Author Topic: VotW: Zibler Fast Strike Tank  (Read 12618 times)

JadeHellbringer

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VotW: Zibler Fast Strike Tank
« on: 28 September 2014, 14:30:57 »


Normally when I get requests in, I put them in one of the post-it notes you can get on your Windows desktop, and I'll review them early in the week to see what I want to work on- if nothing on that list strikes me, I'll find something else, but I do prefer request vehicles (and keep them coming, please!). But I do like to try to vary things when I can, so I'm not in a rut of covering the same thing over and over. After several weeks of large, slow vehicles- and much of that time being spent on Capellan armor, no less!- I'm bumping a request from JPArbiter to the front of the line because it's the opposite- a fast hovercraft built by the Davions. That should help even things out, right? (Also, the name is fun to say. Zibler. Zibler. Zib-ler. Zibllllllllller...)

Anyway. Zibler. The Federated Suns has a love of three things- autocannons, illiteracy, and cavalry tactics. So it was actually surprising that the Davions went with an assault tank as their primary way to bring pod-mounted technology to their armored forces in the famed Ajax. It took until the post-Jihad 3090s for a fast strike unit to gain this ability, courtesy of StarCorps seeing an obvious niche to fill as the AFFS rebuilt. While rebuilding, the military was also slimming down, as so many others were doing, and StarCorps no doubt plugged the modular nature of the Zibler as a very important thing- if you have less units overall in the postwar era, make sure they can cover more roles. One can't help but wonder, looking at the Zibler, whether StarCorps has a dusty old Clan-built Epona hidden under tarps in a secret hangar somewhere- the similarities in terms of stats and loadouts are striking at times, even if the looks (and tech difference) lean away from it.

If you're going to call something a 'fast strike tank', it had better be able to move. While 8/12 isn't as impressive now as it was in 3039, the Zibler can kick up its heels to that point and justify use as a quick strike unit. A standard fusion engine provides the 50-ton hovertank with this speed, an interesting choice as the XL and even XXL motors become more common on vehicles- perhaps a nod towards affordability, though that's merely a guess. The speed means the Zibler works well as a flanking unit, able to outmaneuver opposing forces, as well as provide quick directed attacks at targets both along the line and in the enemy's backfield. It also works remarkably well as a lineholder, able to quickly redeploy and plug holes in the lines where needed.

Hovercraft tend not to be particularly well-armored oftentimes- after all, it's the motive hits that kill them usually, not being skewered through. The Zibler makes a good attempt at toughness, all things considered, with seven tons of heavy ferro-fibrous plating, but this is certainly not an MBT- slugging it out with the enemy won't go well, speed is the real armor here. Still, thirty points cover the sides and front, showing the tanks' intent to be in amongst the heaviest fighting. Twenty points cover the rear, while the odd rear-quarter mounted turret gets 28 points as well. CASE is hardwired into the body as well, just in case. Ziblers won't be easily brought down, but they're not particularly durable either- use it wisely.

As an Omni, the Zibler comes with several canonized versions to choose from to fill its 18-ton pod bay. The prime shows that the engineers were paying close attention to that Epona under the tarps- a quartet of standard medium lasers apes the pulse array on the Epona Prime, while the Streak rack of the Clan tank is matched by a full trio of Streak SRM-4s, fed by a ton of ammunition. While the old medium laser won't hold a candle to the Epona's pulse lasers, a targeting computer helps make up for the accuracy loss, and a C3 slave module means the Zibler can feed targeting info to its friends- a trick the Epona can't match. Surprisingly, the two are an intriguing match for each other- in tests, a Zibler Prime beat an Epona Prime in three of four tests (with me running the Zibler twice and the Epona twice)- the added SRM barrage proving the difference. This is a great little strike tank, and just as good at hunting down enemy scouts and raiders- as long as you note the lack of any ranged weapons and act accordingly.

The A configuration takes a unique approach, with four LAC-2s in the turret fed by two tons of ammunition. FedSun forces can use alternate ammunition types to make this far-reaching unit an excellent harasser and support unit, hunting enemy hovercraft and VTOLs with precision ammo and switching to armor piercing to hopefully get lucky hits on tougher targets. While it lacks the punch of the Prime, in support of other units the A is an intriguing option.

Configuration B reminds me of some of the configs I've put together for Omnimechs for urban fighting over the years. An LB-10X provides excellent anti-vehicle power, as well as the ability to tell aircraft to get the hell away, with two tons of ammo providing the ability to switch ammo types if desired. A pair of ER medium lasers ride coaxially with the cannon to add extra muscle. Infantry who so far haven't been concerned about advancing Ziblers will find dismay at the quartet of LMGs tied together in an array, a truly rude thing to do to enemy PBIs. As a bodyguard for other Ziblers and such, this is superb.

