Author Topic: MWO - Changes to Skill Tree, No 32 Bit Support, Changes to Supply Cache  (Read 3124 times)

NeonKnight

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Updates to the Road Map! 32-Bit, Supply Caches and Skill Tree Respec!
by Tina Benoit in [ Announcements ] on, Feb 27, 2018 12:29 AM UTC 80  comments   

Greetings MechWarriors!

We have a few additional items we need to share with you which have been added to the recent Roadmap.
Please review the following as many of these changes may be very important to be aware of in advance of the changes!


Removal of the Respec Cost in Skill Tree
As of the March 20th patch, we are removing the 400 XP cost associated with re-acquiring a previously unlocked Skill! The removal of this cost is not retroactive, and will not result in any refunds of XP/GXP previously used to reacquire an unlocked Node. This is simply a change to the respec system moving forward.


Removal of 32-bit support

As of the April 17th patch, MechWarrior Online will no longer support 32-bit systems.

The MechWarrior Online client and its features have for some time now been hitting the limits of performance and stability under 32-bit systems when it comes to memory. Last year, we updated the Minimum System Requirements listed on the client download page and on Steam to reflect a suggested minimum of 4GB of RAM.

With the release of the new Bolt-On system in our April/Solaris 7 patch and the addition of three new Decal slots (increasing the number of Decal slots from 6 to 9), coupled with decreasing or altogether absent levels support for 32-bit systems by the Windows OS and the various hardware manufacturers, we have opted to end 32-bit support with the release of the April patch.


Removal of current Supply Cache system

The existing Supply Caches and Supply Cache Keys system will be undergoing a ground-up redesign with the release of the April/Solaris 7 patch, bringing in a more streamlined and player-friendly Cache system. As a result, all existing Supply Caches and Supply Cache Keys present in player inventories at the time of the April 17th patch will be removed. If you wish to unlock any Supply Caches in your inventory, be sure to do so before April 17th at 10:00 AM PST!

That said, any unopened Supply Caches or unused Supply Cache Keys in your inventory at the time of the patch will be refunded to you in the following manner:

1 Supply Cache Key = 25 MC (the existing purchase value)
1 Supply Cache = 50,000 C-Bills (the existing sellback value)

Every Cache and Key remaining in your inventory will be accounted for!


Details regarding the brand new Supply Cache system will be revealed in future posts leading up to the release of Solaris 7 in our April 17th patch!
AGENT #575, Vancouver Canada

Senorsuperman

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The supply cache thing is screwing a lot of people I know. They where expecting the caches to become free to open, and have been hording them.

Cyc

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The supply cache thing is screwing a lot of people I know. They where expecting the caches to become free to open, and have been hording them.

This seems to hang on the vagueness of PGI's comment back in 2017:

Quote
New Supply Cache system
Also currently planned to release alongside Solaris, the current Supply Cache system will be undergoing significant revisions aimed at making the Caches more accessible and more rewarding.
Rather than viewing the contents of each Cache prior to opening, and then receiving only one of the included items, the new system is geared at providing you with all the items within the Cache but without the ability to see its contents prior to opening. We will also be phasing out the Supply Cache Key system altogether; if you have a Cache in your inventory you'll simply be able to open it and get the goods, with no key or additional requirement needed.
You can expect more details regarding the new Cache system, along with details regarding the transition from the existing Cache and Key system to the new Supply Cache system, as we near its release next year.

That covers it for this look ahead for upcoming MechWarrior Online content and releases, MechWarriors. We'll see you here again for our next Roadmap this December!


Emphasis mine. To me at least, its PGI was only talking about the new cache system, where others read it as meaning that any existing caches would also be free to open.

Orin J.

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Really, it's the guy's fault for reading anything PGI announced as working in a positive and rewarding manner. they're the kind of people you have to lower your expectations for.....

i'm half-joking.
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pheonixstorm

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That section is poorly worded. Taken on its own it would mean what people think. Current caches will open with no key. The devil is in the details before it. They are talking about the new system yet the bolded part looks like it is referring to the older system.

 

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