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BattleTech Player Boards => Fan Articles => Topic started by: Empyrus on 11 May 2017, 14:54:08

Title: 'Mech of the Week: LHU-* Lao Hu
Post by: Empyrus on 11 May 2017, 14:54:08
Removed until further notice.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Iron Mongoose on 11 May 2017, 15:59:00
As mentioned in the Thunder thread, I'm a big Lao Hu fan, and I'd been waiting eagerly for the Thunder's younger brother.

Now, I'm not going to try and argue its a full on modern cavalry mech.  One ER LL and the LRMs just aren't enough power at range to put it along side its many competitors in that class.  But, once it passes 12 hexes, it becomes something special.

What I do like about the ranged weapons is that you've got a modern, high end heavy mech that isn't helpless beyond 9 hexes like the Thunder.  No longer can you simply take a Griffin or a Valkyrie or a Hermes II can work away with impunity.  Now, sure if you run into a Falconer you're in trouble, but that's scarcely a mark of shame.  It also means you can shoot your way in, do a bit of damage to an enemy as you close.  You're not much worse off than an old Orion for two turns or so.

Then the AC20 comes on line.

I definitely like the choice of the LB, especially with the deep ammo bin.  Against a foe that isn't yet full of holes, slugs.  But, more likely, your Vindicator and Catapult allies (not to mention your own weapons) have offered up some opportunities to use cluster rounds, and there's really no better weapon to have in such a situation.  With the accuracy boost, you're not even unlikely to land those hits from 12 hexes out. 

Yes, the Lao Hu is still a team player, like the Thunder.  Yes, it does give up a bit of close in power from its lack of pulse lasers.  But, it's other weapons come on line earlier so will still tend to do more damage over the course of a battle, and the cluster option and the range of the new canon make it both a better team player and a better solo hunter.

As to the variants, I've never had a chance to use the C3 Master.  I can't imagine using it in a CC force, since they just don't have many C3 options, and most of their high end units use stealth technology rather than C3.  If I were a mercenary or a Combine unit or something, it actually seems like a really delightful mech, since it's got some extra range.  I'd have liked it to use the massed LRM5 option, since the idea of a massive of tiny minefields from T-Augs just seems crazy fun.

The GR model looks quality, but boring.  GR, ER LL, LRMs.  A classic medium cav mech.  Probably really good.  But, I agree is does seem like a refit, the sort of thing you'd whip up in a campaign where you had a small unit and didn't really need a specialist like the showroom model.  For me, it's not something I'd go looking for, since it's not a 'special' but if I had one, I wouldn't trade it away.

Lastly, I really like the feel of the RAC model.  Partially, I'm a huge targeting computer aficionado.  I could case less about the RAC itself (I'm not a huge fan) but it's a decent weapon.  I'm also not as in love with Plasmas as some folks.  But, both have the same range brackets which makes the mech pretty easy to use, and you get some pretty solid power with pretty good grouping at 15 hexes with solid opportunities to hit (especially since these will usually go to better pilots).  I wouldn't characterize it as overly Thunder like, since I think there's enough added capability in thouse extra six hexes of range, but I agree it's less flexable than the base model with the ER LL and more LRMs.

Lastly, the stealth/GR is just another of many similar mechs.  Quite good, and I wouldn't turn one down if offered.  But neither would I probably request one, unless I suppose I was putting together a stealth cav lance.  I can't think of four other mechs with that sort of speed, range, and direct fire power (not LRMs, which are quite common on stealth mechs) on a stealth platform, so I think I'd be more apt to take the last variant, if I were of a mind to use a mech like it.

