Author Topic: Your favorite dueling Light Mech  (Read 10372 times)

MoneyLovinOgre4Hire

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Re: Your favorite dueling Light Mech
« Reply #30 on: 10 January 2019, 15:40:57 »
#1) In a light mech dual, it is unlikely they will inflict 40+ points of damage.
#2) That isn't a typo. According to errata, it PSR damage numbers are based on number of bubbles filled, so it takes 40 pts (20 bubbles) to force a PSR.

Well, it only takes 20 points of damage if you're using AP autocannon rounds, but the Urbanmech with the AC/20 is the only light mech capable of doing that in existence, barring a custom.

I'm surprised no one has mentioned the Scarabus yet.
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Re: Your favorite dueling Light Mech
« Reply #31 on: 10 January 2019, 15:55:33 »
To each his own.

Wouldn't be hard to update the -1W... just DHS it up and clan-tech the lasers. Boom instant Dark Age mech.

I played the against the -1W once, I was honestly impressed at how effective it was at killing other lights.
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Vash The Stampede

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Re: Your favorite dueling Light Mech
« Reply #32 on: 10 January 2019, 20:25:23 »
I pick the Incubus. That little mech has done well by me in running rings around my enemy. I usually like to run it with some Jenner IICs or other fast 3055 second-line Clan units.
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Re: Your favorite dueling Light Mech
« Reply #33 on: 10 January 2019, 22:56:34 »
Wolfhound is a good choice,  ut if this is dark age you might want to spring for a Havoc.
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Re: Your favorite dueling Light Mech
« Reply #34 on: 10 January 2019, 23:00:09 »
So . . . I think people are really missing 3145?  Which for one means its after the Wolves have occupied Solaris VII . . . so Clan tech should really not be hard to get.


I'm old-fashioned, and don't know the newer stuff as well. And I'd probably still run my choices in 3145 as a result. And maybe even a UM-R80 or WSP-1W. Because I'm never going to be on the cover of Sanity Faire.
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MoneyLovinOgre4Hire

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Re: Your favorite dueling Light Mech
« Reply #35 on: 11 January 2019, 00:27:59 »
What about a mech with a bunch of Re-Engineered Lasers?  Ignore whatever screwy armor your opponent wants to use?
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Re: Your favorite dueling Light Mech
« Reply #36 on: 11 January 2019, 00:36:10 »
In my Alpha Strike forces I have quite a few Koshi 3s (the new versions) I love those fast little buggers!! Yes they are squishy but so much fun to run around like a kid after 4 pounds of Halloween candy!
After that I like the Solitaire. But it seems too good to me usually. Not "struggling merc" enough.  ;)
« Last Edit: 11 January 2019, 00:38:05 by Major Headcase »

MoneyLovinOgre4Hire

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Re: Your favorite dueling Light Mech
« Reply #37 on: 11 January 2019, 01:20:50 »
I don't really care for the Solitaire in light mech duels.  The attack penalty for heavy lasers is too problematic when you're typically already looking at 6+gunnery for an attack at short range (running and +4 TMM).  I have more fun sending it against larger, slower moving prey.
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Re: Your favorite dueling Light Mech
« Reply #38 on: 11 January 2019, 22:50:41 »
I'm surprised no one has mentioned the Scarabus yet.
The Scarabus, while okay for its day, doesn't age well.  If it doesn't get into melee the amount of damage it can deal is inconsequential.  It's still useful outside of a duel, but unless you can get a good hit with hatchet it is underwhelming.

In my Alpha Strike forces I have quite a few Koshi 3s (the new versions) I love those fast little buggers!! Yes they are squishy but so much fun to run around like a kid after 4 pounds of Halloween candy!
After that I like the Solitaire. But it seems too good to me usually. Not "struggling merc" enough.  ;)
The Koshi 3 is a bit to squish for my tastes in a duel.  It's a good lance/star mate when it can be ignored in favor a larger target.  The fact that it can be disarmed with a couple shots of a Large Pulse/SnPPC makes it unattractive to me a dueling mech.  I enjoy a Solitaire, but as Ogre mentioned when facing another fast target that +1 to with with heavy lasers is a big factor in who wins of losses a match.  Both the Solitaire and the Scarabus could use a good DA upgrade.

What about a mech with a bunch of Re-Engineered Lasers?  Ignore whatever screwy armor your opponent wants to use?
If you get into custom mechs I suppose you can make one, but the value of that mech comes down to entirely what your opponent is running.  Looking at the existing designs there are a handful of mechs that take advantage of special armor types that ReLas would fielding against.  The designs that worth playing are the Gunsmith, Hollander III, Urbanmech, and Silver Fox.  Counter to that ReLas designs out there are the Ebony, Spider, Nyx, Prey Seeker.

