Author Topic: Battle Armor of the Week - Fa Shih  (Read 30370 times)

Liam's Ghost

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Re: Battle Armor of the Week - Fa Shih
« Reply #30 on: 28 January 2012, 02:38:29 »
Wheeeeeee!
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Scotty

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Re: Battle Armor of the Week - Fa Shih
« Reply #31 on: 28 January 2012, 19:56:59 »
Now I'm struck by the urge to design a 5-ton OmniVTOL that mounts the most basic equipment possible while going as fast as possible and being as cheap as possible. :D

BA transport extraordinarie.
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SCC

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Re: Battle Armor of the Week - Fa Shih
« Reply #32 on: 28 January 2012, 20:20:01 »
And then you have to convince your friends why you have it, that's why I said hover APC's, rather fast and the question is why DOESN'T your force have some?

sandstorm

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Re: Battle Armor of the Week - Fa Shih
« Reply #33 on: 07 February 2012, 06:15:21 »
Little Omni-VTOL for hauling BA around... SOunds like MH-6 Little Bird to me... :D
« Last Edit: 09 February 2012, 14:45:04 by sandstorm »
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Auren

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Re: Battle Armor of the Week - Fa Shih
« Reply #34 on: 09 February 2012, 14:04:08 »
Nah, it'd be like the VTOL from Halo 3. Make it a Ferret variant.  O:-)

SCC

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Re: Battle Armor of the Week - Fa Shih
« Reply #35 on: 19 February 2012, 02:57:19 »
Ferrets can't carry BA

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Re: Battle Armor of the Week - Fa Shih
« Reply #36 on: 19 February 2012, 03:42:34 »
Ferrets can't carry BA

You sure about that? Though Mag Clamps worked on any vehicle?
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Maelwys

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Re: Battle Armor of the Week - Fa Shih
« Reply #37 on: 19 February 2012, 05:02:36 »
VTOLs are specifically excluded on page 227 of Total Warfare

StCptMara

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Re: Battle Armor of the Week - Fa Shih
« Reply #38 on: 19 February 2012, 05:30:38 »
VTOLs are specifically excluded on page 227 of Total Warfare

Darn! They weren't in the original rules :(
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Slicer3025

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Re: Battle Armor of the Week - Fa Shih
« Reply #39 on: 29 June 2012, 03:43:21 »
How has the Fa Shih aged relative to the plethora of modern designs we got nowadays?  I know fluff wise they're essentially relegated to 2nd line duties, but damnit all the new "frontline" CCAF/MoC dont have the same ass kicking factor the Fa Shih has if you ask me.  Mag Clamps = Win  Mines = Foes hating u til the end of days!

StCptMara

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Re: Battle Armor of the Week - Fa Shih
« Reply #40 on: 29 June 2012, 11:42:42 »
How has the Fa Shih aged relative to the plethora of modern designs we got nowadays?  I know fluff wise they're essentially relegated to 2nd line duties, but damnit all the new "frontline" CCAF/MoC dont have the same ass kicking factor the Fa Shih has if you ask me.  Mag Clamps = Win  Mines = Foes hating u til the end of days!

Didn't the new recoilles rifle variant drop the mines for the recoilless rifle? If so...I would very much think that that is the
modernization that keeps them in the front lines. I forsee a lance of Fa Shi being 2 Recoilless Rifle variants, 2 of the
classic Mine layers, deployed holding onto Regulator IIs...
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Ian Sharpe

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Re: Battle Armor of the Week - Fa Shih
« Reply #41 on: 29 June 2012, 14:09:54 »
How has the Fa Shih aged relative to the plethora of modern designs we got nowadays?  I know fluff wise they're essentially relegated to 2nd line duties, but damnit all the new "frontline" CCAF/MoC dont have the same ass kicking factor the Fa Shih has if you ask me.  Mag Clamps = Win  Mines = Foes hating u til the end of days!

With the TAG variant, still probably the best IS support BA design.  Easy to grab an extra platoon of spotters, mechanise on the vee or mech spotters, and carry them close to the battlefield.  Still substandard in direct combat, since they die to 8 point hits, including the vaunted new variant with the MPPR.  Rather have Fa Shihs than the trinity designs unless we're talking urban renewal.

Maelwys

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Re: Battle Armor of the Week - Fa Shih
« Reply #42 on: 30 June 2012, 08:58:46 »
Should the Capellans begin looking for a new line suit? The Fa Shih got a slight bump to its usefulness with the LRR variant (so it isn't horribly out-ranged) but I can't help but think that even the standard Fa Shih is more of a support unit that a line unit at this point.

Moonsword

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Re: Battle Armor of the Week - Fa Shih
« Reply #43 on: 30 June 2012, 09:33:35 »
They might already be moving in that direction with the Ying Long, actually.

Maelwys

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Re: Battle Armor of the Week - Fa Shih
« Reply #44 on: 30 June 2012, 10:24:36 »
Yeah, I've been debating if the Ying Long is a solid line suit as well. I don't mind the 3 ground movement so much, I'm getting used to it with the Trinity suits, It just makes me pause at times.

