If input is still being accepted:
Nitpicky details
Multiple instances: SCA - Force the Initiative should be Forcing the Initiative to be consistent with the Companion.
Pg.86 Aliased edges on Locust.
Pg.86 Contract Types sidebar - Relief Duty and Riot Duty not bolded.
Pg.87 Contract Types (Continued) sidebar - Objective Raid and Covert Operations not bolded. Under Covert
Operations: "This type of mission places undue weight on the command, and generally officers higher wages than other contract types. " Officers should be offers.
Pg.109 - HBK-4SP and HBK-4P Hunchbacks are listed as Brawlers, but listed as Juggernauts on the MUL
Clarification/Consistency
Pg.55 - Marshigama's Legionnaires company composition: Each company is described as following a specific set of three lance formations. If the formations are intended to be limited to these three, then they should appear in the Force Composition box. If not, perhaps the wording should be adjusted, such as "Each company usually posesses a..." or similar.
Playtesting Feedback/Opinion
Last month we played the Plain Determination scenario (pg.43) and it may need another look or further playtesting. Clarification on victory conditions and/or PV could help. Also making the hovercraft arrive in waves instead of all at once would be an improvement, and perhaps change their deployment edges to the attacker's half of the board (and no closer than 15" to 20" from defender's home edge). My hovercraft showing up in pristine condition near the opponent's table edge on turn 7 shut down the game. PV was 430 Defender versus 600 attacker, using the average skill ratings in the scenario.
Last game my opponent used the 180th Dragoons from Lexington Combat Group (pg.51), and the sprinting rule for the Assault Lances was really cool. Might be worth considering as a Special Command Ability in a future supplement.