Author Topic: [IG] Sword and Dragon - Track 1  (Read 24495 times)

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Sword and Dragon - Track 1
« Reply #30 on: 12 May 2015, 19:33:57 »
Grasshopper

Movement
R 0803 T SW T S - 0706 F S

Defense
2 (+1 Sandstorm +1 M)
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Sword and Dragon - Track 1
« Reply #31 on: 12 May 2015, 19:53:15 »
Combat

Grasshopper

Torso Twist: SW

Target: Spider - Partial cover negated, LOS traced through hex 0310

Weapons

LRM5
3 +2M +0R +4D = 9
Large Laser
3 +2M +2R +4D = 11


Assassin

Target: Spider - Partial cover negated, LOS traced through hex 0310

Weapons

LRM5
3 +1M +0R +4D = 8
SRM2
3 +1M +2R +4D = 10
Medium Laser
3 +1M +2R +4D = 10


Enforcer

Target: Spider - Partial cover negated, LOS traced through hex 0310

Weapons

AC/10
3 +1M +2R +4D = 10
Large Laser
3 +1M +2R +4D = 10


Zeus

Target: Spider

Weapons

Medium Laser
3 +0M +4R +5D = 12
Large Laser
3 +0M +2R +5D = 10
LRM 15
3 +0M +2R +5D = 10
AC/5
3 +0M +2R +5D = 10
« Last Edit: 13 May 2015, 08:37:20 by hive_angel »
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Sword and Dragon - Track 1
« Reply #32 on: 13 May 2015, 10:11:45 »
Mongoose
Torso twist: -> none
Target: none

Spider
Torso twist: -> none
Target: Zeus
LOS: clear LOS, range 8 hexes

Weapons:
Medium laser
G3 -2 shooting while jumping +3 jumped +4 long range +1 defense = 9

Hermes
Torso twist: -> S
Target: Zeus
LOS: clear LOS, range 13 hexes

Weapons:
2 x Large laser
G5 -1 shooting while moving +2 running +4 long range +1 defense = 11

Whitworth
Torso twist: -> none
Target: Zeus
LOS: clear LOS, range 21 hexes

Weapons:
2 x LRM10
G3 -1 Feels alone enough +3 jumped +4 long range +1 defense = 10
LRM10 ammo: 22 out of 24 left

Target: none
EDIT: Whitworth can't see anything
« Last Edit: 14 May 2015, 09:40:24 by sentinemodo »

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
« Last Edit: 14 May 2015, 09:39:33 by sentinemodo »

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Sword and Dragon - Track 1
« Reply #34 on: 13 May 2015, 10:59:01 »
Combat Rolls

Grasshopper

Torso Twist: SW

Target: Spider - Partial cover negated, LOS traced through hex 0310

Weapons

LRM5
3 +2M +0R +4D = 9, Roll = 3
https://rolz.org/info?X1466378
Large Laser
3 +2M +2R +4D = 11, Roll = 7
https://rolz.org/info?X1466387


Assassin

Target: Spider - Partial cover negated, LOS traced through hex 0310

Weapons

LRM5
3 +1M +0R +4D = 8, Roll = 7
https://rolz.org/info?X1466410
SRM2
3 +1M +2R +4D = 10, Roll = 2
https://rolz.org/info?X1466418
Medium Laser
3 +1M +2R +4D = 10, Roll = 7
https://rolz.org/info?X1466420


Enforcer

Target: Spider - Partial cover negated, LOS traced through hex 0310

Weapons

AC/10
3 +1M +2R +4D = 10, Roll = 5
https://rolz.org/info?X1466442
Large Laser
3 +1M +2R +4D = 10, Roll = 10, Success
https://rolz.org/info?X1466444


Zeus

Target: Spider

Weapons

Medium Laser
3 +0M +4R +5D = 12, Roll = 7
https://rolz.org/info?X1466465
Large Laser
3 +0M +2R +5D = 10, Roll = 4
https://rolz.org/info?X1466469
LRM 15
3 +0M +2R +5D = 10, Roll = 10, Success
https://rolz.org/info?X1466478
AC/5
3 +0M +2R +5D = 10, Roll = 4
https://rolz.org/info?X1466481


Damage

LL Hit Location = 10 (Left Arm) 8 Damage
https://rolz.org/info?X1466541

LA Critical Roll = 8 (1 Critcal Roll)
https://rolz.org/info?X1466588
LA Critical Roll = 3 (Lower Arm Actuator)
https://rolz.org/info?X1466615

LRM15 Missiles Fired = 7 (9)
https://rolz.org/info?X1466541

5 Group Hit Location = 4 (Right Arm) 5 Damage
https://rolz.org/info?X1466639

4 Group Hit Location
https://rolz.org/info?X1466680 (Right Torso) 4 Damage

Left Arm is two internal armor points from being destroyed
Right Arm is destroyed
Right Torso damage

No piloting check needed. Spider still spidering on like a spider.
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Sword and Dragon - Track 1
« Reply #35 on: 13 May 2015, 16:40:38 »
Heat:

Mongoose
Starting point: 0
Change: none

Spider
Starting point: 0
Change: Jumping 6 + Medium laser 3 - cooling 10 -> none

Hermes
Starting point: 0
Change: Running 2 + Large laser 8 + Large laser 8 - cooling 11 -> +7 (-1 MP)

Whitworth
Starting point: 0
Change: Jumping 3 - cooling 10 -> 0
« Last Edit: 14 May 2015, 09:38:45 by sentinemodo »

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Sword and Dragon - Track 1
« Reply #36 on: 13 May 2015, 16:49:22 »

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Sword and Dragon - Track 1
« Reply #37 on: 14 May 2015, 09:38:23 »

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Sword and Dragon - Track 1
« Reply #38 on: 14 May 2015, 10:45:18 »
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Sword and Dragon - Track 1
« Reply #39 on: 14 May 2015, 10:49:18 »
Zeus

Movement
Stand Still

Defense
1 (+1 Sandstorm)

Zeus is in a really good spot.
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Sword and Dragon - Track 1
« Reply #40 on: 18 May 2015, 04:14:50 »
Whitworth

Movement
Running
E1213 -> 0915 (3H) -> turn SE -> 0714 (2H)
Facing: SE

Defense
+2 movement (5 hexes) +1 sandstorm

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Sword and Dragon - Track 1
« Reply #41 on: 18 May 2015, 08:20:22 »
Enforcer

Movement
J 1205 - 0803 F SW

Defense
3 (+1Sandstorm +1M + 1J)
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Sword and Dragon - Track 1
« Reply #42 on: 18 May 2015, 10:00:00 »
Hermes

Movement
Running: 0409 -> 0608 (2 hexes) -> turn S -> 0606 (2 hexes) -> turn SE -> turn NE -> 0507 (1 hex)
Facing: NE

Defense
+2 movement (5 hexes) +1 partial cover +1 sandstorm

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Sword and Dragon - Track 1
« Reply #43 on: 18 May 2015, 10:51:11 »
Grasshopper

Movement
J 0706 - 0509 F SW

Defense
4 (+1 Sandstorm +1 M +1J +1PC)
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Sword and Dragon - Track 1
« Reply #44 on: 19 May 2015, 05:56:55 »
Mongoose

Movement
Running: 0612 -> turn NW -> turn N -> W0613 (1 hex) -> turn NE -> E0101 (6 hexes) -> turn SE -> 0201 (1 hex)
Facing: SE

Defense
+3 movement (8 hexes) +1 sandstorm +1 partial cover (but there is no LOS to any unit from that position as of now)

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Sword and Dragon - Track 1
« Reply #45 on: 19 May 2015, 07:47:48 »
Assassin

Movement
J 0907 - 0612

Defense
6 (+1 Sandstorm +3 M +1J +1PC)
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Sword and Dragon - Track 1
« Reply #46 on: 19 May 2015, 10:55:16 »
Spider

Movement
Jumping: 0210 -> 0405 (6 hexes)
Facing: SE

Defense
+2 movement (6 hexes) +1 sandstorm +1 jumping

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Sword and Dragon - Track 1
« Reply #47 on: 19 May 2015, 10:56:43 »

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Sword and Dragon - Track 1
« Reply #48 on: 19 May 2015, 11:17:09 »
Combat

Mongoose
Torso twist: -> none
Target: none

Spider
Torso twist: -> none
Target: Enforcer
LOS: clear LOS, range 4 hexes
Weapons: no attack -> scanning

Hermes
Torso twist: -> none
LOS: Zeus -> clear LOS, range 11 hexes
Target: Zeus

Weapons:
1 x Large laser
G5 -1 shooting while moving +2 running +4 long range +1 defense = 11
I'll be making rolls immediately as I go
sentinemodo:2D6 → 4( 3 +1)#large laser @11 miss

Heat 7 -> Running 2 + Large laser 8  - cooling 11 -> 6 (-1 MP)

Whitworth
Torso twist: -> none
Target: Zeus
LOS: clear LOS, range 19 hexes

Weapons:
2 x LRM10
G3 -1 Feels alone enough +2 run +4 long range +1 defense = 9
LRM10 ammo: 22 out of 24 left
sentinemodo:2D6 → 9( 5 +4)#LRM10 1/2 @9 HIT
sentinemodo:2D6 → 3( 1 +2)#LRM10 2/2 @9 miss
sentinemodo:2D6 → 3( 1 +2)#LRM10 number of missiles -> 3 missiles
sentinemodo:2D6 → 5( 4 +1)#LRM10 hit location 3 -> right leg for 3 points first blood :)

Heat 0 -> Running 2 + LRM-10 4 + LRM-10 4 - cooling 11 -> 0
« Last Edit: 19 May 2015, 11:34:12 by sentinemodo »

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Sword and Dragon - Track 1
« Reply #49 on: 19 May 2015, 11:21:17 »
My targets would have been the Spider and the Hermes depedning upon roll possibility.
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Sword and Dragon - Track 1
« Reply #50 on: 19 May 2015, 12:01:59 »
Combat


