Author Topic: A Reckoning  (Read 55971 times)

mikecj

  • Major
  • *
  • Posts: 3258
  • Veteran of Galahad 3028
Re: A Reckoning
« Reply #30 on: 31 January 2018, 00:03:59 »
Nicely written, thanks
There are no fish in my pond.
"First, one brief announcement. I just want to mention, for those who have asked, that absolutely nothing what so ever happened today in sector 83x9x12. I repeat, nothing happened. Please remain calm." Susan Ivanova
"Solve a man's problems with violence, help him for a day. Teach a man to solve his problems with violence, help him for a lifetime." - Belkar Bitterleaf
Romo Lampkin could have gotten Stefan Amaris off with a warning.

David CGB

  • Lieutenant
  • *
  • Posts: 802
Re: A Reckoning
« Reply #31 on: 31 January 2018, 01:00:43 »
great story, well written and very interesting
Federated Suns fan forever, Ghost Bear Fan since 1992, and as a Ghost Bear David Bekker star captain (in an Alt TL Loremaster)

alkemita

  • Sergeant
  • *
  • Posts: 172
  • You have the emPHAsis on the wrong syLLAble
Re: A Reckoning
« Reply #32 on: 01 February 2018, 12:36:27 »
Nicely written, thanks

Thank you. Are you finding the plot developments plausible?

alkemita

  • Sergeant
  • *
  • Posts: 172
  • You have the emPHAsis on the wrong syLLAble
Re: A Reckoning
« Reply #33 on: 01 February 2018, 12:38:48 »
great story, well written and very interesting

Thank you. Are you finding the plot developments easy to follow?

David CGB

  • Lieutenant
  • *
  • Posts: 802
Re: A Reckoning
« Reply #34 on: 01 February 2018, 18:00:11 »
Thank you. Are you finding the plot developments easy to follow?
yes
Federated Suns fan forever, Ghost Bear Fan since 1992, and as a Ghost Bear David Bekker star captain (in an Alt TL Loremaster)

Daryk

  • Lieutenant General
  • *
  • Posts: 37308
  • The Double Deuce II/II-σ
Re: A Reckoning
« Reply #35 on: 01 February 2018, 19:46:17 »
The heart attack (or whatever it was) was a bit convenient, but TPTB have done far worse.  Still liking the story a lot! O0

Tegyrius

  • Master Sergeant
  • *
  • Posts: 236
  • They Are Not Our Friends
Re: A Reckoning
« Reply #36 on: 01 February 2018, 22:24:34 »
But in line with published material, as I recall.  Didn't a heart attack force Cranston to hand over operational command of the Irregulars to Rhonda in the FASA canon?
Some places remain unknown because no one has gone there.  Others remain unknown because no one has come back.

pensiveswetness

  • Lieutenant
  • *
  • Posts: 1039
  • Delete this account, please?
Re: A Reckoning
« Reply #37 on: 01 February 2018, 23:07:50 »
But in line with published material, as I recall.  Didn't a heart attack force Cranston to hand over operational command of the Irregulars to Rhonda in the FASA canon?
You are correct, sir. I'm taking a presumption that in this story, Cranston passes because of his health... we'll find out, soon enough?

alkemita

  • Sergeant
  • *
  • Posts: 172
  • You have the emPHAsis on the wrong syLLAble
Re: A Reckoning
« Reply #38 on: 15 March 2018, 22:01:26 »
Sorry for the delay, folks. We lost most of February to a wave of stomach bugs sweeping through the family.

Anyway, enough excuses, here's an update.


Forging the Pack - The Untold Story of Wolf’s Dragoons in the Reckoning
By Drs H. R. Cowan & T. S. Choi
Pub. New Avalon Press, 3068

Every September 17th, the Rite of the Court takes place in Avalon City on New Avalon. Marked by balls, street parties and parades, it does double duty signalling the arrival of Spring and the opening of the Royal Court.

The grandest party happens at Castle Davion, attended by a significant proportion of the top nobility in the Federated Suns, as well as a few from the Lyran half of the nation since the formation of the Federated Commonwealth.

Traditionally, the ball finishes at 0304  on September 18 (why it does has been lost to time) and the court opens for business at 0900.

The three-month court season is part pagentary, part high-stakes governing, and it was for both of those reasons that a Wolf’s Dragoons delegation was on-planet for the 3038 season.

Jaime Wolf occupied an odd position in the hierarchy of the nation. He was simultaneously a planetary ruler (less the title of Earl or Duke), and a mercenary officer under contract (albeit one with an extraordinary degree of freedom).

He brought with him to New Avalon Colonels Alicia Fancher and Elisabeth Nicole, commanders of the Dragoons’ Beta and Epsilon Brigades, and Colonel Stanford Blake of WolfNet.

The four of them attended the grand ball, striking figures in their black-on-black dress uniforms trimmed in scarlet. Their presence was part of a showcase of the military might available to the Federated Commonwealth. They, and all the other military personnel, AFFC and mercenary alike, were, in effect, as much a part of the decorations as the streamers, bunting and fireworks, and their presence went mostly unremarked, with the exception of a note in the social pages expressing surprise that Colonel Fancher turned out to be a more than competent dancer and well versed in the latest court dances.

Then, also, it was widely expected that the Federated Commonwealth’s long delayed final offensive against the Draconis Combine was nearly ready to launch (some pundits were actually predicting an announcement of the offensive’s commencement during the First Prince’s opening speech on the first day of the season), and so it was more or less expected that senior military leaders would be called in for consultations.

Finally, both Colonels Fancher and Nichole were on the schedule for recognition in one of the many investitures, the former for the work Beta Brigade had been doing training AFFC forces for the coming offensive, and the latter for completing the work of raising Epsilon Brigade.

However, three days after the Rite of the Court, the Dragoons party was roused early by a messenger from Castle Davion, and brought in unmarked vans to the complex via the dedicated logistics road network that ran to the loading bays under palace complex.

Such was the secrecy involved that corridors were cleared of all non-essential staff, a non-trivial exercise during the court season, and they were personally escorted by Deputy Minister of Intelligence, Alex Mallory, whose memoirs are the source for most of what we know of this meeting.

As related back in Chapter 6, Mallory’s Special Task Force had built a fairly comprehensive picture of the means by which the Dragoons had both financed and enabled their remarkable recovery from the Fourth Succession War. Despite their best efforts, they were unable to find any indication that the Dragoons planned to turn on the Federated Commonwealth, or, almost as bad, that they intended to independently resume their feud with the Draconis Combine. It was, in fact, partially for the latter reason that the Dragoons had been left out of the roster of units slated for Operation MAELSTROM. The other reason was almost a mirror - it was feared that Combine units fighting the Dragoons would refuse to surrender and drag battles out to the bitter end.

Therefore, the STF was ordered to continue monitoring, but otherwise do nothing.

However, now that the long-planned offensive against the Combine was less than a year out, both the First Prince and the Archon considered it prudent to force the issue with Wolf, and get to the bottom of things once and for all.

The meeting took place in the Spire Office, a 190 square-meter room three-quarters of the way up the Castle Davion complex.

The semi-circular office is designed to impress, with four meter high windows separated by ornate carved columns, shelves and credenzas along the straight wall loaded with artefacts from every world in the Federated Suns.

The First Prince’s desk - the very same one used by Alexander Davion - sits on a raised platform at the far end of the room opposite the double door entrance, backed by an extra-tall window.

In the space between the door and desk are an open ring of sofas and armchairs surrounding a pair of large coffee tables, for the “informal” meetings.

The latter space was where the Dragoons party found Hanse Davion and Melissa Steiner-Davion, along with Quintus Allard.

There was some small talk exchanged and coffee poured. Wolf offered his best wishes to the sovereign couple (the news of Melissa’s fifth pregnancy had broken the week before), and Prince Davion congratulated the Dragoons on the completion of their rebuilding program.

He then used this as a segue to ask Wolf directly about what the Special Task Force had uncovered, reasoning that he had to know what was going on with the Dragoons since the bulk of the AFFC was about to be committed to battle against the Combine.

Mallory noted that Wolf was stunned by how much MIIO had managed to uncover, but recovered quickly. Colonel Blake did not seem surprised, and the other two Colonels were clearly shocked.

Mallory’s account states:

Wolf actually exchanged glances with his comrades before turning back to face the First Prince.

“Well, it had to come out sometime,” I remember him saying, in a resigned tone. That was when I became almost sure that my nightmare scenario was about to come true. Namely, that the Dragoons were waiting for Operation MAELSTROM to kick off, and use the attacks as cover for an independent decapitation strike on Luthien, possibly in concert with their AMC allies, all of whom, if you remember, had clauses in their contracts allowing them to terminate their current contracts (forfeiting fees, of course) under certain circumstances.

None of us were prepared for General Wolf’s next words.

“We have been preparing for the imminent return of the the descendants of the Star League Defence Force.”


That was the first time the secret history of Wolf’s Dragoons had ever been revealed to outsiders.

Hanse and Melissa had budgeted an hour for this meeting, but it lasted almost three as Wolf and his senior officers gave a summary of Clan history and their plans, while Allard and Mallory took frantic notes. Needless to say, their plans to confront Wolf about such matters as their appropriation of genetic material were set aside, but not forgotten.

At a break in proceedings, Princess Melissa asked the obvious question - when had Wolf been planning to tell them about all this?

Somewhat sheepishly, Wolf admitted that the plan had been to do this just before they left the court in a week’s time, on the theory that they wanted the sovereigns recovered from the frantic first few days of the Season before they dropped so large a bombshell on them.

Everyone in the room recognised that Wolf’s audaciously bold plan would shatter the status quo of the Inner Sphere. Mallory mentioned in his book desperately wanting to get Stanford Blake in front of a full debriefing team.

The immediate effect of this meeting was that the family of military operations under Operation MAELSTROM could not possibly go ahead until the implications of Wolf’s information were known, and Prince Davion issued orders through Quintus Allard for preparations to pause in place.

What happened next has become somewhat distorted in the public sphere, mainly due to director Maxine del Piero’s 3060 blockbuster Crucible of Humanity. The confusion has been compounded because even though the movie drew on many primary sources, including Mallory’s book, it often changed things for dramatic effect. Thus, it’s depiction of Jaime Wolf essentially backing the First Prince and Archon-designate into a corner with a fait accompli, while certainly memorable, is flatly wrong.

In reality, both sovereigns quickly grasped that Wolf would not be willing to reveal so much if he had not already begun activating his plan. They certainly appreciated the threat that the Clans posed and needed no reminding of the malevolence of ComStar. Mallory also noted that they were begrudgingly impressed by the contingency plans that the Dragoons had set up in case of complications.

The contingency plans, in particular, were pinpointed by Mallory as the key factor in convincing the sovereigns to go along with the plan, not, as the popular narrative has it, the sheer audacity of the primary plan.

What anger the ruling couple did express stemmed, understandably, from being kept in the dark about something that would so affect billions of lives.

There was a final aspect. MIIO and the LIC had been fighting an undeclared, but very bloody war against ComStar’s ROM for four long years under the auspices of Operation FLUSH. The Dragoon plan neatly presented the Federated Commonwealth with a potential knock-out blow, and they intended to take it.

And so, the Inner Sphere proceeded down the road to a reckoning with destiny.

Crucible of Humanity - Script Excerpt
By Maxine del Piero & Guillamane Foster
Event Horizon Productions, 3060

87 - REVERSE on HANSE & MELISSA

As Hanse slowly rises from his chair

HANSE
General Wolf, what you are proposing hinges completely on the ability of your envoy to convince an entire society to reject what they believe is their God-given right to conquer us! This is a fool’s hope if ever I heard one!