None of those ReLas designs are all that impressive and have much weaker armor profiles.  The Ebony and the Spider make the most sense of the two to use as they feature a Large ReLas.  That is more likely to make a difference with the longer range than the other 2 which have no range advantage at all.  I'd put my money on any of those special armor mechs 100% of the time to come out ahead against those ReLas armed mechs.

While I'm at it, I should say that the Ebony MEB-9 is a nice little dueling machine as well, speed, stealth, snub, and TSM if it gets warm enough to really do some damage to something in melee should it have to deal with a target that has reflective armor.

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Re: Your favorite dueling Light Mech
« Reply #39 on: 11 January 2019, 22:55:01 »
Don't forget that Re-lasers got dev-level errata to boost their effectiveness: they enjoy a -1TN bonus.  That absolutely helps factor favorably in the context of light mech duelling where you're likely to see high TMMS.

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Re: Your favorite dueling Light Mech
« Reply #40 on: 11 January 2019, 23:01:26 »
If you get into custom mechs I suppose you can make one, but the value of that mech comes down to entirely what your opponent is running.  Looking at the existing designs there are a handful of mechs that take advantage of special armor types that ReLas would fielding against.  The designs that worth playing are the Gunsmith, Hollander III, Urbanmech, and Silver Fox.  Counter to that ReLas designs out there are the Ebony, Spider, Nyx, Prey Seeker.

ReLas work against Hardened and FL armor as well as Reflective.  That means the Rokurokubi is another thing you can use them on.  And given its lack of firepower, that can really tilt the odds in your favor against it.
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Re: Your favorite dueling Light Mech
« Reply #41 on: 11 January 2019, 23:13:22 »
Don't forget that Re-lasers got dev-level errata to boost their effectiveness: they enjoy a -1TN bonus.
I didn't forget.  More to the point, their weight cost relative to that -1 benefit still leaves them offensively underwhelming.  If I'm anything aside from that Urbanmech though I'm not that terribly worried about a ReLas.

ReLas work against Hardened and FL armor as well as Reflective.  That means the Rokurokubi is another thing you can use them on.  And given its lack of firepower, that can really tilt the odds in your favor against it.
Left those out didn't I?  So the 4T is fairly forgetable in the firepower department, but will be out there for awhile.  The 4K carries an ER PPC which makes it a bit harder design to ignore.  The ReLas designs available simply can't exchange and soak the damage as well on the return.

MoneyLovinOgre4Hire

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Re: Your favorite dueling Light Mech
« Reply #42 on: 12 January 2019, 00:32:49 »
No, but neither can any other light mech.  At least with ReLas, you've got a decent chance of punching through its armor quickly.
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Re: Your favorite dueling Light Mech
« Reply #43 on: 12 January 2019, 03:35:33 »
To me a dueling light mech is all about speed, piloting finesse, speed, intelligent use of cover, and speed.  ^-^
If I'm running fast enough to blow my eyebrows off I don't need armor. ECM and MASC makes me happy.
A Targeting Computer and 6 Heavy Small Lasers makes my opponent sad.
Great combo.  :thumbsup:

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Re: Your favorite dueling Light Mech
« Reply #44 on: 12 January 2019, 20:43:35 »
A Targeting Computer and 6 Heavy Small Lasers makes my opponent sad.
It can, but it telegraphs exactly where you have to be if you want to shoot someone effectively.  To me that is a huge disadvantage.  Assuming we are still talking about the Koshi 3, the TAG in a duel does nothing and the ECM and probe isn't going that will positively effect a battle unless you are planning on using advance rules.

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Re: Your favorite dueling Light Mech
« Reply #45 on: 13 January 2019, 14:21:27 »
Very true. 

A Firemoth-H is great in a 1v1 duel, but on a big board with a lance+ of mechs per side, it has a MUCH harder time finding a way to get in for that backstab w/o also getting pasted by fire from the friend of its target.


I think I might like that Jenner-LL Prototype version as a Dueling mech.
LL to harass other ML boats from range & still 2 ML in close when your jumping 5.
Seems like a good combo to me but I don't think I've ever seen one on the table top in 30+ years of gaming.
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MoneyLovinOgre4Hire

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Re: Your favorite dueling Light Mech
« Reply #46 on: 13 January 2019, 15:06:15 »
Even in a duel, a Dasher H has issues.  It's completely dependent on winning initiative in order to be able to attack.
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Re: Your favorite dueling Light Mech
« Reply #47 on: 13 January 2019, 18:02:08 »
Hmm... Toss between Banshee and Zeus ;D

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Re: Your favorite dueling Light Mech
« Reply #48 on: 14 January 2019, 00:50:24 »
If this is a duel where a certain amount of Sportsmanship is expected such as solaris or clan trials, the Mjolnir and Storm Raider should be taken into account. Mace cares little for reflec and hits hard enough that even a hardened light winces.

