Author Topic: Assassin Bug Light Battlearmor  (Read 2361 times)

Psyckosama

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Assassin Bug Light Battlearmor
« on: 25 March 2011, 17:42:21 »
Improved version of my Ambush Bug model found here.

If you're dealing with something big you can put a TAG in every unit... or if you just hate infantry you can add a Firedrake.
 
This thing just is very flexible.

        Classic BattleTech Battle Armor Technical Readout
                            VALIDATED

Type/Model:    Assassin Bug
               (10 Configurations)
Tech/Era:      Inner Sphere / 3067 / CBT Rules
Chassis Type:  Humanoid
Weight Class:  Light Battle Armor (401 - 750 kg)
Rules:         Level 2, Standard design

Ground Speed:  10.8 km/h
Jump Capacity: 90 meters
Armor Type:    Basic Stealth

==================================================================
Configuration: [Base]
Equipment:                                          Slots    Mass
Chassis Type:  Light Class Humanoid                   0       100
Motive System: Ground Movement (1 MP)                 0         0
               Jump Jets       (3 MP)                 0        75
Armor Type:    6 Points Basic Stealth                 3       330

Manipulators:
  Left Arm:    Battle Claw                            0        15
  Right Arm:   Battle Claw                            0        15

Fixed Weapons & Equipment            Loc     Shots  Slots    Mass
------------------------------------------------------------------
Missile-Capable Modular Weapon Mount Body             1        10
Squad Support Weapon Mount           RA               1         0
------------------------------------------------------------------
TOTALS:                                               5       545
Slots & Mass Available for Configurations:            3       205

==================================================================
Configuration: Rifle/TAG

Config Weapons & Equipment           Loc     Shots  Slots    Mass
------------------------------------------------------------------
Light Recoilless Rifle               Body/MWM  20     2       175
  (with High-Explosive Ammo)
Light TAG @                          RA/SSWM   60     1        18
 @ Trooper #1, other 3 troopers have: Rifle, Automatic
------------------------------------------------------------------
TOTALS:                                               8       737
Slots & Mass Left:                                    0        13

Calculated Factors:
Total Cost:     459,466 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   37 (148 for 4)  Weapon Value: 15 (Ratio=.41)
Cost per BV:    8,363.95 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 2 / 0
                Damage PB/M/L: 1/1/-   Overheat: 0
                Point Value: 1    Specials: mec, tag, car4

CBT:RPG Data:   Armor Value (M/B/E/X): 8/7/6/6    Coverage: Full
                IR: +6,  ECM: +6,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: -1,  Running: -2,  Sprinting: -3
                Jump:  90 m/turn
                Attribute Modifiers:  STR: +2,  DEX: -2,  RFL: -1
                Equipment Rating:  E/E/E

==================================================================
Configuration: Flamer/TAG

Config Weapons & Equipment           Loc     Shots  Slots    Mass
------------------------------------------------------------------
Flamer                               Body/MWM  10     1       150
Light TAG @                          RA/SSWM   60     1        18
 @ Trooper #1, other 3 troopers have: Rifle, Automatic
------------------------------------------------------------------
TOTALS:                                               7       713
Slots & Mass Left:                                    1        37

Calculated Factors:
Total Cost:     465,566 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   28 (112 for 4)  Weapon Value: 10 (Ratio=.36)
Cost per BV:    11,270.21 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 2 / 0
                Damage PB/M/L: 1/-/-   Overheat: 0
                Point Value: 1    Specials: mec, tag, car4

CBT:RPG Data:   Armor Value (M/B/E/X): 8/7/6/6    Coverage: Full
                IR: +6,  ECM: +6,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: -1,  Running: -2,  Sprinting: -3
                Jump:  90 m/turn
                Attribute Modifiers:  STR: +2,  DEX: -2,  RFL: -1
                Equipment Rating:  E/E/E

==================================================================
Configuration: Gauss/Tag

Config Weapons & Equipment           Loc     Shots  Slots    Mass
------------------------------------------------------------------
David Lt Gauss Rifle                 Body/MWM  20     1       100
Light TAG @                          RA/SSWM   60     1        18
 @ Trooper #1, other 3 troopers have: Rifle, Automatic
------------------------------------------------------------------
TOTALS:                                               7       663
Slots & Mass Left:                                    1        87

Calculated Factors:
Total Cost:     480,816 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   30 (120 for 4)  Weapon Value: 11 (Ratio=.37)
Cost per BV:    11,027.2 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 2 / 0
                Damage PB/M/L: -/-/-   Overheat: 0
                Point Value: 1    Specials: mec, tag, car4