MELISSA
You are asking us to risk billions of lives on a gamble, General.

(She takes Hanse’s hand)

MELISSA (cont’d)
I find that risk to be unacceptable.

88 - NEW ANGLE on JAIME

JAIME
Your Highnesses, the risk is already there. To repeat - the Clans will come. We lose nothing in trying to change their focus. If we fail to persuade them, we are still forewarned.

89 - REVERSE on HANSE & MELISSA

They share a look. Something unspoken passes between them, and a decision is made.

HANSE
No. No, General Wolf. We… appreciate the warning you have brought us, and we will use the time we have been given to prepare our defences. But we will not tip our hand - there is military wisdom in keeping your opponent in the dark, and I will not throw away one of our few advantages.

Just so I am clear - I am ordering you to discontinue preparations for sending this envoy. Is that understood, General Wolf?

90 - REVERSE ON JAIME

A BEAT, then -

JAIME
I understand, your highness, but there is something you should know.

(DOLLY ZOOM on JAIME)

My envoy left the Inner Sphere three months ago.




« Last Edit: 16 March 2018, 22:23:09 by alkemita »

alkemita

  • Sergeant
  • *
  • Posts: 172
  • You have the emPHAsis on the wrong syLLAble
Re: A Reckoning
« Reply #39 on: 15 March 2018, 22:09:29 »
And a little bonus:


Extract from the MRBC Command Profiles, 3038 Edition

Wolf’s Dragoons
Overall MRBC Rating: A*

The premier Mercenary Command in the Inner Sphere almost since their arrival over thirty years ago, many considered the Dragoons to have won, at best, a pyrrhic victory in the 4th Succession War. Reduced to a single composite regiment at the end of 3029, many expected them to be eventually absorbed by the new AFFC or other Mercenary Commands. Indeed, Dragoon liaison officers on Galatea were quickly approached by representatives from other Commands in the aftermath of the war seeking to persuade individual warriors or whole companies to jump ship.

The last nine years have seen Wolf’s Dragoons completely defy expectations. As of publication, the Dragoons have not only rebuilt their pre-war strength, they have exceeded it. Some of this is attributed to their gaining control of their base world of Outreach, which has given them access to resources they never had before.

In addition, they have financed their reconstitution in several ways. Beyond traditional mercenary work, they have expanded their business relationship with Blackwell Industries, which now produces several Dragoons combat vehicle designs for general sale under licence. Furthermore, the Dragoons have taken advantage of the old Star League facilities on Outreach to offer training to other Mercenary Commands. Commands that do well in the training are offered membership in the Dragoon-sponsored Association of Mercenary Commands (AMC). As a side effect of this, enough Mercenary Commands are present on Outreach at any one time that the MRBC opened a satellite office on Outreach in 3034, providing a boost to the planetary economy, and, indirectly, to the Dragoon’s coffers. As a measure of the economic boost to Outreach, ComStar upgraded the local HPG station to Class A status in 3035.

Available Forces
The Dragoons are effectively a reinforced Division with over 100% support capacity. The core of their forces are five Brigades, each built around and named for one of their original ‘Mech Regiments and including an armored regiment, an infantry regiment and an AeroSpace Wing.

BattleMechs
Thanks to their having worked for every Successor State, the Dragoons possess designs from all over the Inner Sphere, as well as several models unique to them. During their post-war rebuilding, the Dragoons have embarked on a program of renewal and rationalisation in their ‘Mech Forces, which involves greatly reducing the number of different models in service and replacing them with new-build models, chiefly from Blackwell Industries.

Dragoons ‘Mech Regiments use Battalion Command Lances and Regimental Command Companies for a total strength of 132 machines. They include machines of all weight classes in their regiments and average out as Heavy units.

Armour
The majority of the armoured vehicles attached to the Brigades consist of various versions of the Bandit and Badger designs native to the Dragoons. Dragoons Armoured Regiments also use Battalion Command Lances and Regimental Command Companies and average out as Medium units. Most Dragoons assault-class armour has been sold off, with the remainder assigned to the Home Guard or Zeta Battalion.

Infantry
The Dragoons deploy only motorised, mechanised or jump infantry. At least one battalion in each infantry regiment is anti-’Mech trained and equipped. The Dragoons’ infantry organisation scheme is fairly conventional, with the expected command platoons at battalion and regimental level.

Where they deviate is in employing an “arms room” concept with their support weapons, made possible by their deep pockets and carrying capacity of the vehicles attached to Dragoon infantry units. Simply put, the Heavy Weapons Teams and Squads in Dragoons Infantry Battalions change their weapon loadout depending on the mission. Thus, an opponent might find themselves facing a barrage of inferno missiles in one engagement, and come under sustained machine-gun fire in the next.

Unlike most other Dragoons combat arms, the infantry generally wears camouflage appropriate to the environmental conditions they find themselves in.

AeroSpace
The Dragoons have greatly increased the number of AeroSpace Fighters in their Roster. The growth is even greater than most observers think, since the Dragoons now deploy four fighters to a Lance instead of two. Beyond the five double-strength wings attached to each brigade, the Dragoons maintain at least two, possibly three, independent wings that serve as a first-line defence for Outreach as well as taking convoy escort contracts - something the Dragoons never did before, but they seem determined to earn as many C-Bills as possible.

JumpShips and DropShips
The Dragoons maintain enough JumpShips and DropShips to move their entire combat force at once, although they have not needed to do so for years.

Since the war, they have hired out their surplus transport capacity to virtually anyone who can pay (with the exception of Combine connected entities), becoming a respectable minor player in the interstellar trade business. It doesn’t hurt that the Dragoons can offer AeroSpace Fighter and Assault DropShip support as well.

Other Forces
In addition to the brigades, the Dragoons maintain two reinforced ‘Mech based battalions, a Regiment-sized Combat Support Group, a Special Operations Force and an oversized Aerospace Fighter Brigade.

Beyond the scope of this entry are the Dragoons’ Home Guard, which is thought to include a reinforced ‘Mech Battalion, three reinforced armoured regiments and ten infantry regiments.

Tactics
Long known as elite MechWarriors, the addition of armour and infantry forces to each regiment has freed up the Dragoon’s Mech jocks to be even more effective and destructive. Although every Dragoons Brigade uses them differently, the common thread is that the armor and infantry provide scouting, protection, security and support to the ‘Mechs, who remain the main striking arm of the Dragoons.

Sub-Commands

Wolf’s Dragoons Command Battalion
Elite/Fanatical
Rating: N/A
CO: Lieutenant Colonel Dolores Montoya

Never specified for hire (hence the absence of a MRBC rating), the Dragoon’s Command Battalion only deploys in full when more than one Dragoons Brigade is involved in a contract, although all Dragoons contracts reserve the right of all or part of the battalion to join the contract.

The Command Battalion is a reinforced, combined arms unit. First Company contains two Mobile HQ vehicles and three mechanised infantry security platoons. Second Company consists of two VTOL and two ground recon Lances. Third Company contains Major General Jamie Wolf’s Command Lance plus his Bodyguard Company. Fourth Squadron is an AeroSpace unit that dual-specialises in escort and recon work.

Alpha Brigade “First Team”
Elite/Fanatical
Rating: A*
CO: Colonel Kelly Yukinov

Alpha Brigade is the Dragoon’s “high profile” sub-command, almost a parade unit, but with the skills to back up their nickname - First Team. Alpha was not declared operational until 3036 - the second last Brigade to return to the rolls. This was because Alpha only accepts warriors who have reached a certain standard - no Dragoon is ever assigned to Alpha straight out of training.

As a result, Alpha is as elite a unit as any in the Inner Sphere, commanded by some of the finest officers in the Dragoons.

Alpha paints its machines in a solid rust-red colour, often trimmed in black. Since their reactivation, Alpha’s infantry has taken to adding a strip of red-tinted fur to their helmets.

Tactics
As might be expected from a unit composed solely of veterans, Alpha is adept in the whole spectrum of combat operations. The attached armour, infantry and AeroSpace forces are invariably attached to Alpha’s ‘Mech Battalions, with the exact mix dependent on mission and terrain. As of publication, Alpha has not seen enough action to discern any preferred tactics.They have simply expertly executed whatever tactic was best for the situation they were in.

Beta Brigade “Second to None”
Elite/Fanatical
Rating: A*
CO: Colonel Alicia Fancher

If Alpha Brigade is the Dragoon’s flagship unit, Beta is their workhorse. The first Dragoons subcommand to return to active service after the Fourth Succession War, Beta spent most of the years 3032-3034 on near continuous operations, earning much needed revenue and acting as a kind of final seasoning for new Dragoons graduating from training. Although most of the unit membership remained stable through those years (less casualty replacements), the third company of each battalion in the brigade was made up of fresh graduates. After a tour, these “Pup” companies would transfer to still-rebuilding subcommands.

Beta paints its machines emerald green. Fourth Succession War veterans add a broad black flank stripe to their machines or helmets. Beta’s infantry wears a subdued green shoulder patch on their uniforms with the letter Beta in light grey (black if a Fourth Succession War veteran).

Tactics
Due to its role, Beta Brigade was the test bed for the new Dragoons Brigade organisation. Colonel Fancher’s insistence on strict discipline made her the ideal officer to oversee the new tactical doctrine.

Under her command, Beta typically forms three Battalion Task Forces consisting of a ‘Mech Battalion augmented with a company each of armor and mechanised infantry. These Task Forces methodically pin and engage their foe. The remaining armor and infantry battalions act as reserve forces, surrounding a foe or adding their firepower at decisive points.

Gamma Brigade “The Determined”
Veteran/Fanatical
Rating: A
CO: Colonel Patrick Chan

Gamma Brigade was apparently supposed to have been the second Dragoons subcommand to reactivate, but unspecified problems delayed their reintroduction to the hiring halls.

Rumours say that the senior surviving Gamma officer from the 4th Succession War, provisionally promoted to command of Gamma, proved unable to adapt to the new tactical doctrine. Certainly, his departure from the Dragoons was unexpected, but neither party has ever commented on the exact circumstances.

Another theory posits that the experience of Gamma Regiment on Harrow’s Sun during the Fourth Succession War, where they were very nearly wiped out, left the survivors poorly suited to the rebuilding process.

Whatever the reason, Colonel Patrick Chan, formerly of Alpha Regiment, was parachuted into command to rebuild the brigade from the ground up. He evidently succeeded, as Gamma Brigade was the third Dragoons Sub-command to return to the field, with four completed contracts under their belt at this juncture. Only the fact that they did not face elite opposition on any of those four contracts has kept them from achieving an A* rating - something which seems inevitable in time given Colonel Chan’s handling of his brigade - they have resoundingly defeated all their opponents to date.

Gamma uses a flat blue-grey paint scheme with navy blue highlights. Gamma’s infantry wears a navy blue shoulder patch with a letter Gamma in blue-grey.

Tactics
Gamma Brigade are the Dragoons’ combined arms tactics experts. Colonel Chan has virtually erased the boundaries between the units under his command. Gamma typically deploys as five Groups, consisting of two companies each of ‘Mechs, armour and mechanised infantry, supported by an AeroSpace Fighter Squadron.

Able and Charlie Groups are heavy formations that trade speed for firepower and protection. Baker and Dog Groups typically perform the traditional cavalry roles of recon and screening. Echo Group is Chan’s command unit and Gamma’s reserve.

Gamma Brigade specialises in grinding down an opponent. Able and Charlie Groups do this in the traditional way, using their mass and firepower to degrade their target’s ability to fight. Baker and Dog Groups like to hit and fade, sapping their opponents’ strength and overextending them.

