Author Topic: Alpha Strike: Commander's Edition - 22 August 2024 (v7.0)  (Read 69081 times)

ADG_Wraith

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Re: Alpha Strike: Commander's Edition - 5 July 2023 (v6.01)
« Reply #120 on: 19 July 2023, 00:22:47 »
There appears to be a change to the books that wasn't recorded in errata.

I have version 1 or 2 (2019, Thunderbolt cover), and this was compared to a later version with the trebuchet cover.

Page 120 in my version, Force Building section, Command Lance.

The 'Bonus Ability' section: in my book, it states: "Prior to the beginning of play, half of the non-commander units in this formation (round up)..."
In the other book, it states: "Prior to the beginning of play, half of the units in this formation (round up)..."

I didn't see any mention in latest errata (v6.01) or the previous one (v5.1) that I have on file.

Xotl

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Re: Alpha Strike: Commander's Edition - 5 July 2023 (v6.01)
« Reply #121 on: 19 July 2023, 00:46:00 »
This was changed in the fifth printing but not recorded.  I'm upping a 6.02 errata document that records this change.
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nckestrel

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Re: Alpha Strike: Commander's Edition - 18 July 2023 (v6.02)
« Reply #122 on: 22 August 2023, 10:10:50 »
p90, Target Acquisition Gear
"with no spotter attack modifier" change to
"with no spotter attacked or spotter attacker movement modifiers"

second paragraph after "in addition...and homing artillery" add
"If unsuccessful with a TAG desingating attack, the target is still spotted for indirect fire, but will add the spotter attacked modifier."
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Inspector2311

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Re: Alpha Strike: Commander's Edition - 18 July 2023 (v6.02)
« Reply #123 on: 11 October 2023, 00:30:57 »
p. 34, Movement Cost Table (also applies to the same table in the tables appendix, p. 199)

Woods - Prohibited Movement Type/Unit Type

It lists "g, n, r, s, v, w movement types4"

I don't think "r" is a unit movement code (see p. 35, Unit Movement Type Table.  No "r" is listed.)

I think this was intended to be an "h," for hover.  (See p. 35, under Hover Movement, "Hover units typically cannot enter woods features")

If I am correct, then the fix would be to change the table entry on p. 34 to "g, n, h, s, v, w movement types4"
« Last Edit: 11 October 2023, 00:42:15 by Inspector2311 »

Kharn01

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Re: Alpha Strike: Commander's Edition - 14 September 2022 (v5.1)
« Reply #124 on: 30 October 2023, 05:25:26 »
Xotl: Questions are for the Errata Discussion thread, not individual errata threads.  Thank you.
« Last Edit: 30 October 2023, 08:45:03 by Xotl »

nckestrel

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Re: Alpha Strike: Commander's Edition - 18 July 2023 (v6.02)
« Reply #125 on: 01 November 2023, 08:10:55 »
p89, Remote Sensor Dispenser
"Remote Sensors can also reveal units (see Hidden Units, p. 168),"
change to
"Remote Sensors can also reveal units within 12" (see Hidden Units, p. 168),"

p168, Hidden Units
"LRPB"
change to
"LPRB"
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nckestrel

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Re: Alpha Strike: Commander's Edition - 18 July 2023 (v6.02)
« Reply #126 on: 04 November 2023, 18:09:06 »
p44, Attack Modifiers Table (and p200)
Under Target Movement Modifiers [T]
"Hull-Down +1"
change to
"Hull-Down +0"

Under Target
"Is hull-down +1"
change to
"Is hull-down and not rear attack +1"

(removing the duplicate modifier, and the hull-down modifier is not technically a target movement modifier)
« Last Edit: 04 November 2023, 18:14:07 by nckestrel »
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Pat Payne