It will probably eclipse the Fa Shih as the line unit, assuming they can produce it fast enough with the mimetic armor, though the Fa Shih does seem to be trying to stage a comeback with its Support variant. Maybe a divide between prestigious and non-prestigious units in the future.

Just as an aside...I wonder if the Capellans are capable of producing heavier suits.

Ian Sharpe

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Re: Battle Armor of the Week - Fa Shih
« Reply #45 on: 30 June 2012, 10:51:21 »
Personally I'd prefer if the Cappies continued only with suits mounting mag clamps.  Frankly the Fa Shih with the MPPR would be more than acceptable if it added the extra armour point it could or mounted useful electronics to make up for it.

Moonsword

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Re: Battle Armor of the Week - Fa Shih
« Reply #46 on: 30 June 2012, 11:00:23 »
To add to the pot, the CCAF's current line suit might actually still be the Inner Sphere standard.  Both of the CC's primary battle armor manufacturing sites (CMI on Capella and Hellespont Industries on Sian) are building it.

oldfart3025

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Re: Battle Armor of the Week - Fa Shih
« Reply #47 on: 30 June 2012, 15:02:52 »

Fa Shih may translate as the "master of methods", but in my group it's more like the "master of dirty tricks". If a friendly spots even one Fa Shih, you can bet your ass that the ground under your feet isn't safe. It's booby traps and mines galore. And you can also bank on there being more Fa Shihs skulking about.


In our campaigns, Fa Shihs are not used as "generalist" suits or fire support units. Those jobs are left to suits better able to serve in those roles. But that doesn't mean it doesn't see action.

We play these suits in combat engineer units, including sturmpionier battalions. In our gaming, as opposed to the real world, there is a slight difference between the two. Combat engineers do operate under fire more often than not, and trade fire with the enemy. But sturmpioniers are one part combat engineer and one part assault troopers. Using battlearmor, 'Mechs, and assault vehicles, their job is to assault and breach enemy fortifications. At the same time, like at any good combat engineers, they set up "nice things" to show the Bad Guys some love (like minefields and traps), for when the sturmpioniers fall back under covering fire after doing their job. The other side will know the score. They will know that they have been compromised, and that the main assault force will exploit it. If possible, a counter-attack may be launched against the attackers to buy time (the best defense is a strong offense, after all). It's then that they will find the little "presents" left behind by the assault engineers. The Fa Shih, and it's mines, are a critical component to these tactics.

The sturmpionier battalions are considered the elite among combat engineering brigades. But that doesn't mean that your rank and file combat engineers are any less capable or equipped with "lesser" gear. They are prolific users of the Fa Shih as well.

And they know how to make mayhem in a city fight. Losing a quarter of you light infantry to booby traps and hidden mines is bad for team morale. Vehicle crews and 'Mech pilots (Proto and Battle) are not exactly fans either. In fact, Fa Shih engineer squads are on the list of high priority targets. And that is just for their ability to shit out land mines. That doesn't count the TAGgers amongst them bringing down Arrow IV homing missiles, or Copperhead munitions, on Team Bad Guy's head.

The LRR equipment package is nice. Used en mass, they are good for bringing down light barricades hastily thrown up by the grunts. It's also a good support weapon for the shorter armed team mates.

The Support version isn't exactly on my list of favorite variants. But this Fa Shih package has some utility as a covering sniper when equipped with the King David gauss rifle, particularly in an urban smack down. And the plasma rifle can be a nasty bitch under the right circumstances, great for pissing off the tankers and grunts.

The Fa Shih 2 I like even less than the support variant. But some in my playgroup like it when deploying engineer teams during raids/disruption ops, where speed and shock are all important. Have a Battlemech IFV go in fast with the rest of the unit, drop off the tin suits, let's them do their thing, pick 'em up, bug out. And don't forget to leave some "gifts" behind for the opposition when hauling ass. The most prestigious kill so far by the Fa Shih 2 was a brand spanking new Hobgoblin protomech, but that was just dumb luck. With the reduced armor, a protracted firefight is not a wise choice.

Another useful feature of the "classic" Fa Shih that makes it a neat suit for combat engineers is that of mine clearing. EOD teams are among the unsung heroes in our campaigns. We just don't let the fact that some of them are using modern battlearmor make us cocky. A conventional minefield can put some hurt on BA units if it goes "BOOM!".

I have considered the magnetic clamps to be a gift from the heavens since day one. You might not have a convenient Omnimech strolling around to get your behind out of dodge when time to "motivate" (run like hell when things go south). Sure, you can improvise under our house rules, and hitch a ride on top of an AFV. But the clamps make riding easier, keeping your highly trained robo-grunt (and his expensive BA suit) from busting his ass, slowing you down to pick him up, and thus reducing your chances of capture/death. Just because one turns tail doesn't mean the other player team will stop shooting. Chivalry has no place on the modern tabletop battlefield.