Of course, one of the things I've always liked about the mech is the story.  The idea of a big company making a mech they think is just fine, only for a young MechWarrior to realize that they were full of it and could have done way better, is both delicious and ever so plausible (especially in the context of the BT universe and it's litany of substandard designs).  Its the story that so many of us have told ourselves over the years: "look at that mech.  I could have done so much better had it been me."  Now, we all know from a real world stand point that most of that is absolutely intentional, that most designers try explicitly to make 'interesting' designs.  But I like that they're also self aware enough to, at least in this mech, acknowledge that in universe.  Though, do we know what became of the young lady in question?  We know she got a spot in the Capellan Hussars regiment from Victoria, but I hope she made it through the Jihad already, made something of herself.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Luciora on 11 May 2017, 16:01:54
I like the looks,  but agree about the big gun blocking the view
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Empyrus on 11 May 2017, 16:35:22
Lastly, I really like the feel of the RAC model.  Partially, I'm a huge targeting computer aficionado.  I could case less about the RAC itself (I'm not a huge fan) but it's a decent weapon.  I'm also not as in love with Plasmas as some folks.  But, both have the same range brackets which makes the mech pretty easy to use, and you get some pretty solid power with pretty good grouping at 15 hexes with solid opportunities to hit (especially since these will usually go to better pilots).  I wouldn't characterize it as overly Thunder like, since I think there's enough added capability in thouse extra six hexes of range, but I agree it's less flexable than the base model with the ER LL and more LRMs.

I don't particularly like the model. In Empires Aflame alt universe, it works because it feels like it fits the ConSuns perfectly with its mix of technologies. But in standard BT setting, it is a bit too much of a Davion-Liao mashup. I don't mind either faction using the other's weapons by the Dark Age but the Jihad is a tad early, and mixing the weapons crosses some lines for me. A very logical creation based on available equipment, and undeniably powerful.

As for my Thunder comparison, that was one thing i thought i probably should edit away and write something else there but i didn't get any ideas so it it is what it is. It does have considerable increase in range, and more importantly, in range brackets, especially combined with the TarComp. It is something of a mid-range fighter really. Spheroid mid-range, that is...

As for flexibility, it is not that against 'Mechs but in combined arms setting... Well, the RAC and plasma rifle will make short work of vehicles for sure.

Lastly, the stealth/GR is just another of many similar mechs.  Quite good, and I wouldn't turn one down if offered.  But neither would I probably request one, unless I suppose I was putting together a stealth cav lance.  I can't think of four other mechs with that sort of speed, range, and direct fire power (not LRMs, which are quite common on stealth mechs) on a stealth platform, so I think I'd be more apt to take the last variant, if I were of a mind to use a mech like it.

There aren't many fast stealth-armored 'Mechs with dual heacappers. The Pillager and Tian-zong (i have article for this written and waiting) are slow to average in mobility. Should go nicely with a Sha Yu and stealth Raven, and something else moving at least 5/8. Very much a 'Mech for Shadow Lances, probably a heavy command 'Mech when speed is essential.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Frogfoot on 11 May 2017, 18:03:11
The next variant, LHU-3L, dates from early Jihad, 3069. Given its armament, I would assume it is a field refit using equipment captured from the Federated Suns during Operation THUNDERSTRIKE, the Capellan counterattack to FedSuns Operation SOVEREIGN JUSTICE; or it could be made by the Federated Suns using captured Capellan equipment during the Operation SOVEREIGN JUSTICE, since the variant is available to them as well according to the Master Unit List.

This is a rather strange situation. It's the only Lao Hu available to the Davions on the MUL too. If I didn't know better it almost seems like some weird mirror game where both Houses made the same variant using salvage.

I'd speculate something like this: as the Davions withdrew from occupied CapCon systems they took their salvage with them. By chance this included numerous Lao Hu mechs. Needing to rebuild quickly in the face of the CCAF counterattacks they sent the Lao Hus onto New Syrtis or Taygeta or somewhere like that. There they were refitted with weapons and equipment that had been intended as spares for now-destroyed FedSuns mechs (RAC-5s and T-comps). When the Capellans pushed into FedSuns space they recaptured many (but not all) of their former Lao Hu mechs and put them into service right away.

Failing that it could have originally been a rare Capellan variant fielded mainly by one (or more) of the CCAF unit(s) that were shattered on New Syrtis.

