Author Topic: Cavalli’s Cavaliere  (Read 84839 times)

Nav_Alpha

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Re: Cavalli’s Cavaliere
« Reply #120 on: 06 November 2016, 21:11:19 »
"Jaeger lead, I said map reference four-five, not four-four, Idiota! Cease fire dammit!"
Felix Cavalli was staring at the sky through a shattered cockpit, watching oily dark smoke spiraling from his Thunderbolt's torso.
Lyran artillery had crumped down almost on top of his advancing unit, breaking the back of the Marik mechs holding the ridgeline. It had also sprayed shrapnel back at him and his command lance.
"Ah, um sorry about that Knight One. Shifting fire."

There were several more thumps but the horrific freight train sound of "danger close" artillery had lifted.
Felix's view of the clear blue sky was suddenly blotted out as his XO's Awesome leaned over.
"You ok, boss? Looks like that last one came down pretty much on you."

Another win for the Cavaliere! Albeit a nasty one.
A heavy lance of Oriente Fussiliers, supported by a full armoured company were holding the last ridgeline outside the provincial capital.
Executing a nice little flanking effort, we enveloped the group, supported by our two Centurion Aerospace fighters.
The Lyrans had also laid on some Long Toms.

That's when it got a bit interesting...  Pursuit lance moved up one side, dodging geysers of boiling mud and water, occasionally staggering through some pipping hot springs. Command took the other and ran straight into a heavy/assault lance.
As the shooting commenced, the two fighters dropped in and dropped several HE bombs and a full load of rockets, destroying three Main Gauches and leaving a Manticore pretty messed up.
Felix and co looked like they'd just about pushed the Mariks off the hill when the Lyran arty dropped in - and managed to miss all their assigned targets. Instead of hitting the mech lance, it all came down on the tanks... apart from a couple rounds that pretty much dropped on Felix, ripping out his gyro and knocking him back down the hill.

With their armoured units all but gone (pursuit lance pounced and messed up the remainders) the mech lance (minus a Perseus) fled the scene.

With that obstacle knocked over, the bulk of the Skye Jaegers are moving up close behind, intending to take the city.


"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

Nav_Alpha

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Re: Cavalli’s Cavaliere
« Reply #121 on: 08 November 2016, 20:37:33 »

Lieutenant Colonel Makus Halas-Smyth was watching his career burn. Well, technically he was watching Bravo Company, 2nd battalion - HIS battalion - of 346th Heavy Tank Regiment, 5th Fusiliers of Oriente, burn.
Tasked with holding Missick while the Fusiliers' mechs pushed out to counter a Lyran attack, his unit had seemingly dissolved in less than an hour.
First aerospace fighters - Elssies and even a pair of red and grey Centurions dropped cluster and inferno bombs across the city, knocking out vital Comms and resupply spots.
Then a Mercenary lance of medium and light mechs are burst through his lines as Lyran infantry burst out of hidden spots and overran his perimeter.

To Halas-Smyth's front, Bravo company had been caught and gutted by the mercs and were now merrily burning.

"Everyone out!"
The colonel started waving his staff out the door - he'd set up his headquarters in an elementary school, trusting its high walls and stout buildings - but a fighter had scored a direct hit.
Now glass littered the floor, crunching under booted feet, and half the equipment seemed to be out of order.
"Everyone out, gather in the church across the street," he yelled.
Outside he could hear the crump of approaching mech feet. His staff had scattered.
With a sigh the battalion commander sunk to his knees, hard shards of glass cutting through his thin uniform pants.
The mechs were closer. There were screams, a rattle of small arms and then the high pitched hum of heavy laser weapons.

He clawed his service pistol from its holster. Outside, the gunfire was petering off. An explosion rocked the building.
The pistol barrel tasted of oil and metal. It was almost a relief to pull the trigger.

Sooo... we've won! Three linked scenarios and Thermopolis is officially flying a new Lyran mailed fist


"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

Nav_Alpha

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Re: Cavalli’s Cavaliere
« Reply #122 on: 09 November 2016, 18:50:41 »
May 20, 3068 -Felix Cavalli's journal.

Clean up jobs are the worst.
We're burning in for McAffe. For a month now the 9th Regulan Hussars have been holding out - first bloodying the 4th Lyran Regulars and now going toe to toe with the 7th Donegal and some mercs.
But by the time we got here they were broken and fleeing. Our job will be to hotdrop on a place called Marggraf's Harbor and flush out any hold outs.
Apparently this is the site of an ancient battle involving Snord's Irregulars - somehow I don't think anyone is going to write up the history books our capture of the town and shooting up some die hard hold out Regulans.


"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

Nav_Alpha

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Re: Cavalli’s Cavaliere
« Reply #123 on: 09 November 2016, 18:51:47 »
After action report presented to Lyran High Command, May 20, 3068

After moving into the township of Marggraf's Harbor, elements of Cavalli's Cavaliere (see cross reference, COMMAND LANCE + INFANTRY ASSETS) radioed their desire to accept the surrender of remaining military forces or political government.
After moving to the town square, the lance made contact and accepted the surrender of the town's mayor Josef Bangle. While overseeing the disarmament of several militiamen and constabulary officers, infantry elements of said Mercenary unit received organic weapons fire from several rooftops and surrounding windows.
Three mercenary infantrymen were KIA, another two WIA. Civilian/Marik POW causalities ran to six KIA, two WIA, including Mayor Bangle.

As Mercenary infantry engaged in house to house fighting around the square, the Cavaliere CO received word of mechs on the move around the docks. His lance moved to engage as infantry continued encircle the enemy and clear buildings.
Approximately 15 minutes later, Mercenary mechs made contact with two remaining Regulan mechs - a Grand Titan and a Cerberus. Combat commenced.

During the following half hour, the Grand Titan was destroyed by total engine destruction, while the Cerberus managed to escape. One Mercenary Awesome was crippled.

All up, mercenaries accounted for 17 KIA infantry, 6 POWs, one Assault mech.