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Re: Alpha Strike: Commander's Edition - 18 July 2023 (v6.02)
« Reply #127 on: 06 November 2023, 22:28:33 »
AS:CE Corrected Sixth Printing (Aug. 2023)
P. 72, second column, paragraph 5 (starting with "For Example...")
Issue: The example for building weights on page 72 doesn't match the current buildings table as seen on page 73. The example seems to have been written for the older, pre-errata version of the rules where medium buildings could only hold up to a weight factor of 2. According to the table on page 73, a medium building can now hold up to a weight of 4 (so 4 lights, 2 mediums, 1 assault, 2 lights and a medium, or 1 light and a heavy can exist on a medium building).
Suggested Solution: Change the references to the Medium building in the paragraph to Light.

nckestrel

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Re: Alpha Strike: Commander's Edition - 18 July 2023 (v6.02)
« Reply #128 on: 25 November 2023, 10:56:22 »
p37, Movement Modes
add after first paragraph (before ground movement)
"If the unit has multiple movement types (Wheeled and Submersible for example), it must choose one when it selects its movement mode. The jump movement type can only be used with the jump movement mode."
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nckestrel

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Re: Alpha Strike: Commander's Edition - 18 July 2023 (v6.02)
« Reply #129 on: 27 November 2023, 10:35:36 »
p38, Infantry Transports
remove "from an airborne transport or" from "and can only use jump movement mode from an airborne transport or if mechanized.."

Units with jump can dismount from airborne transports (next paragraph), but they do not use the jump movement mode when they do so, since they don't move on dismounting from an airborne transport.  They also do not get both the airborne and jump modifiers, only airborne.
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Nerroth

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Re: Alpha Strike: Commander's Edition - 18 July 2023 (v6.02)
« Reply #130 on: 28 November 2023, 20:06:12 »
Alpha Strike: Commander's Edition, Corrected Sixth Printing, PDF edition:

Page 23, Miniatures

The current paragraph refers to the BattleTech Beginner Box and the A Game of Armored Combat Box as sources of starter miniatures. In light of the release of the Alpha Strike Boxed Set, might it be possible for a future revision of this book to refer to that product, and/or to perhaps add a picture of its cover, as a further means of cross-promotion?

Universe Primer, pages 6-21

The aforementioned Alpha Strike Boxed Set includes a revised universe primer, which brings the setting forward to the year 3151: the onset of the IlClan Era. In a future revision of this book, might it be possible to swap in that primer for the one shown here, so as to further leverage the advent of the IlClan for future purchasers of this volume?

Kilter

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Re: Alpha Strike: Commander's Edition - 18 July 2023 (v6.02)
« Reply #131 on: 07 December 2023, 13:53:46 »
    * VERSION:Alpha Strike: Commanders Edition, Corrected 6th Printing, Print Edition
    * LOCATION:Special Abilities, p.82 Artillery Abbreviation Table (below Artillery (ARTX-#))
    * THE ERROR:The Artillery Abbreviation Table (referenced in the Appendix on p.182) is missing. It was removed in the Corrected Sixth printing (it is present in the Corrected Fifth Printing, PDF Edition) and has been replaced with the picture of a mech.
    * THE CORRECTION: Replace the picture of the mech at the bottom of page 82 with the Artillery Abbreviation table from the corrected 5th printing:

ARTILLERY ABBREVIATION TABLE
Artillery Type Abbreviation
Arrow IV (IS) AIS
Arrow IV (C) AC
Thumper T
Sniper S
Long Tom LT
Cruise Missile/50 CM5
Cruise Missile/70 CM7
Cruise Missile/90 СМ9
Cruise Missile/120 CM12
Thumper Cannon TC
Sniper Cannon SC
Long Tom Cannon LTC

[NCKestrel]: Developer note, this was intentional. It's redundant with the Artillery Range and Damage Table.  index (p189) should remove the "abbreviation table" line.
« Last Edit: 13 April 2024, 12:28:39 by nckestrel »

mitchberthelson

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Re: Alpha Strike: Commander's Edition - 18 July 2023 (v6.02)
« Reply #132 on: 30 December 2023, 18:59:28 »
p90, Target Acquisition Gear
"with no spotter attack modifier" change to
"with no spotter attacked or spotter attacker movement modifiers"

second paragraph after "in addition...and homing artillery" add
"If unsuccessful with a TAG desingating attack, the target is still spotted for indirect fire, but will add the spotter attacked modifier."

