Flamer/Fluid Guns/Sparyer Ammunition on 360. TO has some ammunitions that does not fires the flame, such as Coolant Ammo, Corrosive Ammo, Flame-****** Foam Ammo, Oil Slick Ammo(because it sprays the oil without set the fire), Paint/Obscurant Ammo, and Water Ammo. But, if a Vehicle Flamer or Heavy Flamer on a heat-tracking unit such as Battlemech and Aerospace Fighter fires such nonflammable(or liquid that did not ignited) ammunition, does it generates heat as same as their normal flamer ammo?