It was just that I read somewhere about a mod to a Urbanmech and the poster called it a 'Ruralmech' as he had directly swapped the AC-10 for a LRM-20 and extra ammo, so I went the same way.
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Designed in the Dark Age as both an experiment and to supplement the existing stock, the Nova Cat II is not really considered an upgrade over the original design.
The mech weighs the exact same 70 tons, moves at the same speed and carries the same amount of armor.
However, one big change is the fitting of A.E.S. in both arms, making them more accurate with shooting which Clan Sea Fox enjoys, even with the destruction of Clan Nova Cat.
Nova Cat Mk II
Mass: 70 tons
Tech Base: Clan
Chassis Config: Biped Omnimech
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: E/X-E-E-A
Production Year: 3145
Cost: 15,093,167 C-Bills
Battle Value: 929
Chassis: Mynx Type Heavy Endo-Steel
Power Plant: Type II 280 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
Jump Capacity: 0 meters
Armor: Forging ZK11 Standard Armor
Armament:
34.0 tons of pod space.
Manufacturer: Manufacturing Plant SFF-TU1
Primary Factory: Tukayyid
Communications System: JNE Integrated
Targeting and Tracking System: Build 2 CAT TTS
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Equipment Type Rating Mass
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Internal Structure: Endo-Steel 107 points 3.50
Internal Locations: 1 HD, 1 LT, 1 RT, 2 LL, 2 RL
Engine: XL Fusion Engine 280 8.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Double Heat Sink 11(22) 1.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 216 13.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 22 33
Center Torso (rear) 10
L/R Torso 15 22
L/R Torso (rear) 8
L/R Arm 11 22
L/R Leg 15 30
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Equipment Location Heat Critical Mass
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A.E.S. RA - 3 2.00
A.E.S. LA - 3 2.00
Free Critical Slots: 34
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 9
4 0 0 0 0 3 0 Structure: 4
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA
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Loadout Name: Prime Cost: 17,437,042
Tech Rating/Era Availability: F/X-X-E-A BV2: 3,160
Equipment Type Rating Mass
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Heat Sinks: Double Heat Sink 24(48) 13.00
Heat Sink Locations: 1 CT, 4 LT, 4 RT, 2 LA, 2 RA
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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ER PPC RA 15 2 6.00
ER Large Laser RA 12 1 4.00
ER PPC LA 15 2 6.00
ER Large Laser LA 12 1 4.00
Micro Pulse Laser RT 1 1 0.50
Micro Pulse Laser LT 1 1 0.50
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 32
4 6 5 5 0 3 1 Structure: 4
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA
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Loadout Name: Alpha Cost: 17,267,042
Tech Rating/Era Availability: F/X-X-E-A BV2: 2,888
Equipment Type Rating Mass
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Heat Sinks: Double Heat Sink 24(48) 13.00
Heat Sink Locations: 1 CT, 4 LT, 4 RT, 2 LA, 2 RA
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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2 ER Large Lasers RA 24 2 8.00
Medium Pulse Laser RA 4 1 2.00
2 ER Large Lasers LA 24 2 8.00
Medium Pulse Laser LA 4 1 2.00
Micro Pulse Laser RT 1 1 0.50
Micro Pulse Laser LT 1 1 0.50
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 29
4 6 5 4 0 3 1 Structure: 4
Special Abilities: OMNI, ENE, SRCH, ES, SEAL, SOA
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Loadout Name: Bravo Cost: 19,117,917
Tech Rating/Era Availability: F/X-X-F-A BV2: 2,957
Equipment Type Rating Mass
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Jumping MP: 4 (Standard)
Jump Jet Locations: 2 LT, 2 RT 4.00
Heat Sinks: Double Heat Sink 14(28) 3.00
Heat Sink Locations: 1 CT, 1 LT, 1 RT
CASE Locations: LT, RT 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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LRM-20 RA 6 4 5.00
Artemis V FCS RA - 2 1.50
Medium Pulse Laser RA 4 1 2.00
LRM-20 LA 6 4 5.00
Artemis V FCS LA - 2 1.50
Medium Pulse Laser LA 4 1 2.00
ECM Suite RT 0 1 1.00
Small Pulse Laser RT 2 1 1.00
Active Probe LT 0 1 1.00
Small Pulse Laser LT 2 1 1.00
@LRM-20 (Art-V) (18) RT - 3 3.00
@LRM-20 (Art-V) (18) LT - 3 3.00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 30
4j 6 6 4 0 3 0 Structure: 4
Special Abilities: OMNI, ECM, PRB, RCN, CASE, SRCH, ES, SEAL, SOA, IF 4
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Loadout Name: Charlie Cost: 19,487,667
Tech Rating/Era Availability: F/X-X-F-A BV2: 3,576
Equipment Type Rating Mass
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Jumping MP: 4 (Standard)
Jump Jet Locations: 2 LT, 2 RT 4.00
Heat Sinks: Double Heat Sink 15(30) 4.00
Heat Sink Locations: 2 LT, 2 RT
