster during the Exodus.
-
What we really need is an over-engines 2.5 Mton WarShip armed with a couple of tens of thousands of HMGs! ;D
Amusing thing about this idea is that, with that much point-defense, missiles ain't getting through.
-
I leave for a two day meeting and my Piranha hovertank is now a Piranha warship.
This is the single greatest thread that this forum has ever produced.
Carry on, friends.
-
NO. You people are sick and NEED TO STOP. This is highly illegal and you are all going to jail. >:(
...please continue. ;D
-
Fighter and Dropship
http://bg.battletech.com/forums/index.php?topic=56463.0
For when you need a Piranha to carry some Piranhas to provide air support for your Piranhas.
I like it.
It just occurred to me, though, we've made it through a page and a half without any naval units. Is there a way to design them in MM?
-
For when you need a Piranha to carry some Piranhas to provide air support for your Piranhas.
I like it.
It just occurred to me, though, we've made it through a page and a half without any naval units. Is there a way to design them in MM?
Mmm...
What about this?:
Piranha Boat
Mass: 50 tons
Tech Base: Clan
Motive Type: Naval (Hydrofoil)
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-E-A
Production Year: 0
Cost: 2.350.000 C-Bills
Battle Value: 1.553
Power Plant: 195 Fusion Engine
Cruise Speed: 97,2 km/h
Flanking Speed: 151,2 km/h
Armor: Standard Armor
Armament:
2 ER Medium Lasers
12 AP Gauss Rifles
1 Light TAG
Manufacturer:
Primary Factory:
Communications System:
Targeting and Tracking System:
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 25 points 5,00
Engine: Fusion Engine 195 12,00
Cruise MP: 9
Flank MP: 14
Heat Sinks: Single Heat Sink 10 0,00
Control Equipment: 2,50
Lift Equipment: 5,00
Turret: 1,00
Armor: Standard Armor AV - 208 13,00
Armor
Factor
Front 51
Left/Right 41/41
Turret 42
Rear 33
================================================================================
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
2 ER Medium Lasers T 10 2 2,00
12 AP Gauss Rifles T 12 12 6,00
Light TAG T 0 1 0,50
@AP Gauss Rifle (120) BD - 0 3,00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 16
9n 5 5 0 0 2 0 Structure: 3
Special Abilities: LTAG, CASE, TUR(5/5/0)
-
Ballistic weapons do not work underwater, will have to do with SRT-2's.
Actual Piranha
Clan experimental
50 tons
BV: 936
Cost: 10,621,333 C-bills
Movement: 7/11 (Submarine)
Engine: 320 XL
Internal: 20
Armor: 115 (Ferro-Fibrous)
Internal Armor
--------------------------------------
Front 5 30
Right 5 30
Left 5 30
Rear 5 25
Weapon Loc Heat
----------------------------------------
Large Pulse Laser FR 10
SRT 2 FR 2
SRT 2 FR 2
SRT 2 FR 2
SRT 2 FR 2
Ammo Loc Shots
----------------------------------------
SRT 2 Ammo BD 50
SRT 2 Ammo BD 50
Equipment Loc
----------------------------------
HarJel FR
HarJel LS
HarJel RS
HarJel RR
Breach them! You yourself are safer with Harjel.
-
Weird Mutant Piranha (LAM)
Mixed (Base Clan)
55 tons
BV: 1,434
Cost: 5,793,073 C-bills
Movement
BattleMech: 4/6/6
Airmech Ground: 2/3
Airmech Air: 18/27
Fighter: 6/9
Engine: 220
Heat Sinks: 10 [20]
Gyro: Standard Gyro
Internal: 91
Armor: 184/185
Internal Armor
--------------------------------------
Center Torso 18 27
Center Torso (rear) 8
Right Torso 13 20
Right Torso (rear) 6
Left Torso 13 20
Left Torso (rear) 6
Right Arm 9 18
Left Arm 9 18
Right Leg 13 26
Left Leg 13 26
Weapon Loc Heat
----------------------------------------
Micro Pulse Laser LT 1
Micro Pulse Laser LT 1
Micro Pulse Laser LT 1
Micro Pulse Laser LT 1
Micro Pulse Laser RT 1
Micro Pulse Laser RT 1
Micro Pulse Laser RT 1
Micro Pulse Laser RT 1
Micro Pulse Laser LT 1
Micro Pulse Laser LT 1
Micro Pulse Laser RT 1
Micro Pulse Laser RT 1
ER Medium Laser RA 5
ER Medium Laser LA 5
Equipment Loc
----------------------------------
Standard None
Bomb Bay (Typically fuel tanks) RA
Bomb Bay (Typically fuel tanks) LA
This thread was missing something.
-
AP Gauss Rifles aren't always your friends.
Might want to invest in some CASE II.
-
Might want to invest in some CASE II.
Doesn't help with the pilot hits... #P
-
Holy Hell !!! >:D
I think it's safe to say that the Piranha has been juicing with some serious steroids !!! 8) ;D ;D ;D
-
Holy Hell !!! >:D
I think it's safe to say that the Piranha has been juicing with some serious steroids !!! 8) ;D ;D ;D
Why with the necro-posting?
-
my try
BattleMech Technical Readout
Type/Model: Piranaha3 PIR-3A
Tech: Clan / 3132
Config: Biped BattleMech
Rules: Level 3, Standard design
Mass: 50 tons
Chassis: Endo Steel
Power Plant: 400 XXL Fusion with Supercharger
Walking Speed: 86.4 km/h
Maximum Speed: 129.6 [172.8] km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Ferro-Fibrous
Armament:
2 Medium Pulse Lasers
10 Machine Guns
3 ER Medium Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Piranaha3 PIR-3A
Mass: 50 tons
Equipment: Crits Mass
Int. Struct.: 83 pts Endo Steel 7 2.50
(Endo Steel Loc: 2 LA, 1 RA, 1 LT, 1 RT, 1 LL, 1 RL)
Engine: 400 XXL Fusion 14 17.50
Engine Supercharger: (LT) 1 2.00
Walking MP: 8
Running MP: 12 [16]
Jumping MP: 0
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 4.00
Cockpit, Life Supt.: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 169 pts Ferro-Fibrous 7 9.00
(Armor Crit Loc: 2 LA, 1 RA, 1 LT, 1 RT, 1 LL, 1 RL)
Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 24
Center Torso (Rear): 8
L/R Side Torso: 12 18/18
L/R Side Torso (Rear): 6/6
L/R Arm: 8 16/16
L/R Leg: 12 24/24
Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Medium Pulse Laser RA 4 1 2.00
2 Machine Guns RA 0 100 3 1.00
(Ammo Locations: 1 RT)
2 Machine Guns LA 0 2 .50
1 Medium Pulse Laser LA 4 1 2.00
3 Machine Guns RT 0 3 .75
1 ER Medium Laser RT 5 1 1.00
1 ER Medium Laser LT 5 1 1.00
3 Machine Guns LT 0 3 .75
1 ER Medium Laser HD 5 1 1.00
1 Targeting Computer CT 2 2.00
--------------------------------------------------------
TOTALS: 23 72 50.00
Crits & Tons Left: 6 .00
Calculated Factors:
Total Cost: 49,762,750 C-Bills
Battle Value 2: 2,603 (old BV = 1,758)
Cost per BV2: 19,117.46
Weapon Value: 2,384 / 2,384 (Ratio = .92 / .92)
Damage Factors: SRDmg = 35; MRDmg = 21; LRDmg = 2
BattleForce2: MP: 8, Armor/Structure: 4/2
Damage PB/M/L: 6/3/-, Overheat: 1
Class: MM; Point Value: 26