BattleTech - The Board Game of Armored Combat

BattleTech Player Boards => Fan Designs and Rules => Combat Vehicles => Topic started by: Sartris on 21 February 2020, 22:25:11

Title: GENTLEMEN! (Wolfpack BA transport insanity)
Post by: Sartris on 21 February 2020, 22:25:11
so i sat down to do my take on the Wolf Pack BA carrier. i should probably be banned from using MML.

Code: [Select]
Wolf BA Thing Prime

Mass: 5 tons
Movement Type: Hover
Power Plant: 170 XXL
Cruising Speed: 453.6 kph
Maximum Speed: 907.2 kph
Armor: Standard
Armament:
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-D
Cost: 3,923,333 C-bills

Type: Wolf BA Thing
Technology Base: Clan (Experimental)
Movement Type: Hover
Tonnage: 5
Battle Value: 41

Equipment                                          Mass
Internal Structure                                  0.5
Engine                        170 XXL                 3
Cruising MP: 42
Flank MP: 63(84)
Heat Sinks:                   10                      0
Control Equipment:                                  0.5
Lift Equipment:                                     0.5
Power Amplifier:                                    0.0
Armor Factor                  0                       0

                          Internal   Armor   
                          Structure  Value   
     Front                   1         0     
     R/L Side               1/1       0/0   
     Rear                    1         0     

Fixed Equipment
Location                      Fixed               Tonnage
Body                          Supercharger          0.5

Weapons
and Ammo              Location    Tonnage   

here's the cheap-as-dirt version

Code: [Select]
Wolf BA Thing Prime

Mass: 3 tons
Movement Type: Hover
Power Plant: 23 ICE
Cruising Speed: 226.8 kph
Maximum Speed: 345.6 kph
Armor: Standard
Armament:
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: E/X-X-X-D
Cost: 31,999 C-bills

Type: Wolf BA Thing
Technology Base: Clan (Standard)
Movement Type: Hover
Tonnage: 3
Battle Value: 36

Equipment                                          Mass
Internal Structure                                  0.5
Engine                        23 ICE                  1
Cruising MP: 21
Flank MP: 32
Heat Sinks:                   0                       0
Control Equipment:                                  0.5
Lift Equipment:                                     0.5
Power Amplifier:                                    0.0
Armor Factor                  8                     0.5

                          Internal   Armor   
                          Structure  Value   
     Front                   1         3     
     R/L Side               1/1       2/2   
     Rear                    1         1     

Fixed Equipment
None

Weapons
and Ammo              Location    Tonnage   
Title: Re: GENTLEMEN! (Wolfpack BA transport insanity)
Post by: Empyrus on 21 February 2020, 22:48:54
Is this an Omni?
That is, you made as cheap and as fast as possible OmniHover just for mechanized BA?
Title: Re: GENTLEMEN! (Wolfpack BA transport insanity)
Post by: Sartris on 21 February 2020, 23:16:54
Yeah there’s this super light BA transport in the Wolf Pack novel that has never received stats. The cheapest way to make it work is to omnify it as a cheat to avoid an infantry compartment

The image of BA hurtling along at 900 kph is rather amazing
Title: Re: GENTLEMEN! (Wolfpack BA transport insanity)
Post by: Empyrus on 21 February 2020, 23:20:11
Wait.
What the hell.
900 KPH?
HOW

EDIT How much damage that does if it rams something?
Title: Re: GENTLEMEN! (Wolfpack BA transport insanity)
Post by: Simon Landmine on 22 February 2020, 08:16:30
That's got some pace!

"Express delivery!"
Title: Re: GENTLEMEN! (Wolfpack BA transport insanity)
Post by: Wrangler on 21 September 2020, 16:08:43
Woah, i hate see the skid check if that happened. (crashes into side of building)
Title: Re: GENTLEMEN! (Wolfpack BA transport insanity)
Post by: Sartris on 21 September 2020, 16:11:08
it might achieve exit velocity and leave the planet's orbit
Title: Re: GENTLEMEN! (Wolfpack BA transport insanity)
Post by: Wrangler on 21 September 2020, 16:20:26
I can picture that on low-gravity moon/world.
Title: Re: GENTLEMEN! (Wolfpack BA transport insanity)
Post by: acksed on 25 September 2020, 14:30:55
Totally stupid, totally awesome. Propose calling the XXL version the Sonic Boom.