CASE Locations: LT, RT 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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iATM-12 RA 8 5 7.00
Heavy Medium Laser RA 7 2 1.00
iATM-12 LA 8 5 7.00
Heavy Medium Laser LA 7 2 1.00
2 Medium Pulse Lasers CT 8 2 4.00
@iATM-12 (HE) (5) RT - 1 1.00
@iATM-12 (ER) (5) RT - 1 1.00
@iATM-12 (5) RT - 1 1.00
@iATM-12 (HE) (5) LT - 1 1.00
@iATM-12 (ER) (5) LT - 1 1.00
@iATM-12 (5) LT - 1 1.00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 36
4j 9 7 2 0 3 2 Structure: 4
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA
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Loadout Name: Delta Cost: 17,949,167
Tech Rating/Era Availability: F/X-E-E-A BV2: 2,561
Equipment Type Rating Mass
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Heat Sinks: Double Heat Sink 15(30) 4.00
Heat Sink Locations: 1 CT, 1 LT, 2 RT
CASE Locations: LT, RT 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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LB 5-X AC RA 1 4 7.00
ER Large Laser RA 12 1 4.00
Medium Pulse Laser RA 4 1 2.00
LB 5-X AC LA 1 4 7.00
ER Large Laser LA 12 1 4.00
Medium Pulse Laser LA 4 1 2.00
ECM Suite LT 0 1 1.00
@LB 5-X (Cluster) (40) RT - 2 2.00
@LB 5-X (Cluster) (20) LT - 1 1.00
Free Critical Slots: 10
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 26
4 4 5 3 0 3 0 Structure: 4
Special Abilities: OMNI, ECM, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1
================================================================================
Loadout Name: Echo Cost: 18,482,542
Tech Rating/Era Availability: F/X-X-E-A BV2: 3,173
Equipment Type Rating Mass
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Jumping MP: 4 (Standard)
Jump Jet Locations: 2 LT, 2 RT 4.00
Heat Sinks: Double Heat Sink 15(30) 4.00
Heat Sink Locations: 2 LT, 2 RT
CASE Locations: LT, RT 0.00
Actuators: L: SH+UA+LA R: SH+UA+LA
Equipment Location Heat Critical Mass
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2 Streak SRM-6s RA 8 4 6.00
Plasma Cannon RA 7 1 3.00
Medium Pulse Laser RA 4 1 2.00
2 Streak SRM-6s LA 8 4 6.00
Plasma Cannon LA 7 1 3.00
Medium Pulse Laser LA 4 1 2.00
@Streak SRM-6 (15) RT - 1 1.00
@Streak SRM-6 (15) LT - 1 1.00
@Plasma Cannon (20) CT - 2 2.00
Free Critical Slots: 4
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 32
4j 6 6 2 0 3 2 Structure: 4
Special Abilities: OMNI, CASE, HT2, SRCH, ES, SEAL, SOA
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Loadout Name: Hotel Cost: 22,407,417
Tech Rating/Era Availability: F/X-X-F-A BV2: 2,551
Equipment Type Rating Mass
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Heat Sinks: Double Heat Sink 18(36) 7.00
Heat Sink Locations: 1 CT, 3 LT, 3 RT
CASE Locations: LA, RA 0.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
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(A) Imp. Hvy Large Laser RA 18 3 5.50
2 (A) Imp. Hvy Medium Lasers RA 14 4 4.00
(A) HAG-20 LA 4 6 13.00
ECM Suite RT 0 1 1.00
Light Active Probe RT 0 1 0.50
@HAG-20 (6) LA - 1 1.00
@HAG-20 (12) LT - 2 2.00
Free Critical Slots: 2
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 26
4 6 6 2 0 3 0 Structure: 4
Special Abilities: OMNI, ECM, LPRB, RCN, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1
The Prime model sports twin ER PPCs, twin ER Large Lasers and two micro pulse lasers. The loss of the third ER Large Laser is thought to be made up by the greater accuracy of the larger guns.
The Alpha model goes right back to quad ER Large Lasers, with the A.E.S. enhancing accuracy. However, two medium pulse (in the arms) and two micro pulse lasers (side torsos) are also fitted, giving it more flexibility.
Bravo...Bravo is not considered as threatening as the original Nova Cat design, as it has only 40 missile tubes compared to the originals 90. However, those 40 tubes are linked to Artemis V and the A.E.S. helps out as well. Six tons of ammo mean it is well supplied for combat. Two Medium Pulse and two small pulse round out the weapons and full ECM and Active Probe are fitted as well.
Charlie is a another take on Bravo, this time with two iATM-12s in the arms. Each fed from 3 ton bins the mech also sports a pair of heavy medium lasers, two medium pulse lasers and finally, JumpJets.
Delta is a Clan Rifleman, with twin LBX-5s (Fed from 3 tons of ammo), two ER Large Lasers and two Medium Pulse lasers. An ECM suite is also fitted.
Echo is a city fighter, with four Streak SRM-6 racks (Two per arm) along with two Plasma Cannons and two Medium Pulse Lasers. 2 tons of SRM ammunition and 2 tons of plastic 'charges' for the Plasma Cannons are carried, making this machine run light on the ammo. Echo also has JumpJets.
Hotel is the heavy laser boat, with an Improved Heavy Large Laser alongside two Improved Heavy Medium Lasers in the right arm. The left arm sports a HAG-20, fed from 3 tons of ammunition. An ECM suite and light active probe round it out. Also, all the weapons are wrapped in protective armor to guard against explosive detonations...