Is it possible to please also include some explicit mention of the TAG attack on pg. 90 being able to ignore the requirement that a spotter not have fired yet.....including the case mentioned by nckestrel in the rules discussion thread where the spotter can still spot for Indirect Fire if TAG misses, despite having already attacked?

Thanks.

Kilter

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Re: Alpha Strike: Commander's Edition - 18 July 2023 (v6.02)
« Reply #133 on: 06 January 2024, 12:45:32 »
AS:CE Corrected 6th Printing, Print Edition, 6.0.2 errata

Line of Sight (p. 41)
6.0.2 Under “Indirect Fire”, second sentence:
Quote
To use indirect fire, there must be a unit friendly to the attacker, that has not yet made an attack this turn, with valid LOS and within 42” of the target

This wording causes units designated as spotters for a target to not be allowed to be used as a spotter for units that attack after the spotter. The spotter has already made an attack this turn and is not valid to be selected as a spotter even though a spotter can spot for multiple IF attackers against a single target.

Change to:
To use indirect fire, there must be a unit friendly to the attacker, that has not yet made an attack this turn or that has already been designated as a spotter for the target, with valid LOS and within 42” of the target

nckestrel

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Re: Alpha Strike: Commander's Edition - 18 July 2023 (v6.02)
« Reply #134 on: 06 January 2024, 14:47:25 »
p100, Terrain Master (Drag Racer)
SPA Cost: 3 points
change to
SPA Cost: 1 point

,Terrain Master (Forest Ranger)
SPA Cost: 1 point
Change to
SPA Cost: 3 points

p206, Special Pilot Abilities
(Drag Racer) change Cost to 1
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nckestrel

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Re: Alpha Strike: Commander's Edition - 18 July 2023 (v6.02)
« Reply #135 on: 15 January 2024, 15:54:37 »
p46, Standard Physical Attacks
"Standard physical attacks can only occur when the attacker is within 1 inch of its target, and the target is within the attacking unit’s firing arc (see Firing Arcs, p. 41)."
change to
"Standard physical attacks can only occur when the attacker is within 1 inch of its target, within 1" of the same elevation, and the target is within the attacking unit’s firing arc (see Firing Arcs, p. 41)."
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Xotl

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Re: Alpha Strike: Commander's Edition - 22 January 2024 (v6.03)
« Reply #136 on: 22 January 2024, 22:54:25 »
Minor point update to correct a single incorrect entry for Available Drop Options on page 160 (the errata missed a change that had been implemented in the 6th printing).
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nckestrel

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Re: Alpha Strike: Commander's Edition - 22 January 2024 (v6.03)
« Reply #137 on: 30 January 2024, 17:40:07 »
p118, Heavy Battle Lance
"If this is a vehicle formation, there must be at least 2 matched pairs of Size 3 units."

Change "Size 3" to "Size 3+".
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Descronan

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Re: Alpha Strike: Commander's Edition - 22 January 2024 (v6.03)
« Reply #138 on: 05 February 2024, 10:46:46 »
Clarification/reorganization: ASCE 6th printing page 149 states that:

Quote
NARC
The benefits of attacking a NARC-tagged unit cannot be
combined with the use of any alternate LRM/SRM munitions.


However, this is buried under the LRM/SRM alternate ammunition and easily overlooked. There should be a reference to this rule under the iNARC, SNARC, and CNARC ability. Such as:

Quote
If using alternate munitions, see the rule for NARC on page 149.

Or add the text from p149 to the iNARC, SNARC, and CNARC ability.

CarcosanDawn

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Re: Alpha Strike: Commander's Edition - 22 January 2024 (v6.03)
« Reply #139 on: 28 February 2024, 17:35:15 »
 * VERSION: 6.03, PDF

    * LOCATION: 3 locations: table of contents, index, and Pg 154

    * THE ERROR: Artillery Flak rules seem to be outright missing, despite being in both the index and the TOC.