Later:
And that's it - not even a thank you. Just an acknowledgment that the funds had been transferred to the company account. We're dogged up as ready to boost in an hour after spending a grand total of 29 hours dirtside.
Hell, I didn't even see another Lyran! We're being shuttled back to Giausar to guard supply depots - it seems the Marik eagle has found its talons and is finally striking back.
Unfortunately - we'll sit out the counter attack NOT collecting combat pay as we guard the supply lines back in Lyran space.
The only good news is that our dependants and support forces are moving closer to us - they're all bound for Arcadia. While that's still a jump away fro Giausar and our new duty station, its better than all the way back on Skye - we were starting to have some morale problems with folks missing their families, hell I was even stating to miss the twins.


"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

Sir Chaos

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Re: Cavalli’s Cavaliere
« Reply #124 on: 10 November 2016, 10:31:40 »
Unfortunately - we'll sit out the counter attack NOT collecting combat pay as we guard the supply lines back in Lyran space.

Somehow I doubt that...  ;)

"Here, we don´t need to go looking for trouble. Troubles comes looking for us." Zack Allen, Babylon 5
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Nav_Alpha

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Re: Cavalli’s Cavaliere
« Reply #125 on: 15 November 2016, 22:15:21 »
September 3, 3068
Defeat.
Even fighting the Clans didn't leave me feeling like this.
Two days ago FWL forces started hard burning in from a pirate point.
The Lyran Colonel running our sector (we were tasked with guarding a supply dump/refit station) declared he was "heading back to an importance conference" and left us holding the basket.
I rallied the mechanics, quartermaster staff and gaggle of riflemen left and we put up a plucky defence. A lance of mediums and a Marik tank company got the business end of that.

Seems that made us target number one. I heard the Knights of the Inner Sphere and some mercs were kicking the hell out of the One Eyed Jacks up north. Meanwhile, the 20th Militia dropped whole scale on us.

The fighters struck first - many of them carrying smart bombs and Arrow IV guided missiles. In a couple minutes most of the base was a smoking ruin.
Mira managed to get airborne and take down at least one Marik fighter before she was forced to punch out. Her husband, Morgan, didn't even get off the deck.

As the smoke cleared we got word of a big push - ground forces were now rolling forward and I made the decision to meet them. I couldn't get any word out of Lyran high command and as we saddled up a convoy of beat up Lyran tanks raced past - their Hauptmann said the whole front had collapsed. He said the militia had broken and the Jack were barely holding on.

About an hour later we met the Marik Militia at a river junction - Paige and her hovertank lance tagged a heavy lance as it waded across and my Command lance pounced. I threw pursuit out to one side to ensure we weren't flanked.
And that's when the rest of the FWL company turned up - a heavy assault lance and a mixed medium/light one.

Initially it was all our way - I headcapped an Orion as it forded the river and Joe took out an older model Marauder while our Harrassers laid in the missiles.
Their Tempest also went down.

Pursuit initially held their own but it wasn't Long before the bastards got the Wolfhound. As we turned to meet them a hunchback poured a full AC/20 burst into Stefan's cockpit.
With two Mechwarriors dead, two mechs crippled and another missing a leg I made the call.
 I radioed the Marik commander and asked for terms.
They've got us in a camp and confiscated  all our equipment. The war - and probably my unit - is over.

September 15, 3068
Almost two weeks surrounded by razors wire and always covered by the guard towers. We get no word from outside but we've all gathered the planet fell.
The food is awful. They're keeping us in threadbare tents out here on the steppes.
It's a mix of mercs and Lyran regulars - no sign of that godddamn Colonel though!
Strangest is the Blakists. This is a FWL run camp (Marik Militia guards) but there's a good dozen Word of Blake types who run the interrogations and such.

September 16, 3068
They've moved us. Civilian buses came for us this morning and took JUST the mercs. We're now in a much nicer compound. None of it bodes well...

Later:
That was strange. I just had a meeting with a Marik officer - no names, no ranks but he laid it out very quickly. Seems Marshall Brett and his disowned Marik wife want to secede and they're after mercs to make it stick.
The choice was: months of this and sit out the rest of the war (and forfeit our equipment) or sign on for a nice defensive contract.
They're even letting us get word to our dependants deeper in Lyran space.


"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

Nav_Alpha

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Re: Cavalli’s Cavaliere
« Reply #126 on: 15 November 2016, 22:18:44 »
So that was rough!
Butcher's bill ran to two mechwarriors dead, two aerospace fighters destroyed, one pilot killed, one vehicle destroyed, total crew kill.


"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

Deadborder

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Re: Cavalli’s Cavaliere
« Reply #127 on: 15 November 2016, 23:43:43 »
Wow. That was nasty. The surrender was the right call though, as it sounds like things were not going to get better quickly.

Here's hoping the new contract goes well.
Author of BattleCorps stories Grand Theft Agro and Zero Signal



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Nav_Alpha

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Re: Cavalli’s Cavaliere
« Reply #128 on: 16 November 2016, 09:12:26 »
Yeah... wow. I knew I was going  to get it - I mean, I saw the FWL bot roll up the units with rather some good skill rolls.
But to take it so bad... yeah, still a little stunned.

Totally got flanked and then stupidly attacked the centre with my heavies - leaving the lighter mechs to face what turned out to be the main thrust of heavies and assaults


"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

Nav_Alpha

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Re: Cavalli’s Cavaliere
« Reply #129 on: 21 November 2016, 22:07:28 »
Intelligence summary prepared for Alys Marik Rousset-Marik, Feb-07-3070

***CODEWORD-CLEARANCE*****
SCANNING...SCANNING
ACCEPTED
*********************************
DOWNLOADING
*********************************


Your Grace,

As discussed, please find the latest intelligence summary on the Mercenary units known as Cavalli's Cavaliere and Barton's Boozefighters. The histories of both units are attached as an additional file as they're in the public record.
Below is essentially a summary of the past two years.