Just worth remembering that some Jihad-era mech variants come in very low numbers. The Canis 2 variant for example represents the grand total of three Canis in the Falcon touman.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Iron Mongoose on 11 May 2017, 18:32:34
Well, they also did a RAC/TC Regulator, a TC Vindi, one or two others.  I know that the Vindi is explicitly stated to be very rare, since it relies on salvage, and I think the Regulator as well, so it would be a safe guess that the Davion Lao Hu is broadly similar.  Each side took their salvage, gave it their best shot, and just to keep the universe simple made the same variant. Of course remember, other TROs explicitly note that most mechs have scores or hundreds of variants, but we're only shown a half dozen representative models, so probably of the few dozen RAC/TC Lao Hus in existence, they're probably all hand done field refits and probably all different.

That said, I still like the mech, and in the context of the other mentioned units, I think it does feel factional enough (though I suppose one could argue that the whole crop feels wrong, but I just like them enough to overlook it).
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: UnLimiTeD on 12 May 2017, 09:24:15
Never played the mech. Or faced it. But it sure looks decent. Both the visuals and the stats seem to be quite appealing, though neither are flashy, either.
Availability aside, the 3L seems like a superb machine on a modern battlefield.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: misterpants on 12 May 2017, 09:53:01
The -2B has been my favorite since I took it out on a MM match years ago and put down a Templar and Crusader in 2 straight turns.

Haven't tried the rest of the configs but they look solid.

I feel guilty about wishing for a Clantech version.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: JadeHellbringer on 12 May 2017, 10:44:25

I feel guilty about wishing for a Clantech version.

Drop the cannon to a 10, bump the laser to a PPC, and tack on jump jets. Instant Thor Prime, just add trueborn.  ^-^
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: misterpants on 12 May 2017, 11:55:50
Drop the cannon to a 10, bump the laser to a PPC, and tack on jump jets. Instant Thor Prime, just add trueborn.  ^-^

If it wasn't for the Falconers on the FS border I'd bribe your local SharkFox to have only Krakens in stock :p
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: JadeHellbringer on 12 May 2017, 12:13:11
If it wasn't for the Falconers on the FS border I'd bribe your local SharkFox to have only Krakens in stock :p

Beware, little man. Speaking of bribes, I can be talked into changing your account information. You'll look so cheerful and happy as a loyal son of the Suns. Promise!  ;D
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: misterpants on 12 May 2017, 13:23:27
Beware, little man. Speaking of bribes, I can be talked into changing your account information. You'll look so cheerful and happy as a loyal son of the Suns. Promise!  ;D

Maskirova infiltra - I mean, please don't, I'll behave.

Tangentially, as a heavy cav option a Falconer/Lao Hu -3L teamup is something the FS probably inflicted on the CC.

RAC/LRMs to have some crit seeking to the Falconer hole punching at any range, with the PR to burninate combined arms and leave the Falconer to 'mech hunting.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: JadeHellbringer on 12 May 2017, 13:59:51
It occurs, while taking a break from torturing Capellan fans, that if anyone would love the 3B it would be Kurita. A C3 master computer on a fast, hard-hitting frame to be used alongside units like captured Clan gear, Black Hawk-KUs, etc.? Yes please. It feels like a wasted unit on the Capellans, who don't have a whole lot of options for building a network to go with it.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Iron Mongoose on 12 May 2017, 14:13:01
What I'd want to see would be a C3 slave Thunder or Lao Hu 2L, since their need to close, speed and armor offer them up as great spotters. Maybe some C3 Vindicators to snipe?
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: UnLimiTeD on 12 May 2017, 16:12:16
Hey, the Bane is a great mech to have in stock.
As for the C3, maybe we need a variant with a C3S + Tag, and spend 3 tons elsewhere? Then they all look alike, they can all call down artillery, and you can create a uniform lance with them.  O0
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Empyrus on 12 May 2017, 18:50:02
Liaos and C3... Something i will be pondering in the future. Composition, availability, uses and circumstances. (Especially since it isn't looking good for my idea about Celestial articles at the moment. Also, BattleTech video game beta will ruin everything else for me then :D)
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: MoneyLovinOgre4Hire on 12 May 2017, 18:56:33
I've only seen the Lao-Hu in play a few times.  It's not a bad mech, but its not one that really does well on its own.  The lack of an optimal range for its guns combined with a total lack of secondary weaponry hurts it.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Arkansas Warrior on 12 May 2017, 19:24:00
The biggest problem with Liaos and C3 is how much stealth armor they use.  Would be really annoying at the macro level to essentially have two separate supply chains, one for stealth units, one for C3 compatible units.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Iron Mongoose on 12 May 2017, 19:33:00
By and large I agree about the CC and C3.  If one were to do it, I'd probably assign C3 to my lesser units, since they need the targeting help more, and stealth to my best units, since they have the skills to make consistent long ranged shots.  Since it's not unreasonable that the best and worst units are already on pretty different supply chains anyway, it wouldn't be the end of the world.

