Author Topic: Wieczorek's Archers mercenary unit and the Wyatt Militia  (Read 21496 times)

Daryk

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Re: Wieczorek's Archers mercenary unit and the New Kyoto Militia
« Reply #450 on: 07 January 2023, 20:07:55 »
That's also an option...  :D

ANS Kamas P81

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Re: Wieczorek's Archers mercenary unit and the New Kyoto Militia
« Reply #451 on: 07 January 2023, 21:26:59 »
If you applied the same logic to Tharkad, I hardly think New Kyoto would be more heavily defended...

That's a good point.  Okay, shiggles time, let's see how big...well, Tharkad has a rough average population of 7 billion, which is close enough to Earth's modern total.  That's 88.75% so applying that to my estimate of 20 million active and 25 million reserve troops on this planet leaves me with 17.75 million active and 22.19 reserves.  Cutting that to a tenth to equal the army organization gives me 4 million troops on a rounded average.  Compared to the 675,000 man army, that's almost exactly six times larger...240 foot infantry regiments, 120 motorized infantry regiments, and 18 armored cavalry brigades, just for a serving militia and not counting any BattleMech regiments.

I suppose it works if you're using Battledroids rules for tanks and infantry.

or you just deal with the fact the CBT planetary forces are just messed up

Yeah, population and force size is highly disconnected from each other. I think I'll go for Wyatt, instead, and write my own fluff that the total population there is much smaller than the average.  Considering the description of deserts with strange rock formations, I'll call it Space Australia then, Mad Max style, and say that the larger militia helps protect the Archer factory there.  Yay Archers!

Wyatt's old enough to have been populated in 2271, so I'll pick that as a start year for population.  It's 736 years to 3007, so starting from a 10,000 person colony over 736 years brings me to a total population of 15,154,133 - 0.575% of that is 87,136 active and reserve personnel.  Considering a 1/10 tooth to tail ratio (again, large, but reinforced by Campaign Operations) that means I'd have a total force of 7,921 combat troops and 79215 support personnel.

So 7,921 troops...round it off to 7,950 with 79,500 support troops.  One ACB comes to 2481 personnel.  A four battalion motorized regiment...108 squads of infantry plus a battalion of 36 Packrat vehicles comes to 828 personnel, I end up with 6.5 regiments of infantry.  Call it 6 even, for 4,968 personnel and a total of 7,449 troops.  That gives me 501 personnel left over, what to do with them...two heavy artillery battalions won't completely eat that up, with 466 personnel.  What's left over is close enough to "cap" to call it done as far as ground forces go.  So...two three-regiment infantry Brigades with an attached heavy artillery Battalion, the armored cavalry Brigade, all under one Infantry Division.

That leaves me without any air power though, but the number of combat personnel required for ASFs is low.  Low enough that I can fudge up to 36 Aerospace Fighters to defend the planet, which is probably an appropriate size for all the ground forces
Der Hölle Rache kocht in meinem Herzen,
Tod und Verzweiflung flammet um mich her!
Fühlt nicht durch dich Jadefalke Todesschmerzen,
So bist du meine Tochter nimmermehr!

Daryk

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Re: Wieczorek's Archers mercenary unit and the New Kyoto Militia
« Reply #452 on: 08 January 2023, 04:10:39 »
And 36 pilots also soaks up your remaining 35 slots almost perfectly...  ^-^

ANS Kamas P81

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Re: Wieczorek's Archers mercenary unit and the Wyatt Militia
« Reply #453 on: 08 January 2023, 07:09:50 »
The big question is now what air units to go with.  Two squadrons each of Seydlitz, Eagle, and Chippewa?  I've never done anything with AeroTech, so it's a tossup as to what to take for fighters. 

I'd forgotten about the Packrat all this time, which is an armed 20 ton IFV that makes the Wiesel Hund redundant, and to be honest the Goblin takes the place of the Teufelshund well enough.  I should try working up the Armored Combat Brigade with canon hardware.  Since both the Packrat and Goblin carry infantry, I can combine them with foot platoons to make reinforced companies, one lance of each carrying two platoons among them.  For the heavy tank...Pattons appear too late for the 3007 era, and Manticores are good but feel like too much for a Militia tank.  Bulldogs, I suppose; they share a Large Laser with the Goblins so I'd have commonality with the main guns.  The Bulldog also has the LRM model as a fire support tank.

Time to redo the TOE for the Wyatt Militia with the canon rides.

