Recent Posts

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2
Is it a plastic miniature? If so, thank you for bringing missile launchers upright. It is so annoying seeing them skewd over and over again.
3
BattleTech Miniatures / Re: CSR Beta Galaxy Kingfisher.
« Last post by MarauderD on Today at 10:49:37 »
Lovely!
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BattleTech Miniatures / Re: LCT-1E Locust
« Last post by MarauderD on Today at 10:49:09 »
Holy Moly, its beautiful.
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BattleTech Miniatures / Re: CSR Beta Galaxy Kingfisher.
« Last post by SeeM on Today at 10:44:22 »
That's nice. Every little detail is exposed by shaders.
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BattleTech Miniatures / Re: LCT-1E Locust
« Last post by SeeM on Today at 10:42:39 »
That freaking base is sweat.
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Keep in mind that there are very few BT novels that this forum will agree on as good and those few are not aging like wine.
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The Inner Sphere / Re: What tech actually becomes obselete
« Last post by OatsAndHall on Today at 10:14:43 »
But that wouldn't be all that changes because you've suddenly got a bunch of tonnage to work with.

True, the Archer C is a vast improvement over the Archer 2R and only costs 334 more BV2.
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I can't seem to find anything on this. As I'm currently playing in a Campaign Game, and a Mech without a Pilot is currently sitting on an Insurgent's IED trap. The Mech itself would sustain over 20 points of damage, but there's no Pilot to make a PSR. Does the Mech automatically fall?
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My preference is usually for Heavy APCs or Karnovs(using zip lines). I should try a paradrop using Planetlifters or a Small Craft sometime.
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