That said, at the top level, it was probably the right call to just pick one signature tech and focus on it, and the fact that the chosen tech (stealth) pretty much makes using C3 impossible, it's natural that it was mostly neglected.

Plus, after all these years, it still feels like a Combine tech, rather than being universal. 
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Empyrus on 12 May 2017, 19:54:46
My guess: Top level regiments use stealth if available, others may choose to use C3 but it is uncommon. Cappies do have some good C3 'Mechs though, like that Eidolon variant whose name i don't remember now, pretty much ideal spotter.

Me, i don't feel C3 as being Combine-exclusive. Davions use a lot of C3. That said, the thing is somewhat limited, with biggest users being Combine, FedSuns,  ComStar/WoB (C3i), maybe FWL, later the Republic of the Sphere. Steiners feel a bit mixed. On one hand, Lyrans do use a lot of FedCom 'Mechs and it is not unusual for them to have C3, on the other hand native Lyran 'Mechs don't seem to use C3 that much. Cappies certainly don't use much C3. Amusingly, C3i would be good fit for augmented 'Mech/vehicle lances.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: YingJanshi on 12 May 2017, 20:21:57
Speaking about the C3 version, how does it compare in a matchup with the Vandal omni?
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Empyrus on 12 May 2017, 20:47:58
The Vandal is arguably entirely different beast. Boosted C3, torso cockpit, very mixed armament... and at 65 tons, less armament overall. The Vandal is an odd beast, seemingly designed to work with other Vandals in their own private boosted C3 network (it doesn't really help Cappies don't have any other boosted C3 units, a Sunder config aside...) yet at the same time, go for mid to close combat for most part.

The C3 Lao Hu is a solid heavy cavalry C3 master with focus at mid to long range combat, but it will be working with other units, and a mixed lot at that.

Very different 'Mechs really.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: YingJanshi on 12 May 2017, 21:02:50
Ah, sorry, typing on my phone so didn't really come out right: was asking if they would match up. But forgot the Vandal used Boosted C3. :/
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Empyrus on 12 May 2017, 21:38:11
Boosted C3 can be used with normal C3 but you lose the boost immunity to (Guardian) ECM, which makes mixed networks kinda weak usually. The Vandal doesn't have that much podspace and with C3B slaves taking 3 tons, they're not that great in non-boosted networks.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Wrangler on 12 May 2017, 22:05:41
I like the main version of the Mech myself.  I've only gotten to use that version perhaps once or twice.  Fun mech.
Looks attractive but, I'm with Luciora on it's blind spot.  The long barrel arm is elevated bit too high for a pilot to peer out see what is coming.  It just fluff thing, but i hate see it try turn in tight quarters with ally next to it.  It could result in a old 3 Stooges bit with the Lao hu turning and smacking the mech next it with the inflexible arm barrel.

Nice detailed article, Empyrus.  Thanks!
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: MoneyLovinOgre4Hire on 12 May 2017, 22:49:34
I like the main version of the Mech myself.  I've only gotten to use that version perhaps once or twice.  Fun mech.
Looks attractive but, I'm with Luciora on it's blind spot.  The long barrel arm is elevated bit too high for a pilot to peer out see what is coming.  It just fluff thing, but i hate see it try turn in tight quarters with ally next to it.  It could result in a old 3 Stooges bit with the Lao hu turning and smacking the mech next it with the inflexible arm barrel.

