Its great everyone has an idea of what they want to do, after the finished product, yet want someone to do the work and front the money to do it. So many modders promise to do something, then the project fizzles out due to lack of effort, over promised goals or something petty.
Yeah its great to talk about what you want to see, but I've seen it devolve to the point of game bashing just because it didn't turn out to be *thier perfect game* and again, HBS did a miracle job, from what originally was supposed to be just a simple mech skirmisher. Everything else was just stretch goals that they managed to implement at the end, including the campaign. They didn't promise multiple ones or play as an alternate side. Would that have been great? Who knows, but that is additional work they would have put in that would have delayed or broken the game, or made interactions repetitive.
Yeah its great to say what you would have done in retrospective, but none of us worked on it, we have no idea of the scale, scope or programming to do it. And if we did, we'd be asking money to do it.