Against heavier opponents, Able and Charlie Groups pin the enemy to allow Baker and Dog to outflank them. When fighting lighter or mobile opponents, the roles are flipped, with Baker and Dog groups pushing their opponents into position to be hammered by Able and Charlie.

Chan likes to use Echo Group as a deception force while shaping the battle, allowing his command group to be seen and distracting the enemy from what the rest of Gamma is doing. However, Echo rarely decisively engages the enemy until Chan is ready to bring matters to a head.

Delta Brigade “Swift Wolves”
Elite/Fanatical
Rating: A*
CO: Colonel Bill Paxon

The second of the Dragoons’ Subcommands to reactivate, Delta Brigade markedly deviates from the new Dragoon organisational scheme. Delta Regiment is the lightest of all the Dragoons ‘Mech units, averaging out at medium-weight and including whole companies of Light ‘mechs. The entire regiment only has slightly more than a company’s worth of heavy machines, scattered throughout the unit.

No armor is attached to Delta Brigade. Instead, a double-strength wing of Aerospace Fighters and a Jump Infantry Regiment provide support to the ‘Mech regiment, while a battalion of light artillery provides additional punch.

Delta uses a two-tone grey colour scheme for its vehicles, with white and black highlights and a prominent scarlet letter Delta. The infantry use the same colours on their shoulder patches, but in pixelated-camouflage pattern and with the Delta in a subdued maroon tone.

Tactics
As dictated by their composition, Delta Brigade specialises in raids and mobile battles. With 72 Aerospace Fighters at their disposal (a roughly even mix of light, medium and heavy designs), air superiority is usually assured, which allows them to deliver air support in such volume that the lack of armoured support is rarely noticed (Delta did have one contract failure due to extremely bad weather that kept their air support from getting through). One frustrated opponent commented that it was almost better to think of Delta as an AeroSpace Force with ‘Mech support.

Delta’s Jump Infantry are all Anti-BattleMech trained - only Alpha Brigade has more ABM trained infantry - and they habitually ride into combat on Delta’s ‘Mechs, which have all been modified by the addition of grab-bars and foot-plates to their sides and backs to allow up to a squad to be carried. Thus mounted, Delta’s jump infantry have astonishing mobility on the battlefield. Delta’s Light Lances have been known to drive right into the heart of an enemy formation in order to get their infantry as close as possible to their targets.

Epsilon Brigade “The Harrowers”
Veteran/Fanatical
Rating: A
CO: Colonel Elisabeth Nichole

The last of the five Dragoons Brigades to reactivate, Epsilon only returned to the hiring halls earlier this year, although many of its subcommands had already seen action as attachments to other brigades.

The long rebuilding process was understandable given the shocking losses endured by Epsilon Regiment in the last war, where they were reduced to a single company by war’s end. Casualties included every officer at battalion level and up, which left command to then-Captain Elisabeth Nichole, who had distinguished herself, especially at the Battle of Harrow’s Sun which has provided the nickname for the rebuilt Brigade.

Epsilon is the heaviest of the Dragoons’ line Brigades, carrying almost a battalion’s worth of assault ‘Mechs on their roster. Only Zeta Battalion averages out heavier. Epsilon also contains a complement of heavy armour and AeroSpace fighters.

Epsilon uses a tan colour scheme on its machines, with a gold Epsilon inside a black square. Their infantry has recently started to paint a pair of yellow wolf eyes on their helmets.

Tactics
Despite their mass, Epsilon prefers to stay mobile, using feint-and-move tactics that were Nichole’s speciality in the last war. The unexpected side effect of doing so with heavier machines is that Epsilon can keep up these stinging attacks for far longer than normal, and the added firepower means that an enemy commander will find their combat power being rapidly attrited even as they are pulled out of shape by feints and probes along multiple axes.

Epsilon uses its armour to lay down suppressing fire for its ‘Mechs to get in and out, while holding their mechanised infantry in reserve to cover their own flanks and maintain links between the battalions. Two companies in each infantry battalion are Anti-BattleMech qualified.

Zeta Battalion
Elite/Fanatical
Rating: A*
CO: Colonel J. Elliot Jamison

Arguably the BattleMech exemplars of the brute force approach, Zeta Battalion has long been the Dragoons’ trouble-shooter unit, using mass and fires to overwhelm their opponents. Although their frontal charges have earned them the reputation of a “suicide” unit, each member is actually a highly skilled volunteer, and their casualty rates (except in the case of the commanders) is in line with the rest of the Dragoons.

In the aftermath of the Fourth Succession War, Zeta spent four years bolstering the rebuilding Home Guard, even transferring some of their older BattleMechs to them.

When they finally returned to the field in 3035, they showed that they had lost none of their potency in series of missions attached first to Beta, and then to Delta Brigade.

Like the Black Widow Battalion, Zeta has been re-organised as a reinforced, combined arms battalion.

The core of the Battalion remains its three BattleMech companies - Red, White and Blue, now boasting 15 machines each. Red and White companies field assault class ‘Mechs exclusively, while Blue Company contains two lances of heavy ‘Mechs. Colonel Jamison commands from a separate Command Lance of 5 assault machines.

The first addition to Zeta is Green Company, which fields heavy tanks like the Manticore and Patton. In accordance with Dragoon doctrine, these tanks are used as fire support. Like the BattleMechs of Zeta, Green Company is reinforced to 15 machines.

The second addition to Zeta is Ebon Squadron, 12 heavy AeroSpace fighters.

Zeta uses a steel-grey paint scheme, with highlights in the colour of the machine’s parent company (the Command Lance uses gold highlights).

Zeta Battalion is never hired out on its own.

Tactics
Zeta’s tactical doctrine is simple - find a weak link or critical point in the enemy’s position or formation, aim the entire battalion at it, and attack. Their success comes from their skill at identifying where and when to attack, something that most opponents neglect to consider.

Black Widow Battalion
Elite/Fanatical
Rating: A*
CO: Colonel Natasha Kerensky

The most infamous of the Dragoons’ sub-units has always combined skill with tactical innovation. Despite spending the majority of the last decade attached to the Dragoons’ Training Command, Colonel Kerensky has kept her battalion’s edge sharp by taking two or three short term contracts per year, usually, but not always, in support of other Dragoon deployments. Their 100% success rate in these contracts more than amply justifies their MRBC rating.

Like Zeta Battalion, the Black Widows are organised as a reinforced, combined arms battalion, but differs in having infantry rather than armor embedded.

Specifically, Web Company includes a company of infantry alongside its ‘Mechs, and a 7th Kommando team is attached to the battalion.

The Black Widows use a black colour scheme with red highlights - the exception being Colonel Kerensky’s all-black Warhammer.

Tactics
The Black Widows have historically fought independently and at a numerical disadvantage. This has shaped them into battlefield deception experts. They use a variety of methods for gaining local fire or numerical superiority to defeat their opponents piecemeal. They are also adept at long-range head-hunter missions.


AMC Journal
Volume III, Number 3, July-September 3037

Features

It’s the Logistics, Stupid: Just-in-Time Supply as a Force Multiplier
Lt Col Kumar Sangakarra & MSgt Patricia Pugh

Regaining Freedom: How one Command Broke Free of the Company Store
Capt Jynessa Swon

Maximising Your Training Return from the Series
Maj Helena Mattoli

The Shipka Campaign: The 12th Vegan Rangers in Operation Rat
Capt Patrice Logan, Sgt Yu Shang & Sgt Bart Warner

Interview: Master Contract Negotiator Callie Veljanoska, Part 1
Maj (Rtd) Graeme Bulger

Tapping Local Experts: Tips for establishing Intel networks downrange
MSgt Omali Zento & SSgt Amber Hideko

Can Mercenary Infantry Be Effective in Heavy Combat?
Maj Zepheniah Ferris-Bellinger & Lt Michael Timoshenko

Departments
Editor’s Column: Lt Col Margaret Tulliver
Letters to the Editor
State of the Market - Contracting Trends, Q2, 3037
Adapt, Improvise & Earn - Hacks and Tips


pensiveswetness

  • Lieutenant
  • *
  • Posts: 1039
  • Delete this account, please?
Re: A Reckoning
« Reply #40 on: 15 March 2018, 23:38:36 »
so it's not COMSTAR that starts O:R but the Dragoons themselves... maybe. :D

alkemita

  • Sergeant
  • *
  • Posts: 172
  • You have the emPHAsis on the wrong syLLAble
Re: A Reckoning
« Reply #41 on: 16 March 2018, 12:13:08 »
so it's not COMSTAR that starts O:R but the Dragoons themselves... maybe. :D

Maybe is probably the best assessment of how this is going to go down.

mikecj

  • Major
  • *
  • Posts: 3258
  • Veteran of Galahad 3028
Re: A Reckoning
« Reply #42 on: 16 March 2018, 13:43:13 »
I'm waiting for the FC & Dragoons hit Terra.
There are no fish in my pond.
"First, one brief announcement. I just want to mention, for those who have asked, that absolutely nothing what so ever happened today in sector 83x9x12. I repeat, nothing happened. Please remain calm." Susan Ivanova
"Solve a man's problems with violence, help him for a day. Teach a man to solve his problems with violence, help him for a lifetime." - Belkar Bitterleaf
Romo Lampkin could have gotten Stefan Amaris off with a warning.

pensiveswetness

  • Lieutenant
  • *
  • Posts: 1039
  • Delete this account, please?
Re: A Reckoning
« Reply #43 on: 16 March 2018, 20:28:44 »
NOOOOOOOOOOOO............. Dragoons will cause O:R... and the attack vector is all of DC space, completely avoiding FC worlds unless its totally unavoidable.

alkemita

  • Sergeant
  • *
  • Posts: 172
  • You have the emPHAsis on the wrong syLLAble
Re: A Reckoning
« Reply #44 on: 16 March 2018, 22:31:07 »
I'm waiting for the FC & Dragoons hit Terra.

So would I, but that might be a little... premature.

alkemita

  • Sergeant
  • *
  • Posts: 172
  • You have the emPHAsis on the wrong syLLAble
Re: A Reckoning
« Reply #45 on: 16 March 2018, 22:33:11 »
NOOOOOOOOOOOO............. Dragoons will cause O:R... and the attack vector is all of DC space, completely avoiding FC worlds unless its totally unavoidable.

I think there's already a BT Fanfic out there with a similar premise. But you've raised a good point. I've not talked about the state of relations between the Dragoons and the Combine. Maybe that's something I have to work in somewhere.

DoctorMonkey

  • Captain
  • *
  • Posts: 2583
  • user briefly known as Khan of Clan Sex Panther
Re: A Reckoning
« Reply #46 on: 17 March 2018, 08:22:03 »
is it wrong that I want to read the other articles in the AMC Journal Volume III Issue 3?
Avatar stollen from spacebattles.com motivational posters thread

ChanMan: "Capellan Ingenuity: The ability to lose battles to Davion forces in new and implausible ways"

DoctorMonkey

  • Captain
  • *
  • Posts: 2583
  • user briefly known as Khan of Clan Sex Panther
Re: A Reckoning
« Reply #47 on: 17 March 2018, 09:20:14 »
Here is my attempt at one of the articles...

It’s the Logistics, Stupid: Just-in-Time Supply as a Force Multiplier
 
Lt Col Kumar Sangakarra & MSgt Patricia Pugh
 
The age-old aphorism is that amateurs study tactics and professionals study logistics but all too few mercenaries appreciate this from the ground up if they lack training from one of the more conceptually advanced nation-state militaries.
 