Right turn, Clyde!
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Natasha Kerensky on 13 May 2017, 12:54:20

This may be a controversial claim, but I'd argue that the Lao Hu is probably the best, all-around Liao mech.  I'd even go so far as to say it's the Capellan Timber Wolf.  Superior mobility.  Solid armor protection.  Able to spar at range.  Positively dangerous up close.  There are other Cappie designs that are better at fire support (Catapult, Shen Yi), hole-punching (Huron Warrior, Cataphract, Pillager), or brawling (Ti T'sang).  But none seems to combine them all as well as the Lao Hu.  My only complaint is that I wish the Lao Hu was somewhat cheaper.  But if I had to field a lance of only one Cappie mech design, it would be the Lao Hu.

The Lao Hu is also somewhat remarkable for lacking any lemons among its variants.  It's hard to think of another design where every canon variant is as good at what it does as the Lao Hu. 

I'd also note that there is a design thread that runs through the Vindicator, Thunder, Lao Hu, and Yu Huang (and maybe other Cappie mechs).  They all marry a sizable autocannon or peeper to a smaller LRM rack.  This seems to have been a Cappie theme since the original Vindicator.

FWIW...

Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: misterpants on 13 May 2017, 13:11:36
The Victoria student must've also been bugged by the Thunder aesthetic given how much the Lao Hu's appearance diverges.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Frogfoot on 13 May 2017, 17:47:27
I found the origin of the 3L variant - MilSpec states it's a refit by Shengli made during CELESTIAL VENGEANCE and uses locally made components.

I'd guess that means it took part in the heavy fighting in the Capellan March and enough were left behind on New Syrtis for it to get marked up as available to the Davions on the MUL.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Kojak on 14 May 2017, 06:27:44
I really really want to like the classic Lao Hu so much more than I do, but I have lost so many to ammo explosions over the years that at this point I kind of find the lack of CASE nigh-unforgivable.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: misterpants on 14 May 2017, 10:32:08
I really really want to like the classic Lao Hu so much more than I do, but I have lost so many to ammo explosions over the years that at this point I kind of find the lack of CASE nigh-unforgivable.

For campaigns or single matches?
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Looter on 14 May 2017, 11:22:35
I really really want to like the classic Lao Hu so much more than I do, but I have lost so many to ammo explosions over the years that at this point I kind of find the lack of CASE nigh-unforgivable.

I don't think you are playing them right.  I cannot recall ever losing one to an ammo explosion.   Side torso knocked out but not an ammo explosion. Not that in pick up games it would matter even if it did or didn't have CASE. Thing is dead anyway
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Iron Mongoose on 14 May 2017, 15:23:05
I won't lie, since I generally play only one off type games I don't often notice the lack of CASE.  But, on a mech described as one of the most popular new mechs of the CCAF and the pride and joy of their modern army, plus a mech designed by someone who's actually going to be piloting it, you'd think they'd have fit it on.  I don't quite know where they'd find the tonnage, but still, I guess a mark against the young lady.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Empyrus on 14 May 2017, 16:11:50
Presumably Lao Hus were given to MechWarriors thought to be good enough not to need CASE.
Seriously a big sin in the design in my eyes. I try to cram CASE or CASE II to my custom designs nearly always, only if they have little ammo and crit packed is lack of CASE somewhat acceptable.
Personally i'd be OK trading some armor for CASE.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Kojak on 14 May 2017, 17:01:13
For campaigns or single matches?

I play pretty much exclusively in campaigns, so with the Lao Hu carrying around six tons of ammo and no CASE, that ammo explosion is simply a matter of time. At which point I might as well have just taken 19 million C-bills and set it on fire.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Looter on 14 May 2017, 20:07:40
To be honest the only one I have played in a campaign was the stealth model which has the distinction of having the most bitching from players with clan mech losing duals to it.  They started to go full on rule Nazi on it so I eventually changed it to a custom pillager just so they could hit it every once in a while.

I can see the standard being an issue without CASE but the master version being even more so which is one reason I think I have avoided it for the most part.  Still as a liao player I accept death for the chancellor!   :D
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: MoneyLovinOgre4Hire on 14 May 2017, 21:06:14
To be honest the only one I have played in a campaign was the stealth model which has the distinction of having the most bitching from players with clan mech losing duals to it.  They started to go full on rule Nazi on it so I eventually changed it to a custom pillager just so they could hit it every once in a while.