Cavalli's Cavaliere were defeated in detail by Marshall Brett's forces in late 3068 and after a brief period of internment accepted a contract personally presented by Photon Brett-Marik. While this may seem like typical Mercenary behaviour, Felix Cavalli prevailed on his new employer not to send his unit back to fight the nation they had just served.
Instead, the Cavaliere were shifted to the periphery border of the Duchy - taking up station on Maxwell in 3069. From there the Demi company regularly rotated across the border, quashing smuggling operations, bandits and a series of suspiciously well equipped raiding parties from the Circinus Federation and apparently unaffiliated pirates.

Force Commander Cavalli submitted several reports to Duchy High Command alleging the Word of Blake were behind the "up-gunned raiders". During one particularly nasty attack on Maxwell in September 3069, Cavalli was badly wounded - losing his left hand and suffering considerable shrapnel injury when a suicide bomber rushed into his command post. That attack and the subsequent appearance of several dropships worth of still unknown Raiders triggered a brutal slugfest across the northern continent.
Despite the temporary loss of their commander, BattleROM and gun cam footage show Cavalli's Cavaliere rallying and desperately repulsing a company sized raider unit in an effort to keep them out of the main population zones.

In early 3070, we intercepted a communique from Lyran intelligence to the mercenaries. Initial fears of some sort of betrayal proved unfounded however - it was in fact a job offer.
Since their surrender in 68, the Cavaliere had been forced to leave their dependants in Lyran space - despite several attempts by Duchy High Command to facilitate an immigration.
It appears the Lyran blocked all attempts purely gain leverage over the unit and in early 70 they played that trump card, contracting Cavalli's Cavaliere for a classified operation on Donegal. Cavalli's Cavaliere is now listed as "wanted" for breach of contract in the Duchy of Tamarind-Abbey, however authorities did not attempt apprehend them during their exit.

Force strength: Reduced to barely a Demi company in the wake of their defeat during OPERATION BROKEN FIST, the Cavaliere managed to hire two new mechwarriors in FWL space and bulk out their hover tank lance. Additionally, while watched closely in Lyran custody, the remaining dependants have managed to add two squads of battle armour to their roster.
Cavalli's Cavaliere now consists of two mech lances, a hover tank lance, reinforced infantry company and two BA squads. It still lacks aerospace support since it's defeat.

Suggestions: while Cavalli's Cavaliere appear near perfect for your Grace's proposed operation, their departure for Lyran space effectively counts them out. They bear further watching.

Barton's Boozefighters: for the purpose of this document, I shall refer to the unit as the Boozefighters despite their official registration as Barton's Broncos.
Their official history is also attached in a seperate document and I shall now deal purely with their past few years and how it impacts on the ongoing war with the Word of Blake.
Initially hired in 3066 by the Word of Blake, the Boozefighters have provided years of faithful service. Participating in the WoB assault on Bryant that same year, the unit worked closely with Burr's Black Cobras to smash the Bryant Refulars' lines and while command and discipline effectively broke down as the mercenaries sacked population areas and the Regulars' rear areas, the Word retained the unit.

Garrison on several planets on the newly forming Blake Protectorate saw the Boozefighters bulk out to a light battalion before the Jihad broke out. In 3068 the Boozefighters were dispatched to Dieron, the Kuritan powerhouse as part of massive assault. Acting as Helmut's Hermits' unofficially fourth battalion, Barton and his men mainly served as rear area security and counter insurgency forces
By 3069 the had gathered a horrific reputation for inflicting civilian casualties and "high impact interrogation techniques". Impressed with their efforts, the Blakists transferred the Boozefighters off world.

We believe Barton's men were shifted to the Circinus Federation to act as a cadre for that semi-legitimate nation's forces, along with carrying out raids into FWL territory.

Force structure: flush With Blakist money and technology the Boozefighters now sport a full three mech companies along with a reinforced mixed armoured, artillery and infantry company. The unit also includes light aerospace support.
Third company is perhaps most interesting. Under the command of newly minted Captain Frank Duggan it includes a high percentage of Combine salvage.
His C3 equipped command lance, led from his Hatamato-Chi has become a formidable sight.


"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

Nav_Alpha

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Re: Cavalli’s Cavaliere
« Reply #130 on: 23 November 2016, 23:26:35 »
April, 3070
Donegal
"The Tower"

"The interrogation proceeds well, Precentor,"
Precentor Ernst Regan - commander of the Word of Blake's 18th Division and Governor General of Donegal almost leapt out of skin as the oddly deep voice buzzed behind him.
He spun, his long white robe whistling on the stark steel floor. He hated that voice.
Almost as he hated its owner.

She stood before him, her simple Adept's red robe hiding what he knew was a fit and lithe frame, almost a head taller than him with high, tight breasts.
Spectre Precentor Delta Charlotte Logan was certainly beautiful enough, complete with mocha dark skin and oddly, a shock of white-gold hair cut boyishly short.

But there was something... unworldly about her. If you looked close enough (Regan had never dared) her vermillion eyes showed the faint lines of augmented technology, suggesting some sort of implant. And that voice...

"It does indeed Precentor Logan, although again I must state that there is no need for your... people to be here," he said, irritation visibly rising.
Logan appeared to not be listening to him - instead looking through the one way mirror to where the prisoner was strapped to a chair. To Regan's annoyance these "Hands of the Master" had taken over the interrogation and now proceeded with apparent gusto.

Smoothing his thinning dark hair back Regan continued. "After all, it was MY forces that caught this one, not your newly arrived Level II."

Upon arriving on Donegal, Regan had found chaos - open rebellion in the provinces, worker strikes and stop works and demonstrations in the cities. On his way to government house there had been two seperate sniper attack alone!
That had prompted him to call for support from Terra to root out the insurgency. He'd expected a Light of Mankind team, not these things.

Logan rolled her head around - even her movements seemed artificial - to look at him. Her eyes seemed to flicker between colours as they settled on him.
"Would that be the same forces that gunned down close to 100 protesters this morning? Or the ones who decided levelling a village is just recourse after taking a few rounds from an ancient bolt action rifle?"

