The Vincent Corvette Mk. 42 and earlier had nearly a quarter of its mass dedicated to cargo space. Theoretically, you could do a lot with that cargo space, like store loaded dropships in there or a lot of fuel and other consumables for very, very long patrols. I decided to drop the cargo space to about 15% of the ship's total mass and put more into weapons and point defense. More doors were added for the small craft on the ship, as well as more quarters, escape pods, and an additional grav deck for more gunners and a star of Elemental marines. I feel these changes make the ship into a proper destroyer. The ship has beefed-up armor and SI and has an extremely robust heat sink grid.
From the fluff, I feel like this would be a good candidate for the first omni-warship, but maybe that'll happen another time!
Vincent Destroyer Mk 43
Mass: 420,000 tons
Use: Corvette
Technology Base: Clan (Advanced)
Introduced: 3016
Mass: 420,000
Battle Value: 37,771
Tech Rating/Availability: F/X-X-F-F
Cost: 10,730,782,000 C-bills
Dimensions
Length: 402 m
Height: 1005 m Sail
Fuel: 16,000 tons (40,000)
Safe Thrust: 4
Maximum Thrust: 6
Sail Integrity: 4
KF Drive Integrity: 10
Heat Sinks: 493 (986)
Structural Integrity: 43
Armor
Nose: 71
Fore Sides: 70/70
Aft Sides: 70/70
Aft: 70
Cargo
Bay 1: Fighter (10) 5 Doors
Bay 2: Cargo (63000.0 tons) 2 Doors
Bay 3: Small Craft (5) 5 Doors
Ammunition:
250 rounds of NAC/10 ammunition (50 tons),
576 rounds of Anti-Missile System [Clan] ammunition (4 tons),
20 rounds of Barracuda ammunition (600 tons)
Dropship Capacity: 0
Grav Decks: 2 (60 m, 60 m)
Escape Pods: 35
Life Boats: 0
Crew: 28 officers, 127 enlisted/non-rated, 24 gunners, 45 bay personnel, 25 marines
Notes: Equipped with
lithium-fusion battery system
1 Mobile Hyperpulse Generators (Mobile HPG)
1 Naval Comm-Scanner Suite (Large)
361 tons of lamellor ferro-carbide armor.
Weapons: Capital Attack Values (Standard)
Arc (Heat) Heat SRV MRV LRV ERV Class
Nose (106 Heat)
2 Capital Missile Launcher (Barracuda) 20 4(40) 4(40) 4(40) 4(40) Capital Missile
Barracuda Ammo (20 shots)
2 Naval Autocannon (NAC/10) 60 20(200) 20(200) 20(200) 0(0) Capital AC
NAC/10 Ammo (50 shots)
2 Large Pulse Laser 20 2(20) 2(20) 2(20) 0(0) Pulse Laser
6 Anti-Missile System 6 2(18) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [Clan] (144 shots)
FRS/FLS (80 Heat)
2 Naval Autocannon (NAC/10) 60 20(200) 20(200) 20(200) 0(0) Capital AC
NAC/10 Ammo (50 shots)
2 Large Pulse Laser 20 2(20) 2(20) 2(20) 0(0) Pulse Laser
RBS/LBS (86 Heat)
2 Naval Autocannon (NAC/10) 60 20(200) 20(200) 20(200) 0(0) Capital AC
NAC/10 Ammo (50 shots)
2 Large Pulse Laser 20 2(20) 2(20) 2(20) 0(0) Pulse Laser
6 Anti-Missile System 6 2(18) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [Clan] (144 shots)
Aft (26 Heat)
2 Large Pulse Laser 20 2(20) 2(20) 2(20) 0(0) Pulse Laser
6 Anti-Missile System 6 2(18) 0(0) 0(0) 0(0) AMS
Anti-Missile System Ammo [Clan] (144 shots)