For almost a thousand years there have been two core concepts of logistics which even interstellar travel have failed to change significantly, the key feature largely being rapid communication and to some extent transport. Industries and organisations will normally choose between Just-in-Time logistics and Just-in-Case logistics. Militaries have traditionally opted for Just-in-Case but that can prove expensive for a mercenary force and there can be space for some Just-in-Time opportunities.
 
First, as an introduction, we will outline the conceptual framework for logistics, which can be seen as a two-by-two box:
 
                                       Linear usage                      Exponential usage
Essential


Non-essential


The other main consideration for a military force is that the enemy can and probably will try to actively obstruct or interfere with your logistics just as you will theirs.
 
An example of a vital but linear usage item or category of supply might be food and water – the amount needed by the troops will not alter greatly between garrison and training or operations. On the other hand, ammunition and fuel usage will rise exponentially in combat and is vital or one risks being unable to fight. Non-essential but (largely) linear usage items might be uniforms or toilet paper.
 
Over-arching both JiT and JiC logistics is push and/or pull – does the unit in need ask for or pull an item from higher echelons or can the higher echelons anticipate or push the item forward? Normally there will be multiple levels of this and some will push while others pull. A robust communications network is vital to allow these exchanges to occur.
 
The ability to understand and anticipate combat force needs is why military logistics is a core component of military operations and the practitioners of it are soldiers.
 
For your core requirements, such as ammunition, field repair supplies and other high combat consumption articles, no military logistician will follow a Just-in-Time policy but the same communications network and organisation that allows these to be stockpiled and brought forward rapidly when needed can also support Just-in-Time supply for non-essential materials.
 
As an example, supply of garrison and dress uniforms for a mercenary force can easily be outsourced to third party clothing manufacturers who can hold a template of your uniforms and manufacture rapidly when they are needed from common stock that they can either hold or buy in from a cloth maker rather than holding a large supply of everything from XXS to XXL of all items.
 
Similarly, a unit in garrison might hold little in the way of generic components or spare parts for non-combat vehicles at their motor pool and instead procure these commercially as any other user of a fleet of such vehicles might. The increased individual cost per item would be offset by not having to hold excess stock and store/transport it.
 
An analysis of the underpinning logistics control and communications systems required for both Just-in-Time and Just-in-Case logistics systems will be the subject of the next in this series of articles in the next issue.
« Last Edit: 17 March 2018, 09:21:47 by DoctorMonkey »
Avatar stollen from spacebattles.com motivational posters thread

ChanMan: "Capellan Ingenuity: The ability to lose battles to Davion forces in new and implausible ways"

alkemita

  • Sergeant
  • *
  • Posts: 172
  • You have the emPHAsis on the wrong syLLAble
Re: A Reckoning
« Reply #48 on: 17 March 2018, 13:53:01 »
is it wrong that I want to read the other articles in the AMC Journal Volume III Issue 3?

Not at all - I wanted the contents to sound interesting.

alkemita

  • Sergeant
  • *
  • Posts: 172
  • You have the emPHAsis on the wrong syLLAble
Re: A Reckoning
« Reply #49 on: 17 March 2018, 13:54:07 »
Here is my attempt at one of the articles...

Oh wow :o

Never expected my fanfic to inspire other writing. Thanks.

DoctorMonkey

  • Captain
  • *
  • Posts: 2583
  • user briefly known as Khan of Clan Sex Panther
Re: A Reckoning
« Reply #50 on: 18 March 2018, 03:43:14 »
Oh wow :o

Never expected my fanfic to inspire other writing. Thanks.


I'm not sure I can write many of the other articles although possibly the battle report from the 12th Vegan Rangers


The logistics one I might be able to continue
Avatar stollen from spacebattles.com motivational posters thread

ChanMan: "Capellan Ingenuity: The ability to lose battles to Davion forces in new and implausible ways"

alkemita

  • Sergeant
  • *
  • Posts: 172
  • You have the emPHAsis on the wrong syLLAble
Re: A Reckoning
« Reply #51 on: 19 April 2018, 23:46:06 »
Waypoint EXETER
Deep Periphery
6 June 3038


Natasha Kerensky was not a patient person. Although she had disciplined herself over a lifetime of military service to tolerate waiting, at least on a campaign there were timelines, deadlines and targets to hold to.

This was the furthest thing from a military campaign. She was floating down the central corridor of the Lion-class DropShip Powell, which was docked to the Wolfs Dragoons JumpShip Wanderer, itself floating at the nadir point of a star with only an alphanumeric designation instead of a name. On secret charts known only to a handful of Dragoons, this was Waypoint EXETER.

They had been here for three days, waiting for a rendevouz. In another three days, the Powell would have finished recharging, and if their contact had not turned up, the Powell and her impatient passenger would be returning to Outreach, to try again in six months, at another obscure star with another codename.

Kerensky really hoped it wouldn’t come to that. The system was simple. Ten stars, two of which would be visited each year in a rotating cycle as part of the Clan Wolf Watch’s regular scouting of the periphery. The Dragoons had orders to leave information and material they wished to send back to the homeworlds at these stars. It was the only link they still had to the Clans.

Without thinking about it, she found herself at the hatch to the cargo bay. She’d already come here three times today. With a disgusted snort, she pushed back off the wall, intent on going somewhere else. But where? She’d already visited the bridge twice, and she knew she made the crew nervous. The mess deck had been graced with her presence also, her slot in the gym schedule was still four hours off, and she had no reason to be in engineering.

With a sigh, she arrested her backward movement by gripping a convenient handrail, then propelled herself into the cargo bay. Most of it was packed with provisions, but lashed to the deck on one side was a special cargo pallet - Natasha’s destination.

Locked into the frame of the pallet were hundreds of brick-sized boxes, stamped on the outside with sigils and labels.

Kerensky made her way with assurance to the far side of the pallet and pulled herself up to a box on near the top of the middle-third of the pallet, smoothly coming to a stop in from of the one that bore a Clan Wolf emblem and the label:

Star Captain Joshua (Wolf)
81-OA65014-32B
There were so many boxes, each containing the cremains of almost every Dragoon warrior and dependent who had died since they entered the Inner Sphere in 3005. Some of their comrades had fallen in ways and places that made their physical remains unrecoverable, but they were afforded a box nonetheless.

Kerensky had known almost all of them. Very well in most cases. But Joshua - Joshua had been special.

She didn’t speak aloud, she didn’t even form coherent thoughts. She simply stared at the little box with its label while a range of emotions and memories roiled in her.

She heard the cargo bay hatch open again and popped her head up over the pallet as Dechan Fraser floated over it to her side.

“Colonel,” he nodded as he settled in next to her, looking for the box a few above Joshua’s. The one that said:

Star Commander Jenette (Rand)
03-YQ33988-00X
“Major,” she replied as they floated side by side, otherwise silent. The visits to what they privately called “The Monument” had started the day they lifted from Outreach, and by now they had said all they wanted to say.

They were not the only ones to come here. Many in the crews of the Powell and Wanderer had also known some of the people whose remains were now cradled here, and they visited too, but for some reason, usually not when either Fraser or Kerensky were here.

Several minutes passed. As they floated, Fraser’s knee bumped Kerensky’s shoulder.

“Sorry,” he offered.

Kerensky grunted. “Still nothing out there?”

Fraser shook his head. “They’d have called us.” He put out a hand to check the twisting motion imparted to his body by the head-shake. “You want to go another round in the sims?”

“You’re a glutton for punishment,” snorted Kerensky.
“You’ve got about a century’s lead piloting OmniMechs on me,” Fraser shot back with a grin
“Steady there, whelp,”
“And besides, I’m closing the gap,” he finished.
“That’s such a load of-”

“Colonel Kerensky to the Bridge at the rush. Colonel Kerensky to the bridge at the rush,” barked the intercom.

Kerensky and Fraser traded a glance, and then pushed off for the door.

Less than a minute later, they arrived on the bridge, which was bustling with activity.

Captain Vernon spun his chair, to which he was locked by a five-point harness..

“We have an E-wave. Wanderer is reorienting to give our guns optimum clearance,” he jerked his head toward the viewport, where the stars were slowing shifting.

“Ten seconds to emergence!” called the painfully young sensor chief.

The bridge hatch opened again and Susan Tulliver entered. The third member of their little party, Tulliver was no warrior, though she had family in service with the Dragoons. An anthropologist and historian, she had charge of the terabytes of data on the Inner Sphere that they carried.

“Is it them?” she asked.

“Emergence!” announced the sensor chief somewhat redundantly as a flash of light briefly whited-out the viewport.

“Silhouette unknown!”

“Did you use the Enhanced Warbook?” snapped Captain Vernon.

“Er… no, sir! Sorry, sir. Running Enhanced Warbook now, sir!”

“Kids,” Captain Vernon grumbled under his breath, but Fraser was close enough to hear him.

“ID one Hunter-class Jumpship, hauling a Confederate-class Dropper. No IFF.”

“Thank you, Sensors.”

“Wanderer is challenging,” reported the CommTech.

Fraser, Kerensky and Tulliver crowded the viewport. The tiny-looking block shaped Hunter was starting to deploy it’s jump-sail, the near-sphere of a Confederate-class DropShip breaking the lines on one side.

Fraser was no expert on JumpShips, but having spent an appreciable fraction of his life in space, he knew his share, and he was certain he’d never seen the design before. Tulliver did voice his unspoken question.

“Yeah, Hunter-class. Unique to the Clans,” Kerensky confirmed, before Captain Vernon called her back.

“Colonel, our unknown is identifying herself at the Torvald Sælgeflåde ship Ståndaktig,” he finally got out, tripping over the unfamiliar pronunciation.

“If that’s a Jarnfolk trading vessel, I’m the Magestrix of the Canopians,” snorted Fraser.
“You don’t have the pins for it,” Tulliver commented, sotto voce.

Kerensky floated back to Vernon’s side.

“Tell Comms to put me on,” she said. Vernon nodded to Comms “Make it so,” while passing Kerensky a spare headset.

“Channel open, Colonel,” confirmed Comms momentarily.

“Presumed Clan Wolf vessel, authenticate GRANITE NINER GOLD,” she broadcast.

There was static for almost a minute. Fraser and Tulliver turned to watch Kerensky. As the ranking officer, it was all up to her.

Then, just as Fraser was about to say something, the static cleared:

“Powell, Clan Wolf Ship Hou Yi authenticating ZULU ZULU QUEBEC. Please transmit a transfer manifest.”

Fraser let out a breath, noting that the same thing seemed to be happening all over the bridge.

“Tulliver, give Captain Vernon the master manifest for transmission. Fraser, with me. Captain Vernon, I’m going to need to borrow a couple of your spacers.”

“Understood - Comms, page Chief Carnegie to Cargo-One, please,” agreed Captain Vernon as Tulliver slid up behind the CommTech and the two Dragoons officers left the bridge.

Half an hour later, Fraser and Kerensky stood by one of the Powell’s airlocks. The Hou Yi had dispatched an ST-46 shuttle. The arrowhead-shaped craft had docked with the Wanderer and now the Clan Wolf party was transferring to the Powell.

“Sorry I’m late,” muttered Tulliver as she pulled up behind the pair. “I was double checking the-”
The airlock status light changed to a steady green. A moment later, the heavy hatch hissed open, and Fraser saw live Clanners for the first time in his life.

The leader was a disappointingly ordinary man seemingly in his late forties. A pair of ugly scars crossed his shaved scalp. He wore what Fraser had been told was the utility uniform of Clan Wolf, and he bore the rank of Star Captain.

The man swept the corridor with practiced eyes, then floated out of the airlock, pivoted slightly to face Kerensky and brought his right arm up across his chest in salute.

“Star Colonel Natasha Kerensky, I am Star Captain Mulligan of the Clan Wolf Watch.”

“Star Captain,” nodded Kerensky, returning the salute.