CBT:RPG Data:   Armor Value (M/B/E/X): 8/7/6/6    Coverage: Full
                IR: +6,  ECM: +6,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: -1,  Running: -2,  Sprinting: -3
                Jump:  90 m/turn
                Attribute Modifiers:  STR: +2,  DEX: -2,  RFL: -1
                Equipment Rating:  E/E/E

==================================================================
Configuration: MG

Config Weapons & Equipment           Loc     Shots  Slots    Mass
------------------------------------------------------------------
Machine Gun                          Body/MWM  50     1       100
Light TAG @                          RA/SSWM   60     1        18
 @ Trooper #1, other 3 troopers have: Rifle, Automatic
------------------------------------------------------------------
TOTALS:                                               7       663
Slots & Mass Left:                                    1        87

Calculated Factors:
Total Cost:     464,066 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   27 (108 for 4)  Weapon Value: 9 (Ratio=.33)
Cost per BV:    11,632.07 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 2 / 0
                Damage PB/M/L: 1/-/-   Overheat: 0
                Point Value: 1    Specials: mec, tag, car4

CBT:RPG Data:   Armor Value (M/B/E/X): 8/7/6/6    Coverage: Full
                IR: +6,  ECM: +6,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: -1,  Running: -2,  Sprinting: -3
                Jump:  90 m/turn
                Attribute Modifiers:  STR: +2,  DEX: -2,  RFL: -1
                Equipment Rating:  E/E/E

==================================================================
Configuration: NARC/Tag

Config Weapons & Equipment           Loc     Shots  Slots    Mass
------------------------------------------------------------------
Detachable Missile Pack              Body/MW          0        10
 Compact NARC                        Body/MWM   2     2       170
Light TAG @                          RA/SSWM   60     1        18
 @ Trooper #1, other 3 troopers have: Rifle, Automatic
------------------------------------------------------------------
TOTALS:                                               8       743
Slots & Mass Left:                                    0         7

Calculated Factors:
Total Cost:     520,066 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   20 (80 for 4)  Weapon Value: 5 (Ratio=.25)
Cost per BV:    18,503.3 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 2 / 0
                Damage PB/M/L: -/-/-   Overheat: 0
                Point Value: 1    Specials: mec, tag, car4

CBT:RPG Data:   Armor Value (M/B/E/X): 8/7/6/6    Coverage: Full
                IR: +6,  ECM: +6,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: -1,  Running: -2,  Sprinting: -3
                Jump:  90 m/turn (After dropping missile pack)
                Attribute Modifiers:  STR: +2,  DEX: -2,  RFL: -1
                Equipment Rating:  E/E/E

==================================================================
Configuration: Rifle/Needler

Config Weapons & Equipment           Loc     Shots  Slots    Mass
------------------------------------------------------------------
Light Recoilless Rifle               Body/MWM  20     2       175
  (with High-Explosive Ammo)
Firedrake Support Needler @          RA/SSWM   30     1        25
 @ Trooper #1, other 3 troopers have: Rifle, Automatic
------------------------------------------------------------------
TOTALS:                                               8       745
Slots & Mass Left:                                    0         5

Calculated Factors:
Total Cost:     449,866 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   38 (152 for 4)  Weapon Value: 17 (Ratio=.45)
Cost per BV:    7,891.21 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 2 / 0
                Damage PB/M/L: 1/1/-   Overheat: 0
                Point Value: 2    Specials: mec, car4

CBT:RPG Data:   Armor Value (M/B/E/X): 8/7/6/6    Coverage: Full
                IR: +6,  ECM: +6,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: -1,  Running: -2,  Sprinting: -3
                Jump:  90 m/turn
                Attribute Modifiers:  STR: +2,  DEX: -2,  RFL: -1
                Equipment Rating:  E/E/E

==================================================================
Configuration: Flamer/Needler

Config Weapons & Equipment           Loc     Shots  Slots    Mass
------------------------------------------------------------------
Flamer                               Body/MWM  10     1       150
Firedrake Support Needler @          RA/SSWM   30     1        25
 @ Trooper #1, other 3 troopers have: Rifle, Automatic
------------------------------------------------------------------
TOTALS:                                               7       720
Slots & Mass Left:                                    1        30

Calculated Factors:
Total Cost:     455,966 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   29 (116 for 4)  Weapon Value: 12 (Ratio=.41)
Cost per BV:    10,550.55 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 2 / 0
                Damage PB/M/L: 1/-/-   Overheat: 0
                Point Value: 1    Specials: mec, car4

