I apparently posted too much info on this in another thread, so this got booted into this section. I figured I might as well post ALL the info, as well as both versions of my A-A Vee, Clan and IS. Yes, ALL are EXPENSIVE as Hell, and I doubt would ever be built "In Universe". :o That's NEVER been a consideration for me when I get to playing with any of the HM programs though. But if you're playing a game, wanting results, not worried about the in-game cost, I've got you covered. :thumbsup:
First up is the Clan trailer, which I never did an IS version of, for some odd reason. I'll usually make one of each, so this is a bit of a puzzle for me. :-\ You'll notice the trailer has hitches front AND back, so you could link a few of these together in a convoy if you'd like. Going to be VERY Unhealthy for any Fly-Boys that come buzzing around your artillery! >:D
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Anti-Aircraft Trailer Sky Sweeper
Tech: Clan / 3060
Config: Wheeled Trailer
Rules: Level 3, Standard design
Mass: 80 tons
Power Plant: None
Cruise Speed: None. Trailer pulled by Tractor.
Armor Type: Ferro-Fibrous
Armament:
8 LB 2-X ACs
1 SRM 4
1 Angel ECM Suite
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Anti-Aircraft Trailer Sky Sweeper
Mass: 80 tons
Equipment: Items Mass
Int. Struct.: 40 pts Standard 0 8.00
Engine: None 0 .00
Cruise MP: None. BV based on 1 MP
Heat Sinks: 0 Single 0 .00
Crew: 6 Members 0 .00
Turret Equipment: 0 4.00
Armor Factor: 316 pts Ferro-Fibrous 1 16.50
Internal Armor
Structure Value
Front: 8 95
Left / Right Sides: 8 63/63
Rear: 8 42
Turret: 8 53
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
8 LB 2-X ACs Turret 0 360 9 48.00
1 SRM 4 Rear 0 25 2 2.00
1 Angel ECM Suite Body 0 1 1.50
1 C.A.S.E. Equipment Body 0 .00
1 Trailer Hitch Front 1 .00
1 Trailer Hitch Rear 1 .00
--------------------------------------------------------
TOTALS: 0 15 80.00
Items & Tons Left: 6 .00
Calculated Factors:
Total Cost: 3,546,200 C-Bills
Battle Value: 597
Cost per BV: 5,940.03
Weapon Value: 510 / 510 (Ratio = .85 / .85)
Damage Factors: SRDmg = 16; MRDmg = 14; LRDmg = 11
BattleForce2: MP: 1W, Armor/Structure: 0 / 12
Damage PB/M/L: 1/2/2, Overheat: 0
Class: GA; Point Value: 6
Specials: ecm
=====================================================================
Now we have the AA vehicles. First up is the Clan version (keeping it with the trailer), followed by the IS version.
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Anti-Aircraft Vehicle - Clan Aerator IIC
Tech: Clan / 3067
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 200 tons
Power Plant: 400 XL Fusion
Cruise Speed: 21.6 km/h
Maximum Speed: 32.4 km/h
Armor Type: Ferro-Fibrous
Armament:
13 LB 2-X ACs
1 ECM Suite
2 Medium Pulse Lasers
2 Machine Guns
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Anti-Aircraft Vehicle - Clan Aerator IIC
Mass: 200 tons
Equipment: Items Mass
Int. Struct.: 140 pts Standard 0 40.00
Engine: 400 XL Fusion 1 26.50
Shielding & Transmission Equipment: 0 13.50
Cruise MP: 2
Flank MP: 3
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 10.00
Crew: 14 Members 0 .00
Turret Equipment: 0 6.50
Armor Factor: 430 pts Ferro-Fibrous 1 22.50
Internal Armor
Structure Value
Front: 20 87
Front L / R Sides: 20 57/57
Rear L / R Sides: 20 57/57
Rear: 20 43
Turret: 20 72
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
13 LB 2-X ACs Turret 0 450 14 75.00
1 ECM Suite Body 0 1 1.00
1 Medium Pulse Laser Left 4 1 2.00
1 Medium Pulse Laser Right 4 1 2.00
2 Machine Guns Front 0 100 3 1.00
1 C.A.S.E. Equipment Body 0 .00
1 Trailer Hitch Rear 1 .00
--------------------------------------------------------
TOTALS: 8 23 200.00
Items & Tons Left: 22 .00
Calculated Factors:
Total Cost: 89,709,889 C-Bills
Battle Value: 1,189
Cost per BV: 75,449.86
Weapon Value: 2,386 / 2,386 (Ratio = 2.01 / 2.01)
Damage Factors: SRDmg = 34; MRDmg = 29; LRDmg = 18
BattleForce2: MP: 2T, Armor/Structure: 0 / 19
Damage PB/M/L: 3/4/3, Overheat: 0
Class: GA; Point Value: 12
Specials: ecm
=====================================================================
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Anti-Aircraft Vehicle Aerator
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 200 tons
Power Plant: 400 Light Fusion
Cruise Speed: 21.6 km/h
Maximum Speed: 32.4 km/h
Armor Type: Ferro-Fibrous
Armament:
8 LB 2-X ACs
1 ER Small Laser
1 Guardian ECM
2 Medium Pulse Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Anti-Aircraft Vehicle Aerator
Mass: 200 tons
Equipment: Items Mass
Int. Struct.: 140 pts Standard 0 40.00
Engine: 400 Light Fusion 1 39.50
Shielding & Transmission Equipment: 0 20.00
Cruise MP: 2
Flank MP: 3
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 10.00
Crew: 14 Members 0 .00
Turret Equipment: 0 5.00
Armor Factor: 430 pts Ferro-Fibrous 2 24.00
Internal Armor
Structure Value
Front: 20 87
Front L / R Sides: 20 57/57
Rear L / R Sides: 20 57/57
Rear: 20 43
Turret: 20 72
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
8 LB 2-X ACs Turret 0 315 9 55.00
1 ER Small Laser Rear 2 1 .50
1 Guardian ECM Body 0 1 1.50
1 Medium Pulse Laser Left 4 1 2.00
1 Medium Pulse Laser Right 4 1 2.00
1 C.A.S.E. Equipment Body 1 .50
1 Trailer Hitch Rear 1 .00
--------------------------------------------------------
TOTALS: 10 18 200.00
Items & Tons Left: 27 .00
Calculated Factors:
Total Cost: 67,467,583 C-Bills
Battle Value: 860
Cost per BV: 78,450.68
Weapon Value: 1,257 / 1,257 (Ratio = 1.46 / 1.46)
Damage Factors: SRDmg = 23; MRDmg = 12; LRDmg = 9
BattleForce2: MP: 2T, Armor/Structure: 0 / 19
Damage PB/M/L: 2/3/2, Overheat: 0
Class: GA; Point Value: 9
Specials: ecm