Behind the Star Captain, three more members of his team entered. Even though Fraser had been briefed, it was still startling to see the petite pilot with her overly large head and eyes, followed by the pair of giant Elementals (the shorter of the pair stood about 210 centimeters) and both were muscled to the point of caricature. The two infantrymen carried half-rifles right out of history, but kept them pointed at the deck.

“Forgive me, Star Colonel, but we were not expecting to take on passengers,” the veteran intelligence officer continued. “There will be a slight delay while we open up a spare cabin.”

“That’s fine, Star Captain,” Kerensky nodded - and Fraser caught the Clanners wincing a bit at Kerensky’s use of a verbal contraction. Watch your words, he reminded himself.

“In the meantime, I would like to verify the manifest, with your permission, Star Colonel,”

“Of course, Star Captain,” Kerensky continued agreeably, and pivoted in place to head back to the cargo bay.

Once back inside the cargo bay, Tulliver took the pilot and Elementals to the pallets containing duplicate copies of their database, plus hard copy elements and physical samples.

Kerensky and Fraser led Mulligan straight to the Monument. The Star Captain pulled up short, awed by the size of the pallet and its contents.

“So, this is it,” he whispered reverently.
“Yes,” said Kerensky. “The Codices and Giftakes of four hundred and seventy-seven members of the Wolf Dragoons Reconnaissance Force, returning to the Homeworlds.”



Brunnel, Caph
Addicks Operations Area, Draconis March
Federated Suns
19 July 3039


“Second Battalion, keep pushing!” snarled Sho-sa Seiichi Saito over the battalion push. He could sense the enemy perimeter faltering here. The tan-coloured ‘Mechs and armoured vehicles of the Wolf’s Dragoons Epsilon Regiment had held stoutly until now, but the relentless attacks of the Ryuken-san was shifting the momentum and initiative away from the mercenaries, and he could see little signs that his foe was rattled - here a tank shooting hastily, there a ‘Mech stumbling as it tried to move to a better position - and he knew they had to go now, before the Dragoons managed a recovery.

As he knew they would. All too well.

Saito had been a Chu-i in the original Ryuken, had trained alongside the Dragoons, and had fought them at Misery. He knew them doubly well, and they, him, for they had fought both together and against each other. Misery had left a bitter taste in his mouth, less because the Ryuken had been defeated by the Dragoons, more because it had been like brothers forced to fight each other.

And thanks to yet another intelligence failure, he was once again grappling with the Dragoons.

Caph was meant to be a raid for the Ryuken-san, partnered with their sister Ryuken-ni regiment. It was the third of four planets targeted by them as part of the DCMS’s desperate bid to stem the invasion of the Dieron Prefecture.

They’d been told that the world was garrisoned by the Third Crucis Lancers RCT, a solid unit, but not likely able to stand against two Ryuken regiments and their supporting forces.

Thus it had come as a major shock when, just after driving the Third from the field, their aerospace forces reported over twenty DropShips burning in on sub-orbital trajectories originating from the opposite side of Caph, carrying Beta, Gamma and Epsilon Brigades of the Dragoons.

Although the commanders of the two Ryuken regiments had calmly adjusted their plans and prepared for the turn of events, chaos erupted on first contact with their old trainers.

It was the younger members of the Ryuken, those who had not fought in the Fourth Succession War, who nearly caused disaster by leaping out ahead in order to come to grips with the Dragoons, who had defeated their regiments a decade previously. It had taken considerable personal intervention by company, battalion and regimental commanders to regain control of the situation (a rumour had even made the rounds to the effect that a company commander had executed one of their own busoshensi for ignoring an order to get back in line, but no one seemed to know any specific names or units).

In the end, it was only because the Dragoons apparently had the same problems with their newer members that allowed the Ryuken to break contact.

Forced on the defensive, the two Ryuken regiments had vigorously defended a gradually shrinking perimeter for the past six days, but the correlation of forces was adverse to start with and getting worse. Only their intimate knowledge of the Dragoons had allowed them to avoid outright defeat so far. Just the day before, one of Saito’s company commanders had realised that elements of Gamma Brigade were herding his battalion out of position just in time for him to reinforce the weakening flank and repel the real attack.

Unless the Ryuken did something different, they were destined to die on this hot planet that was most notable for having wildlife that resembled ancient Terran dinosaurs.

So Tai-sas Johnson and Kansa had decided to do just that. They would effect a breakout, with the less-damaged Ryuken-san acting as the Rupture Force while Ryuken-ni held the perimeter and launched deception attacks to obscure where the real breakout was going to occur. Once they had broken out, they would rendezvous with their own DropShips which had been holding in orbit, and lift from this world.

Saito’s Second Battalion found itself at the tip of the spear, thrusting at the section of the perimeter held by Able Battalion of Epsilon Brigade. It might have seemed counterintuitive to target the heaviest of the three Dragoons brigades, but they knew that with Elizabeth Nichole in command, Epsilon did best on the offence, and were willing to bet that they would not like being forced to back up.

So it was proving as Saito suited action to words, pushing the throttle of his Grand Dragon to the stop, his ‘Mech surging to eighty-five kph, the ‘Mech-sized sashimono flag bearing his personal mon (emblem) flying proudly from the pole attached to the Grand Dragon’s rear armour. Around him, the remaining twenty-six members of Second Battalion, many carrying their own sashimono, came on like a dark wave out of legend as they aimed for the lines of infantry, armour and ‘Mechs wearing the gold Epsilon.

Proving Ground 9, Hotei
An Ting, Matsuida Prefecture
Draconis Combine
10 August, 3025


“Alright, alright, one more time,” conceded Lieutenant Thomas West. He turned back to face the south side of the small circle of Dragoons and Ryuken troops that had gathered in their temporary laager at the end of the day’s training. Chu-i Seiichi Saito saw that the Dragoons uniformly wore expressions of wry amusement, while his DCMS comrades maintained inscrutable faces for the most part.

Standing a meter from his comrades on the edge of the ring, West shifted his weight slightly, let out a breath, and dropped his hands to hang loosely at his sides, the right one just brushing the grip of his laser pistol.

“Ready,” he announced.

Twenty meters behind him, on the opposite side of what was now an open circle, Saito stooped to pick up another of the almost spherical, grape-sized red-brown pebbles that were sprinkled throughout this part of the Hotei continent.

He paused a moment, then heaved the pebble into the air, calling “Draw!” simultaneously.

Thomas West, the fifty-five year old commander of the Medium Lance in Fraser’s Company, spun with the reflexes and agility of a man half his age, his right hand clearing the laser pistol from its holster and coming to firing position in one smooth movement, almost too fast to follow.

Pistol followed eye as West tracked the barely visible pebble, which had just passed the apex of it’s flight and was now being reclaimed by gravity.

A split second later, West fired, and the pebble became a puff of dust, some of which kissed Saito’s face as it fell.

Amidst the cheers and sounds of astonishment from the audience, West straightened and reholstered his pistol, raised his hand to acknowledge the crowd, and strode toward Saito, who was ruefully shaking his head as he closed the distance.

“Five from five, Chu-i,” he announced matter-of-factly when he reached the Combine officer and the pair of them resumed their seats on the left foot of Saito’s Dragon. He liked the young officer. The personnel in the experimental Ryuken regiment had been picked for their willingness to learn and a certain social flexibility, which West and his comrades had found refreshing. Since they had entered the employ of the Draconis Combine two years previously, it was continually made clear to them that mercenaries like themselves were often considered only a step above bandits.

“Be glad there was no money riding on this, Chu-i,” said Captain Dechan Fraser as he walked past with most of the other MechWarriors, since it was clear that the show was definitely over now. “I’ve seen him do that seventeen times in a row before.”

“Are you going to see Captain Rand, Dechan?” West called to his company commander’s back. Fraser didn’t look back, just raised his right hand with the middle finger extended and kept walking. West threw back his head and laughed.

Saito muttered something in Japanese that West didn’t catch, but he was smiling too. The DCMS officer reached behind his back and snagged a pair of electrolyte-laced drinks, the ones gulped down by overheated and parched MechWarriors everywhere in the human sphere.

“Arigato,” West accepted one gratefully, cracking the top and downing a full third of the bottle in one gulp.

“You’re welcome,” replied Saito as he aped West’s chugging of the neon-green fluid. “So,” he continued when he had finished drinking, “West-san, your Griffin” - he inclined his chin to point at where the BattleMech stood in the embrace of a mobile servicing scaffold - “is named ‘Nova Cat’. Why that name?”

West took another drink, regarding his ride. Alpha Regiment generally used a reddish-brown paint scheme, but like about a quarter of the MechWarriors in the regiment, he’d modified the scheme. In his case, the lower part of the limbs remained reddish-brown, but the torso and upper limbs were midnight blue. In the centre of the chest was a black, snarling cat’s face, backed by a gold and red starburst, with the name written in a white scrawl below it.

“It’s a reminder about my birthplace,” he said finally. Saito nodded solemnly. The Dragoons only rarely mentioned their pasts, and never in detail.

“What does it signify?” Saito asked next. West cocked his head, looking up to the sashimono flying from the back of Saito’s ‘Mech, emblazoned with a stylised spiral star in red and blue.

“Something like your Clan’s mon,” West answered cryptically.

“Is that -” he began, only for West to cut him off.
“I’d prefer not to discuss that, Saito-san,” he said, not unkindly.

Saito bobbed his head. “I was actually meaning to ask if that was where you learned to shoot so well,” he explained.

“Actually, yes,” the grizzled mercenary said, still seemingly far away.

Brunnel, Caph
Addicks Operations Area, Draconis March
Federated Suns
19 July 3039

“They’re breaking! Press on!”

Pure adrenaline fueled Sho-sa Saito’s shout.

Second Battalion was down to a score of effectives, but they had savaged one Dragoons ‘Mech company and almost two each of armour and infantry. The remains of another armour company were retreating, shepherding a handful of Badger IFVs.

As he watched, his opponents were desperately trying to reform their lines and close gaps. At his eleven o’clock, Busoshensi Henderson delivered the coup de grace to a disabled Rommel tank with his Panther’s ER-PPC.

At two o’clock, Tai-i Tanaka was leading the survivors of his Medium Lance against a pair of battered Dragoons Enforcers. Saito drew a bead on the less damaged of the pair and fired both his ER-PPC and LRM-10 at it. His shots hit lower than he intended, thanks to the staggering heat-load he had already placed on his machine. It was still enough to amputate the enemy ‘Mech’s right leg just above the knee, which constituted a mission kill.

Saito forced his way forwards, the Grand Dragon moving sluggishly from the heat. A stray flight of LRMs clipped his right shoulder, and HUD changed the armour status of that limb to amber, leaving no part of his ‘Mech in the green.

The Dragoons were falling back, ‘Mechs and vehicles interspersed with IFVs and infantry on foot, trying to gain the protection of the next ridge.

Saito could see the balance of the Ryuken-san coming up fast behind him, and he knew the -ni would be hot on their heels as they collapsed their perimeter.

The way forward was clear - and then over a dozen new THREAT icons lit up his HUD.

Reinforcements! They’ve reacted already!

“Yon-company! On me! Go- and Roku-companies, continue original line of advance!”

He wrenched the Grand Dragon to the right, joined by the seven survivors of Fourth Company. He felt his ‘Mech accelerate as heat levels dropped.

The sensors had now nailed down the new enemy force as thirteen-strong, moving in four distinct sub-groups. That meant the remains of a company, with a separate command lance. So, the Battalion Commander knows how serious this is.

Range counters spun down with alarming speed, and suddenly, the first of the new enemy force crested the ridge - a pair of Hoplites.