Regan was ready to deliver a response when his companion suddenly rolled her head back and reached for her forehead. Sweeping her hair back the Precentor exposed a small steel protrusion that looked like a bolt just inside her hairline.
The woman's lips moved but Regan knew she was not speaking to him.

Impatiently the Word of Blake commander peered in at the interrogation, recoiling when blood splattered up at the mirror.
Finally Logan turned to him - her eyes now shined a ghostly blue.
"Mercenaries are coming, the resistance has called for aid. But do not worry little frail, we will take care of them."


"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

Nav_Alpha

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Re: Cavalli’s Cavaliere
« Reply #131 on: 24 November 2016, 00:11:49 »
Monsters. The Bogey man. Things from Hell. You hear these rumours, but you never know it - never believe it - until you see them.
The Word of Blake is into some evil shit.
The whole Donegal thing was a stuff up from the get go - Lyran intelligence pressuring us into taking the op - slip through the Word blockade (which includes a bloody Warship!) and link up with a contact in the resistance on world.
Then extract some bigwig.

With the IFF codes the Lyrans had somehow stolen we burned in, all in the Damnthing. Two mech lances and our new Bandits, loaded with new Battle Armour. I'd hired on two new boys in League space and we figured we might actually pull it odd.

No... They were waiting. The LZ was a trap that we barely made it out of and I ordered the dropper to head for the alternative.
That left us walking across the badlands trying to find the RV point with our contact. After a good 10 hours of fight and fade with some Wob Militia goons we managed to lose ourselves in the mix of mountains and badlands.
When we found the resistance contact he told us it was a change of plans. We spent the next three days in a cave while the Toaster lovers marched back and forth overhead.
They were good folks the Lyran resistance - a couple retired Donegal Jaegers and some militia. Eventually, we got the word - our VIPs had gone to ground about a day's march north.

We lost or Blakie pursuers by using a series of ravines and canyons carved by a dried up river ans broke out onto the open plain. Our lads' Goblin had rolled down a ravine and was stuck solid - the infantry spent a good hour dragging the battered tank back up the hill.
Oddly, none of these guys were Loki or Lyran intel - they were just friggin media types caught out here.

As we got the Goblin on the move we picked up the MADSCANS - a reinforced company. I got the Bandits and their cargo to shoehorn the Goblin as it stumbled along while the mechs set up in a series of low hills.

And when the Word came - we punished them. Into the kill zone they charged and we let rip - but it didn't matter. We were facing mechs like i had never seen before, it was like the bloody Clan invasion all over again.
I watched one mech - carrying some hideous looking BA - take my Gauss slug, then three PPCs. Missing an arm and most of its torso it kept running.
Hell, one of our new blokes, Elton, kicked off the whole head of one. He left the pilot naked to the elements and the hunched over thing just lit him up with its lasers and ran forward.
And the infantry... monsters. Some sporting third arms, others that took laser blasts to the face and kept on running.

After Jinpachi Nezu exploded his Panther and took one of those strange new mechs with him to hell I thought that despite the loss, we might actually get out. the Goblin and our VIPs looked about safe. We'd forced those bastards back - but then they just got mean then.

One of the new guys Roscho was driving my old Rak, he'd been battered by the two heaviests Blake mechs - meanwhile, we'd stopped them cold in the centre and were screening the VIP's escape.
Roscho's LRMs went off and he got punched out.
That big swayback bastard mached straight over to him and put its guns right on the fella, still in his ejection seat.

And this strange buzzing voice - vaguely feminine, but like a computer comes over the comm.
"You have something of mine, I have something of yours. Power down now mercs and hand me my prize"
I told her to go to hell and she just stepped on Ros. He was still linked into the comms via his ejection seat link and his screams will haunt me.

After that i went a bit mad - i just let everything go into that mech. Somehow the bitch didn't drop, she pulled back.

All up, we jagged three of those strange new mechs and a Nexus and an upgraded Ostroc, along with a squad of BA and some of those freakshow infantry.
Two of their mechs and some infantry managed to fall back.

We're down three mechs and two pilots. Elton had to leave his Ph-Hawk on the field and punched out as those damn horror types swarmed him after he lost a leg.
With the cash the Lyrans are paying, we can get him a new one.

We quickly met with the resistance types and burned out. A couple of them, including a couple mech jocks wanted to come with us.

So, now either we run past this warship and get to the pirate point and get home. Or this is it.



"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

snakespinner

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Re: Cavalli’s Cavaliere
« Reply #132 on: 24 November 2016, 01:43:19 »
A good fight with the MD is when some of you survive, Escaping that is just sheer luck for a small merc unit. O0
I wish I could get a good grip on reality, then I would choke it.
Growing old is inevitable,
Growing up is optional.
Watching TrueToaster create evil genius, priceless...everything else is just sub-par.

Nav_Alpha

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Re: Cavalli’s Cavaliere
« Reply #133 on: 28 November 2016, 20:49:34 »
New mercs for a new age
Peabody Discussion Hour, 25 March, 3071

Hans-Martin Martin: "- take for example this most recent bunch, this Cavalli’s Cavaliere. They've spent the past six months guarding and escorting merchants along the Lyran/FWL border. And then, get this, they actually helped the ruling families on Enzesfled as these Democracy Now bastards run wild"

Sir Reginald Schulz: "Yes, but that doesn't take away from the fact that most money warriors are serving the Word of Blake and tearing the Inner Sphere apart."

Martin: "Be that as it may - and I'm quoting directly from sources on Galatea now - these Cavaliere returned from anti-Blakist operations in the Donegal region, recruited heavily on the Mercenary's Star and then moved on. And then just this month, when the Schneider and Von Kluss families found themselves besieged by Ashely and his goons, these men selflessly put themselves in harm's way."

Marissa Wu: "Now back to Democracy Now-"

SITUATION:
INBOUND VECTOR ENZESFLED, LYRAN ALLIANCE 10 MARCH 3071

GAME SETUP:
Use Coastal terrain (see p. 263, TW). The Attacker designates one edge as the objective.
Attacker The Attacker consists of elements of the Democratic People’s Army which equal up to 75% of the Defender’s total deployed force, use any Mercenary or Militia RAT, and have Regular experience. The Attacker enters from the designated objective edge.

