Author Topic: Hund Attack Helicopter  (Read 3612 times)

drakensis

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Hund Attack Helicopter
« on: 03 February 2011, 05:17:48 »
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Hund
Tech:          Inner Sphere / 3025
Config:        V.T.O.L.
Rules:         Level 1, Standard design

Mass:          30 tons
Power Plant:   160 LTV Fusion
Cruise Speed:  108.0 km/h
Maximum Speed: 162.0 km/h
Armor Type:    Standard
Armament:     
  1 Parti-Kill Heavy Cannon PPC
Manufacturer:  Defiance Industries
  Location:    Hesperus II
Communications System:  Xilex-2000
Targeting & Tracking System:  N&D Handsfree

--------------------------------------------------------
Type/Model:    Hund
Mass:          30 tons

Equipment:                                 Items    Mass
Int. Struct.:  15 pts Standard               0      3.00
Engine:        160 Fusion                    0      6.00
Shielding & Transmission Equipment:          0      3.00
    Cruise MP:  10
     Flank MP:  15
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.50
Crew: 2 Members                              0       .00
Rotor Equipment:  Main/Tail Rotors           0      3.00
Armor Factor:  104 pts Standard              0      6.50

                          Internal    Armor
                          Structure   Value
   Front:                     3         36
   Left / Right Sides:        3      25/25
   Rear:                      3         16
   Rotor:                     3          2

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 PPC                    Front   10          1      7.00
--------------------------------------------------------
TOTALS:                          10          1     30.00
Items & Tons Left:                          10       .00

Calculated Factors:
Total Cost:        1,500,000 C-Bills
Battle Value:      859
Cost per BV:       1,746.22
Weapon Value:      284 / 284 (Ratio = .33 / .33)
Damage Factors:    SRDmg = 8;  MRDmg = 6;  LRDmg = 2
BattleForce2:      MP: 10V,  Armor/Structure: 0 / 4
                   Damage PB/M/L: 1/1/1,  Overheat: 0
                   Class: VA;  Point Value: 9


Overview:

Following from the success of Lockheed/CBM's successful Warrior
H-7 attack helicopter, Defiance Industries decided to compete for
a share of the market. The Hund was designed quickly, something
that shows in the decision to adopt the same electronics suite as
the Warror, and a far more expensive unit. However, it has also
proved far more forgiving of commanders who forget the fragile
nature of a helicopter, with an excellent record for crew safety
that has ensured a modest number of purchases from the LCAF.


Capabilities:

The Hund is intended as a high performance machine specialising
in screening the movements of ground forces by hunting down scouts
and harassing forces. It has also had some success as a tank
hunter. The key to this is the fusion reactor at the heart of the
aircraft. While a significant contributor to the price tag and
tonnage of the helicopter, it allows a top speed of over 160km/h
while still carrying as much armour as a Panther light battlemech.
This has contributed to its nickname 'the Flying Panther' by
troops on in the Tamar Theater.

For offense, the Hund utilises the respected Parti-Kill particle
cannon, leaving it with unmatched punch in the air and no
vulnerable ammunition bins. Usually operating at a cruising speed
of over 100km/h, the Hund can orbit an enemy at long range where
only a limited number of weapons can reach it, inflicting
damage that few light units can shrug off. Usually only dedicated
anti-aircraft platforms act as a deterrent.


Deployment:

Thus far sold only to the LCAF, the Hund fills a ground attack
role in regiments along both the League and Combine borders. A
few have fallen into the hands of these states although only the
DCMS has placed them in service as Marik commanders are more prone
to remove the valuable PPC for use by their battlemechs.
"It's national writing month, not national writing week and a half you jerk" - Consequences, 9th November 2018

drakensis

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Re: Hund Attack Helicopter
« Reply #1 on: 08 February 2011, 03:14:23 »
Combat Experiences
I've used the Hund in two encounters recently. In both cases it was a pair of Hunds versus a lance of light mechs.

