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BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Light Weapons Carrier
Tech: Inner Sphere / 3060
Config: Wheeled Vehicle
Rules: Level 1, Standard design
Mass: 30 tons
Power Plant: 100 I.C.E.
Cruise Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Armor Type: Standard
Armament: None
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
------------------------------------------------------------------------------
==Overview:==
Weapons Carrier is general term for AFVs that are typically slow and
lightly armored but heavily armed. While 60 ton tracked missile carriers,
first introduced in Age of War, are best known, many others exist in great
variety of mass and motive types. One of such is generally known as Light
Weapons Carrier.
==Capabilities:==
Great majority of Light Weapons Carriers are ICE-powered wheeled vehicles
of 30 tons mass. Many factories producing these vehicles use same chassis for
great variety of engine sizes, weapon loadouts and other equipment. Whether
vehicle is armed with autocannons, missile batteries or even PPC, hull and, in
many cases, armor protection are identical.
==Variants:==
Most typical weapons carriers are armed with autocannons, missiles, or
combination of both. PPC and laser weapons exist, but in much smaller
numbers.
Light PPC Carrier is armed only with the PPC. Mass of that weapon and
associated support equipment are so heavy that turret is open topped and
without armor. Yet for many forces this is best PPC armed vehicle they can
hope to have.
==Deployment==
Primary users of light weapons carriers are militia and garrison forces.
These vehicles also see service among poorer line regiments and mercenary
forces. Becouse of their low mass, these vehicles are also used in airmobile
forces where they are carried by Karnov UR Transport.
--------------------------------------------------------
Type/Model: Light Weapons Carrier
Mass: 30 tons
Equipment: Items Mass
Int. Struct.: 12 pts Standard 0 3,00
Engine: 100 I.C.E. 0 6,00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,50
Crew: 2 Members 0 ,00
Armor Factor: 40 pts Standard 0 2,50
Internal Armor
Structure Value
Front: 3 10
Left / Right Sides: 3 10/10
Rear: 3 10
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
--------------------------------------------------------
TOTALS: 0 0 13,00
Items & Tons Left: 11 17,00
Calculated Factors:
Total Cost: 138 000 C-Bills
Battle Value 2: 130 (old BV = 39)
Cost per BV: 1 061,54
Weapon Value: 0 / 0 (Ratio = ,00 / ,00)
Damage Factors: SRDmg = 0; MRDmg = 0; LRDmg = 0
BattleForce2: MP: 4W, Armor/Structure: 0 / 2
Damage PB/M/L: -/-/-, Overheat: 0
Class: GL; Point Value: 1
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Light Autocannon Carrier
Tech: Inner Sphere / 3060
Config: Wheeled Vehicle
Rules: Level 1, Standard design
Mass: 30 tons
Power Plant: 100 I.C.E.
Cruise Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Armor Type: Standard
Armament:
1 Autocannon/10
2 Machine Guns
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Light Autocannon Carrier
Mass: 30 tons
Equipment: Items Mass
Int. Struct.: 15 pts Standard 0 3,00
Engine: 100 I.C.E. 0 6,00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,50
Crew: 2 Members 0 ,00
Turret Equipment: 0 1,50
Armor Factor: 48 pts Standard 0 3,00
Internal Armor
Structure Value
Front: 3 10
Left / Right Sides: 3 10/10
Rear: 3 10
Turret: 3 8
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Autocannon/10 Turret 0 10 2 13,00
2 Machine Guns Turret 0 200 3 2,00
--------------------------------------------------------
TOTALS: 0 5 30,00
Items & Tons Left: 6 ,00
Calculated Factors:
Total Cost: 401 925 C-Bills
Battle Value 2: 320 (old BV = 214)
Cost per BV: 1 256,02
Weapon Value: 86 / 86 (Ratio = ,27 / ,27)
Damage Factors: SRDmg = 10; MRDmg = 5; LRDmg = 1
BattleForce2: MP: 4W, Armor/Structure: 0 / 2
Damage PB/M/L: 1/1/-, Overheat: 0
Class: GL; Point Value: 3
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Light Autocannon Carrier (2)
Tech: Inner Sphere / 3060
Config: Wheeled Vehicle
Rules: Level 1, Standard design
Mass: 30 tons
Power Plant: 100 I.C.E.