As an aside, the commander of the Wyatt Militia is General Fifi McAfee.  A tall bald man with a muscular build, he's almost never seen without his trademark scarf and cigar.  Wyatt's defenses are planned with an eye to appealing to the local population; the general hardly ever gives a speech without mentioning the need to return heroes to the people, and it's his intent that those heroes wear the uniform of the militia.
Der Hölle Rache kocht in meinem Herzen,
Tod und Verzweiflung flammet um mich her!
Fühlt nicht durch dich Jadefalke Todesschmerzen,
So bist du meine Tochter nimmermehr!

Daryk

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Re: Wieczorek's Archers mercenary unit and the Wyatt Militia
« Reply #454 on: 08 January 2023, 07:18:30 »
I'd roll with Lucifers instead of Seydlitzs, preferably the DropShip killer kind...  ^-^

Also, don't forget the Goblin itself comes with LRM (and SRM and MG) variants...  8)

Iron Grenadier

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Re: Wieczorek's Archers mercenary unit and the Wyatt Militia
« Reply #455 on: 08 January 2023, 08:12:32 »

ANS Kamas P81

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Re: Wieczorek's Archers mercenary unit and the Wyatt Militia
« Reply #456 on: 08 January 2023, 09:01:05 »
I'd roll with Lucifers instead of Seydlitzs, preferably the DropShip killer kind...  ^-^

Also, don't forget the Goblin itself comes with LRM (and SRM and MG) variants...  8)

Yeah, the Lucy R15 has that LRM20 on top of twin LLs; I'm waffling between those and Lightnings for attack birds - that AC/20 does earn respect, but the Lucifer's a dedicated Lyran bird.  I suppose I can use that as a multirole ASF alongside the Eagles for dogfighters, while the Chippies are dedicated gunships. 

The good news of going to a 3007 timeframe is that there's no canon Thumper or Sniper carriers in the era, which means all my artillery is Long Toms.  I'll need armored ammo transports and a lot of them, but that's going to be some serious firepower in the fire support roles.  I'm thinking one company/battery per regiment and one battalion/three more batteries at brigade level.

For a militia tank -
https://www.sarna.net/wiki/Marsden_II

I thought pretty hard about the Marsden II but it's too slow in my opinion at only 3/5.  I'd rather have the 4/6 of the Bulldog, which lets it keep up with Goblins in the end.  Still a good suggestion.



Okay, new organization, because I can't stop chewing on things.  This one runs purely canon vehicles.  The number in parentheses after each line is how many total troops there are in that lance or company.

Heavy Armored Company (56)
  Command Element: 2x Bulldog (Standard) (8)
  Tank Lance: 3x Bulldog (Standard), 1x Bulldog (LRM) (16)
  Tank Lance: 3x Bulldog (Standard), 1x Bulldog (LRM) (16)
  Tank Lance: 3x Bulldog (Standard), 1x Bulldog (LRM) (16)

Light Armored Company (42)
  Command Element: 2x Pegasus (Standard) (6)
  Light Tank Lance: 2x Pegasus (Standard), 1x Saracen (Standard), 1x Saladin (Armor) (12)
  Light Tank Lance: 2x Pegasus (Standard), 1x Saracen (Standard), 1x Saladin (Armor) (12)
  Light Tank Lance: 2x Pegasus (Standard), 1x Saracen (Standard), 1x Saladin (Armor) (12)

Medium Armored Cavalry Company (88)
  Command Element: 2x Bulldog (Standard) (8)
  Tank Lance: 2x Goblin (Standard), 1x Goblin (LRM), 1x Goblin (SRM) (12)
  Infantry Platoon: 4x Foot Infantry Squad (28)
  Tank Lance: 2x Goblin (Standard), 1x Goblin (LRM), 1x Goblin (SRM) (12)
  Infantry Platoon: 4x Foot Infantry Squad (28)

Light Armored Cavalry Company (76)
  Command Element: 2x Packrat (4)
  Tank Lance: 4x Packrat (8)
  Infantry Platoon: 4x Foot Infantry Squad (28)
  Tank Lance: 4x Packrat (8)
  Infantry Platoon: 4x Foot Infantry Squad (28)

Artillery Battery (62)
  Command Element: 2x Bulldog (Standard) (8)
  Artillery Lance: 3x Long Tom Artillery Vehicle, 1x Bulldog (Standard) (19)
  Artillery Lance: 3x Long Tom Artillery Vehicle, 1x Bulldog (Standard) (19)
  Fire Support Lance: 4x LRM Carrier (16)

