BattleTech - The Board Game of Armored Combat
BattleTech Game Universe => The Inner Sphere => Topic started by: Izzy193 on 09 March 2024, 07:02:44
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I have a interest in primitive/retrotech units and I was wondering. after the 2400s would it be possible to buy Primitive units as surplus for personal usage? If so what are the pros and cons of going with such units?
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The Master Unit List shows availability for some Primitive units all the way up to the end of the Star League era, before they drop off a cliff. For example, the Terran Hegemony list has the KY2-D-01 Kyudo, the RFL-1N Rifleman, the SHD-1R Shadow Hawk, the DV-1S Dervish, the GRF-1A Griffin and EMP-1A Emperor.
If some Primitives hang on as late as 2780, I don't see why a handful of them might be operating in areas where better 'Mechs are hard to come by. The biggest con, of course, is a continual supply of spare parts.
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They’re all extinct between the end of the star league and the recovery of the Dallas memory core
Pros: it’s a mech?
Cons: it’s a substandard mech
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The short story packed with A Game of Armored Combat featured a Primitive Commando. This was during the Third Succession War.
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In militaries likely not. Now in lower-level institutions, I mean sub-militia, it is not impossible. The Sarissa was largely produced using League experience assembling Indies, so producing other mechs in such a manner for private security roles is not impossible.
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The short story packed with A Game of Armored Combat featured a Primitive Commando. This was during the Third Succession War.
so there's one (and one that didn't exist before that fiction at that). it would take an author conjuring some more from very old scrap heaps for there to be more. (they're unruly and capricious in this way. we need to fix the holes in the fence and keep better track of them)