Impact resistant armor likewise removes opposing melee options
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MoneyLovinOgre4Hire

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Re: Your favorite dueling Light Mech
« Reply #49 on: 14 January 2019, 01:11:29 »
Eh, it's still only nine damage a hit from the Storm Raider, not terribly impressive against a mech with Hardened Armor (and the Ryu is faster anyway, so that makes trying to melee against it difficult).  And the one variant with Impact Resistant Armor is armed with a RAC/2, which is going to be really ineffective against Hardened Armor.
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Re: Your favorite dueling Light Mech
« Reply #50 on: 14 January 2019, 01:54:12 »
Even in a duel, a Dasher H has issues.  It's completely dependent on winning initiative in order to be able to attack.

Which is why we have Fire Moth Ds.

Or for the 0/0 connoisseurs the Fire Moth (Aletha).

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Re: Your favorite dueling Light Mech
« Reply #51 on: 15 January 2019, 18:47:06 »
Quote from: Hellraiser
I think I might like that Jenner-LL Prototype version as a Dueling mech.
LL to harass other ML boats from range & still 2 ML in close when your jumping 5.
Seems like a good combo to me but I don't think I've ever seen one on the table top in 30+ years of gaming.

It's a bit of an odd duck.  Its armor is better than a Hussar, sure, but it's still not that great, and it spends 2 tons on an extra pair of heat sinks that I'm not sure it needs: it ought have been better served by using those on a pair of medium lasers, one in each arm, or more armor.
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Re: Your favorite dueling Light Mech
« Reply #52 on: 05 February 2019, 23:33:57 »
I didn't realize it had reduced armor.
I was thinking it just traded the SRM & 2 ML in for the LL & kept 10 HS.


In that case,  I revise my statement & since its a Dark Age question per the OP....  I'd go Gunsmith, that speed, the armor, the extra range & to hit bonus.   Yeah, Gunsmith.
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Re: Your favorite dueling Light Mech
« Reply #53 on: 07 February 2019, 13:55:35 »
I didn't realize it had reduced armor.
I was thinking it just traded the SRM & 2 ML in for the LL & kept 10 HS.


In that case,  I revise my statement & since its a Dark Age question per the OP....  I'd go Gunsmith, that speed, the armor, the extra range & to hit bonus.   Yeah, Gunsmith.

Yeah, that was my impression of the JR7-A before I saw the specs, and had that been the case, I'd be all over it.  I kinda want to build one out that way and see how it runs, because that has the potential to be phenomenal.
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Re: Your favorite dueling Light Mech
« Reply #54 on: 07 February 2019, 14:02:16 »
it's not dissimilar to a Mongoose 68 where you trade armor for jump jets.

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Re: Your favorite dueling Light Mech
« Reply #55 on: 08 February 2019, 10:02:12 »
Stock variants, I think the PNT-16K fits the OP’s time window.

Heat sinks to jump and shoot, streaks so no wasted ammunition.

Only overheats if the streaks fire and not that badly if both do. That being said, is 2 SSRM4s hit a light mech I am not complaining about heat.

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Re: Your favorite dueling Light Mech
« Reply #56 on: 08 February 2019, 10:03:47 »
Stock variants, I think the PNT-16K fits the OP’s time window.

Heat sinks to jump and shoot, streaks so no wasted ammunition.

Only overheats if the streaks fire and not that badly if both do. That being said, is 2 SSRM4s hit a light mech I am not complaining about heat.

Actually that's a pretty solid choice. Good call, I forgot about that one. You win a cookie.
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Re: Your favorite dueling Light Mech
« Reply #57 on: 08 February 2019, 10:29:54 »
Faster than 4/6?  If not then I will take a pass . . . among the lights, you have the quick and the dead.
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Re: Your favorite dueling Light Mech
« Reply #58 on: 08 February 2019, 11:24:35 »
Faster than 4/6?  If not then I will take a pass . . . among the lights, you have the quick and the dead.

I mean, if custom is allowed I rip out the PPC for a large pulse. Suddenly that movement modifier isn’t so hard a hurdle to get past.

While I don’t think speed is normally critical, I’ve had success bringing heavy armor and weapons with lights.

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Re: Your favorite dueling Light Mech
« Reply #59 on: 08 February 2019, 11:39:21 »
How about a Raptor F.  7/11/7, 5 ER Medium lasers, 13 DHS.  Not much armor, and IS XL engine, but it does good sustained damage and can move well.

And cheap on BV, so you can put in a better pilot.
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