Aviation Company (28)
  Command Element: 2x Warrior H-7 (Standard) (8)
  Air Lance: 4x Warrior H-7 (Standard) (8)
  Air Lance: 4x Warrior H-7 (Standard) (8)
  Air Lance: 4x Ferret (Cargo) (4)



Armored Cavalry Regiment (860)
1st Battalion (268)
  Battalion Command Lance: 2x Bulldog (Standard), 2x Bulldog (LRM) (16)
  A Company: Medium Armored Cavalry Company (88)
  B Company: Medium Armored Cavalry Company (88)
  C Company: Light Armored Cavalry Company (76)
2nd Battalion (268)
  Battalion Command Lance: 2x Bulldog (Standard), 2x Bulldog (LRM) (16)
  D Company: Medium Armored Cavalry Company (88)
  E Company: Medium Armored Cavalry Company (88)
  F Company: Light Armored Cavalry Company (76)
3rd Battalion (138)
  Battalion Command Lance: 2x Scimitar (Standard), 2x Saracen (Standard) (12)
  G Company: Fast Armored Cavalry Company (42)
  H Company: Fast Armored Cavalry Company (42)
  I Company: Fast Armored Cavalry Company (42)
4th Battalion: (186)
  Battalion Command Lance: 4x Goblin (Standard), 4x Foot Infantry Squad (40)
  J Company: Heavy Armored Company (56)
  K Company: Aviation Company (28)
  L Battery: Artillery Battery (62)

Brigade Artillery Battalion: (226)
  Battalion Command Lance: 4x Goblin (Standard), 4x Foot Infantry Squad (40)
  A Battery: Artillery Battery (62)
  B Battery: Artillery Battery (62)
  C Battery: Artillery Battery (62)

I'm not adding in the Brigade's support elements to this, since those would fall under the 91% "Tail" ratio.  This is just to count the Tooth personnel and apply it to the 7,900-8,000 I'm budgeting for the militia's combat forces.
 More to come, including a breakdown of the regular infantry regiments and their personnel.  I'm going to try for the same 2 Brigades of six regiments of infantry plus a battalion of artillery, though we'll see how that turns out.
« Last Edit: 08 January 2023, 09:36:15 by ANS Kamas P81 »
Der Hölle Rache kocht in meinem Herzen,
Tod und Verzweiflung flammet um mich her!
Fühlt nicht durch dich Jadefalke Todesschmerzen,
So bist du meine Tochter nimmermehr!

Daryk

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Re: Wieczorek's Archers mercenary unit and the Wyatt Militia
« Reply #457 on: 08 January 2023, 09:14:03 »
Nice to see all those Scarborough designs in there... ;)

ANS Kamas P81

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Re: Wieczorek's Archers mercenary unit and the Wyatt Militia
« Reply #458 on: 08 January 2023, 09:35:03 »
Nice to see all those Scarborough designs in there... ;)
I totally would have gone with Drillsons but they don't get developed until 3025, thus spake Sarna.  So Scarborough Faire it is, even if I'm running Pegasus SRM platforms instead of Scimitars.
Der Hölle Rache kocht in meinem Herzen,
Tod und Verzweiflung flammet um mich her!
Fühlt nicht durch dich Jadefalke Todesschmerzen,
So bist du meine Tochter nimmermehr!

Daryk

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Re: Wieczorek's Archers mercenary unit and the Wyatt Militia
« Reply #459 on: 08 January 2023, 09:37:12 »
Scarborough makes those too, so no skin off their profits...  ^-^

ANS Kamas P81

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Re: Wieczorek's Archers mercenary unit and the Wyatt Militia
« Reply #460 on: 08 January 2023, 10:34:44 »
Scarborough makes those too, so no skin off their profits...  ^-^

The more you know!  *star swoosh*

Adding things up for the Armored Cavalry Brigade, I end up with a total headcount of 2,806.  That leaves me 5,144 or so for my infantry regiments plus their artillery component.  Since I already figured out the latter, subtracting it gives me a total headcount of 4,692 remaining.  Divide that by six and I get regiments of 782...756 of those will be Motorized and Foot troops.  That leaves me 26 vehicle crews, or one company of Packrats per each regiment.  I may go over that, but I've got some swing in my numbers to work with.

