If you want to thump enough heads to put a nation together you might need a big stick. ;) Upgraded from an old pre-Jihad design of mine. Several of the configs are a bit "out there", but I felt like experimenting. ::)
Justicar II JT-R2O
Mass: 100 tons
Tech Base: Inner Sphere
Chassis Config: Biped Omnimech
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 12,405,000 C-Bills
Battle Value: 1,346
Chassis: Unknown Endo-Steel
Power Plant: Unknown 300 Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: Unknown
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
47.5 tons of pod space.
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 152 points 5.00
Internal Locations: 7 RT, 3 LA, 2 LL, 2 RL
Engine: Fusion Engine 300 19.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: Double Heat Sink 12(24) 2.00
Gyro: Compact 4.50
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 304 19.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 31 46
Center Torso (rear) 15
L/R Torso 21 32
L/R Torso (rear) 10
L/R Arm 17 34
L/R Leg 21 41
================================================================================
Loadout Name: A Cost: 15,630,000
Tech Rating/Era Availability: E/X-X-E-A BV2: 2,432
Equipment Type Rating Mass
--------------------------------------------------------------------------------
CASE Locations: 1 LT 0.50
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
C3 Computer (Slave) HD 0 1 1.00
ER PPC CT 15 3 7.00
2 MML-3s LT 4 4 3.00
Gauss Rifle RA 1 7 15.00
Gauss Rifle LA 1 7 15.00
@Gauss Rifle (8) CT - 1 1.00
@Gauss Rifle (24) RT - 3 3.00
@MML-3 (LRM) (40) LT - 1 1.00
@MML-3 (SRM) (33) LT - 1 1.00
Free Critical Slots: 10
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 24
3 5 5 5 0 4 0 Structure: 8
Special Abilities: OMNI, C3S, CASE, MHQ1, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: B Cost: 15,883,125
Tech Rating/Era Availability: E/X-X-E-A BV2: 2,452
Equipment Type Rating Mass
--------------------------------------------------------------------------------
CASE Locations: 1 LT, 1 RT 1.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER PPC CT 15 3 7.00
Heavy Gauss Rifle LT 2 11 18.00
Ultra AC/20 RA 8 10 15.00
ER Small Laser LA 2 1 0.50
@Heavy Gauss Rifle (4) HD - 1 1.00
@Heavy Gauss Rifle (4) CT - 1 1.00
@Ultra AC/20 (10) RT - 2 2.00
@Heavy Gauss Rifle (8) RT - 2 2.00
Free Critical Slots: 6
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 25
3 5 5 2 0 4 2 Structure: 8
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: C Cost: 15,970,625
Tech Rating/Era Availability: E/X-X-E-A BV2: 2,359
Equipment Type Rating Mass
--------------------------------------------------------------------------------
CASE Locations: 1 LT, 1 RT 1.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
2 ER Medium Lasers CT 10 2 2.00
ER Small Laser RT 2 1 0.50
LB 10-X AC LT 2 6 11.00
Ultra AC/20 RA 8 10 15.00
Rotary AC/5 LA 1 6 10.00
@Ultra AC/20 (15) RT - 3 3.00
@LB 10-X (Cluster) (10) LT - 1 1.00
@LB 10-X (Slug) (10) LT - 1 1.00
@Rotary AC/5 (40) LT - 2 2.00
@Rotary AC/5 (20) LA - 1 1.00
Free Critical Slots: 4
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 24
3 5 5 1 0 4 2 Structure: 8
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1
================================================================================
Loadout Name: D Cost: 15,190,000
Tech Rating/Era Availability: E/X-X-E-A BV2: 2,544
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Double Heat Sink 16(32) 4.00
Heat Sink Locations: 1 CT, 1 RT, 1 LA, 1 RA
CASE Locations: 1 LT 0.50
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser RT 3 1 1.00
Heavy Gauss Rifle LT 2 11 18.00
Heavy PPC RA 15 4 10.00
Heavy PPC LA 15 4 10.00
@Heavy Gauss Rifle (4) HD - 1 1.00
@Heavy Gauss Rifle (4) CT - 1 1.00
@Heavy Gauss Rifle (4) RT - 1 1.00
@Heavy Gauss Rifle (4) RA - 1 1.00
Free Critical Slots: 2
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 25
3 5 6 4 0 4 0 Structure: 8
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: E Cost: 16,992,500
Tech Rating/Era Availability: E/X-X-E-A BV2: 2,093
Equipment Type Rating Mass
--------------------------------------------------------------------------------
