in IO, under the Fuel-Air munitions game rules section, it states "All Fuel-Air Munitions are considered area-effect weapons that deliver incendiary effects coupled with a powerful overpressure wave that is quite effective against softer targets. As a result, all infantry units caught within a FAM’s area of effect will suffer twice the weapon’s damage value in that hex (doubled again if the unit is in clear or open terrain).".
This statement doesn't specify conventional infantry, so does this mean battle armor would also take double damage (or potentially quadruple) from thermobaric weapons (even though they normally do not)?