Henderson welcomed the one on the left with his ER-PPC, while Busoshensi Goldman tagged the right one with his Phoenix Hawk’s Large Laser.

Then the Dragoon Command Lance came over the ridge - three ‘Mechs strong - a BattleMaster on the left, a Zeus on the right, and in the center -

Snarling cat’s face backed by a red and gold sunburst, over a field of midnight blue that covered the entire torso and upper limbs, fading to tan at the lower end of the limbs. Beneath the cat, a name in a white scrawl: “Nova Cat II”.

It was a Warhammer, not a Griffin, and there were several flat grey armour patches that ruined the paint scheme, but there was no question who the MechWarrior driving it was.

Saito shook his head violently inside his neurohelmet, grit his teeth and cleared his head. Somehow, without realising it, he’d slowed almost to a stop. With an inarticulate snarl, he reopened the throttle, driving straight for the man he once considered a friend.

A friend, yes, but now he was the enemy, and duty demanded his death.

But all the Ryuken veterans knew who had turned the Dragoons into their enemies, and they were all dead.

Wrestling with his joysticks, he dragged his crosshairs right onto the center of Thomas West’s ‘Mech, but hesitated even as the crosshairs flashed green to indicate a valid lock.

The Warhammer pivoted slightly to face the oncoming threat, and Saito saw the long barrel arms come up to point at him. But West didn’t fire either.

They both held like that for a moment, then two, then -

The BattleMaster loosed a shot from its PPC, catching Saito’s Grand Dragon squarely in the middle of the torso. Saito worked to keep his footing, even as, almost at the same time, Chu-i Ozawa, riding another Grand Dragon, hit West’s Warhammer in the left leg.

By pure reflex, Saito switched targets, returning fire with interest by blasting more than a ton of armour from the chest of the BattleMaster, which staggered out of line as its MechWarrior fought to keep his ride upright.

Saito saw that West had lost little of his gunnery skill with age - Ozawa’s Grand Dragon tumbled over courtesy of twin hits from West’s PPCs that destroyed the left hip.

He shifted left, determined to get to grips with the BattleMaster before it regained its equilibrium, but before he could finish aiming, a scarred Stalker in the colours of Third Battalion pulled up alongside him and unleashed a barrage from its LRMs and Large Lasers.

The assault ‘Mech drove forward, scenting blood as the BattleMaster lost its balance and fell, literally shaking the earth.

The Warhammer interposed itself between its fallen comrade and the onrushing Stalker, paused for a beat, and then spat twin blue-white spears of charged particles into the larger ‘Mech. West managed to find a gap in the Stalker’s battered armour - it lurched and staggered like an armless drunk, clear indication that the gyro was gone - before doing a belly-flop a mere hundred metres from West.

Saito had already shifted his Zeus, drawing a bead on the assault ‘Mech’s oversized canopy, but his shots were absorbed by a hastily raised left arm, which, did, however, result in the destruction of his opponent’s LRM launcher.

“Sho-sa! Almost all of the regiment has broken out! Ryuken-ni is now passing through!” reported Tai-i Tanaka as he moved his Shadow Hawk up to join Saito.

Saito blinked away sweat from his eyes and glanced at his secondary monitor where the status of Second Battalion was displayed. Half a dozen more fallen, he was down to fourteen ‘Mechs, but if he disengaged, West’s fresher and heavier forces could collapse the breach.

There was only one decision he could make. He punched up the regimental command frequency.

“Saito to Tai-sa Kansa.” He fired his Medium Laser and LRMs at the Zeus, trying to keep his heat under control, missing with the Medium Laser and achieving a bad spread of hits with his LRMs.

“Saito,” rumbled the deep bass of the regimental commander. “What’s your status?”

The Zeus speared his left wrist with the improved Large Laser that many of the Dragoons seemed to be equipped with, turning his Grand Dragon’s sole hand into so much junk metal.

“Second Battalion is down to one-third strength. We need to hold this flank or the Dragoons will close the gap.”

Tanaka jumped his Shadow Hawk to the Zeus’s left, pouring in an alpha strike on the wounded Epsilon brigade ‘Mech.

Saito took advantage of his opponent’s distraction to similarly hit the assault ‘Mech with his own Alpha Strike, gasping at the sudden blast of heat that flooded his cockpit.

“Hai - I concur, Sho-sa. You honour the Ryuken. Kansa out.”

Saito couldn’t reply - he was trying to avoid a reactor shutdown, maintain control of his battalion - what was left of it - and think ahead.

Before him, the Zeus finally fell to accumulated damage, its pilot managing to eject just as the mortally wounded ‘Mech tipped past 30 degrees.

Tanaka deftly stepped back to avoid the falling ‘Mech -

-and was impaled by a precisely aimed PPC shot that blew through Tanaka’s weakened front armour and explosively vented out the back, dropping the Shadow Hawk next to the corpse of the Zeus.

Saito wheeled his battered Grand Dragon left to confront Tanaka’s executioner, even as his primary display lit up with fresh gold icons approaching his position. Most of the red icons were moving swiftly toward the rendezvous point, under the shelter of Draconis Combine Admiralty fighters launched from inbound DropShips.

Limping toward him was Thomas West’s one-armed Warhammer, his unique paint scheme almost obliterated by damage, but still recognisable.

Behind him lay the remains of Ryuken ‘Mechs - many of them. With a start, Saito realised that he was the sole active member of Second Battalion.

It was almost as if he could read sadness and resignation into the movements of West’s ‘Mech.

With deliberation, they brought their weapons up and dropped their crosshairs on each other, pulling the triggers almost simultaneously.

alkemita

  • Sergeant
  • *
  • Posts: 172
  • You have the emPHAsis on the wrong syLLAble
Re: A Reckoning
« Reply #52 on: 19 April 2018, 23:49:01 »
Tamworth Chronicle - Op Ed
Alcor, Skye March, Lyran Commonwealth
27 November 3039


As I write this, the guns have been silent for six days. Six days since the curtain came down on the largest military operation in the human sphere for a decade.

Six days since the Archon and First Prince declared an end to the the aptly named “Operation Maelstrom”, for a maelstrom it certainly was.

The Lyran Commonwealth Armed Forces and their comrades in the Armed Forces of the Federated Suns have liberated ten worlds from the Draconis Combine, and beaten off counterattacks from the same, as well as opportunistic raids from the Free Worlds League and the remains of the Capellan Confederation.

Yes, we have claimed victory over our hated foes.

Yes, we should rejoice that no more of our brave sons and daughters will be dying on planets no one has ever heard of.

And yes, transport conglomerates and other businesses will be looking forward to getting back to normal business.

But - and you knew there was a “but” coming - I can’t help feeling a little underwhelmed by it all.

With apologies to my younger readers (yes, I do have some according to the most recent GIllam’s Poll), what comes to mind is Valentina Jilani’s 3011 hit song, You mean that’s all there is?

Unless I somehow spent the last half-decade in an alternate dimension, I believe I’m correct when I say that we were all expecting a repeat of the last war - by which I mean, we were expecting to add a huge chunk of Draconian territory to what will one day be the Federated Commonwealth (I still hate the name, by the way).

Sure, no one expected it to be easy, after all this is the Draconis Combine, not the Capellans.

But!

We assembled even more troops than we did for the Fourth Succession War, and most of them ended up pulling garrison duty.

We invaded the whole Dieron Military District, bloodied some of the best the DCMS had to offer (including, it’s rumoured, entirely new formations), carried away megatons worth of production and resources, and then -

We withdrew from all but ten worlds!

We didn’t even keep Dieron!

We actually took almost as many worlds from the League as we did from the Combine, and they were never even a target until they rashly decided to attack us.

The last three months of the war - half of it - was spent on the defensive, beating off DCMS and FWLM attempts to retake those worlds.

In the end, we’ve gained a slightly expanded corridor between our two states, ironically mostly at the expense of the League, not the Combine. We’re flinging cash at every transport company in the two states to help relocate hundreds of regiments, nearly half of whom didn’t even fire a single shot in anger.

I can’t help but get the feeling that we got cold feet and didn’t finish the job. There’s going to be a cottage industry in “what ifs” arising from Operation Maelstrom. At a minimum, the Combine has been hurt, but the wound is hardly mortal, and we’re going to have to do this all over again down the road.

So what happened? Could it be that Prince Davion has turned timid in middle age? Did the Archon, as one rumour has it, secretly oppose the whole affair and used martial pressure to bring the whole thing to an early end? Was this all a Machiavellian scheme to ensure the LCAF and AFFS retain a core of battle-hardened troops?

The only surety in all this is that we certainly haven’t been told the full story.



UXTPS://AMCnet.mil/forum/forums/members/toolbox/

Advice Appreciated - New Battalion Command
Maj. Emilia Tzu (Wolf’s Dragoons)

Hello everyone,

This forum has always been a great source of advice throughout my career, and I’d like to tap your collective wisdom again.

I’ve just been promoted to Battalion Command due to combat casualties. Fortunately, I’ve been a Company CO in the same battalion for the past couple of years, so I know everyone and am leaning on my senior officers and NCOs.

We may have more combat ahead of us, and my predecessor was much respected and loved by the troops. We also lost quite a few ‘Warriors, some permanently.

I have a pretty good grasp on where we stand as far as readiness goes, and the regimental CoC has been very supportive, but I’m wondering what else I could to to make sure we’re in top shape.

Any advice, comments, etc will be greatly appreciated.

MSgt Tobias Pulaski (Eridani Light Horse)

Firstly, congratulations on the promotion and new command, Major Tzu.

Secondly, my condolences for your losses.

If you came up in the same battalion, I’m sure you already know who your pillars are and are listening to them.

Your troops will probably want to be kept busy, and I’m sure you have lots of work for them since you’re reconstituting.

I don’t know what you Dragoons do for pastoral care, but you might want to remind your NCOs to keep an eye on the troops and make sure they get what they need to cope. We have some awesome chaplains in the ELH - if you have anyone similar over there, make sure the troops know where to find them.

Colonel Helena Mattoli (Illician Lancers)

Let me echo MSgt Pulaski’s first two points.

It’s always tough taking over in a war zone, but knowing the Dragoons, they wouldn’t have given you the job if you weren’t ready.

You sound like you’re already doing many of the right things. Keep talking to your CoC, both upwards and downwards.

You’re not a Company CO anymore, so resist the temptation to leap into every fight. You can do more good staying out of the unnecessary combat, as unnatural as that will feel for a while.

You’ll probably want to train as hard as your situation allows for, both to integrate any replacements you might get, and reconstitute your battalion CoC.

Lastly, make sure you take care of yourself. I learned this the hard way - if you get too tired to function, you’re no good to your troops.

Good luck, Major - Battalion Command is the best job in the regiment!

mikecj

  • Major
  • *
  • Posts: 3258
  • Veteran of Galahad 3028
Re: A Reckoning
« Reply #53 on: 20 April 2018, 01:37:31 »
Very well written!  Thanks for sharing.
There are no fish in my pond.
"First, one brief announcement. I just want to mention, for those who have asked, that absolutely nothing what so ever happened today in sector 83x9x12. I repeat, nothing happened. Please remain calm." Susan Ivanova
"Solve a man's problems with violence, help him for a day. Teach a man to solve his problems with violence, help him for a lifetime." - Belkar Bitterleaf
Romo Lampkin could have gotten Stefan Amaris off with a warning.

alkemita

  • Sergeant
  • *
  • Posts: 172
  • You have the emPHAsis on the wrong syLLAble
Re: A Reckoning
« Reply #54 on: 20 April 2018, 22:03:38 »
Very well written!  Thanks for sharing.

