I feel like I may be missing something in my understanding of TSEMP. The ability to shutdown an enemy mech or to give an order token to any other enemy unit all sounds great. But if I, on my turn, shutdown my opponent's mech by giving it a second order token from TSEMP, and then on their turn immediately following mine they get to remove both tokens at the beginning of that turn, is that not actually helping them clear order tokens more quickly?
Also, does giving a non mech unit a second order token with TSEMP cause it to take pushing damage as if it were pushed normally?
Again, my apologies if these are questions long since answered/discussed/too obvious to have ever been asked before, but I'm very new to actually playing this game despite being a long time collector of the figures, so I want to get it right.