Defender (Player)
The Defender consists of 10% of the player’s total force. In addition, the Defender includes two transport-type vehicles appropriate for the setting, with Green experience. These vehicles are carrying the escaping noble family members. All of the Defender’s units enter on the map edge opposite the objective.

WARCHEST:

 Track Cost: 300 Options +150 Light Fog: Use the Light Fog rules. (see p. 57, TO) +150 Bad Intel: Add one additional unit to the Attacker’s force. This unit has Veteran experience.

OBJECTIVES Survival! At least one of the transports exits off the objective edge. [100] No witnesses… All hostile forces are destroyed or forced to withdraw. [200] Quarterback Sack. The Defender must destroy the fastest 50% of the Attacker forces by the end of Turn 10. [200]

SPECIAL RULES The following rules are in effect for this track.
Forced Withdrawal All defending forces must use the Forced Withdrawal rules (see p. 258, TW).

Gift
If both transports escape, the noble family is so grateful they bestow a gift of 1,000 SP upon the player unit. These points may only be used towards purchasing new units and/or recruiting new personnel. The points must be spent before the next track begins.



"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

Nav_Alpha

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Re: Cavalli’s Cavaliere
« Reply #134 on: 30 November 2016, 19:23:39 »
"Big Bird is away, say again, Big Bird is away!"
Cavalli let out a sigh of relief - and then catching a flicker in the corner of his HUD, spun his Thunderbolt and spat a Gauss round into a skulking Scorpion tank.
The giant slug slammed into the vehicle's fender and sent it spinning away.
"Rook, this is Knight Lead. Hold off on the pick up for the rest of us - I spy some tasty salvage," Cavalli said.
Eyeing the twin palls of dark smoke rising in the distance he grinned.
"And I don't think these Democ Now pukes are going to stop us."

The unit has managed to expand, following their success on Enzesfeld and earlier recruitment of several dispossessed rebels from Donegal.
Bloodying the Democracy Now hired thugs, Cavalli managed to salvage a CRD-7W Crusader (turns out, these DM types were packing some serious gear!), two Galleons and a Scorpion light tank.
By rescuing the two carloads of nobles we came away with the 100 SP reward we can use to hire some new troops and buy some equipment.
 
New recruits:
Peder Hammarskjöld is a long term LCAF officer, who retired as a Kommodant  at the close of the Civil War. An ardent Steiner loyalist he was disappointed to see the fall of Katherine and spent several months pottering around his place of discharge, Donegal, after the war.
Bored, he was lured back to work with the Donegal Jaegers in a consultancy role when suddenly the Jihad broke out.
With the Jaegers shattered he and a small band of former Lyran soldiers took to the Outlands to fight an insurgency and After assisting the Cavaliere he decided the merc life could be for him.
He will lead the new Fire lance from the captured Crusader.

Lottie Hausermann was a problem child - a trait that followed her for life. Born on Donegal to middle class shopkeepers she racked up a string of juvenile offences and was eventually offered the choice - enlist for two years or face a year of jail. She chose the military and what followed was a less than stellar record. Forced to go back through basic following a string of insubordinate actions, she was then effectively rushed through Advanced Infantry Training  because her instructors were sick of "that wise arse" and then found herself assigned to the Donegal Militia's motor pool. Bored (she'd been told she would get to shoot stuff, not stand around a mechanic bay) she went AWOL, was subsequently caught, busted in rank and was on the verge of being cashiered (via a trip to the stockade).
While awaiting the results of her disciplinary meeting she happened across a drowning child -'Hausermann's heroic efforts were broadcast all over the planet after it emerged the child belonged to a senior Steiner government official. Her one request - make me a Mechwarrior.
Hausermann didn't finish her training - the Word of Blake dropped in mid way through (she was also on report in the Guard House at the time).
But her efforts to assist Cavalli and his unit impressed the, enough to sign her up.

Lucius Black is a merc's merc - he's served hitches with units such as the Kell Hounds right through to one lance cannon fodder in Taurian space over his 30 year career.
A native of New Avalon, he's not seen that world in a decade or more but now nurses a deep hatred for the Word of Blake and would only sign on with a unit that has no Blakist history.
The cigar chomping, rough talking image is a bit of an act and he can frequently be found reading obscure Terran literature in his off hours and is equally willing to supervise the unit's crèche. He and Hammarskjöld have started a relationship.
It's also rumoured Black's son is a Blakist, furthering his hatred for the "Toaster lovers"

Conal Blair never set out to be a Mercenary, instead the native of Enzesfeld did what generations of his family had done before him - served their lords. The eldest son of Count Adler Schneider's personal valet, he was gifted with entrance to a minor Mechwarrior Academy and later returned to a position in the Schneider House Guard. His Dervish was shot out from him during the Democracy Now attack and he only survived because the Cavaliers heard his radio for help and returned. It was a hard choice to give up his oath to House Schneider but Blair feels a debt of gratitude to Cavalli.

Jenna St George has revealed almost nothing about her background, save that she's originally a native of the FedSuns' Outback. She sufficiently impressed on the range at the controls of her Hunchback to secure a job, despite her refusal to speak about her past.
This suggests she's a deserter - but from where is still unknown.
Beautiful, with honey blonde hair and dark brown eyes, she also sports several nasty scars to her arms and torso.

Electra Riva-Singh was a talented test pilot for Kali-Yama on Kalidasa until recently, when her deeply conservative parents announced they had arranged a marriage for her and that she should cease her work immiedatly.
Fleeing her birthworld she washed up on the Mercenary's Star almost by accident.
Naive and wide world after a sheltered upbringing she approaches the merc life with a curiosity that borders on conducting a science experiment. Her TBT-7M Trebuchet was donated to her by kindly superiors at Kali-Yama as a leaving gift and she has decorated its cockpit with trinkets, including stuffed animals, toys, wall hangings and even incense holders she uses when not in combat.