Cruise Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Armor Type: Standard
Armament:
1 Autocannon/5
2 Machine Guns
1 SRM 6
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Light Autocannon Carrier (2)
Mass: 30 tons
Equipment: Items Mass
Int. Struct.: 15 pts Standard 0 3,00
Engine: 100 I.C.E. 0 6,00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,50
Crew: 2 Members 0 ,00
Turret Equipment: 0 1,50
Armor Factor: 48 pts Standard 0 3,00
Internal Armor
Structure Value
Front: 3 10
Left / Right Sides: 3 10/10
Rear: 3 10
Turret: 3 8
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Autocannon/5 Turret 0 20 2 9,00
2 Machine Guns Turret 0 200 3 2,00
1 SRM 6 Turret 0 15 2 4,00
--------------------------------------------------------
TOTALS: 0 7 30,00
Items & Tons Left: 4 ,00
Calculated Factors:
Total Cost: 437 000 C-Bills
Battle Value 2: 328 (old BV = 221)
Cost per BV: 1 332,32
Weapon Value: 98 / 98 (Ratio = ,30 / ,30)
Damage Factors: SRDmg = 11; MRDmg = 4; LRDmg = 1
BattleForce2: MP: 4W, Armor/Structure: 0 / 2
Damage PB/M/L: 2/1/1, Overheat: 0
Class: GL; Point Value: 3
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Light Autocannon Carrier (3)
Tech: Inner Sphere / 3060
Config: Wheeled Vehicle
Rules: Level 1, Standard design
Mass: 30 tons
Power Plant: 100 I.C.E.
Cruise Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Armor Type: Standard
Armament:
2 Autocannon/2s
2 Machine Guns
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Light Autocannon Carrier (3)
Mass: 30 tons
Equipment: Items Mass
Int. Struct.: 15 pts Standard 0 3,00
Engine: 100 I.C.E. 0 6,00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,50
Crew: 2 Members 0 ,00
Turret Equipment: 0 1,50
Armor Factor: 48 pts Standard 0 3,00
Internal Armor
Structure Value
Front: 3 10
Left / Right Sides: 3 10/10
Rear: 3 10
Turret: 3 8
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
2 Autocannon/2s Turret 0 45 3 13,00
2 Machine Guns Turret 0 200 3 2,00
--------------------------------------------------------
TOTALS: 0 6 30,00
Items & Tons Left: 5 ,00
Calculated Factors:
Total Cost: 338 675 C-Bills
Battle Value 2: 254 (old BV = 147)
Cost per BV: 1 333,37
Weapon Value: 44 / 44 (Ratio = ,17 / ,17)
Damage Factors: SRDmg = 4; MRDmg = 3; LRDmg = 2
BattleForce2: MP: 4W, Armor/Structure: 0 / 2
Damage PB/M/L: 1/-/-, Overheat: 0
Class: GL; Point Value: 3
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Light Autocannon Carrier (4)
Tech: Inner Sphere / 3060
Config: Wheeled Vehicle
Rules: Level 1, Standard design
Mass: 30 tons
Power Plant: 70 I.C.E.
Cruise Speed: 32,4 km/h
Maximum Speed: 54,0 km/h
Armor Type: Standard
Armament:
2 Autocannon/5s
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Light Autocannon Carrier (4)
Mass: 30 tons
Equipment: Items Mass
Int. Struct.: 15 pts Standard 0 3,00
Engine: 70 I.C.E. 0 4,00
Cruise MP: 3
Flank MP: 5
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,50
Crew: 2 Members 0 ,00
Turret Equipment: 0 2,00
Armor Factor: 40 pts Standard 0 2,50
Internal Armor
Structure Value
Front: 3 10
Left / Right Sides: 3 10/10
Rear: 3 10
Turret: 3 0
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
2 Autocannon/5s Turret 0 20 3 17,00
--------------------------------------------------------
TOTALS: 0 3 30,00
Items & Tons Left: 8 ,00
Calculated Factors:
Total Cost: 424 925 C-Bills
Battle Value 2: 282 (old BV = 189)
Cost per BV: 1 506,83
Weapon Value: 65 / 65 (Ratio = ,23 / ,23)
Damage Factors: SRDmg = 8; MRDmg = 6; LRDmg = 2
BattleForce2: MP: 3W, Armor/Structure: 0 / 2
Damage PB/M/L: 1/1/1, Overheat: 0
Class: GL; Point Value: 3
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Light Missile Carrier
Tech: Inner Sphere / 3060
Config: Wheeled Vehicle
Rules: Level 1, Standard design
Mass: 30 tons
Power Plant: 100 I.C.E.