What the hell were they doing, sitting back at max range, refusing to advance?
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Caedis Animus on 15 May 2017, 00:30:06
I would've kept using it. If they want to rules lawyer, let them; It's their own fault for failing to prepare accordingly.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: MoneyLovinOgre4Hire on 15 May 2017, 00:46:45
No kidding.  Most Clan mechs in that BV range should have no issues closing range and blowing the stuffing out of it.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: CrazyGrasshopper on 15 May 2017, 02:18:00
I have to admit that I like Capellan 'Mechs. As it was mentioned, they usually are quite solid designs. Not like they do not have any drawbacks, like the lack of CASE on this 'Mech, but I can't remember any ones that are completely bad ideas. (Also, I could not understand MRMs on Shen Yi.)

The -3B C3 Master would be appropriate in post-Jihad augmented lances: Lao Hu with C3 Master, Yao Lien as a spotter, 2 vees to snipe from afar (do Capellans have anything appropriate, I can't remember? GR or LGR C3 Slave vehicles, for example?), and another 2 'Mechs can dive into ECM without concerns.

P.S. I checked, they have access to Main Gauche after Jihad, but those things are a bit slow and light on punch to go through the pain of establishing a C3 network. But light on BV.

EDIT: They do have LB-10X Zhukovs, but that's not exactly what is needed.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Looter on 15 May 2017, 11:55:24
No kidding.  Most Clan mechs in that BV range should have no issues closing range and blowing the stuffing out of it.

No the two fighting it were 3/5 clan assualts..  it walked backwards and their terrible clan pilots (3/4) at a run were unable to land shots.  It was amusing for me. Had a guy in a Sagittare do something similar once and his plan was to run it into a  patch of heavy woods and stop once his PPC was critted out and then complain when a longer ranged light shot him to pieces just out of range because he wouldn't move.  Last game I ever played with him.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: SD501st on 15 May 2017, 12:16:41
No the two fighting it were 3/5 clan assualts..  it walked backwards and their terrible clan pilots (3/4) at a run were unable to land shots.  It was amusing for me. Had a guy in a Sagittare do something similar once and his plan was to run it into a  patch of heavy woods and stop once his PPC was critted out and then complain when a longer ranged light shot him to pieces just out of range because he wouldn't move.  Last game I ever played with him.

The hell? What in the name of Kerensky were they thinking, bringing 3/5 Assaults for duel?! Did they not have any of the staple 5/8 cavalry Mechs, or at least a 4/6 assault or heavy/pocket assault available? Were these assaults Omnimechs? If so, did they at least bring a suitable configuration for fighting a fast stealth Mech with such a slowpoke?

And am I understanding this right... they were fighting your Lao Hu with BOTH of their Mechs?! The way you wrote it makes it sound like that is the case. If so, then I don't even know what to say anymore...

So many questions...  :o
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: sadlerbw on 15 May 2017, 12:19:43
You know, I don't think I've ever actually played with or against a Lao Hu. I don't play Capellan all that often, but I do frequently use them as OpFor. I should have accidentally run into one by now, but somehow I've managed to miss it...must be the stealth armor!

Anyway, it looks like a solid design, and I'm honestly not sure I really WANT to go up against one! I'll never argue with a 20-class autocannon, and in this case it seems like the stealth armor is usable and not just on there 'because Capellan'. The C3M version seems odd. The Cappies don't use C3 all that much, so other than giving them a domestically produced Master, it doesn't seem all that great. Still, I think I'll have to work up a FedSuns vs. Confederation fight in MegaMek tonight and see how this little beastie does.

EDIT: Out of curiousity, I wondered over to the MUL, and the only Capellan Mechs with a C3 Master are this Lao Hu variant, the Sunder SD1-OB, and the Yu Huang Y-H9GC. If you add in the IS General list, you get a couple Cyclops, a couple Avatars, and a Gunslinger. There are a couple Vehicles with C3M's, but that is a pretty small list as well, with only three of them being strictly Capellan. So, I guess this would have been probably the first Xin Sheng C3M unit, which makes a little more sense as an expression of the whole 'we need to show we can do it all and make it Capellan, even if we don't really need it' mentality.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: MoneyLovinOgre4Hire on 15 May 2017, 12:25:12
No the two fighting it were 3/5 clan assualts..  it walked backwards and their terrible clan pilots (3/4) at a run were unable to land shots.  It was amusing for me. Had a guy in a Sagittare do something similar once and his plan was to run it into a  patch of heavy woods and stop once his PPC was critted out and then complain when a longer ranged light shot him to pieces just out of range because he wouldn't move.  Last game I ever played with him.