Thank you. This chunk of story was an utter bastard to write - this is version five or six, and I'm still not happy with some of it, so from your reaction, I hope it's just a case of being too hard on myself.

ckosacranoid

  • Lieutenant
  • *
  • Posts: 1036
Re: A Reckoning
« Reply #55 on: 25 April 2018, 11:38:03 »
Cool story and different, but what happened to cause the daddy's to only do this change instead of really laying the dragon out.

alkemita

  • Sergeant
  • *
  • Posts: 172
  • You have the emPHAsis on the wrong syLLAble
Re: A Reckoning
« Reply #56 on: 25 April 2018, 16:40:33 »
Cool story and different, but what happened to cause the daddy's to only do this change instead of really laying the dragon out.

I'm not sure what your question is - are you asking why the Dragoons aren't taking advantage of having rebuilt faster in this TL to go after the Draconis Combine?

Fyrwulf

  • Sergeant
  • *
  • Posts: 177
Re: A Reckoning
« Reply #57 on: 08 May 2018, 00:17:40 »
Oh no, did West die?
"To Victor go the spoils"
-Precenter Atreus

alkemita

  • Sergeant
  • *
  • Posts: 172
  • You have the emPHAsis on the wrong syLLAble
Re: A Reckoning
« Reply #58 on: 08 May 2018, 07:36:52 »
Oh no, did West die?

Yes, Thomas West is dead. He was actually supposed to die earlier in the story, but it felt somehow contrived then.

Shifting his death to this alternate War of 3039 worked a bit better and allowed me to show the continued development of the AMC and the progress of the first generation of Dragoons sibkids

alkemita

  • Sergeant
  • *
  • Posts: 172
  • You have the emPHAsis on the wrong syLLAble
Re: A Reckoning
« Reply #59 on: 06 October 2018, 22:53:33 »
New Sarepta, Tranquil
Clan Wolf Territory
May 28, 3039


Well, that went downhill quickly, thought Fraser, his first coherent thought in several seconds as he fought back from the brink of unconsciousness.

As his vision cleared, he saw the big Elemental he’d been fighting reach down to grab his arms, swatting aside his ineffectual attempts to resist. Blood ran freely from the giant warrior’s nose, some of it dripping onto Fraser’s somewhat dishevelled jumpsuit. He didn’t mind so much - he was actually grimly satisfied because the almost-certainly broken nose was his doing, courtesy of an perfectly timed head-butt he’d landed.

The monstrous genetically-engineered infantryman hauled him almost upright, manhandling him to an elaborate chair. Fraser’s legs didn’t seem to be working so well right now - he supposed it was the second (or was it the third?) ridiculously powerful punch he’d taken that had desynchronised his sense of balance.

The Elemental looked him in the eye as he forced Fraser right back against the seat. “You have heart, Spheroid, I will give you that,” he said. Without taking his eyes off Fraser, he barked “Scientist! What is your status?”

A more normal sized man appeared in Fraser’s peripheral vision. He was limping and rubbing the side of his head as he replaced his spectacles on his face. He shot Fraser a murderous glance through a grimace of pain.

“Nominal, Point Commander Jamal. I can carry out my duties,” he all but snarled as he tried to shake off the kick that Fraser had landed on him.

“Then do so,” ordered the Elemental as he tightened the last of the restraining straps around Fraser’s limbs.

“There should have been more security for this,” grumbled the scientist as moved off.

“Not possible - this is too sensitive,” retorted the Elemental as he worked.

“I want to speak to the manager - your hospitality sucks,” Fraser tried to inject some defiance into his tone through his split lips, but he was losing the internal battle against fear. Knowing that the Clans might interrogate him was one thing, actually undergoing it was another. He jerked against the straps holding him down, but that big bastard knew what he was doing.

There was a hum as motors transformed his chair into a flat surface. The scientist reappeared on his right side, precisely inserting two IV lines into his arm. He moved to the opposite side and applied sensor patches to his left forearm, temples and neck before vanishing from view again.

“Calibrating dosage for height, weight and metabolism,” came the voice of the scientist somewhere behind his head. “Beginning initial serum flow.”

Fraser felt a rush as the drugs entered his system.

Oh, shit...



Their stay aboard the Hou Yi had lasted almost a year as the Clan Wolf Watch vessel made its way back to the Clan Homeworlds. The monotony of the journey was only occasionally broken. At one stop, they tapped a deep space HPG relay to send off a coded transmission. At another, a minor fault with their JumpShip’s sail deployment mechanism necessitated a series of EVAs by the crew.

Through it all, Fraser and Tulliver redoubled their studies of Clan Culture and the Clan Military. For Tulliver, assuming she survived the experience, there might a published book or two in the future.

For Fraser, he studied and practiced as if his life might depend on it - which it might.

Finally, the Hou Yi had detached from her JumpShip at the planet Tranquil, which was almost the furthest planet in the Clan Homeworlds from the Inner Sphere, but it was also the only world that was completely controlled by Clan Wolf.

The burn in had been the most unpleasant part. They averaged a 1.6G deceleration over the four day transit, which meant long periods at 2G with occasional breaks at 0.5G. It took a toll on even the experienced spacers.

They had grounded late at night, at the far end of the spaceport, and been whisked away in an electric cargo hauler that had driven right into the Hou Yi’s cargo hold to get them.

Finally, after about an hour’s drive, they had been deposited at a second floor apartment located in an isolated wing of what Star Captain Mulligan said was the Headquarters of the Wolf Watch.

Fraser had not been impressed with their lodgings - despite being a four-bedroom suite, the common areas were roughly the same size as his previous digs on Outreach. However they made do, claiming a room each and getting their first good night’s sleep in a week.

The next morning, they were startled awake by the harsh door buzzer announcing Star Captain Mulligan’s return, with three tablets in hand full of questions for them to answer. Fraser had to laugh when he powered on his tablet to discover numerous forms meant to process him into Clan society. It seemed that as superior as the Warrior Caste was in Clan society, even they had to yield to bureaucracy.

That was pretty much the pattern for the day. Mulligan would appear with more forms to fill out, leave something that they had been issued, rinse and repeat, with the occasional meal thrown in. The food was only a marginal improvement over what they had eaten aboard ship. When Tulliver had complained about it, Natasha simply replied “Now you know why the Warrior Caste is so pissed off all the time.”

By the end of the day, they were all tired of forms, but at least they had some new clothes.

All three wore the same basic tan and brown uniforms, lavishly adorned with cargo pockets. Surprisingly lightweight combat boots shod their feet. The differences lay in the details. Tulliver’s bore mauve-bordered white patches at the collar and shoulders - designating her as a member of the Social Sciences sub-caste of the Scientist Caste, assigned to the Clan Wolf Touman (military).

Fraser’s collar patches were solid olive green squares, and the Clan Wolf emblem appeared on a patch on his right shoulder. Attached to his left breast pocket was a blood-red star with eight points. The lowest point was fully four times the length of the others, and the colour marked him as a MechWarrior.

Natasha had all those embellishments and more on her uniform. Her collar patches carried the three red stars of a Star Colonel’s rank, and on her left arm was the patch of Alpha Galaxy over that of the 328th Assault Cluster - her final assignment in the Touman before joining the Dragoons. In addition, two thin strips of wolf fur were attached to the tops of her shoulders.

When it was all over, Fraser and Tulliver had futilely tried to make their late supper more appetising, before they retired for the night.

The next morning, feeling a bit better, they were just finishing breakfast when the door buzzer sounded.

“They don’t want us having any downtime, do they?” grumbled Tulliver as she got up to answer the door.

It was Star Captain Mulligan again, but he only had two tablets with him this time.

“For Susan and Dechan,” he explained, handing them over, before coming to parade rest for Kerensky.

“Star Colonel, you have been summoned to a meeting with the local Galaxy Commander,” he told her.

Kerensky exchanged glances with Fraser, then gunned down the remainder of her mediocre ersatz coffee.

“Hold the fort,” she told Fraser as she stood and followed Mulligan out the door, her mouth twitching ever so slightly as she heard synchronised groans behind her when her companions thumbed on their tablets.

“What’ve you got?” Tulliver asked Fraser.

“Questions about my combat experiences,” Fraser replied as he tapped in answers with a stylus. The predictive text was Clan-quirky in its word suggestions, but he’d become somewhat accustomed to it and would be fine as long as he took things slowly. “You?” he asked in turn.

“More questions about Inner Sphere socio-political structures,” she frowned as she read the next question. It was clear from the phrasing that the Clans were beyond naive when it came to understanding how the Great Houses of the Inner Sphere remained in power. She’d answered numerous variations of this question already and still -

The buzzer sounded again. Tulliver turned to Fraser.

“Your turn,” she said pointedly. Fraser dropped his tablet and stylus on the table and got up.

It was an Elemental Point Commander.

“MechWarrior Dechan - come with me,” was all he said.

“Hold the fort, Susan,” Fraser called back over this shoulder as he followed the hulking warrior down the hall.



Kerensky followed Mulligan down a number of corridors and up two levels in an elevator before reaching an unmarked set of double doors. Mulligan knocked on the door, paused, and then opened them, gesturing for Kerensky to enter first, which she did, striding past the Star Captain and turning left -

“Great Father - it is you!” exclaimed the woman standing beside the conference table that dominated the room.

“Cyrilla Ward!” Kerensky gasped in stunned surprise, then crossed the room rapidly to wrap up her sibmate in a bear hug.

“Tasha! Let me look at you,” said Ward as they broke the hug.

“And look at you - Galaxy Commander Cyrilla Ward!” Then Kerensky squinted a bit as she noticed an additional badge on Ward’s uniform. “You were a Khan? Unity’s sake! I leave for a couple of decades and everything goes to hades!”

As they laughed, Ward guided the pair of them to adjacent seats at the conference table.

There was a moment’s pause where Kerensky and Ward looked at each other, then they both started speaking at the same time:

Kerensky: “So how did you-”
Ward: “Why did you -”

They all chuckled, and Kerensky waved a hand at Ward.
“You’re senior - you go first.”

“Alright. And your language has deteriorated terribly in the Inner Sphere, Tasha,” Ward accepted. She looked away for a second, then locked eyes with Kerensky.

“You were not supposed to come back, Tasha,” she said, with some steel in her voice. “That was the agreement between Kerlin Ward and Jaime, quiaff?”

Quineg. There was no such agreement,” countered Kerensky. Ward looked disappointed.

“Tasha, this is me, quiaff? I was elected saKhan to Kerlin in order to make sure the Wardens maintain supremacy in Clan Wolf. He told me about the last meeting he had with Jaime and yourself.”

Kerensky slumped a little in her seat. “I’m sorry, Cyrilla. Yes - Aff - there was an agreement, and, aff, I’m breaking it, but we’re holding our cards very close on this one, for security reasons.”

Ward waved away the apology. “Yes, I know. Star Captain Mulligan was very put out that you refused to do any debriefing on the voyage home.”

“He’s a Ward? He’s good at keeping secrets,” Kerensky opined.

“I should hope so, for the sake of my Bloodhouse,” Ward replied.

“So, you are the Bloodhouse Leader now,” Kerensky offered it as a flat statement of fact.

Ward shrugged; “The rewards of surviving so long,” and then, with a pointed look at her friend “You could hold the same position for House Kerensky now too.”

Kerensky snorted in response. “Can you really see me negotiating for advantageous genetic pairings?”

“No - not really. And you have been out of the loop for so long - it would take months to bring you up to speed.”

“Right - so let’s start with something simple. What happened to Ellis and Johan?”

Ward leaned back in her chair, recalling the fates of the other two sibkin who had passed their Trials of Position alongside Kerensky and herself.