Saladin - surely not his real name, but certainly the only one he answers to - is a mystery.
Rumour has it he is a native of the half barbarian periphery world of Astrokaszy.
It's suspected he's a former member of the Order of the Faithful, while other whisper he was perhaps an Arkab legionnaire or a member of the secretive sect of assassins in Kuritian space.
He is a talented tanker, infantryman and expert at close in, knife work and hand to hand.
He now leads the newly minted armour lance. But also frequently accompanies Cavalli as close personal protection, his long scimitar always at his belt.


"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

snakespinner

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Re: Cavalli’s Cavaliere
« Reply #135 on: 02 December 2016, 02:04:44 »
Black and Hammarskjold are in a relationship. Interesting.
Starting to rebuild to a good size again. O0
I wish I could get a good grip on reality, then I would choke it.
Growing old is inevitable,
Growing up is optional.
Watching TrueToaster create evil genius, priceless...everything else is just sub-par.

Nav_Alpha

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Re: Cavalli’s Cavaliere
« Reply #136 on: 02 December 2016, 02:41:24 »
After getting our arses repeatedly kicked...

Will post a full TO&E soonish


"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

Deadborder

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Re: Cavalli’s Cavaliere
« Reply #137 on: 02 December 2016, 16:14:59 »
You've got some very interesting new chracters there. I can't wait to see what happens next.
Author of BattleCorps stories Grand Theft Agro and Zero Signal



How to Draw MegaMek Icons the Deadborder Way. Over 9000 so far. Determination or madness?

Nav_Alpha

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Re: Cavalli’s Cavaliere
« Reply #138 on: 05 December 2016, 19:50:03 »
TO&E - March 3071
Command lance
Thunderbolt TDR-7SE - Felix Cavalli
Awesome AWS-9M - Joe Paige
Bandersnatch BNDR-01A - Suelen Tores
Merlin MLN-1A - Conal Blair

Pursuit lance
Lynx LNX-9Q - Asha Akouayn
Vindicator VND-3L - Georgia Calosso
Wolfhound WLF-2 - Lucuis Black
Phoenix Hawk PXH-3S - Elton Moss

Fire lance
Crusader CRD-7W - Peder Hammarskjold
Hunchback HBK-5M - Jenna St George
Trebuchet TBT-7M - Electra Reva-Singh
Lineholder KW1-LH2 - Lottie Hausermann

Armoured company
Cpt Amber Mori-Paige

Alpha lance
Savannah Master Hovercraft Amber Mori-Paige
Gladius Medium Hover Tank Jakob Hertz
Harasser Missile Platform (LRM) Benvenuto DiCenta
Harasser Missile Platform (LRM) Jarmila Ondra

Bravo lance
IS Standard Battle Armor [Laser] - Lt Candace
IS Standard Battle Armor [MG]

Bandit Hovercraft A Bogna Rzeznyk
Bandit Hovercraft D Toshiko Mori

Charlie lance
Galleon Light Tank GAL-102 - Lt Saladin
Galleon Light Tank GAL-100   Milan Goei
Scorpion Light Tank (Standard) Chim Soulie
Scorpion Light Tank (Standard) Herbert Kishita

Infantry company - Cpt Aubrey Ito-Hostigos
Foot infantry platoon
Foot infantry platoon
Maxim Hover APC
« Last Edit: 02 January 2017, 06:31:42 by Nav_Alpha »


"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

truetanker

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Re: Cavalli’s Cavaliere
« Reply #139 on: 05 December 2016, 20:38:47 »
What type of weapons do your Infantry have?

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
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Nav_Alpha

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Re: Cavalli’s Cavaliere
« Reply #140 on: 05 December 2016, 21:28:05 »
Purely automatic rifles MGs. I was thinking maybe they include a heavy weapons squad (with light SRMs) but so far these guys haven't seen actual combat. They're kinda there purely for fluff.
You may remember that most of them are from the Deep periphery and are all wild barbarians carrying battle axes and swords - later taught how to wield rifles and other small arms. I imagine they all clad in furs over their armour and hacking off their enemy's head after shooting him...


"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

truetanker

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Re: Cavalli’s Cavaliere
« Reply #141 on: 05 December 2016, 23:08:43 »
So .52 and .11 per trooper...

And we have 17.64 round up to 18 points per Platoon, range 1 or 3 hexes. M-16/AK-47 with Long Axes for close quarters. 4.41 per Squad action.

1 MP and Armor Divisor of 1, to reflect Heavy Fur Armor.... blue clay facepaint = +1 Morale check.

Kwel!

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

Nav_Alpha

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Re: Cavalli’s Cavaliere
« Reply #142 on: 05 December 2016, 23:34:31 »
I like the moral bonus!


"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

truetanker

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~
« Reply #143 on: 06 December 2016, 20:37:38 »
I can make interesting units to say the least... need more?

 }:)

Aubrey Ito-Hostigos ~ .18 Nakjima Laser Pistol and .34 Shredder Heavy Needler Rifle = .52 round up 1 damage, range 1 ( 3 hexes ).
Peder Hammarskjöld ~ .20 TK-Enforcer Auto-Pistol and .44 TK-Assualt Rifle = .64 round up 1 damage, range 1 ( 3 hexes ).
Lottie Hausermann ~ .20 TK-Enforcer Auto-Pistol and .44 TK-Assualt Rifle = .64 round up 1 damage, range 1 ( 3 hexes ).
Lucius Black ~ dual .27 Hawk Eagle Auto-Pistols = .54 round up 1 damage, range 1 ( 3 hexes ).
Conal Blair ~ .20 NeedlerPistol and .33 Gunther MP-20 SMG = .53 round up 1 damage, range 0 ( same hex only ).
Jenna St George ~ .21 Vibro-blade and .33 Gunther MP-20 SMG = .54 round up 1 damage, range 0 ( same hex only ).
Electra Riva-Singh ~ .07 Stunstick and .52 Auto-Rifle / AX-22 = .59 round up 1 damage, range 1 ( 3 hexes ).
Saladin ~ .07 Scimitar and .52 Auto-Rifle / AX-22 = .59 round up 1 damage, range 1 ( 3 hexes ).

