Author Topic: Vaults AU Combat Vehicles  (Read 1503 times)

Suralin

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Vaults AU Combat Vehicles
« on: 16 January 2019, 01:18:50 »
This thread is for combat 'Vee designs from my Vaults alternate universe, where the New Dallas Core is found in the 3020s and spammed around the HPG network by Romano Liao in the aftermath of a Capellan Civil War.

The Confederated Suns is, on paper, the mightiest nation in the Inner Sphere now that ComStar and its insidious treachery have been defeated, but it is continually dealing with internal issues, tensions, and low-level rebellion. The ascendant Free Worlds League -- the Great House least damaged by the War of Silence and the Clans' Crusade -- throws its weight around more by the day. House Steiner's sundered realm barely holds against the odds, and the Draconis Combine is undertaking frantic, long-delayed reforms, possibly too little too late. Meanwhile, the eleven invading Crusader Clans push ever closer to Terra, but who shall claim the prize and become ilClan? And what are the wily Warden warriors Elise Conners, Jaime Wolf, and Natasha Kerensky plotting, deep in the midst of Clan space?

For the record: These designs may make use of technology from my Non-Canon Cannons thread. I'll do my best to put little descriptions of the tech involved at the start of each post.

Suralin

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Re: Vaults AU Combat Vehicles
« Reply #1 on: 16 January 2019, 01:25:54 »
Code: [Select]
AU EQUIPMENT OVERVIEW

- Trimmed Fusion Engine (Vee):
Halfway between a Standard and a Light Engine, for all intents and purposes. 1/8 lighter,
but uses one equipment slot.
- Semi-Ferro Armor (Vee):
A partially-successful attempt to work towards Ferro-Fibrous armor without the benefit
of Star League metallurgy data. 2 slots, multiplies armor value by 1.06.
- Heavy Assault Missiles
Thunderbolt/ATM-esque missiles that fire in groups of 1 through 4 missiles. Long-Range,
Standard, and (dumbfire) Short-Range ammo are usable, with 4/6/8 damage per missile
depending on type, and a +1 to-hit penalty to the Short-Range ammo due to lack of
guidance systems. Artemis-compatible and Narc-compatible ammo are available for LR
and Standard.
- IS Heavy Lasers: 50% more damage, 75% more heat, +0/1/2(3) to-hit penalty
per range bracket. Can be powered down to act exactly like standard IS lasers if
desired.


Code: [Select]
Dun
("Shield")

Mass: 75 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Experimental Tech
Era: All Eras (non-canon)
Tech Rating/Era Availability: E/X-X-X-A
Production Year: 3057A
Cost: 7,078,816 C-Bills
Battle Value: 1,814

Construction Options: Fractional Accounting

Power Plant: Nissan 225 Trimmed
Cruise Speed: 32.4 km/h
Flanking Speed: 54.0 km/h
Armor: Ceres Semi-Ferro w/ CASE
Armament:
    2 HAM/3s w/ Artemis IV FCS (Valiant Onager or Sian/Ceres Gyrfalcon)
    1 Large Laser (ChisComp 43 or Wu)
    1 ChisComp 61 Heavy Small Laser
    3 SperryBrowning Machine Guns
Manufacturer: Ceres Metals Industries, OutBack FarmMechs, Aldis Industries
    Primary Factory: Capella (Ceres), Filtvelt (OFM), Betelgeuse (Aldis)
Communications System: Ceres Metals Model 674
Targeting and Tracking System: Dalban HiRez

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      40 points                7.500
Engine:             Trimmed Fusion Engine        225                      13.125
    Cruise MP:  3
    Flank MP:   5
Heat Sinks:         Single Heat Sink             10                        0.000
Control Equipment:                                                         3.750
Lift Equipment:                                                            0.000
Turret:                                                                    2.600
Armor:              Semi-Ferro                   AV - 237                 13.983

                                                      Armor     
                                                      Factor     
                                               Front     58       
                                          Left/Right   46/46       
                                              Turret     46       
                                                Rear     41       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Machine Gun                                  FR        0         1         0.500
(R) Machine Gun                              RR        0         1         0.500
2 HAM/3s                                     T         18        2        18.000
    Artemis IV FCS                           T         -         0         2.000
Large Laser                                  T         8         1         5.000
Heavy Small Laser                            T         2         1         0.500
Machine Gun                                  T         0         1         0.500
CASE                                         BD        -         1         0.500
@HAM/3 (SR) (4)                              BD        -         0         1.000
@HAM/3 (Artemis IV) (12)                     BD        -         0         3.000
@HAM/3 (Art.IV/LR) (8)                       BD        -         0         2.000
@MG (1/2) (100)                              BD        -         0         0.500
(42 kg empty space/cargo)                    BD        -         0         0.042

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 18
3t         5       4       0       0      3     0   Structure:  4
Special Abilities: CASE, TUR(4/4/0)

Dun: The Capellan Civil War put a sudden halt to the development cycle of Aldis Industries' planned Zhukov tank, as Betelgeuse was a major target for both pro-Tormano and pro-Romano forces. What hurt Aldis' plans, however, was not Liao infighting, but a major Marik raid that took place in 3027 when Warrior House Kamata was moved away from the world to retake Teng. The battle between the League raiders and the relatively inexperienced Rivaldi's Hussars wound up crippling a large section of Aldis' factory in a freak explosion.