...oh man, I wonder if any daredevil could re-teach the Kzinti Lesson to PBI with one of these. It'd be like standing in front of behind a commercial airliner jet engine.
Title: Re: GENTLEMEN! (Wolfpack BA transport insanity)
Post by: Charistoph on 25 September 2020, 22:33:34
I agree.  This is totally ridiculous, and I love it.  Who said ASF are the only things which can cover several maps a turn?

And because it is so awesome, I got to thinking about an option which provided a little more... dexterity across rugged terrain.

Code: [Select]
Robat RBAT-OVE

Mass: 5 tons
Movement Type: VTOL
Power Plant: 170 XXL
Cruising Speed: 475.2 kph
Maximum Speed: 712.8 kph
Armor: Ferro-Fibrous
Armament:
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-E
Cost: 1,711,111 C-bills

Type: Robat
Technology Base: Clan (Experimental)
Movement Type: VTOL
Tonnage: 5
Battle Value: 62

Equipment                                          Mass
Internal Structure                                  0.5
Engine                        170 XXL                 3
Cruising MP: 44
Flank MP: 66
Heat Sinks:                   10                      0
Control Equipment:                                  0.5
Lift Equipment:                                     0.5
Power Amplifier:                                    0.0
Armor Factor (Ferro)          9                     0.5

                          Internal   Armor   
                          Structure  Value   
     Front                   1         4     
     R/L Side               1/1       1/1   
     Rear                    1         1     
     Rotor                   1         2     

Fixed Equipment
None

And for more... stealthy approaches:

Code: [Select]
Robat RBAT-OWE

Mass: 5 tons
Movement Type: Wing in Ground Effect
Power Plant: 170 XXL
Cruising Speed: 464.4 kph
Maximum Speed: 702 kph
Armor: Ferro-Fibrous
Armament:
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: F/X-X-X-E
Cost: 1,745,000 C-bills

Type: Robat
Technology Base: Clan (Experimental)
Movement Type: Wing in Ground Effect
Tonnage: 5
Battle Value: 60

Equipment                                          Mass
Internal Structure                                  0.5
Engine                        170 XXL                 3
Cruising MP: 43
Flank MP: 65
Heat Sinks:                   10                      0
Control Equipment:                                  0.5
Lift Equipment:                                     0.5
Power Amplifier:                                    0.0
Armor Factor (Ferro)          9                     0.5

                          Internal   Armor   
                          Structure  Value   
     Front                   1         4     
     R/L Side               1/1       2/2   
     Rear                    1         1     

Fixed Equipment
None

I couldn't figure out how to stick a Supercharger on these bad boys, so I just tossed on some minimal armor.

Maybe I should call these Murdocks in honor of one of my favorite pilots in fiction.

Edit:  As a side note, a Tracked Vehicle with the same set up as the OP would only squeeze out a mere 367 kph Cruising Speed with a top speed of 734 kph.   :D 

A Wheeled one can squeeze out a little more at 410 and 821 kph respectively.  This of course assumes you could find a road long enough to test it on and treads/tires that could survive that abuse.
Title: Re: GENTLEMEN! (Wolfpack BA transport insanity)
Post by: Sabelkatten on 26 September 2020, 04:25:55
A 3-ton hover with the largest engine that fits (100 XXLFE) goes 46/69/92 with a supercharger. A VTOL goes 50/75/100... ::)

Of course you haven't reached maximum rules abuse until you add fractional accounting. Who needs superchargers when a 2-ton VTOL goes 75/113? ;)
Title: Re: GENTLEMEN! (Wolfpack BA transport insanity)
Post by: grimlock1 on 29 September 2020, 19:16:49
I'm plenty happy with the speeds on the ICE version.   But isn't the max TMM capped at.... huh. TMM max is a +6(+7 for jumping/flying), for moving 25 hexes. Okay maybe it could use a bit more cruising speed.  Give it a plain ol' XL engine. 
Title: Re: GENTLEMEN! (Wolfpack BA transport insanity)
Post by: Sartris on 29 September 2020, 20:02:11
Right. I only went to the extremes. I image the real version used some variety of fusion
Title: Re: GENTLEMEN! (Wolfpack BA transport insanity)
Post by: grimlock1 on 01 October 2020, 11:27:59
I kicked around some house rules for these things back when I first read Wolf Pack.  Stuff like the hover doesn't have a proper pilot.  The BA squad leader is the driver. It had a big, chunky, reinforced joystick.  It was an unarmored open frame, like the book, with just the BA troopers for "ablative armor."  And since they weren't enclosed by anything, the troopers could shoot out.  So a small laser foward, one left, one right and one rear.