    * THE CORRECTION: Include Artillery Flak rules.


[NCKestrel]: Developer Note. Remove Artillery Flak from ToC and index.  The rules on p154 were removed intentionally.
« Last Edit: 18 April 2024, 16:01:08 by Xotl »

nckestrel

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Re: Alpha Strike: Commander's Edition - 22 January 2024 (v6.03)
« Reply #140 on: 17 April 2024, 10:20:22 »
p86, Improved NARC Missile Beacon
replace first paragraph with (matches changes to NARC)
"A unit with the INARC# special ability may make an extra weapon attack using its iNarc missile beacon device. A unit hit by an iNarc beacon will not suffer damage from the iNarc itself, but will suffer 1 additional point of damage from any indirect fire attack or special weapon attack using the IF, LRM or SRM special abilities, or any standard weapons attack from a unit with the IF, LRM or SRM special abilities, for the rest of the game—unless the unit is within a friendly ECM bubble. The iNarc beacon launcher can reach targets up to Medium range. Unlike most effects, iNARC takes place immediately and can be used by other attacks in the same turn."
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Lanceman

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Re: Alpha Strike: Commander's Edition - 22 January 2024 (v6.03)
« Reply #141 on: 09 May 2024, 14:16:55 »
Sixth Printing PDF 
pg. 149-150

Issue: Sections for Smoke, Thunder, and Mine Clearance ammo use "point of interest" alongside "point of impact" in their descriptions.

Correction: Change all instances of "point of interest" to "point of impact".
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Alfaryn

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Re: Alpha Strike: Commander's Edition - 22 January 2024 (v6.03)
« Reply #142 on: 06 June 2024, 10:45:48 »
Sixth printing, pdf

P. 47 - Range and Target Modifier paragraphs.

PROBLEM: A conflict regarding target number calculation for artillery attacks beyond long range between p. 47 and the table on p. 44 (in particular footnote 12).

SUGGESTION: Make it clear on p. 47 that attacks by any on-board artillery other than by artillery cannons suffer a +4 to-hit modifier for any attack up to 42 inches, and +6 modifier beyond that range. See this thread for details: https://bg.battletech.com/forums/index.php?topic=85120.0

P. 86 - Light Target Acquisition Gear (LTAG) ability

PROBLEM: The description of the ability points the reader to p. 47 for homing or both standard and homing artillery attacks. However p. 47 does not mention homing artillery attacks at all. The relevant rules are on pp. 151-153. It was probably missed when a similar correction was made between fifth and sixth printings in pp. 90 (TAG ability) and 147 (Arrow IV missiles dropped from aerospace units).

SOLUTION: Either add an appropriate reference to homing artillery attack rules on p. 47, or fix the page reference on p. 86.

P. 144 - Copperhead section.

PROBLEM: This section reference artillery homing round rules without telling the reader where to find them.

SUGGESTION: Add a reference to pp. 151-153 similar to the one suggested above for p. 86.

P. 151-153 and possibly others (in particular 47, 86, 90, 144, 147 - same sections as the ones mentioned above)

PROBLEM: Homing rounds rules on pp. 151-153 are in a section titled Off-board Artillery Attacks, but it is unclear if they can be made by on-board artillery, like they can be under TO rules.

SUGGESTION: Make it clear in the rules if Homing Rounds can be used by on-board artillery, and if so - what rules differences, if any, are there between homing artillery on- and off-board attacks.

P. 163 Extreme Range section

PROBLEM: The section seems to have been written without taking artillery attacks into account.