The C starts the show with the excellent snub-nose PPC, never a bad thing to put on a fast tank. And yet, here it's the backup gun, buried under the pair of MML-7 racks. Two tons of ammo provide the ability to switch between long and short range weaponry, while supported by the mighty cannon. If the idea of an 8/12 tank lighting you with 14 LRMs and switching to short-range barrages backed by a PPC doesn't frighten you, you need an education from an Zibler-C. I pegged this as a decent one, but it quickly became a favorite in testing- the only version that never lost any of its test runs, including defeating a Black Hawk-KU Prime.

And finally we reach the D. If you ever used the Epona D, with its magnificent ER PPC and Streak rack, this will feel familiar- mostly. The D uses the mighty heavy PPC to make life miserable on its enemy, punching massive holes in even the most heavily-armored targets. Where the Clan tank has the Streak rack to exploit those holes, the Zibler D is forced to rely on its friends (like the Prime and B models) to do that part- however, a boosted C3 module means that it can help its mates in that job nicely, without worrying about things like the all-too-frequent Guardian systems on modern battlefields. (Everyone point at the Capellans, let's be honest here)

In fact, speaking of Capellans, let's talk about that. Stealth armor units are ridiculously hard to deal with sometimes- the best tactic is to get in their face quickly and get rid of their advantage at range. A fast tank can do that very easily- so the Zibler may be more important to the AFFS than any other armored unit in the Davion nation's history now, with the Capellans advancing as they are. A group of assorted Ziblers can make life hell on a Capellan force, zipping in quickly and hammering the Liao lines- and forcing tough choices as to whether to shut the armor off and deal with the Ziblers with the full heat sink array, or keep it on in case other Davion units are firing as well. It's no less of a powerful strike unit against Kurita either, of course. The Republic also uses the Zibler against their myriad of opponents, where it serves with distinction in the seemingly endless brush fires as that nation atrophies on itself.

Great tank- not a dud version among the configs. I very much recommend these, and thank JPArbiter for his suggestion. Want your idea covered? Send me a PM and let me know, and in the meantime let's talk Ziblers!

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Scotty

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Re: VotW: Zibler Fast Strike Tank
« Reply #1 on: 28 September 2014, 14:37:57 »
The only thing that annoys me about this tank is that the B has so little ammo.  Two tons is not enough to mix it up how it's practically begging to be used.  I think I'd have preferred a trio of LAC/2s, some more ammo, and perhaps a token medium laser or two to address the lack of damage output.
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Re: VotW: Zibler Fast Strike Tank
« Reply #2 on: 28 September 2014, 16:08:16 »
As a quick Omni, it's also a nice way to deliver battle armor to the far corners of the battlefield. A configuration with an infantry bay to allow it to carry assault suits would be a good addition to the current canon line up, and it's a pity that we didn't get one.

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Re: VotW: Zibler Fast Strike Tank
« Reply #3 on: 28 September 2014, 17:16:55 »
I like the looks.
For Infantry, you might want to fit a large box in the rear. ^^
Or maybe pods on the sides.
Though the artwork kinda looks like it was still open whether it'd be wheels or hover at the time it was drawn.

Also, solid configs. Good one.
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Re: VotW: Zibler Fast Strike Tank
« Reply #4 on: 28 September 2014, 17:58:31 »
I was never quite sure in the DA era if this was meant to be a wheeled vehicle, or an air-cushion. It's one of the stranger hover designs I've seen; I'm currently guessing it doesn't have an air cushion at all, but has directed jets under the front "wheel arches" and in the big "wheel covers" in the back. Speaking of those front "wheel arches", they're wonderfully placed to limit the pilot's view, aren't they?

The D screams "Davion Regulator" to me. Addition of C3 just makes it better.
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Re: VotW: Zibler Fast Strike Tank
« Reply #5 on: 28 September 2014, 18:02:06 »
Any one else think this looks like it escaped from Speed Racer?

Nice little tank though.

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Re: VotW: Zibler Fast Strike Tank
« Reply #6 on: 28 September 2014, 19:28:46 »
CGL's people made this former MWDA Clicky tank into handy tool to have on the battlefield.  Only the twin turrets bothers me little, just way MWDA layed out was weird to me.  Funny I could replicate this thing when i played Spore on the PC.

I think only thing to remember when employing them is to deploy them with other Ziblers or similar machines.  This thing is at its best when it can used its more mission specific weapons while buddy is covering its back.   

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Re: VotW: Zibler Fast Strike Tank
« Reply #7 on: 28 September 2014, 19:37:00 »
Ran one of these boys against an Epona in MegaMek, just like JadeHellbringer did. I'm apparently not as good as he is, since the two games I played resulted in one loss and one double KO.