In the first encounter the Hunds did considerable damage but achieved no kills. However one noticeable event was a Hund that had crashed to the ground but still survived for three rounds despite concentrated fire from a pair of Jenners and a pair of Panthers. Not bad going for an immobile target. Even without their usual speed, the thick armour does make them highly resilient.

In the second encounter, the Hunds wiped out the enemy lance entirely in exchange for light armour damage by making hit and run attacks, drawing out mechs alone and then engaging them at ranges that favoured them. Crippling hits to the legs were a particular joy: the light mechs were slowed or even left prone or immobile as a result. A Javelin that advanced unwarily without the support of longer range mechs found itself pounded mercilessly to scrap by the Hunds that never needed to move inside the range of its SRMs.
"It's national writing month, not national writing week and a half you jerk" - Consequences, 9th November 2018

David CGB

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Re: Hund Attack Helicopter
« Reply #2 on: 08 February 2011, 05:19:11 »
nice me I like large lasers along with troops to get close to a hind hund
Federated Suns fan forever, Ghost Bear Fan since 1992, and as a Ghost Bear David Bekker star captain (in an Alt TL Loremaster)

lowrolling

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  • Posts: 759
Re: Hund Attack Helicopter
« Reply #3 on: 09 February 2011, 02:58:03 »
Nice work and thanks for sharing. This idea works with limited success in level II games as well when combined with a pair of battle armor carrying VTOLs and artillery. I really like the armor.
May no one ever know less then me......

Jackmc

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  • Posts: 2681
    • How I pay the bills
Re: Hund Attack Helicopter
« Reply #4 on: 09 February 2011, 03:28:02 »
You'll get better milage from the craft by going to FFA and then using the mass savings to add a chin turret for the PPC.  That's how we used to do the PPC VTOL back in the day, though I dare say nowadays I'd be temtped to go with a Plaz Rifle instead for the increased utility vs vees and infantry.


-Jackmc 


Jackmc

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  • Posts: 2681
    • How I pay the bills
Re: Hund Attack Helicopter
« Reply #5 on: 09 February 2011, 03:40:24 »
ok, here's what I came up with.

-----------------------------------------------------------
 BattleTech Vehicle Technical Readout
                   * CUSTOM WEAPON

Type/Model:    HellHund
Tech:          Inner Sphere / 3060
Config:        V.T.O.L.
Rules:         Level 3, Standard design

Mass:          30 tons
Power Plant:   160 LTV Fusion
Cruise Speed:  108.0 km/h
Maximum Speed: 162.0 km/h
Armor Type:    Hvy Ferro-Fibrous
Armament:     
  1 Plasma Rifle*
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    HellHund
Mass:          30 tons

Equipment:                                 Items    Mass
Int. Struct.:  18 pts Standard               0      3.00
Engine:        160 Fusion                    0      6.00
Shielding & Transmission Equipment:          0      3.00
    Cruise MP:  10
     Flank MP:  15
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.50
Crew: 2 Members                              0       .00
Rotor Equipment:  Main/Tail Rotors           0      3.00
Armor Factor:  109 pts Hvy Ferro-Fibrous     3      5.50

                          Internal    Armor
                          Structure   Value
   Front:                     3         26
   Left / Right Sides:        3      20/20
   Rear:                      3         15
   Rotor:                     3          2
   Chin Turret:               3         26

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Plasma Rifle*          Front    0   20     2      8.00
--------------------------------------------------------
TOTALS:                           0          5     30.00
Items & Tons Left:                           6       .00

Calculated Factors:
Total Cost:        1,805,000 C-Bills
Battle Value:      759
Cost per BV:       2,378.13
Weapon Value:      269 / 269 (Ratio = .35 / .35)
Damage Factors:    SRDmg = 9;  MRDmg = 5;  LRDmg = 1
BattleForce2:      MP: 10V,  Armor/Structure: 0 / 4
                   Damage PB/M/L: 1/1/-,  Overheat: 0
                   Class: VA;  Point Value: 8
------------------------------------------------------------------

-Jackmc


 

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