Right, the Kraken was me being too clever for my own good. I try to leave the aft facing as a weak spot for most of my designs, both in armour and weapons. But after building the other facings, I had more tonnage left than fire control spots, and I didn't want to up-gun them because that'd just result in the same 4x HNPPC bays that I've used on my other designs, or losing bracketing on the NACs, or growing the lasers beyond where I wanted them. So I decided to mix it up, by adding weapons that are good on any facing, so the aft is still weak. Except that they don't have Krakens, so the whole idea was a flop.
Re the AMS, I really hate the rules on them. The defences I'm outlining are reasonable - a bit weak in any sensible system tbh - but because of the unlimited shots per round rule, they're basically creating invulnerability to whole classes of missiles. The choice of 8 per facing was actually intended as a nerf to anything like a realistic number, because 8 is enough to stop a Barracuda(which will usually be aimed at fighters, not battleships), but it only imposes a +2 to hit on anything else. That doesn't seem OP to me. TBH, what I really want to use LAMS just so that I'm heat-limiting them, which would allow a really dense missile swarm to get through. But the era we're building here doesn't allow LAMS, so I have to use regular AMS, which can chew apart missiles basically forever.
Let's try this. I replaced 10x Kraken with 8x NL-35, dropped the AMS down to 6 per facing, and used the freed-up tonnage to add a fifth NPPC to each bay. There was minor re-jigging of heatsinks/lifeboats/grav decks to make it all fit, but it's mostly the same design overall.
Class/Model/Name: Nightlord II (Alsadius)
Tech: Inner Sphere
Ship Cost: $27,791,465,360.00
Magazine Cost: $36,540,000.00
BV2: 127,231
Mass: 1,250,000
K-F Drive System: Compact with L-F Battery
Power Plant: Maneuvering Drive
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Lamellor Ferro-Carbide
Armament:
6 Naval Gauss Rifle Heavy
9 Naval AC 20
20 Naval PPC Medium
36 Naval Laser 35
40 LRM 20+Art4 (C)
40 Laser Large ER (C)
48 AMS (C)
Class/Model/Name: Nightlord II (Alsadius)
Mass: 1,250,000
Equipment: Mass
Drive: 225,000
Thrust
Safe: 3
Maximum: 5
Controls: 3,125
K-F Hyperdrive: Compact with L-F Battery (26 Integrity) 578,125
Jump Sail: (6 Integrity) 93
Structural Integrity: 85 106,250
Total Heat Sinks: 1719(3438) Double 1,004
Fuel & Fuel Pumps: 15000 points 6,120
Fire Control Computers: 0
Armor: 2125 pts Lamellor Ferro-Carbide 2,125
Fore: 350
Fore-Left/Right: 375/375
Aft-Left/Right: 375/375
Aft: 275
Dropship Capacity: 5 5,000
Grav Decks:
Small: 2 100
Medium: 1 100
Large: 0
Escape Pods: 110 770
Life Boats: 110 770
Crew And Passengers:
68 Officers in 1st Class Quarters 680
227 Crew in 2nd Class Quarters 1,589