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Re: VotW: Zibler Fast Strike Tank
« Reply #8 on: 28 September 2014, 19:58:53 »
Great article! It's a vehicle that I've never used, barely even looked at tbh, so this was a very interesting read for me. I'll definitely give it a shot the next time I play a Davion force.
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Re: VotW: Zibler Fast Strike Tank
« Reply #9 on: 28 September 2014, 20:30:01 »
Okay, I need to do two things, well, three:

1)  Get Megamek

2)  Get my brother on the other side of the country to also get Megamek.

3)  Do a nonmech game, because these vehicle articles are seriously fascinating.
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Re: VotW: Zibler Fast Strike Tank
« Reply #10 on: 28 September 2014, 22:56:43 »
One thing OP didn't mention.

There is factories for these in Lyran territory as well. Again proving StarCorps to be the Merchants of Death.

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Re: VotW: Zibler Fast Strike Tank
« Reply #11 on: 28 September 2014, 23:11:33 »
I like this tank. It gets my Davion loving seal of approval.  :)  I do think that House Davion missed out on a configuration or two:

One theoretical variant would be a C3 Master variant (Because reasons. That and I'm coming to the next variant idea here in a second...)

As for the other theoretical variant... yeah :):
a. Given the fact that House Davion has had this border with this peculiar group of neighbors for centuries;
b. That these same neighbors have had this certain tank that has been the bane of House Davion's military for 30-40 years prior to the introduction of the Zibler; and
c. After the Jihad, the Republic made House Davion give up all of their number of this certain tank in order to placate these certain peculiar neighbors,

It's kind of surprising that there is no Regulator-ish variant of the Zibler. It has the tonnage and the space to do it. You can put in a Gauss Rifle with two tons of ammo. You still have a ton to play with, and you throw in an extra ton of ammo, a medium laser, a machine gun and a half ton of ammo... or dare I say a C3 Slave?   :)    You can pair up two of these with that hypothetical C3 master variant and perhaps a C variant.

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Re: VotW: Zibler Fast Strike Tank
« Reply #12 on: 28 September 2014, 23:19:13 »
TRO 3145 Davion made clear that affordability was key for the Zibler... Zibllllller *Dang it Helbie, you got me doing it now*  Starcorps wanted this tank sold across the Sphere.  Budget Omnitank is not something that comes to mind but the Zib manages to pull it off.  deploying these beasts a company at a time makes a great deal of sense IMHO, or use a whole battalion acting as the cavalry force of heavier LCTs.

the Zibler A offers another unique advantage that right now is a mere hypothetical for me.  Flak Ammo in the Autocannons to permit a pair of these things to be extremely mobile AA Batteries.

if given the opportunity to be creative there are two extreme fire support options I would make a pass at.  the first is to go grapefruits to the wall and pop an Arrow IV in the turret.  3 tons of ammo is plenty to be clever by.  the second being an enhanced LRM 15 with deep ammo bins, perhaps a pair of ER Mediums as backup
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Re: VotW: Zibler Fast Strike Tank
« Reply #13 on: 28 September 2014, 23:45:14 »
In terms of VTOL and aircraft pissing-off-ness, this thing could really stand to put a pair of LB-2X in the turret, a ton or two of ammo (probably one) and then an LRM-5 and a couple tons of ammo with which to do terrible things.

I just want to see the LB-2X used more.
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Re: VotW: Zibler Fast Strike Tank
« Reply #14 on: 29 September 2014, 04:09:08 »
Ran one of these boys against an Epona in MegaMek, just like JadeHellbringer did. I'm apparently not as good as he is, since the two games I played resulted in one loss and one double KO.

Tactics my friend.
Fast SRM platforms are hell on tanks. The Zibler puts out a lot more crit chances under 9 hexes, and you should be able to close to 9 hexs against the Epona.
That said, the Epona should be more effective against hardened targets like 'Mechs and BA.

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Re: VotW: Zibler Fast Strike Tank
« Reply #15 on: 29 September 2014, 08:52:06 »
It took this long for the Inner Sphere to copy the Epona? 


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Re: VotW: Zibler Fast Strike Tank
« Reply #16 on: 29 September 2014, 10:00:23 »
It took this long for the Inner Sphere to copy the Epona?

I consider it an improvement.  SFE, Good configs, it's  a dream come true, but then again, I really like using Bandit's too.
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Re: VotW: Zibler Fast Strike Tank
« Reply #17 on: 29 September 2014, 10:07:53 »
It took this long for the Inner Sphere to copy the Epona?