Unable to mass-produce the Zhukov themselves, Aldis licensed the design to Ceres Industries, and then sold the plans outright in 3035 to gain investment money for full rebuilding. (Oriente Weapon Works also produces a knockoff of the Zhukov based on the stolen prototype blueprints. The resulting legal fight has, predictably, gone nowhere.) Over the years since that sale, Ceres has been working on an updated tank in the same weight category, using an updated chassis and the common Trimmed 225 fusion engine. A major redesign to the turret has led to the laser- and missile-armed Dun, or "Shield".

The latest production variant of the Dun uses paired Artemis-enhanced Heavy Assault Missile launchers for accurate firepower. A standard large laser and a heavy small laser are also turret-mounted, ably using the engine's heat dissipation to the tank's benefit, and are joined by a coaxial machine gun. Another pair of machine guns guard the front and rear of the tank.

The main issue with the Dun's armament is that it simply doesn't carry enough ammunition for longer campaigns, particularly for the HAM launchers. On a petroleum-powered tank, that would be forgivable, but it negates one of the main advantages of using a fusion engine on a tank in the first place by forcing the Dun to stay near supply lines or risk having to defend itself with nothing but its turret lasers.

The good news is that Ceres' tank is quite tough, with just under fourteen tons of Semi-Ferro plating keeping it well protected. The missile launchers are also fairly easy to replace with other weapons, though the ammunition feeds are another matter.

Over the years, Confederated Suns manufacturers and units have produced a fairly wide variety of variants for the Dun. The original Dun mounted standard LRM-20 launchers without Artemis, and had better ammo longevity as a result; the fact that this earlier variant is not publicly considered the "default" can be chalked up to a series of embarrassing losses to zhanzheng de guang ambushes during 3039 and 3040, led by the fanatically anti-Davion Kamakura's Hussars. The visibility of several captured Duns in rebel colors was a major irritation to Ceres'  executives and depressed sales for almost a decade.

MRM-30 launchers were easy to put in place of the LRMs, leading to a much more capable midrange combatant that is less vulnerable to such short-range ambushes. Another variant replaces the missiles with quad-mounted Snub AC/5 cannons, producing an ersatz anti-air tank in the vein of the Partisan. These cannon-armed tanks are much more common in the Davion half of the conjoined realm. In a bit of irony, Aldis has licensed the design for production as well, and Duns and Zhukovs roll off the assembly lines on Betelgeuse side-by-side.


Code: [Select]
Vehicle BV calculations unaffected by non-canon equipment

Code: [Select]
Internal Structure - Standard                   60         0           75,000.00
Controls                                         0         0           40,000.00
Lift Equipment                                   0         0                0.00
Engine - Trimmed Fusion Engine                   0         0        2,250,000.00
Heat Sinks - Single Heat Sink                    0         0                0.00
Armor - Semi-Ferro                             592.5       0          174,787.50
Turret                                           0         0           13,000.00

Machine Gun                                         0         5         5,000.00
(R) Machine Gun                                     0         5         5,000.00
HAM/3 w/ Artemis IV FCS                             0       324       325,000.00
HAM/3 w/ Artemis IV FCS                             0       324       325,000.00
Large Laser                                         0       123       100,000.00
Heavy Small Laser                                   0        18        16,750.00
Machine Gun                                         0         5         5,000.00
@ HAM/3 (SR)                                        0        45        60,000.00
@ HAM/3 (Artemis IV)                                0        45       120,000.00
@ HAM/3 (Artemis IV)                                0        45       120,000.00
@ HAM/3 (Art.IV/LR)                                 0        45       120,000.00
@ HAM/3 (Art.IV/LR)                                 0        45       120,000.00
@ HAM/3 (Artemis IV)                                0        45       120,000.00
CASE                                                0         0        50,000.00
@ MG (1/2)                                          0         1           500.00

Base cost                                                           4,045,037.50

Cost Multiplier                                                            1.000
Chassis Modifier                                                           1.750
Dry Cost                                                               7,078,815.625
Total Cost                                                             7,078,816

Suralin

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Re: Vaults AU Combat Vehicles
« Reply #2 on: 16 January 2019, 01:27:43 »
Code: [Select]
Ox

Mass: 30 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Experimental Tech
Era: All Eras (non-canon)
Tech Rating/Era Availability: D/C-F-D-A
Production Year: 3034A
Cost: 455,000 C-Bills
Battle Value: 395

Power Plant: InterComBust 120
Cruise Speed: 43.2 km/h
Flanking Speed: 64.8 km/h
Armor: Riese-100 Standard Armor
Armament:
    1 Pontiac Light Autocannon
    1 Voelkers 200 Machine Gun
Manufacturer: Many post-3050, but primarily Vandenberg
Mechanized Industries
    Primary Factory: New Vandenberg, Illiushin, Pinard (VMI)
Communications System: Varies, usually O/P 3000 COMSET
Targeting and Tracking System: Varies, usually O/P 911