They chose to fight exclusively on wide-open maps?

Seriously, someone needs to introduce those guys to the Black Hawk Prime, the Ryoken B, the Stooping Hawk F...
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Iron Mongoose on 15 May 2017, 12:36:24
Honestly, the right 3/5 assault should still light up a Lao Hu. You've got to really work the numbers very aggressivmore to keep TNs low, but even with half the accuracy, you've got both vastly more power and more armor, unless you pick a really appalling mech. And that's if you didn't take a TC, pulse lasers, or anything great like that.

I think the point is more that a good player will tend to beat a poor one. The Lao Hu is good, but it's hardly invincible.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: marauder648 on 15 May 2017, 12:41:30
I like the Lao Hu, but honestly I kinda prefer the Thundererererere more.  Mainly because its a more 'straight forwards' design.  The LB-20 on the Hu is nice but its main armament seems to be its ER large and LRM allowing it to hurt at range whilst the LB-20 comes into play once you've worn the foe down, or serves as a very scary deterrent. 

With the Thunderer its just a case of Insert Mech A into Mech B's face.  Pull trigger.

But a great article and a nice long run of Cappie mechs too! :D
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: CrazyGrasshopper on 15 May 2017, 13:29:28
I like the Lao Hu, but honestly I kinda prefer the Thundererererere more.  Mainly because its a more 'straight forwards' design.  The LB-20 on the Hu is nice but its main armament seems to be its ER large and LRM allowing it to hurt at range whilst the LB-20 comes into play once you've worn the foe down, or serves as a very scary deterrent. 

Eh... I'm tempted to fire cluster LB-20X rounds even at long range if there are decent chances of critting something. And comparing LRM medium range and LB-20X long range, I would say, they equally matter. Though, it could be better off with an ER PPC, LRM-10 and one more heat sink. And CASE, but there would not be free weight for it.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Looter on 15 May 2017, 22:00:39
They chose to fight exclusively on wide-open maps?

Seriously, someone needs to introduce those guys to the Black Hawk Prime, the Ryoken B, the Stooping Hawk F...

No the lighter guys were being eaten by the other guys on the field.  And the way it averaged out the clanners needed 12's at long range which is where I  kept them until I  Headshot the omen, then the Highlander IIC tried jumping at me.  Yeah falling didn't help him but I still owned the range and eventually legged him.   Fun times.  Haven't thought of that game in a while.  The captured archangel my teammate fought that Jupiter with was pretty cool too.

Oh and the game was a 12 on 10 and the clanners fought hard and got smoked.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: MoneyLovinOgre4Hire on 15 May 2017, 22:43:11
That's decidedly different.  Your first post made it sound like you were fighting one-on-one duels.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: mbear on 16 May 2017, 08:32:35
It occurs, while taking a break from torturing Capellan fans, that if anyone would love the 3B it would be Kurita. A C3 master computer on a fast, hard-hitting frame to be used alongside units like captured Clan gear, Black Hawk-KUs, etc.? Yes please. It feels like a wasted unit on the Capellans, who don't have a whole lot of options for building a network to go with it.

What about all the Sha Yu omnis they have? Isn't there a C3 equipped config?

And the Kuritans already have the Tai-sho and the Naginata, as well as their omni configs.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Looter on 16 May 2017, 13:32:37
That's decidedly different.  Your first post made it sound like you were fighting one-on-one duels.

They were duals the omen challenged me then I shot the Highlander and he challenged me too since I had added myself to the combat and he had taken out the mad cat (I think or the mkII).
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Arkansas Warrior on 16 May 2017, 13:40:07
What about all the Sha Yu omnis they have? Isn't there a C3 equipped config?