Cruise Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Armor Type: Standard
Armament:
1 LRM 15
1 SRM 6
2 Machine Guns
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Light Missile Carrier
Mass: 30 tons
Equipment: Items Mass
Int. Struct.: 15 pts Standard 0 3,00
Engine: 100 I.C.E. 0 6,00
Cruise MP: 4
Flank MP: 6
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,50
Crew: 2 Members 0 ,00
Turret Equipment: 0 1,50
Armor Factor: 48 pts Standard 0 3,00
Internal Armor
Structure Value
Front: 3 10
Left / Right Sides: 3 10/10
Rear: 3 10
Turret: 3 8
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 LRM 15 Turret 0 16 2 9,00
1 SRM 6 Turret 0 15 2 4,00
2 Machine Guns Turret 0 200 3 2,00
--------------------------------------------------------
TOTALS: 0 7 30,00
Items & Tons Left: 4 ,00
Calculated Factors:
Total Cost: 558 325 C-Bills
Battle Value 2: 430 (old BV = 323)
Cost per BV: 1 298,43
Weapon Value: 130 / 130 (Ratio = ,30 / ,30)
Damage Factors: SRDmg = 13; MRDmg = 8; LRDmg = 4
BattleForce2: MP: 4W, Armor/Structure: 0 / 2
Damage PB/M/L: 2/2/1, Overheat: 0
Class: GL; Point Value: 4
Specials: if
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Light LRM Carrier
Tech: Inner Sphere / 3060
Config: Wheeled Vehicle
Rules: Level 1, Standard design
Mass: 30 tons
Power Plant: 70 I.C.E.
Cruise Speed: 32,4 km/h
Maximum Speed: 54,0 km/h
Armor Type: Standard
Armament:
2 LRM 15s
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Light LRM Carrier
Mass: 30 tons
Equipment: Items Mass
Int. Struct.: 15 pts Standard 0 3,00
Engine: 70 I.C.E. 0 4,00
Cruise MP: 3
Flank MP: 5
Heat Sinks: 0 Single 0 ,00
Cockpit & Controls: 0 1,50
Crew: 2 Members 0 ,00
Turret Equipment: 0 1,50
Armor Factor: 48 pts Standard 0 3,00
Internal Armor
Structure Value
Front: 3 10
Left / Right Sides: 3 10/10
Rear: 3 10
Turret: 3 8
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
2 LRM 15s Turret 0 24 3 17,00
--------------------------------------------------------
TOTALS: 0 3 30,00
Items & Tons Left: 8 ,00
Calculated Factors:
Total Cost: 641 125 C-Bills
Battle Value 2: 475 (old BV = 370)
Cost per BV: 1 349,74
Weapon Value: 124 / 124 (Ratio = ,26 / ,26)
Damage Factors: SRDmg = 11; MRDmg = 14; LRDmg = 8
BattleForce2: MP: 3W, Armor/Structure: 0 / 2
Damage PB/M/L: 1/2/2, Overheat: 0
Class: GL; Point Value: 5
Specials: if
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Light PPC Carrier
Tech: Inner Sphere / 3060
Config: Wheeled Vehicle
Rules: Level 1, Standard design
Mass: 30 tons
Power Plant: 70 I.C.E.