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      15 points                3.00
Engine:             I.C.E. Engine                120                       8.00
    Cruise MP:  4
    Flank MP:   6
Heat Sinks:         Single Heat Sink             0                         0.00
Control Equipment:                                                         1.50
Lift Equipment:                                                            0.00
Turret:                                                                    1.00
Armor:              Standard Armor               AV -  96                  6.00

                                                      Armor     
                                                      Factor     
                                               Front     21       
                                          Left/Right   20/20       
                                              Turret     20       
                                                Rear     15       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Autocannon/5                                 T         1         1         8.00
Machine Gun                                  T         0         1         0.50
CASE                                         BD        -         1         0.50
@MG (1/2) (100)                              BD        -         0         0.50
@AC/5 (20)                                   BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 4
4t         1       1       1       0      1     0   Structure:  2
Special Abilities: CASE, EE, TUR(1/1/1)

Ox Light Tank:
   In an effort to streamline their military procurement and reduce their reliance on imported vehicles, the Taurian Defense Forces commissioned Vandenberg Mechanized Industries to produce a more reliable counterpart to the common Scorpion tank.

   The result was unimaginative, and consisted of re-engineering the chassis to be slightly larger, at a cost of roughly 25 percent more per tank. However, a 50 percent increase in armor and the addition of CASE have made the new Ox much sturdier, to say nothing of the marked improvement in manufacturing tolerances that have made it much more reliable than Quikscell's ubiquitous vehicle, despite their identical armament.

   Quikscell's board of directors were quite displeased when VMI began to sell the Ox on the open market, and even moreso when the design began to be licensed to small manufacturers outside the Concordat after the War of Silence. That said, the Concordat itself is still the main user of the Ox, with House Marik and the Tamar Pact having bought up significant numbers (or license-built some themselves).

   The first two years' worth of production runs of the Ox used the Taurians' early, bulky prototype of CASE, and carried half a ton less armor as a result. All but a handful of these surviving machines have since been retrofitted with kits from the factory.

   Variants of the Ox are legion, mounting missiles of every type, lighter autocannons for anti-air work, and in one case, lasers.

Ox (Prototype): 5.5T armor, Prototype CASE. 373 BV; cost 448,500 C-Bills.
Ox (MRM): Trades AC/5 for MRM-20 and additional ammo. 463 BV; cost 455,000 C-Bills.
Ox (LRM): Trades AC/5 for LRM-15 and additional ammo. 497 BV; cost 520,000 C-Bills.
Ox (Anti-Air): Trades AC/5 for twin Snub AC/2s. 378 BV; cost 552,500 C-Bills.
Ox (Laser): Trades AC/5 for twin MLAS, 6 SHS, and another MG, upping MG ammo to
   a full ton. 416 BV; cost 428,350 C-Bills.
Ox (HAM): Trades AC/5 for a HAM/2 with Artemis, of all things. 616 BV; cost
   617,500 C-Bills.

DOC_Agren

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Re: Vaults AU Combat Vehicles
« Reply #3 on: 16 January 2019, 18:25:40 »
?? on the Ox (Laser), doesn't it need Power Amp?
"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed:And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!"

Suralin

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Re: Vaults AU Combat Vehicles
« Reply #4 on: 18 January 2019, 18:03:02 »
?? on the Ox (Laser), doesn't it need Power Amp?

It has a half-ton Power Amp, I just didn't feel like adding it to the blurb. Here's the stats if you want to look them over.

Code: [Select]
Ox (Laser)

Mass: 30 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Experimental Tech
Era: All Eras (non-canon)
Tech Rating/Era Availability: D/C-F-D-A
Production Year: 3034A
Cost: 428,350 C-Bills
Battle Value: 416

Power Plant:  120 I.C.E.
Cruise Speed: 43.2 km/h
Flanking Speed: 64.8 km/h
Armor:  Standard Armor
Armament:
    2  Medium Lasers
    2  Machine Guns
    1 Unknown CASE
Manufacturer:
    Primary Factory:
Communications System:
Targeting and Tracking System:

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      15 points                3.00
Engine:             I.C.E. Engine                120                       8.00
    Cruise MP:  4
    Flank MP:   6
Heat Sinks:         Single Heat Sink             6                         6.00
Control Equipment:                                                         1.50
Lift Equipment:                                                            0.00
Power Amplifiers:                                                          0.50
Turret:                                                                    0.50
Armor:              Standard Armor               AV -  96                  6.00

                                                      Armor     
                                                      Factor     
                                               Front     21       
                                          Left/Right   20/20       
                                              Turret     20       
                                                Rear     15       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
2 Machine Guns                               T         0         2         1.00
2 Medium Lasers                              T         6         2         2.00
CASE                                         BD        -         1         0.50
@MG (200)                                    BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 4
4t         2       1       0       0      1     0   Structure:  2
Special Abilities: CASE, EE, TUR(2/1/0)

DOC_Agren

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Re: Vaults AU Combat Vehicles
« Reply #5 on: 19 January 2019, 00:49:06 »
thanks, I was just making sure I had not missed something in the design
"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed:And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!"

 

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