And the Kuritans already have the Tai-sho and the Naginata, as well as their omni configs.
What Sha Yu omnis?
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: MoneyLovinOgre4Hire on 16 May 2017, 14:59:46
They were duals the omen challenged me then I shot the Highlander and he challenged me too since I had added myself to the combat and he had taken out the mad cat (I think or the mkII).

Not the same thing.  You were still on a large map with multiple units on each side, not a small map with a single mech each.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: CrazyGrasshopper on 16 May 2017, 15:08:41
What Sha Yu omnis?

I think. he meant Men Shen. But there are no canon C3 configurations.

As a side note, as C3 Master carrier, LHU-3B is among decent ones. It could be more nimble to reliably get out of the ECM range.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: mbear on 17 May 2017, 05:30:04
What Sha Yu omnis?

I think. he meant Men Shen. But there are no canon C3 configurations.


Yeah, I confused the Men Shen with the Sha Yu.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Wrangler on 17 May 2017, 05:43:21
Yeah, I confused the Men Shen with the Sha Yu.
Don't worry the names kind of sound same.  Don't Men Shen it!
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: sadlerbw on 17 May 2017, 13:29:08
Don't worry the names kind of sound same.  Don't Men Shen it!

Ooo! OOOOOOO! That was a bad one!...and I liked it.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Luciora on 17 May 2017, 14:31:10
Sha, yu.

Don't worry the names kind of sound same.  Don't Men Shen it!
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: UnLimiTeD on 17 May 2017, 18:57:31
Totally sig'd that. No, not the pun.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Caedis Animus on 18 May 2017, 20:09:25
No the lighter guys were being eaten by the other guys on the field.  And the way it averaged out the clanners needed 12's at long range which is where I  kept them until I  Headshot the omen, then the Highlander IIC tried jumping at me.  Yeah falling didn't help him but I still owned the range and eventually legged him.   Fun times.  Haven't thought of that game in a while.  The captured archangel my teammate fought that Jupiter with was pretty cool too.

Oh and the game was a 12 on 10 and the clanners fought hard and got smoked.
Still, that doesn't do much for them being crappy opponents. They should've gone full munchkin tech if they were that adamant (Pulse+TC), or artillery.

Hell, bring in a few Jade Hawks or something and outbrawl the damn Lao Hu, if you are that desperate. It's not that hard, considering it's faster, stronger, and more agile, even if it lacks the headcapper capability.

Edit: Whoops, too used to mwomerc.com's censor feature.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Looter on 18 May 2017, 20:47:02
I am not really going to respond to this but hey your campaign games sound like so much fun.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Colt Ward on 19 May 2017, 23:42:19
The Lao Hu is one of those designs that cause some 'ugh' . . . I think they have some great designs (Men Shen, Trinity BA, Regulator) but I am not a Capellan fan.  Problem is usually neatly solved by the 1FSACR . . . which is where my single Lao Hu mini resides.  I really do wonder how many of the Lao Hu captured over the years get reassigned to that regiment with their pure cavalry nature- of course I also wonder if they were given a lot of Clan salvage like Timberwolves, Mad Dogs, Storm Crows, or Kit Foxes.

Like the previous mention, if I was using it in the campaign the question is where you get the space or crits to put in CASE.  If you need a mech with its capabilities, you want to recover it if it drops.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Minemech on 24 June 2017, 11:26:31
 The original Lao Hu struck me as what you get when you cross a Thunder with a 4th Succession War Battlepack Cataphract and a 3050 Orion.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: Demon55 on 23 August 2017, 23:12:26
A terrifying design with a fatal flaw (lack of case and 3 tons of ammo in one side and 2 in the other). 

One of those things that scares you until you see how it can fall.
Title: Re: 'Mech of the Week: LHU-* Lao Hu
Post by: THUD on 24 August 2017, 23:15:36
My standard go to lance for the Cappies was  a Lau Hu 3C, a Thunder 2L, a Ti Ts'ang 9J and either a Vindicator 5L or a Snake. Sometimes I  would swap the Ang for a Jinggau, but if I did that I would have to swap the Vin or Snake for a Sha Yu to keep it all legal.  Even when running a standard Lau Hu I never felt out classed by anyone.  And I fought ALOT of Falconers and Penetrators.