Felix Cavalli ~ .26 Blazer Laser Pistol and .25 Pulse Laser Rifle = .51 round up 1 damage, range 1 ( 3 hexes ) -1 to hit... ( fluff idea... )

I can do these all day.... just ask.

Your friendly Purveyor of Evilness.

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

Nav_Alpha

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Re: Cavalli’s Cavaliere
« Reply #144 on: 06 December 2016, 22:20:23 »
Intelligence summary prepared for Alys Marik Rousset-Marik, Nov-21-3070
***CODEWORD-CLEARANCE*****
SCANNING...SCANNING
ACCEPTED
*********************************
DOWNLOADING
*********************************

Your Grace,

Following your recent request for a follow up SIT-REP on the Mercenary unit known as Barton's Boozefighters, I've pulled together the following. Again, your Grace, I must stress that we are being forced to rely on an large volume of unverified data. Much of this has been pulled from my sources within the Blakist Protectorate and while they have my complete trust, I can be unsure how much the Blakists have tampered with.

OPEN FILE ONE - AUDIO QWWIQ-12000-ALPHA-ZERO
"****** Barton, my company are getting cut to ribbons! The attack has failed, the attack has failed and we're sitting out here getting squeezed by bloody Death Commandos!"
"Hauber, watch that tower - someone put some fire into that building on our three, its crawling with them!"
"Barton?! Barton?! Where the hell are you?"

The attached recording was supposedly intercepted in Sian in mid-September. Based on voice analysis, I believe that was Barton's Boozefighter's third company commander Frank Duggan (younger son of the late unit founder)
Mercenary elements under the guise of the Dragon's Breath attacked the port city of Beilin ahead of the main Blakist assault on Sian on September 13. We believe the Boozefighters were among the assorted merc forces supporting the now defunct Dragon's Breath.
However the assault was repulsed with high casualties - the Breath were destroyed utterly - and we believe the Boozefighters were significantly bloodied.

A grab bag company managed to push FORWARD rather than fall back into the Canopian killzone and managed to push their way north to link up with the Blakist main LZ. I suspect Duggan led this push, unsupported by his CO.
Gun cam footage shows Colonel Barton's command lance fleeing the outskirts of the city as the assault collapses.

NO AUDIO- VIDEO-ONLY-XX-9-10-DELTA
A 3D images shows a Hatamato-Chi painted Black and Tan but heavily marked by soot and burn scars. Half its head has been squashed in and one elaborate horn has been torn off. The big mech twists as it stalks down a city street
On either side buildings have been bombed and blasted apart, leaving twisted remains of shopfronts and gutted office blocks.
The tan mech pauses and the pours PPC Fire Down the street - artificial lightning twisting as it shoots at an unseen target.
The camera tilts up to show several dropships hovering over the scene - mechs and egg like canisters fall rapidly from the droppers.
As does, dark soot.

Your Grace, we have a positive match on this mech. It's Frank Duggan. Much of the Boozefighters are now using captured Kuritian equipment from their two years on Dieron for the Word.
These images were shot on the edge of the Forbidden City. We believe the Boozefighters joined the main Blakist attack there after fighting their way Free.

Interestingly, despite apparently leaving half his command to fend for itself Colonel Xxx Barton has retained command. But for how long is the question.
The Boozefighters dropped onto Sian with a full Battlemech battalion, a mixed armoured/infantry company, some Battle Armour and two flights of aerospace fighters. They left with a reinforced mech company, and a scratch company of infantry with a handful of tanks attached.
Already they have snapped up the remaining few Dragon's Breath mechwarriors and a few independent troops who got out alive, but the unit faces a real challenge at rebuilding.
We believe they're bound for the Protectorate for rearming.
However, the chance at suborning them or slipping an agent in is now prime. My advisement is to act as soon as possible. 


"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

Nav_Alpha

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Re: ~
« Reply #145 on: 06 December 2016, 22:40:14 »
I can make interesting units to say the least... need more?

 }:)

Aubrey Ito-Hostigos ~ .18 Nakjima Laser Pistol and .34 Shredder Heavy Needler Rifle = .52 round up 1 damage, range 1 ( 3 hexes ).
Peder Hammarskjöld ~ .20 TK-Enforcer Auto-Pistol and .44 TK-Assualt Rifle = .64 round up 1 damage, range 1 ( 3 hexes ).
Lottie Hausermann ~ .20 TK-Enforcer Auto-Pistol and .44 TK-Assualt Rifle = .64 round up 1 damage, range 1 ( 3 hexes ).
Lucius Black ~ dual .27 Hawk Eagle Auto-Pistols = .54 round up 1 damage, range 1 ( 3 hexes ).
Conal Blair ~ .20 NeedlerPistol and .33 Gunther MP-20 SMG = .53 round up 1 damage, range 0 ( same hex only ).
Jenna St George ~ .21 Vibro-blade and .33 Gunther MP-20 SMG = .54 round up 1 damage, range 0 ( same hex only ).
Electra Riva-Singh ~ .07 Stunstick and .52 Auto-Rifle / AX-22 = .59 round up 1 damage, range 1 ( 3 hexes ).
Saladin ~ .07 Scimitar and .52 Auto-Rifle / AX-22 = .59 round up 1 damage, range 1 ( 3 hexes ).

Felix Cavalli ~ .26 Blazer Laser Pistol and .25 Pulse Laser Rifle = .51 round up 1 damage, range 1 ( 3 hexes ) -1 to hit... ( fluff idea... )

I can do these all day.... just ask.

Your friendly Purveyor of Evilness.