Grasshopper

Torso Twist: NW

Target: Spider

Weapons

Large Laser
3 +3M +0R +4D = 10, Roll = 12, Success
https://rolz.org/info?X1553631
ML
3 +3M +2R +4D = 12, Roll = 8
ML
3 +3M +2R +4D = 12, Roll = 3
ML
3 +3M +2R +4D = 12, Roll = 10
https://rolz.org/info?X1553632


Assassin

Torso Twist: NW

Target: Spider

Weapons

LRM5
3 +3M +2R +4D = 12, Roll = 7
https://rolz.org/info?X1553635


Enforcer

Target: Spider

Weapons

AC/10
3 +3M +0R +4D = 10, Roll = 9
https://rolz.org/info?X1553636
Large Laser
3 +3M +0R +4D = 10, Roll = 9
https://rolz.org/info?X1553637

Heat +2
 

Zeus

Torso Twist: N

Target: Spider

Weapons

Large Laser
3 +0M +4R +4D = 11, Roll = 9
https://rolz.org/info?X1553638
LRM 15
3 +0M +2R +4D = 9, Roll = 12, Success
https://rolz.org/info?X1553639
AC/5
3 +0M +2R +4D = 9, Roll = 8
https://rolz.org/info?X1553640


Damage


LL Hit Location Roll = 7 (Center Torso) 8 Damage
https://rolz.org/info?X1553641

LRM15 Missiles Fired Roll = 10 (12 Missiles)
https://rolz.org/info?X1553642

LRM15 5 Group Roll = 5 (Right Leg) 5  Damage
https://rolz.org/info?X1553643

LRM15 5 Group Roll = 3 (Right Arm) 5  Damage
https://rolz.org/info?X1553644
* Right Arm previously destroyed. Damage transfers to Right Torso.
* 4 Damage to Right Torso
* 1 Damage to Internal Right Torso

Critical Chance Roll = 9 (1 Hit)
https://rolz.org/info?X1553647
Critical Damage Roll = 3 (Jump jet)
https://rolz.org/info?X1553648

LRM15 2 Group Roll = 4 (Right Arm) 2  Damage
https://rolz.org/info?X1553645
* Right Arm previously destroyed. Damage transfers to Right Torso.
* Right Torso previously destroyed. Damage transfers to Internal Right Torso.

Critcal Roll =  5
https://rolz.org/info?X1553649
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Sword and Dragon - Track 1
« Reply #51 on: 19 May 2015, 17:10:42 »
Turn 5

sentinemodo:2D6 → 10( 5 +5)#initiative
EDIT: Spider got 20 points of damage last turn, but no PSR needed, I have piloting 1 + 1 for 20+ damage, making it always a success
« Last Edit: 19 May 2015, 17:13:52 by sentinemodo »

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Sword and Dragon - Track 1
« Reply #52 on: 19 May 2015, 19:53:23 »
Actually you have a chance to fail the piloting skill roll.

Piloting skill roll of 1 +1 for Sandstorm +1 for >20 damage in one turn = 3 so you can fail if you roll a 2. This would complicate things for the Spider a bit if you were to fail and fall.


My initiative roll sucks at one under to tie you and one under what the Enforcer needed to do some surgery to the Spider.

Initiative is a 9
https://rolz.org/info?X1561645
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Sword and Dragon - Track 1
« Reply #53 on: 20 May 2015, 03:38:24 »
sentinemodo:2D6 → 4( 3 +1)#piloting roll spider stands with small problems

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Sword and Dragon - Track 1
« Reply #54 on: 01 June 2015, 15:53:35 »
Enforcer

Movement
R 0803 - 0505) F SW

Defense
2* (+1 Sandstorm +1 M) *Possible PC
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Sword and Dragon - Track 1
« Reply #55 on: 03 June 2015, 02:47:41 »
Whitworth

Movement
Jumping
0714 -> 0710 (4 hexes)
Facing: SE

Defense
+1 movement (4 hexes) +1 jumping +1 sandstorm +1 partial cover

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Sword and Dragon - Track 1
« Reply #56 on: 03 June 2015, 08:21:40 »
Zeus

Movement
None

Defense
1 (+1 Sandstorm)
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Sword and Dragon - Track 1
« Reply #57 on: 03 June 2015, 10:29:28 »
Spider

Movement
Running: 0405 -> turn S -> turn SW -> 0306 (1 hex) -> turn NW -> E0205 (1 hex, level change) -> W0515 (6 hexes)
Facing: NW

Defense
+3 movement (8 hexes) +1 sandstorm

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Sword and Dragon - Track 1
« Reply #58 on: 03 June 2015, 11:47:27 »
Assassin

Movement
J 0612 - 1309

Defense
6 (+1 Sandstorm +3 M +1J +1PC)
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Sword and Dragon - Track 1
« Reply #59 on: 03 June 2015, 15:16:37 »
assumming asssassin is facing SW

Hermes

Movement
Running: 0507 -> turn SE -> turn S -> 0506 (1 hex, elevation change) -> 0505 (1 hex) -> turn SW -> 0604 (1 hex)
Facing: SW

Defense
+1 movement (3 hexes) +1 sandstorm +1 possible partial cover

 

Register