Cruise Speed: 32,4 km/h
Maximum Speed: 54,0 km/h
Armor Type: Standard
Armament:
1 PPC
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Light PPC Carrier
Mass: 30 tons
Equipment: Items Mass
Int. Struct.: 15 pts Standard 0 3,00
Engine: 70 I.C.E. 0 4,00
Power Amplifiers: 0 ,70
Cruise MP: 3
Flank MP: 5
Heat Sinks: 10 Single 0 10,00
Cockpit & Controls: 0 1,50
Crew: 2 Members 0 ,00
Turret Equipment: 0 1,00
Armor Factor: 40 pts Standard 0 2,50
Internal Armor
Structure Value
Front: 3 10
Left / Right Sides: 3 10/10
Rear: 3 10
Turret: 3 0
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 PPC Turret 10 1 7,00
--------------------------------------------------------
TOTALS: 10 1 29,70
Items & Tons Left: 10 ,30
Calculated Factors:
Total Cost: 395 600 C-Bills
Battle Value 2: 309 (old BV = 216)
Cost per BV: 1 280,26
Weapon Value: 77 / 77 (Ratio = ,25 / ,25)
Damage Factors: SRDmg = 8; MRDmg = 6; LRDmg = 2
BattleForce2: MP: 3W, Armor/Structure: 0 / 2
Damage PB/M/L: 1/1/1, Overheat: 0
Class: GL; Point Value: 3
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Light Laser Carrier
Tech: Inner Sphere / 3060
Config: Wheeled Vehicle
Rules: Level 1, Standard design
Mass: 30 tons
Power Plant: 100 I.C.E.
Cruise Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Armor Type: Standard
Armament:
3 Medium Lasers
2 Machine Guns
1 SRM 2
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Light Laser Carrier
Mass: 30 tons
Equipment: Items Mass
Int. Struct.: 15 pts Standard 0 3,00
Engine: 100 I.C.E. 0 6,00
Power Amplifiers: 0 ,30
Cruise MP: 4
Flank MP: 6
Heat Sinks: 9 Single 0 9,00
Cockpit & Controls: 0 1,50
Crew: 2 Members 0 ,00
Turret Equipment: 0 ,50
Armor Factor: 48 pts Standard 0 3,00
Internal Armor
Structure Value
Front: 3 10
Left / Right Sides: 3 10/10
Rear: 3 10
Turret: 3 8
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
3 Medium Lasers Turret 9 3 3,00
2 Machine Guns Turret 0 100 3 1,50
1 SRM 2 Turret 0 50 2 2,00
--------------------------------------------------------
TOTALS: 9 8 29,80
Items & Tons Left: 3 ,20
Calculated Factors:
Total Cost: 366 850 C-Bills
Battle Value 2: 347 (old BV = 240)
Cost per BV: 1 057,2
Weapon Value: 125 / 125 (Ratio = ,36 / ,36)
Damage Factors: SRDmg = 15; MRDmg = 2; LRDmg = 0
BattleForce2: MP: 4W, Armor/Structure: 0 / 2
Damage PB/M/L: 2/2/-, Overheat: 0
Class: GL; Point Value: 3
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Light Laser Carrier (2)
Tech: Inner Sphere / 3060
Config: Wheeled Vehicle
Rules: Level 1, Standard design
Mass: 30 tons
Power Plant: 100 I.C.E.
Cruise Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Armor Type: Standard
Armament:
1 Large Laser
2 Machine Guns
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Light Laser Carrier (2)
Mass: 30 tons
Equipment: Items Mass
Int. Struct.: 15 pts Standard 0 3,00
Engine: 100 I.C.E. 0 6,00
Power Amplifiers: 0 ,50
Cruise MP: 4
Flank MP: 6
Heat Sinks: 8 Single 0 8,00
Cockpit & Controls: 0 1,50
Crew: 2 Members 0 ,00
Turret Equipment: 0 1,00
Armor Factor: 48 pts Standard 0 3,00
Internal Armor
Structure Value
Front: 3 10
Left / Right Sides: 3 10/10
Rear: 3 10
Turret: 3 8
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Large Laser Turret 8 1 5,00
2 Machine Guns Turret 0 200 3 2,00
--------------------------------------------------------
TOTALS: 8 4 30,00
Items & Tons Left: 7 ,00
Calculated Factors:
Total Cost: 307 050 C-Bills
Battle Value 2: 304 (old BV = 197)
Cost per BV: 1 010,03
Weapon Value: 87 / 87 (Ratio = ,29 / ,29)
Damage Factors: SRDmg = 8; MRDmg = 4; LRDmg = 0
BattleForce2: MP: 4W, Armor/Structure: 0 / 2
Damage PB/M/L: 1/1/-, Overheat: 0
Class: GL; Point Value: 3