Light Tank Company (24)
  Light Tank Lance: 4x Packrat (Standard) (8)
  Light Tank Lance: 4x Packrat (Standard) (8)
  Light Tank Lance: 4x Packrat (Standard) (8)

Motorized Infantry Company (84)
  Motorized Infantry Platoon: 4x Motorized Infantry Squad (28)
  Motorized Infantry Platoon: 4x Motorized Infantry Squad (28)
  Motorized Infantry Platoon: 4x Motorized Infantry Squad (28)

Foot Infantry Company (84)
  Foot Infantry Platoon: 4x Foot Infantry Squad (28)
  Foot Infantry Platoon: 4x Foot Infantry Squad (28)
  Foot Infantry Platoon: 4x Foot Infantry Squad (28)

Aviation Company (24)
  Helicopter Lance: 2x Warrior H-7, 2x Karnov (8)
  Helicopter Lance: 2x Warrior H-7, 2x Karnov (8)
  Helicopter Lance: 2x Warrior H-7, 2x Karnov (8)

Militia Infantry Regiment (828)
1st Battalion (276)
  A Company: Light Tank Company (24)
  B Company: Motorized Infantry Company (84)
  C Company: Motorized Infantry Company (84)
  D Company: Foot Infantry Company (84)
2nd Battalion (276)
  E Company: Light Tank Company (24)
  F Company: Motorized Infantry Company (84)
  G Company: Motorized Infantry Company (84)
  H Company: Foot Infantry Company (84)
3rd Battalion (276)
  I Company: Aviation Company (24)
  J Company: Foot Infantry Company (84)
  K Company: Foot Infantry Company (84)
  L Company: Foot Infantry Company (84)

The regular Foot Infantry is of course mechanized by the Packrats, which also act as command vehicles for each Battalion and the Regiment.  3rd Battalion's Foot Infantry is mechanized with the Karnovs, with six such aircraft escorted by a half-dozen Warrior H-7s carrying the Battalion's full complement of 36 Squads.

828 combat personnel in each regiment plus the artillery battalion bring my brigade total to 2,710.  Two brigades, plus the Armored Cavalry Brigade, total out to 8,226 combat troops in total, with 82,200 or so support troops (Techs, communications personnel, staff troops, engineers, and so on) filling out the rest of the force.  It comes to just over 90,000 in total, which is just under 0.6% of Wyatt's total population in the militia.  I think that's a realistically acceptable level of force, an appropriate size for the planet's population, and doesn't break BattleTech's hold on reality.  All I had to do was lose a couple zeroes of population compared to other worlds and let the rest fall where it may.

And now I need a suitably torrid romance between Mirage Wieczorek and Fifi McAfee; she loves his scarf but can't stand the stogie - at least if he's not sharing.
« Last Edit: 08 January 2023, 10:47:53 by ANS Kamas P81 »
Der Hölle Rache kocht in meinem Herzen,
Tod und Verzweiflung flammet um mich her!
Fühlt nicht durch dich Jadefalke Todesschmerzen,
So bist du meine Tochter nimmermehr!

Daryk

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Re: Wieczorek's Archers mercenary unit and the Wyatt Militia
« Reply #461 on: 08 January 2023, 10:42:47 »
If she likes cigars, I don't foresee any problems...  ^-^

ANS Kamas P81

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Re: Wieczorek's Archers mercenary unit and the Wyatt Militia
« Reply #462 on: 08 January 2023, 11:08:38 »
That's right, I forgot about her Addiction (Tobacco).  So yeah, there's a lot of back and forth pilfering of each other's cigars, and long debates over which ones are better.

Also hot damn the new artwork for the Bulldog makes it look sweet.  Gonna have to color it now.
Der Hölle Rache kocht in meinem Herzen,
Tod und Verzweiflung flammet um mich her!
Fühlt nicht durch dich Jadefalke Todesschmerzen,
So bist du meine Tochter nimmermehr!

Daryk

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Re: Wieczorek's Archers mercenary unit and the Wyatt Militia
« Reply #463 on: 08 January 2023, 11:11:01 »
Cigarillos would be an interesting point of debate...  ::)

DOC_Agren

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Re: Wieczorek's Archers mercenary unit and the Wyatt Militia
« Reply #464 on: 08 January 2023, 22:20:46 »
Fighter all available from Lockheed-CBM Corporation
Light/Interceptors - Sabre
Medium/Generalist - Eagle (but there are variants to cover different roles)
Heavy/Assault - Thunderbird

Because not all of your fighters might be aerospace capable don't forget conventional aircraft
Steinadler and Kaiseradler Medium Strike Fighters
AB-18C Raubvogel Aerobomber

"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed:And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!"