107 Gunners and Others in 2nd Class Quarters 749
1035 Bay Personnel 0
# Weapons Loc Heat Damage Range Mass
6 AMS (C) Nose 6 18 (1.8-C) PDS 3
6 AMS (C) RBS 6 18 (1.8-C) PDS 3
6 AMS (C) Aft 6 18 (1.8-C) PDS 3
6 AMS (C) LBS 6 18 (1.8-C) PDS 3
6 AMS (C) FR 6 18 (1.8-C) PDS 3
6 AMS (C) FL 6 18 (1.8-C) PDS 3
6 AMS (C) AR 6 18 (1.8-C) PDS 3
6 AMS (C) AL 6 18 (1.8-C) PDS 3
2 Naval Gauss Rifle Heavy Nose 36 600 (60-C) Extreme-C 14,000
2 Naval Gauss Rifle Heavy RBS 36 600 (60-C) Extreme-C 14,000
2 Naval Gauss Rifle Heavy LBS 36 600 (60-C) Extreme-C 14,000
5 Naval PPC Medium FR 675 450 (45-C) Extreme-C 9,000
5 Naval PPC Medium FL 675 450 (45-C) Extreme-C 9,000
5 Naval PPC Medium AR 675 450 (45-C) Extreme-C 9,000
5 Naval PPC Medium AL 675 450 (45-C) Extreme-C 9,000
3 Naval AC 20 Nose 180 600 (60-C) Long-C 7,500
3 Naval AC 20 RBS 180 600 (60-C) Long-C 7,500
3 Naval AC 20 LBS 180 600 (60-C) Long-C 7,500
5 LRM 20+Art4 (C) Nose 30 80 (8-C) Long 30
5 Laser Large ER (C) Nose 60 50 (5-C) Extreme 20
5 LRM 20+Art4 (C) RBS 30 80 (8-C) Long 30
5 Laser Large ER (C) RBS 60 50 (5-C) Extreme 20
5 LRM 20+Art4 (C) Aft 30 80 (8-C) Long 30
5 Laser Large ER (C) Aft 60 50 (5-C) Extreme 20
5 LRM 20+Art4 (C) LBS 30 80 (8-C) Long 30
5 Laser Large ER (C) LBS 60 50 (5-C) Extreme 20
5 LRM 20+Art4 (C) FR 30 80 (8-C) Long 30
5 Laser Large ER (C) FR 60 50 (5-C) Extreme 20
5 LRM 20+Art4 (C) FL 30 80 (8-C) Long 30
5 Laser Large ER (C) FL 60 50 (5-C) Extreme 20
5 LRM 20+Art4 (C) AR 30 80 (8-C) Long 30
5 Laser Large ER (C) AR 60 50 (5-C) Extreme 20
5 LRM 20+Art4 (C) AL 30 80 (8-C) Long 30
5 Laser Large ER (C) AL 60 50 (5-C) Extreme 20
4 Naval Laser 35 FR 208 140 (14-C) Long-C 2,800
4 Naval Laser 35 FL 208 140 (14-C) Long-C 2,800
4 Naval Laser 35 AR 208 140 (14-C) Long-C 2,800
4 Naval Laser 35 AL 208 140 (14-C) Long-C 2,800
4 Naval Laser 35 Nose 208 140 (14-C) Long-C 2,800
4 Naval Laser 35 RBS 208 140 (14-C) Long-C 2,800
4 Naval Laser 35 LBS 208 140 (14-C) Long-C 2,800
8 Naval Laser 35 Aft 416 280 (28-C) Long-C 5,600
Ammo Rounds Mass
AMS (C) Ammo 576 24.00
AMS (C) Ammo 576 24.00
AMS (C) Ammo 576 24.00
AMS (C) Ammo 576 24.00
AMS (C) Ammo 576 24.00
AMS (C) Ammo 576 24.00
AMS (C) Ammo 576 24.00
AMS (C) Ammo 576 24.00
Naval Gauss Rifle Heavy Ammo 100 50.00
Naval Gauss Rifle Heavy Ammo 100 50.00
Naval Gauss Rifle Heavy Ammo 100 50.00
Naval AC 20 Ammo 120 48.00
Naval AC 20 Ammo 120 48.00
Naval AC 20 Ammo 120 48.00
LRM 20+Art4 (C) Ammo 180 30.00
LRM 20+Art4 (C) Ammo 180 30.00
LRM 20+Art4 (C) Ammo 180 30.00
LRM 20+Art4 (C) Ammo 180 30.00
LRM 20+Art4 (C) Ammo 180 30.00
LRM 20+Art4 (C) Ammo 180 30.00
LRM 20+Art4 (C) Ammo 180 30.00
LRM 20+Art4 (C) Ammo 180 30.00
Number Equipment and Bays Mass
80 Bay Fighter 12,000
15 Bay Small Craft 3,000
100 Bay Battle Armor 5 1,000
100 Bay Mech 15,000
160,000 Cargo, Standard 160,000
1 NCSS Large 500
1 Mobile HPG 50