Author Topic: IS 3025 production  (Read 11373 times)

Elmoth

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Re: IS 3025 production
« Reply #30 on: 30 June 2020, 04:57:16 »
The MOC is one of the weakests powers overall (the listed ones at least). It is the last producer in both mechs and ASF. We will see tha tit also fails in the Dropship and Jumpship areas. Jumpships are major powers only, so here they put a stranglehold on the periphery, but the OA also has no dropships in production at all. Given their small ASF model selection and concentration of production I fail to see how they are the aerospace power that they are supposed to be.
« Last Edit: 30 June 2020, 05:00:21 by Elmoth »

Ruger

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Re: IS 3025 production
« Reply #31 on: 30 June 2020, 05:41:37 »
The MOC is one of the weakests powers overall (the listed ones at least). It is the last producer in both mechs and ASF. We will see tha tit also fails in the Dropship and Jumpship areas. Jumpships are major powers only, so here they put a stranglehold on the periphery, but the OA also has no dropships in production at all. Given their small ASF model selection and concentration of production I fail to see how they are the aerospace power that they are supposed to be.

The thing is, while you may know what each location produces as far as type, we often have no idea about how many they produce. Some production centers are single production lines constructing only a half dozen units by hand each year. Some have multiple automated lines producing over 100 units a year (or even a month).

It could be that the OA produces dozens of those fighters each month, while the others are lucky to one or two out in the same time.

Not likely, but possible.

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Elmoth

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Re: IS 3025 production
« Reply #32 on: 30 June 2020, 06:18:38 »
Indeed. But these designs are not specially good as ASF go. Well the lightning is a good design, but the seydlitz? That is not enough to escort the lightnings. ith only these 2 they would be hard pressed to achieve air superiority without very high loses.

Colt Ward

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Re: IS 3025 production
« Reply #33 on: 30 June 2020, 09:42:54 »
You must also remember the paradigm shifts for rules.  The Seydlitz is ok though it was better under previous rules IIRC.
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Intermittent_Coherence

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Re: IS 3025 production
« Reply #34 on: 01 July 2020, 04:47:23 »
The MOC is one of the weakests powers overall (the listed ones at least). It is the last producer in both mechs and ASF. We will see tha tit also fails in the Dropship and Jumpship areas.
Really? OA produces more mechs as well? MoC produces bugs, SHD's and MAD's. By comparison OA only produces bugs and the Merlin. That last one not even until 3010(?). They end up producing Chargers as well but this isn't confirmed until 3040's at the earliest and probably not until much later.

Elmoth

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Re: IS 3025 production
« Reply #35 on: 01 July 2020, 04:54:11 »
The MOC is a more or less.on par with the OA. But everybody knows the OA sucks. I thought that the MOC would be better, but it is not.

Motsognir

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Re: IS 3025 production
« Reply #36 on: 01 July 2020, 05:06:01 »
In 3025 the MOC did not produce the Marauder. It wasn't until the Capellans invested and revitalized their industry did they add it to MMM Canopus IV. They did as otherwise mentioned make the bug mechs and the Shadow Hawk in limited numbers. That said I think it's fair to say that they likely still produced more than the OWA mechwise at least, just based on demand alone.

MadCapellan

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Re: IS 3025 production
« Reply #37 on: 01 July 2020, 19:16:30 »
It should be remembered that the Magistracy's Star League economy was primarily focused on luxury, leisure, & medical supplies. The collapse of the Star League devastated the Magistracy's economy like no other periphery power, & they never truly recovered until joining the Trinity Alliance. Heavy manufacturing, to include military goods, was never a major focus of the Magistracy.

Elmoth

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Re: IS 3025 production
« Reply #38 on: 07 July 2020, 16:22:56 »
JUMPSHIPS

Jumpships is an area where the major powers reign. The periphery does not have production facilities for new jumpships.

There are a total of 10 shipyards with a total of 17 production lines. They produce 5 jumpship models (Invader, monolith, merchant, star lord, scout). The lines are in the Draconis Combine (5), Lyran Commonwealth (4) FWL and FedSuns (2), with the Capellans having a single shipyard in Capella. Here is the first time where we see the Dracs leading a production ranking. So it might be that they can relocate their forces better than the others instead of having more of them. Who knows? :)

The main production centres are Chatham (4), Alarion (3) Capella and Delawan (2) and then Panpour, Tamarind, Schuyer, Gibbs, Clipperton and Loyalty have 1 jumpship line each.

The most common models being produced are the Invader and Monolith (4), followed by the merchant, star lord and scout (3). The Invader is produced by all major factions except the Capellans. The Monolith is not produced by the FWL. The Merchant is produced by the CC, LC and DC. The massive Star Lord finds builders in the DC, FWL and FedSuns. And finally, the scout is produced by the Dracs, Lyrans and FWL.