CBT:RPG Data:   Armor Value (M/B/E/X): 8/7/6/6    Coverage: Full
                IR: +6,  ECM: +6,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: -1,  Running: -2,  Sprinting: -3
                Jump:  90 m/turn
                Attribute Modifiers:  STR: +2,  DEX: -2,  RFL: -1
                Equipment Rating:  E/E/E

==================================================================
Configuration: Gauss/Needler

Config Weapons & Equipment           Loc     Shots  Slots    Mass
------------------------------------------------------------------
David Lt Gauss Rifle                 Body/MWM  20     1       100
Firedrake Support Needler @          RA/SSWM   30     1        25
 @ Trooper #1, other 3 troopers have: Rifle, Automatic
------------------------------------------------------------------
TOTALS:                                               7       670
Slots & Mass Left:                                    1        80

Calculated Factors:
Total Cost:     471,216 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   30 (120 for 4)  Weapon Value: 13 (Ratio=.43)
Cost per BV:    10,707.2 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 2 / 0
                Damage PB/M/L: -/-/-   Overheat: 0
                Point Value: 1    Specials: mec, car4

CBT:RPG Data:   Armor Value (M/B/E/X): 8/7/6/6    Coverage: Full
                IR: +6,  ECM: +6,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: -1,  Running: -2,  Sprinting: -3
                Jump:  90 m/turn
                Attribute Modifiers:  STR: +2,  DEX: -2,  RFL: -1
                Equipment Rating:  E/E/E

==================================================================
Configuration: MG/Needler

Config Weapons & Equipment           Loc     Shots  Slots    Mass
------------------------------------------------------------------
Machine Gun                          Body/MWM  50     1       100
Firedrake Support Needler @          RA/SSWM   30     1        25
 @ Trooper #1, other 3 troopers have: Rifle, Automatic
------------------------------------------------------------------
TOTALS:                                               7       670
Slots & Mass Left:                                    1        80

Calculated Factors:
Total Cost:     454,466 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   27 (108 for 4)  Weapon Value: 11 (Ratio=.41)
Cost per BV:    11,276.52 (w/o Trooper Training costs)
Damage Factors: SRDmg = 1   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 2 / 0
                Damage PB/M/L: 1/-/-   Overheat: 0
                Point Value: 1    Specials: mec, car4

CBT:RPG Data:   Armor Value (M/B/E/X): 8/7/6/6    Coverage: Full
                IR: +6,  ECM: +6,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: -1,  Running: -2,  Sprinting: -3
                Jump:  90 m/turn
                Attribute Modifiers:  STR: +2,  DEX: -2,  RFL: -1
                Equipment Rating:  E/E/E

==================================================================
Configuration: NARC/Needler

Config Weapons & Equipment           Loc     Shots  Slots    Mass
------------------------------------------------------------------
Detachable Missile Pack              Body/MW          0        10
 Compact NARC                        Body/MWM   2     2       170
Firedrake Support Needler @          RA/SSWM   30     1        25
 @ Trooper #1, other 3 troopers have: Rifle, Automatic
------------------------------------------------------------------
TOTALS:                                               8       750
Slots & Mass Left:                                    0         0

Calculated Factors:
Total Cost:     510,466 C-Bills, Including Trooper
                Training Costs of 150,000 C-bills
Battle Value:   20 (80 for 4)  Weapon Value: 6 (Ratio=.30)
Cost per BV:    18,023.3 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0   MRDmg = 0   LRDmg = 0
Mechanized:     Can travel on OmniMechs and OmniVehicles
Attacks:        Can perform Swarm and Leg attacks
BattleForce2:   Class: IB   MP: 3J   Armor/Structure: 2 / 0
                Damage PB/M/L: -/-/-   Overheat: 0
                Point Value: 1    Specials: mec, car4

CBT:RPG Data:   Armor Value (M/B/E/X): 8/7/6/6    Coverage: Full
                IR: +6,  ECM: +6,  Camo: 0
                Melee AP: 1,  Target Size Modifier: 0
                Movement Modifiers:
                  Walking: -1,  Running: -2,  Sprinting: -3
                Jump:  90 m/turn (After dropping missile pack)
                Attribute Modifiers:  STR: +2,  DEX: -2,  RFL: -1
                Equipment Rating:  E/E/E

                Created by HeavyMetal Battle Armor
« Last Edit: 25 March 2011, 20:59:23 by Psyckosama »