TT

Love that Black is rocking the double auto pistols! Love this - so cool!
Only thing I'd say though - Felix is a Marik nobleman who has spent most of his life in Lyran space. I always saw him as a M&G auto pistol kinda man over a Blazer


"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

truetanker

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Re: ~
« Reply #146 on: 06 December 2016, 22:49:19 »
Only thing I'd say though - Felix is a Marik nobleman who has spent most of his life in Lyran space. I always saw him as a M&G auto pistol kinda man over a Blazer

A Noble man with money...

But if I went the M&G route: is a .17 in that case you'd lose the 1 damage... but if you went Sternsnacht Python @ .28 and pulse you'd get a better deal.

But if you need some more random right ups I can...

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

Nav_Alpha

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Re: Cavalli’s Cavaliere
« Reply #147 on: 07 December 2016, 08:22:18 »
I dig the Python... it's got bite!


"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

Nav_Alpha

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Re: Cavalli’s Cavaliere
« Reply #148 on: 11 December 2016, 18:57:32 »
Free Worlds League Atlas - Savannah

A hot, dry ball heavily blasted by its too near sun, Savannah received some much needed terraforming ahead of its settlement by the FWL in 2409 and while this improved conditions to tolerable ranges, Savannah's vast alkaline seas and dry expanses were still less that hospitable.

An old joke is that a visitor who goes from his climate controlled dropship, to his climate controlled car or public transport, to a climate controlled office, to a climate controlled hotel and then eventually back to his climate controlled ship via a climate controlled car got the full Savannah experience - by avoiding going outside like most locals do.

Even today, the planet is forced to rely on most of its foodstuffs from nearby Remulac as its agriculture and fishing efforts remain limited.
Much of the planetary population is gathered in the twin cities of Atlanta and Augusta. Originally settled seperately on the far ends of the Barron Bay - Savannah's deepest harbour, the two cities merged more than a century ago after years of sprawl across the hardback separating them.
Augusta remains the official capital and Atlanta the more chic, centre of commerce and trade but the two have effectively merged (apart from local council zoning regulations, causing nightmares for construction efforts that bridge the two zones).

A dozen other major cities dot Savannah's single supercontinent Georgia - all connected to each other by high speed rail links and multi-lane highways.
Santa Fe in the far north is probably the only city not built on the desert floor, instead the holiday hotspot clings to the sides of the Great Smoke Mountains, taking advantage of the cooler climate.
Most locals prefer these high speed links, but visitors are encouraged to see the majestic desert and rock formations by taking a VTOL craft.

Atlanta's eastern outskirts is also home to the sprawling Technicron plant. The massive facility produces Awesomes and Quickdraws for the FWL at a tremendous rate.
The interstellar manufacturer was first drawn to Savannah based on its strategic location and open land, but Savannah quickly cashed in on the opportunity and offered favourable tax conditions, low interest loans and even government assistance to any company wishing to base itself out of Savannah.
Since the mid-2800s, Savannah has become known as the FWL's start up capital as hundreds of tech companies and other businesses took advantage.
Savannah's retainment of high technology bases throughout the succession wars has been attributed to this.
Savannah's easy going approach, high tech base and it's favourable tax laws has also seen it become a hot spot for Tri-Vid entertainment production, complete with the rise of Savannah-noir films.

The planet's rulers could afford to be generous to attract investors - titanium, gold, and plutonium deposits dot the mountain ranges and Savannah runs an extensive asteroid mining operation.


Savannah is governed by a ruling council, elected from members of the Planetary Senate and Advisory Council in a complex process every six years.
The Senate and Council are mostly elected, while a certain percentage of seats are reserved for heads of major businesses and several prominent families.
Voting for these institutions seems to occur sporadically and most natives of Savannah will tell you they've never voted - but never really thought about it because they were too busy running a business or trying to get their screenplay made.

Militarily, Savannah relies on a militia organisation that makes use of Battlemechs, tanks and armour. Large quantities of VTOLs and fixed wing conventional fighters make up a big part of this unit, mostly due to the terrain.
Much of this force is staffed by what are effectively offworld mercenaries - usually former FWL regulars lured away by larger than usual pay cheques.
They make considerable use of Technicron equipment.

3071 update: determined to keep military equipment rolling out of Savannah, the Word dispatched a considerable garrison in 3070. A full Level III now supplements the militia (who have been extensively screened and purged) and the WoB has effectively superseded the ruling council.
Precentor Norris Anderson - a former Free Worlds officer who defected to the Word "governs" the planet, dealing with any dissent harshly.


"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

Nav_Alpha

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Re: Cavalli’s Cavaliere
« Reply #149 on: 14 December 2016, 08:29:13 »
Talk about a productive year! For the past few months We've been protecting merchant convoys and corporate interests along the Lyran/Duchy of TA border, with the occasional short term planetary garrison.
The Inner Sphere appears to have gone to hell in the past year - hell, the Blakists seem just about on the verge of their objective of uniting the universe under their "Blessed" rule. Tharkad, New Avalon are occupied, the Dracs are too busy fighting themselves and the so called Free Worlds League has thrown in with the Blakists.
It's grim
- journal of Felix Cavalli, May, 3071



I swear the new boys are trying to kill me through stress! I've been drilling the company hard for the past month while we rest up here on the old Merc's Star (it still feels... wrong that Outreach is gone) and they're starting to pull together.
That's despite a dozen busted vehicles, more replacement parts than you can count and even one friendly fire incident...
But I swear that if Saladin gives me one more of THOSE looks I'll drop him. That damn sword of his not withstanding.
Between that and our Battle Armour still getting their shit together...
Candace does a great job fixing up their banged up armour and is a hell of a suit jockey but I dunno if she really has the command bearing - ex-Clanner or not.
Word around the traps is that Reyda has found us a new gig - and it's fighting Blakists!
She and the CO have been VERY tight since we rescued her off Outreach. She's great with his kids, seems to really like him and she's a damn fine agent and broker for us.
Hopefully he doesn't stuff this up like he did last time!
- journal of  Amber Mori-Paige
August 4, 3071



"Hold your position, conserve ammo... and wait for the Dragoons to go Feral"
- last words of unknown merc, Harlech, 3067

 

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