To summarize, the classic Fa Shih has the most utility based on it's equipment, and taking into account it's limitations. As I pointed out, my group uses them exclusively as a suit for the combat engineer MOS (including the elite sturmpioniers). Other folks have probably found more creative uses for them. As for the variants, they have less utility. But they are still useful within narrowly defined parameters. Overall, the Fa Shih is a clever design. And effective, as long as one remembers that they are not in the same class as the Elemental or IS Standard (general use line combat suit). Play it as a specialist design, in specialist roles, and it will work for you as it has for us.

Just my two pennies worth.
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Ryuken-Ni

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Re: Battle Armor of the Week - Fa Shih
« Reply #48 on: 17 January 2016, 03:09:52 »
I've strategically used any Battle Armor defensively and you use jump to keep them moving fast, always use your Battle Armor in group combined attacks.  O0
Well, I played House Liao playing the Battletech Handbook Chaos march and I used an entire company of Fa Shi Battle Armor units protecting an entire city , urban warfare is great for Battle Armor units , you can strategically make traps for enemy Battlemech's , depending on the type of mine ammo you're using. Depending on the tonnage of the Battlemech you're trying to take down, light Battlemechs coukd be brought down depending on using small lasers that's 12 damage each from each Fa Shi Battlearmor unit, Light Recoilless Rifle , that's 8 damage from 4 Fa Shi Battle Armor units. :)
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Kharim

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Re: Battle Armor of the Week - Fa Shih
« Reply #49 on: 17 January 2016, 07:14:07 »
My favourite Fa-Shih manuveur is to jump into enemy mech's hex. Lay  command detonated mines as You land. Then execute a leg attack. On the next turn You just got to loose initative so Your Fa-Shih can jump out first and detonate their mines.

nova_dew

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Re: Battle Armor of the Week - Fa Shih
« Reply #50 on: 18 January 2016, 19:11:21 »
A Y-2 Yun and a squad of Fa-Shih,because no officer likes leaving the Mess explosively  :D
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UnLimiTeD

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Re: Battle Armor of the Week - Fa Shih
« Reply #51 on: 19 January 2016, 05:01:57 »
Does the 2 actually still have jumpjets?
I kinda want to rip out the MASC and replace it with VTOL gear.^^
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Kharim

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Re: Battle Armor of the Week - Fa Shih
« Reply #52 on: 19 January 2016, 09:02:37 »
That MASC is a killer when legging enemy mechs. Thats 12 points damage for 4 man squad and a free 8+ crit chance.

Kidd

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Re: Battle Armor of the Week - Fa Shih
« Reply #53 on: 19 January 2016, 11:24:59 »
since this thread has been necroed.... I'd love to know what were the chinese words which were thought to translate to Master Of Methods.

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Re: Battle Armor of the Week - Fa Shih
« Reply #54 on: 20 January 2016, 06:06:13 »
法师 - Fa(3) Shi(1)  Numbers denote which sounds they are in mandarin pinyin.

I suspect they added the extra 'h' to 'Shih' to make it easier/cooler for Westerners to pronounce/read.

Chinese do not actually define it as "Master of Methods". That's a bit too literal. "Fa Shi" are commonly used to describe chinese-style witchdoctors or those who perform spells/magic in Taoist ceremonies. Which, admittedly, is what the armor does - laying mines being an unusual feature for battlesuits.

Kidd

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Re: Battle Armor of the Week - Fa Shih
« Reply #55 on: 20 January 2016, 11:18:23 »
法师 - Fa(3) Shi(1)  Numbers denote which sounds they are in mandarin pinyin.

I suspect they added the extra 'h' to 'Shih' to make it easier/cooler for Westerners to pronounce/read.

Chinese do not actually define it as "Master of Methods". That's a bit too literal. "Fa Shi" are commonly used to describe chinese-style witchdoctors or those who perform spells/magic in Taoist ceremonies. Which, admittedly, is what the armor does - laying mines being an unusual feature for battlesuits.
Thanks. No that word is not Taoist I believe though I'm not Taoist so i could be wrong. The 'fa' is Law or Teaching, 'si' as in sifu or Master of kungfu fame... so, well um.... :)

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Re: Battle Armor of the Week - Fa Shih
« Reply #56 on: 20 January 2016, 11:23:54 »
Fascinating.
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Empyrus

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Re: Battle Armor of the Week - Fa Shih
« Reply #57 on: 20 January 2016, 12:08:00 »
Could be worse. I snort every time I look at the Jinggau's "Pain Relief Medication" Gauss Rifle.

What?

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Re: Battle Armor of the Week - Fa Shih
« Reply #58 on: 20 January 2016, 13:28:32 »
The gauss rifle brand for the Jinggau is Zhi-Tong Yao, which translates to "Pain Relief Medicine".
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Re: Battle Armor of the Week - Fa Shih
« Reply #59 on: 20 January 2016, 15:11:10 »
It works doesn't it?  It relieves what ails you
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