I like vehicles and infantry. I use vehicles and infantry. I still don't want them being on anything near an even footing with 'Mechs. The balance of power changed so much that 'Mechs are no longer the centerpiece, just one piece of a larger puzzle. That is antithetical to the spirit of BattleTech. It watered down the game.
"yOu DoNt HaVe To UsE iT iF yOu DoNt LiKe It" is not a defense against changes to game balance affecting the entire game.
Combined arms is supposed to be flavor, not the core element. Tanks and PBI are mook units, they should play like mook units. Did CityTech make conventional forces so irrelevant they weren't much fun to use? Yes. Was it bizarre there were dedicated anti-infantry 'Mechs when infantry were only a threat in fluff? Yes. But Total Warfare swung the pendulum too far in the other direction.
Where would Star Wars be if stormtroopers suddenly learned how to shoot?
I don't see that Mechs stopped being the center of Battletech. Infantry and vehicles have always been a danger to Mechs. They shouldn't be just mook targets for Mech Warriors' amusement or bonus points. Their being a threat doesn't give them an even footing.
As far as infantry go though giving the entire platoon's weapons the range of the longest weapon is too much. Not all weapons have the same range. Giving infantry multiple attacks to cover the different ranges would go towards blunting their power in a way. Only when their target is in range of all the weapons should the platoon, or squad, do full damage.
And use of infantry and vehicles are optional and their changes effected the game far less than DHS or the Clans. Or going from Aerospace to Aerospace 2.
On what basis?
History. The SLDF attacks. The OA resists. The SLDF responds with atrocities. The OA responds with increased resistance. The SLDF increases the atrocities. Really the Clans should be horrified by what the SLDF did to force the Periphery's admission into the Star League. And even the SLDF didn't wipe out the entire population of a realm. Not even the Rim Worlds Republic. Yet that's what this scenario says the Clans do. :-\
The houses also had no problems using nukes. One use that comes to mind is Lyrans using the Sea Skimmers to nuke a dam to defeat Kurita.
That is a different era.
So was the Outworlds Alliance's pacifism. Now they have a standing army and a well equipped ASF.
They won a trail, not a war, big difference.
But there was no war. They weren't invaded by the Clans. They allied with Clan Snow Raven.
The Clans have police.
So?
In they scenario they all move forces.
So how do they resupply? Who protects the Home Worlds?
Pirates don't stand a chance to even a single Clan Combat DropShip.
Maybe. Maybe not. But not all dropships are made for combat. Also Dropships are among the last units Clan units to be upgraded and at the time of the invasion, many of the invading Clan's dropships still used standard weapons. And those were the most powerful of the Clans. Other Clans wouldn't even have fully upgraded forces.