The Draconis Combine centres its production of 5 jumpships in the 4 lines at Chatham: Star Lord, Monolith, Invader and Merchant. They build the Scout at Schuyer. They are the only faction to build all jumpship models.

The Lyran Commonwealth produces 3 models in Alarion (Invader, Scout and Monolith) and the Merchant in Gibbs.

The FWL produce their jumpships in single lines. Clipperton (Scout), Tamarind (Invader) and Loyalty (Star Lord).

The Fedsuns produce the Star Lord and Invader in Delavan, while Panpour makes Monoliths.

The Capellans produce in Capella both the Merchant and Monolith.

No faction produces a jumpship in more than one location. No faction has more than 5 lines. Jumpships *are* rare. Thr Periphery cannot make new jumpships at all.

Hellraiser

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Re: IS 3025 production
« Reply #39 on: 07 July 2020, 22:00:00 »
The only thing I'd point out is I'm pretty sure the DC was not making the Monolith in 3025 per JS&DS

The Monolith line didn't show up till I believe 3055 with Objective Raids, IIRC.

My own head canon for that reason is the Helm Core allowed them to bring it back on line.
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Daryk

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Re: IS 3025 production
« Reply #40 on: 08 July 2020, 17:51:38 »
Wasn't it Star's End (in the Periphery) that could "assemble" a JumpShip if provided the parts?  ???

Elmoth

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Re: IS 3025 production
« Reply #41 on: 09 July 2020, 00:44:44 »
True. I guess the original source lists production sites. Or it just missed that one

Alexander Knight

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Re: IS 3025 production
« Reply #42 on: 10 July 2020, 23:56:20 »
Exaggeration.  It was not a JS production site.

Daryk

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Re: IS 3025 production
« Reply #43 on: 11 July 2020, 05:45:33 »
I didn't claim it was...  ???

Alexander Knight

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Re: IS 3025 production
« Reply #44 on: 11 July 2020, 07:39:01 »
It wasn't an assembly site either.  Or not much of one.

Daryk

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Re: IS 3025 production
« Reply #45 on: 11 July 2020, 07:45:01 »
Do you have a reference that answers the question I asked?

Alexander Knight

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Re: IS 3025 production
« Reply #46 on: 11 July 2020, 08:52:14 »
One that I really shouldn't share. (concerning Star's End)

Daryk

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Re: IS 3025 production
« Reply #47 on: 11 July 2020, 09:51:25 »
Well, the Sarna article uses very close to the exact language I did...

Garrand

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Re: IS 3025 production
« Reply #48 on: 24 July 2020, 14:40:18 »
Note the in WWII, production of the M4A1 Sherman tank was not significantly delayed by upgrading to the M4A2 (over 90% of the parts were interchangeable), but the M4A3 utilized a welded hull instead of the previous cast hull, and in most instances production had to be moved to new facilities or even new manufacturing companies.  Several of the existing facilities continued to produce the welded hulls in lower volume for support vehicles, such as a self-propelled artillery unit, because retooling for the M4A3 was not a cost-effective option for them, but building a significantly different unit based on the original hull was.

Your example here is flawed. The reason why there were so many variants of the SHerman wasn't because one was upgraded to another, but due to the desire for the US to fully exploit the industrial capacity of the US. The M4A1 was not an upgrade of the M4. The only reason the M4 existed at all was because not all the factories could produce the cast armor of the -A1 which is what the Army really wanted. In addition the -A2, -A3 & -A4 were produced all roughly in paralel & differed chiefly in powerplants (the -A4 had a slightly longer hull to accommodate the Chrysler Multibank engine). The other factories did not stop producing gun-tanks, or produce chiefly hulls for support vehicles because they were "obsolete" but because of a shift in what the Army really wanted (the Ford GAA engine in the -A3 outperformed the Wright Radial in the M4 & M4A1, for example). But the point is that the manufacturing process for SHermans was dictated by fully expoiting existing capacity, not because one design was that much better than the other (IIRC the -A3 was in production longer than the -A1, & was selected as tge front-line SHerman that survived the post war Active Army inventory).

Back to mechs, one thing I have always had in my head-cannon is that the manufacturing sites listed are the ones that build those designs regularly, from top to bottom. The various factories that produce spare parts are not listed. So lets say the COmbine wants a dozen more Shads. Rather than retool a factory to produce those dozen Shads, they hand assemble the mechs in small batch runs from the spares inventories. With really common mechs like the SHad, the spares inventories in each house is probably broad & deep, so such things can happen from time to time. I also agree that there are probably plenty of boneyards, where derelict mechs are stripped of parts, or in some cases completely refurbished.

The situation with the FWL has an impact on later production capacity too. From what I have seen, the FWL decided to keep a large number of lines open, but at low capacity, rather than scrap them completely. SO when the Helm core gave them the know how, they could rapidly refurbish, repair, & restore those old production lines & start churning out mechs. This is what gave them the production capacity during the Clan invasion that the other powers took advantage of.

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