The funny part is that on Megamek, the Epona is listed under 'Clan Advanced' while the Zibler is 'IS TW'  ;D

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Re: VotW: Zibler Fast Strike Tank
« Reply #18 on: 29 September 2014, 11:27:28 »
Used a lance of these in a mixed arms game with a platoon of Grenadiers and Hauberks with two heavy mechs backing them up. The Ziblers did wonders man, i love these tanks.

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Re: VotW: Zibler Fast Strike Tank
« Reply #19 on: 29 September 2014, 11:56:57 »
One thing OP didn't mention.

There is factories for these in Lyran territory as well. Again proving StarCorps to be the Merchants of Death.

Adding to that, by the late republic era they're on the IS general list (with the TRO entry mentioning that everyone has at least some.)  The ROTS and FS have the most, but even when dealing with Caps or Dracs you may run into some of them.  No place is safe from the Zibler.

My only complaint it the lack of a Plasma carrying config, but otherwise it's just a great omnihover. 

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Re: VotW: Zibler Fast Strike Tank
« Reply #20 on: 29 September 2014, 17:46:48 »
The funny part is that on Megamek, the Epona is listed under 'Clan Advanced' while the Zibler is 'IS TW'  ;D

...You're right. What the hell? That shouldn't be... there's nothing 'advanced' on an Epona, at least not beyond the usual Clan guns and butter. Weird.

I totally forgot to mention, by the way, that the thing that struck me as truly odd in the article was that the Zibler lacks a RAC version of any kind. Think about that. Davion's new signature modular hovertank lacks a version using their signature weapon system. Yes, there's the Musketeer already, but... still, I found that fascinating (and promptly found myself tossing a RAC and a wad of ammo on it in my head, because I'm a problem solver!)
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Re: VotW: Zibler Fast Strike Tank
« Reply #21 on: 29 September 2014, 18:21:23 »
The A configuration takes a unique approach, with four LAC-2s in the turret fed by two tons of ammunition. FedSun forces can use alternate ammunition types to make this far-reaching unit an excellent harasser and support unit, hunting enemy hovercraft and VTOLs with precision ammo and switching to armor piercing to hopefully get lucky hits on tougher targets. While it lacks the punch of the Prime, in support of other units the A is an intriguing option.

Far-reaching? Is there an errata I've missed that increases in LAC-2's range because the stuff I've got says that it only reaches out to 18 hexes.

Also twin LAC-2's weigh the same as a AC/5, which I would much rather have

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Re: VotW: Zibler Fast Strike Tank
« Reply #22 on: 29 September 2014, 19:14:43 »
No, you're actually right this time.

They qualify as far-reaching because when you put LAC-2s on something this fast, you can hit whatever you damn well please.
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Re: VotW: Zibler Fast Strike Tank
« Reply #23 on: 29 September 2014, 21:04:19 »
I ran four Primes against a Star of Clantech artillery, and these babies do horrible, horrible things to whichever vehicle they focus their attention on. Seeing a lance of these coming at your artillery must be a real trouser-browner, especially if the bodyguard units were drawn off earlier.

Hmm. Come to think of it, since this baby is an Omnivehicle, you could just have a squad of BA hitch a ride to hit said rear areas, and drop them off to wreak havoc while the Ziblers draw off the guards. >:D

When picking BA to be ferried around by this baby, I advise you pick something stealthy, so it can hide until the time is right...
« Last Edit: 29 September 2014, 21:11:25 by Terrace »

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Re: VotW: Zibler Fast Strike Tank
« Reply #24 on: 29 September 2014, 21:05:14 »
No, you're actually right this time.

They qualify as far-reaching because when you put LAC-2s on something this fast, you can hit whatever you damn well please.

Ding. Winner!

Add that reduced range to the high speed of the Zibler, and suddenly it has all the reach one could ever want- and four chances to ping the target, to boot (albeit not for much damage).
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Re: VotW: Zibler Fast Strike Tank
« Reply #25 on: 29 September 2014, 21:55:47 »
I just noticed this, put is there a reason Weirdo and JadeHellbringer both have the same avatar at the moment?

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Re: VotW: Zibler Fast Strike Tank
« Reply #26 on: 29 September 2014, 22:06:27 »
Convergent evolution of exquisite taste. 8)
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Re: VotW: Zibler Fast Strike Tank
« Reply #27 on: 29 September 2014, 22:21:23 »
A hamfisted conspiracy among the moderators to keep us in line.
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Re: VotW: Zibler Fast Strike Tank
« Reply #28 on: 29 September 2014, 22:22:19 »
A hamfisted conspiracy among the moderators to keep us in line.
[stupid]
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Re: VotW: Zibler Fast Strike Tank
« Reply #29 on: 29 September 2014, 22:35:54 »
A hamfisted conspiracy among the moderators to keep us in line.

I see what you did there.


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