FF is a pretty easy refit actually - ES is "Send back to factory"
Specifically, according to StratOps changing armor type, tonnage, and/or distribution are all Class C refits -- maintenance-level, basically doable in your DropShip 'Mech bay. Changing the internal structure type shoots up all the way to Class F; that's not just factory-level, it's as hard and time-consuming as refits get, period, and to this day I'm not even quite sure what
base time to canonically use for the operation. (I suppose treating it as replacing all the 'Mech's locations as though they had been destroyed would make the most sense, though. At four hours base time per location, times eight locations, times five for Class F...yes, it's going to take a while. Longer if your techs fail the check and/or you don't have a ready-made refit kit and are making do with random parts at hand.)
Makes sense to me, too. After all, BT armor is basically meant to be replaced (it's ablative, your techs will have to regularly pull off the remains of old plates and fit new ones into place anyway) while swapping out a 'Mech's old internal skeleton for a new essentially means taking the whole machine apart, putting it back together
different from before, and hoping it still works afterwards.