Clan Wolf tries to take Harvest back from Clan Hell's Horses. Noon, Saturday, Nov 16 at Game Depot in Tempe.
Mission Synopsis: September, 3080. Clan Wolf tries to retake the world of Harvest from Clan Hell's Horses.
Time: We are scheduled to start at 12:00pm; last round will be called at 6:00pm.
Unit selection: Miniatures & record sheets for pre-made forces will be provided, or players may bring their own.
• 5000 BV. Max three units; bringing over three units incurs a penalty: for each unit over three, the total BV available is reduced by 10% (500 BV). Infantry counts as half, but only half your force (rounded up) may be infantry.
• Skills may not differ by more than two.
• All units must be selected from the faction list at
http://www.masterunitlist.info. Set search filters to the appropriate faction (Clan Wolf or Clan Hell's Horses, along with Clan General) and set the era to "Jihad."
• Make the GM's life easy by making forces for both sides; if you have a preference, show up a little early.
• Bringing assembled miniatures that match units your force will give that model one point of Edge, usable to re-roll one roll directly affecting it once during the battle. This does not apply to forces provided by the GM.
Terrain and setup description: The battle will be held on a 4’ x 6’ map (2” hexes; 24x36). Both sides will move onto their respective short edges on the first round.
Victory Conditions: Victory points are scored equal to the BV of destroyed units plus one half the BV of crippled or withdrawn units.
Special Rules: With a few exceptions, only Total Warfare rules will be used.
• There is no “edge of the world.” If a 'mech is up against a map edge, the three hexes that would be surrounding the 'mech off the board are now legal hexes for movement; occupying any of those hexes opens up more hexes, etc.
• The following rules from Tactical Operations will be used: Floating Crits, Sprinting, Evading, Crawling, Careful Stand, Firing When Down, ECCM, Expanded Backward Movement, Expanded Stacking, Gauss Shut Off, Active Probe Targeting.
• Zellbrigen - If a duel is offered and accepted, both sides will allow it to be fought without interference. Duels are not, however, required.
http://www.catalystdemos.com/EventInfo.asp?Action=View&EID=14513(Edited to clarify that Clan General is available for both sides.)