SUGGESTION: Consider making it explicit in this section and/or in the artillery rules (mainly pp. 47 and 151-153, see above for other possible page numbers) that extreme range artillery attacks are not capped at 60 inches (unless on-board artillery attacks are - in which case Range paragraph on p. 47 needs to be corrected, though I don't see why would it be the case considering ranges of most BT artillery) and that artillery attacks at extreme range do not suffer from -1 to damage compared to long (or shorter) range.
« Last Edit: 06 June 2024, 17:51:58 by Alfaryn »

nckestrel

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Re: Alpha Strike: Commander's Edition - 22 January 2024 (v6.03)
« Reply #143 on: 08 July 2024, 09:02:28 »
p181, Verify Firing Arc
Add new paragraph at end of Strafing Attacks
"Special abilities that add additional attacks, such as artillery, NARC and TAG, cannot be used with a strafing attack."
Add new paragraph at end of Striking Attacks
"Special abilities that add additional attacks, such as artillery, NARC and TAG, can be used with a striking attack and each resolved as a separate striking attack."
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Xotl

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Re: Alpha Strike: Commander's Edition - 22 January 2024 (v6.03)
« Reply #144 on: 11 July 2024, 13:00:59 »
The cutoff for the eventual 7th printing of ASCE is here.  Reports following this post will be for printings beyond that.
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Xotl

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Re: Alpha Strike: Commander's Edition - 20 July 2024 (v7.0)
« Reply #145 on: 20 July 2024, 18:44:10 »
The pre-release errata for the upcoming (in a few months) 7th printing of AS:CE is now up.  Any comments are welcome; please post the in the Errata Discussion Thread.
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Xotl

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Re: Alpha Strike: Commander's Edition - 18 July 2023 (v6.02)
« Reply #146 on: 31 July 2024, 11:39:38 »
AS:CE Corrected 6th Printing, Print Edition, 6.0.2 errata

Line of Sight (p. 41)
6.0.2 Under “Indirect Fire”, second sentence:
This wording causes units designated as spotters for a target to not be allowed to be used as a spotter for units that attack after the spotter. The spotter has already made an attack this turn and is not valid to be selected as a spotter even though a spotter can spot for multiple IF attackers against a single target.

Change to:
To use indirect fire, there must be a unit friendly to the attacker, that has not yet made an attack this turn or that has already been designated as a spotter for the target, with valid LOS and within 42” of the target

Quoting this for a future printing, as it missed the 7th printing.
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nckestrel

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Re: Alpha Strike: Commander's Edition - 20 July 2024 (v7.0)
« Reply #147 on: 12 August 2024, 20:38:44 »
p44, Attack Modifiers Table

"dropped from airborne unit" change to "Dropped from High-Altitude"
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nckestrel

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Re: Alpha Strike: Commander's Edition - 18 July 2023 (v6.02)
« Reply #148 on: 16 August 2024, 08:22:01 »
p. 34 (and p. 199), Movement Cost Table

Woods - Prohibited Movement Type/Unit Type

change "r" to "h"

was missed from this earlier errata report
p. 34, Movement Cost Table (also applies to the same table in the tables appendix, p. 199)

Woods - Prohibited Movement Type/Unit Type

It lists "g, n, r, s, v, w movement types4"

I don't think "r" is a unit movement code (see p. 35, Unit Movement Type Table.  No "r" is listed.)

I think this was intended to be an "h," for hover.  (See p. 35, under Hover Movement, "Hover units typically cannot enter woods features")

If I am correct, then the fix would be to change the table entry on p. 34 to "g, n, h, s, v, w movement types4"
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CReller

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Re: Alpha Strike: Commander's Edition - 22 August 2024 (v7.0)
« Reply #149 on: 16 September 2024, 16:21:18 »
RE: RCA and RFA Effect Removal

Two of the other special armor abilities (IRA and BRA) as well as the Harjel special abilities (BHJ2 & BHJ3) have wording in their special abilities that remove the ability's effects once the unit loses all of its armor points. However, RCA and RFA are missing these same wordings.

Solution: Copy the wording from BRA (see below), replace BRA with the appropriate abbreviation, then add to the end of the RCA and RFA armor ability sections.

"When a unit has lost all its Armor, remove the BRA special ability in the End Phase. If the Armor is repaired to 1 or more, it regains the BRA special ability."