Perforator AA Tank
Mass: 60 tons
Movement Type: Tracked
Power Plant: Quickscel InterComBust 180
Cruising Speed: 32.4 kph
Maximum Speed: 54 kph
Armor: Quickscel ProtecTech Light
Armament:
2 Machine Gun
1 Flamer (Vehicle)
1 LB 10-X AC
1 Rotary AC/2
1 Anti-Missile System
Manufacturer: Quickscel
Primary Factory: Pandora
Communication System: Quickscel Communicator
Targeting & Tracking System: Quickscel FireScan
Introduction Year: 3060
Tech Rating/Availability: E/X-X-E-D
Cost: 1,825,600 C-bills
Overview
A refit of the classic Quickscel LRM carrier to serve as AA defense wherever the unit can be sold using "top of the line" (rejected) AFFS Rotary and LB-X weapons.
Capabilities
To make training of crews easier, the primary turret weapons are a Rotary AC/2 and a LB-X AC/10, both of which share very similar range profiles to each other. The tank also carries a front mounted flamer to cover it's own retreat, as well as side mounted machine guns in case it's position is overwhelmed.
Deployment
Sold to anyone who will buy it, Quickscel has a reputation for low quality products. That doesn't deter them being sold to mercenary and pererphiery forces looking for a cheap AA tank to deter enemy fighters and bombers. Commonly deployed in a short lance of 2.
History
While the tank is bought frequently due to it's lower cost, most crews driving this tank despise it, due to it's lack of crew comfort, and extremely light armor. It has proved to be a serviceable anti-aircraft tank, and is relatively easy to repair, assuming the tank was sold with all it's parts in the first place. When caught out, these tanks do not fare well in a shooting match, even with CASE protecting the crew compartment.
Type: Perforator
Technology Base: Inner Sphere (Standard)
Tonnage: 60
Battle Value: 806
Equipment Mass
Internal Structure 6
Engine 180 ICE 14
Cruising MP: 3
Flanking MP: 5
Heat Sinks: 0 0
Control Equipment: 3
Power Amplifier: 0
Turret: 2
Armor Factor: 128 8
Internal
Structure Armor
Value
Front 6 33
R/L Side 6/6 25/25
Rear 6 20
Turret 6 25
Weapons and Ammo
Location Critical Tonnage
Machine Gun Left 1 0.5
Anti-Missile System Front 1 0.5
Flamer Front 1 0.5
Machine Gun Right 1 0.5
Rotary AC/2 Turret 3 8
LB 10-X AC Turret 6 11
Anti-Missile System Ammo (12) Body 1 1
Vehicle Flamer Ammo (20) Body 1 1
Half Machine Gun Ammo (100) Body 1 0.5
CASE Body 1 0.5
Rotary AC/2 Ammo (45) Body 1 1
LB 10-X AC Ammo (20) Body 2 2