CASE Locations: 1 LT, 1 RT 1.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
C3 Computer (Slave) HD 0 1 1.00
Light PPC CT 5 2 3.00
Medium Laser CT 3 1 1.00
Guardian ECM Suite RT 0 2 1.50
2 MML-7s LT 8 8 9.00
Artemis IV FCS LT - 2 2.00
MML-7 RA 4 4 4.50
Artemis IV FCS RA - 1 1.00
Light Gauss Rifle RA 1 5 12.00
MML-7 LA 4 4 4.50
Artemis IV FCS LA - 1 1.00
@Light Gauss Rifle (16) CT - 1 1.00
@MML-7 (LRM Art-IV) (34) RT - 2 2.00
@MML-7 (SRM Art-IV) (14) LT - 1 1.00
@MML-7 (LRM Art-IV) (17) LA - 1 1.00
@MML-7 (SRM Art-IV) (14) LA - 1 1.00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 21
3 7 6 4 0 4 0 Structure: 8
Special Abilities: OMNI, C3S, ECM, CASE, MHQ1, SRCH, ES, SEAL, SOA, SRM 5/2/0, LRM 0/2/2, IF 2
================================================================================
Loadout Name: F Cost: 14,203,125
Tech Rating/Era Availability: E/X-X-E-A BV2: 2,154
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Heat Sinks: Double Heat Sink 15(30) 3.00
Heat Sink Locations: 2 LT, 1 RA
CASE Locations: 1 LT, 1 RT 1.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER Small Laser HD 2 1 0.50
4 LRM-5s CT 8 4 8.00
3 LRM-5s RT 6 3 6.00
2 LRM-5s LT 4 2 4.00
3 LRM-5s RA 6 3 6.00
ER Medium Laser RA 5 1 1.00
3 LRM-5s LA 6 3 6.00
Medium Pulse Laser LA 4 1 2.00
@LRM-5 (24) RT - 1 1.00
@LRM-5 (72) LT - 3 3.00
@LRM-5 (72) RA - 3 3.00
@LRM-5 (72) LA - 3 3.00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 22
3 3 5 4 0 4 0 Structure: 8
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, LRM 2/4/4, IF 4
================================================================================
Loadout Name: G Cost: 15,930,000
Tech Rating/Era Availability: E/X-X-E-A BV2: 2,407
Equipment Type Rating Mass
--------------------------------------------------------------------------------
CASE Locations: 1 LT, 1 RT 1.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser HD 3 1 1.00
LB 20-X AC CT/LT 6 4/7 14.00
Streak SRM-6 RT 4 2 4.50
Rotary AC/5 RA 1 6 10.00
Rotary AC/5 LA 1 6 10.00
@Rotary AC/5 (20) RT - 1 1.00
@Streak SRM-6 (15) RT - 1 1.00
@LB 20-X (Slug) (5) LT - 1 1.00
@Rotary AC/5 (20) LT - 1 1.00
@LB 20-X (Cluster) (5) LT - 1 1.00
@Rotary AC/5 (20) RA - 1 1.00
@Rotary AC/5 (20) LA - 1 1.00
Free Critical Slots: 4
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 24
3 7 7 0 0 4 0 Structure: 8
Special Abilities: OMNI, CASE, SRCH, ES, SEAL, SOA, FLK 1/1/0
================================================================================
Loadout Name: H Cost: 17,495,000
Tech Rating/Era Availability: E/X-X-E-A BV2: 2,519
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 5 (Improved)
Jump Jet Locations: 1 CT, 2 LT, 2 RT 20.00
Heat Sinks: Double Heat Sink 13(26) 1.00
Heat Sink Locations: 1 LT
CASE Locations: 1 LT 0.50
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Targeting Computer LT - 3 3.00
Plasma Rifle RA 10 2 6.00
Streak SRM-4 RA 3 1 3.00
Plasma Rifle LA 10 2 6.00
Streak SRM-4 LA 3 1 3.00
@Plasma Rifle (10) HD - 1 1.00
@Plasma Rifle (20) CT - 2 2.00
@Plasma Rifle (10) RT - 1 1.00
@Streak SRM-4 (25) LT - 1 1.00
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 25
3/5j 4 4 0 0 4 0 Structure: 8
Special Abilities: OMNI, CASE, HT1, SRCH, ES, SEAL, SOA
================================================================================
Loadout Name: I Cost: 17,020,000
Tech Rating/Era Availability: E/X-X-E-A BV2: 2,354
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Jumping MP: 3 (Standard)
Jump Jet Locations: 1 CT, 1 LT, 1 RT 6.00
Heat Sinks: Double Heat Sink 13(26) 1.00
Heat Sink Locations: 1 LT
CASE Locations: 1 LT, 1 RT 1.00
Actuators: L: SH+UA R: SH+UA
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
C3 Computer (Slave) HD 0 1 1.00
ER PPC CT 15 3 7.00
Medium Pulse Laser RT 4 1 2.00
Guardian ECM Suite LT 0 2 1.50
Ultra AC/20 RA 8 10 15.00
3 Streak SRM-4s LA 9 3 9.00
@Ultra AC/20 (10) RT - 2 2.00
@Ultra AC/20 (5) LT - 1 1.00
@Streak SRM-4 (25) LA - 1 1.00
Free Critical Slots: 7
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 24
3j 4 4 1 0 4 3 Structure: 8
Special Abilities: OMNI, C3S, ECM, CASE, MHQ1, SRCH, ES, SEAL, SOA