“Ellis made Star Captain, but never managed to pick up a Bloodname nomination. So two years after you left with the Dragoons, he died in a Grand Melee for a Carew Bloodright. Johan did get nominated for a Shaw Bloodright, but was killed by the Falcons before the Trial could take place.”

“Well, so it’s just you and me once more,” said Kerensky. She took a drink of water and turned back to Ward, who rearranged herself in her chair and speared her old friend with a look.

“I have a million questions to ask you, but I do need an answer for why you have returned, Tasha,” she said.

Kerensky matched the look. “Who are you asking for? Yourself, or whoever the Khans are now?”

Aff. You are not naive enough to believe that in the circumstances we will take anything you say at face value, quiaff?”

“Of course not. I just would’ve preferred that they didn’t send my oldest friend to do it.”

“I volunteered.”

“I see.”

“And now that we’ve established that - why are you here, Natasha Kerensky?”

Kerensky let the silence drag out for a couple of seconds.

“To tell the Clans that it’s time to return to the Inner Sphere and be the saviours of humanity.”

Ward went very still, holding her gaze on Kerensky’s unflinching eyes.

A beat passed, then two. Ward blinked first.

“Tasha - have you become a Crusader?” she demanded.

“What? No - neg! How did you get that idea!?” Kerensky frowned.

“Because Crusaders like to use that ‘saviours of humanity’ line, remember?”

“Oh,” Kerensky actually looked chagrined. “I forgot - so many damned years ago…” She shook her head and raked a hand through her hair.

“So, perhaps you should start by explaining what saving humanity means to you.”

Kerensky’s eyes flicked up to meet her sibmate’s gaze.

“Rilla - I’m… I am no scientist, and I am certainly no politician,” there was a certain emphasis on that word that Ward heard loud and clear “but the greatest problem faced by the Inner Sphere is not the fighting between the Successor States…” Kerensky scowled as Ward’s eyebrow made a valiant attempt to ascend into her hairline.

“Oh, come on, Rilla, who are you going to believe? Sibko tales or someone who’s lived there for the past thirty five years?”

“I apologize, Tasha. It just seems… so counter to everything we - I - have always accepted about the state of the Inner Sphere.”

“Well, you’ve seen the database we brought back with us, quiaff?”

“I have skimmed the summaries.”

“So you know that in most of the Inner Sphere, people are not dying of starvation, or living in concentration camps.”

“It does appear that way, aff.”

“Damnit, Rilla, I’m trying to help the Warden cause here - give me a break. Hells, talk to Dechan and Susan - they’re Spheroids and they’ll tell you the same thing.”

“We will.” Ward took another drink. “Anyway, you were saying before my skepticism interrupted us?”

“Right,” Kerensky accepted the offer of truce. “The biggest threat to the Inner Sphere is LosTech - that’s their term for decline in technology since the fall of the Star League. It’s not just in the military arena - and our database will give you the details on that.”

Kerensky shifted in her seat again. “During the Dragoons’ time in the Lyran Commonwealth, my unit was briefly stationed on New Exford. One day a group of us went down to the beach at some coastal town whose name I can’t remember.

“The town had a little harbour, and the breakwater had a walkway on top of it. We went out on it because the view was good, and then we noticed that the seawall was made up of atmosphere processing units - you know, like the ones the Widowmakers used to make Roche livable?”

Ward nodded. “The fifteen meter tall ones that barely fit through a cargo hatch on a DropShip.”

“Right - well, imagine hundreds of those sophisticated machines dumped end-to-end in the sea and joined together with concrete and metal ties, to make a breakwater.”

“What a waste. What happened?”

“Well, one of our group, Master Tech Paulus, asked around in the town afterwards, and the story goes that during the Star League era, there was a factory assembling those atmo-processors just outside the town. In the chaos of the First Succession War, they lost the ability to make some tiny critical component, and were left with hundreds of units that didn’t work. So they just pushed them into the sea to use them as a breakwater.”

Off Ward’s expression, Kerensky stuck in the punchline. “Every planet in the Inner Sphere has stories like that, Rilla. And because they lost all this technology, entire planets depopulated or died.”

“So they bombed themselves back to the stone age. How is this relevant?”

“Because in the centuries since the fall of the Star League, all the Successor States have made earnest efforts to recover this LosTech, but there’s a deliberate campaign to stop them doing so.”

Ward’s eyes flicked down to a tablet that Kerensky hadn’t even noticed was turned on. “The campaign is led by ComStar, correct?”

Aff, Rilla.”

“And what do they gain from stopping technological recovery?”

“Power, of course. By maintaining their monopoly in interstellar communications and advanced technology - well, advanced to the Inner Sphere, anyway - they intend to reunite the Inner Sphere under their control.”

“And their control of the HPG network makes it impossible for any of the Scavenger Lords to challenge them,” concluded Ward.
Kerensky nodded. “And that’s why they made you a Khan - you see the big picture.”

“I may see it, but that does not  mean I necessarily agree with Star Colonel Jaime’s plan,” Ward tapped the screen of her tablet, and then flicked up her hand to forestall the objection from Kerensky.

“Tasha, you must have known that you will need to win the political battle first. The Khans will not consider this… scheme until everything you have brought us can be verified.”

Aff, Rilla. I guess I shouldn’t have expected to land a first-shot victory like a surat of an Ice Hellion,” Kerensky conceded mostly with good grace, although she was unable to prevent a pout forming on her face.

Ward smiled. “You could have sped up the process by answering Mulligan’s questions on the journey here. Now we have to interview all of you quickly so that we can make a case.”

“Damn it, Rilla, well, let’s get started!”

“Already done, Tasha - we are talking to Dechan and Susan as we speak - you have no objection, quineg?”

Neg. We have nothing to hide, and they’ll just confirm the information we brought back with us.”

“Good. The Watch will interview you after they are finished with your subordinates - presumably so you can provide clarification.”

She stood abruptly, and Kerensky automatically followed suit.

“It is so good to see you again, Tasha,” she said with real feeling. Kerensky found she had an unexpected lump in her own throat.

“And you too, Rilla,” she replied softly, as her oldest friend unexpectedly enfolded her in another hug.

Ward broke off with a sigh. “Unfortunately, I do have other duties. Even an under-strength second-line Galaxy generates mountains of paperwork.”

“I understand, Rilla.”

Neg, you would not unless you have experienced it,” chuckled Ward. “But I would like to see you again, perhaps at 1900 tonight. We can talk over dinner.”

“Yes - aff - I’d like that Rilla.”

“Excellent - I will send someone for you.”

“Until then,” Kerensky turned and opened the office door, calling over her shoulder as she walked out “Enjoy the paperwork!”



The apartment was empty when Kerensky returned, as she expected. She was sure that the Watch would have plenty of questions for her companions, and they didn’t get to talk to Spheroids very much.

There was a new tablet on the table waiting for her - of course - and she picked it up with a sigh to work through the questions on it.

She was considering question thirty-three when the apartment door abruptly opened, and two Med-Techs entered, wheeling a stretcher between them.

On it lay the unmoving form of Dechan Fraser, pallid-faced except for where an impressive black eye was forming, hands bandaged and jumpsuit stained with blood and vomit.

Kerensky jumped up, tablet clattering to the floor.

“What happened!?” she demanded, following them.

The Med-Techs wheeled Fraser into his bedroom. “He had a delayed reaction to the serum,” the senior one explained as they moved Fraser to his cot. “We administered a counter-agent. He will be fine.”

“Serum? What -” began Kerensky, and then the realisation hit her with the full force of a PPC.

Taking a single long stride into the room, Kerensky grabbed the grey-haired woman by a convenient arm.

He was narco-interrogated?” she demanded in a deadly whisper.

A-aff, Star Colonel,” stammered the Med-Tech, chilled by the look in Kerensky’s eyes.

With a primal snarl, Kerensky shoved the Med-Tech away from her, spun on her heel and charged out of the room.

She narrowly missed bowling over a third Med-Tech who was guiding a wheelchair containing a shivering, sweat-soaked Susan Tulliver into the latter’s bedroom.

Sidestepping past the pair, Kerensky marched out of the room.



Cyrilla Ward’s stylus paused over the screen of her tablet and she lifted her head. There was some sort of commotion in the outer office -

Her office door crashed open violently. Natasha Kerensky stormed in, her face set in the stone mask Ward recognised from sibko days.

Without realising it, she had stood up to face the challenge.

“You narco-interrogated them!” Kerensky slammed both fists onto Ward’s desk, making everything on it bounce. Behind her, Ward could see the face of her aide peeking around the doorframe. She waved him off.

“Tasha! Control yourself, Star Colonel!” Ward deployed her command voice. It didn’t work.

What the ****** were you thinking, Rilla?” Kerensky leaned across the desk.

“What is going on, Tasha? Why are you so upset?” Ward, with some difficulty, kept her voice level. Tasha always had a knack for getting under her skin, all the way back to sibko.

Kerensky jerked back upright. “Why am I so - ?” She slapped her forehead. “They volunteered for this mission! We came back freely! And you tortured them!”

“I carried out my duty, Tasha,” Ward replied, with a puzzled look on her face. “I told you we needed to verify your story, and you agreed -”

“I didn’t agree to you shooting up my team with truth serum and chemically torturing them!”

Ward lost it. “Aff, Tasha - aff, you did! That is how we verify intelligence in the Clans! The Khans will expect it, and I do my duty.” Now Ward stalked around the table to stand toe-to-toe with Kerensky. “Or had you forgotten that as well?”

Kerensky’s face darkened from its angry red to a dangerous purple. “I’ll show you how much I’ve forgotten - Cyrilla Ward, I demand a Trial of Grievance in this matter!”

“Denied, Tasha. You are not thinking clearly.” Ward turned and got back behind her desk. “Return to your quarters, calm down and -”

Despite combat-honed reflexes, Ward was blindsided by Keresnky’s throwing herself across the table, crash-tackling her into the back wall of the office.

“Fight me, you ****** bitch!” screamed Kerensky as she struck Ward in the face while straddling her..

Ward grunted from the blow, then set her legs and toppled Kerensky.

At that moment, a pair of Elementals appeared in the room and grabbed Kerensky, but it took a few moments to get her under control.

Ward took a deep breath to calm herself, hiding a wince as she gingerly touched what was almost certainly a fractured cheekbone, and then turned to the Elementals.

“Star Colonel Kerensky is to be confined to quarters until further notice.”

She looked at the still-furious Kerensky, who at least was not actively trying to break free right now. “Tasha, I will not press charges this time, but you really need to think about whether your actions are helping your mission.”

She nodded to the Elementals, who marched Kerensky out of the the room in a relatively gentle fashion while Ward uprighted her chair and sighed.



Forging the Pack - The Untold Story of Wolf’s Dragoons in the Reckoning
By Drs H. R. Cowan & T. S. Choi
Pub. New Avalon Press, 3068

By the beginning of 3040, it was becoming clear to ComStar’s First Circuit that something had shifted in their intelligence shadow war with the Federated Commonwealth.

Although ROM was as aggressive as ever in seeking out attempts by their FedCom adversaries to attack ComStar, there was a rapidly diminishing rate of return for their efforts.

MIIO and the LIC had switched tactics after the FedCom-Dragoons Alliance, hunkering down and taking a defensive stance against ROM’s efforts to sabotage R&D efforts. They were being surprisingly successful at this, and worries began to grow within ROM that the FedCom had somehow made a leap forward in their analysis of the Helm Memory Core. This leap was actually due to the Dragoons, but ROM did not yet know that.

What they did know was that their view of FedCom R&D efforts were becoming increasingly opaque, and what they could still see was worrying.

Even worse, they had less insight into the status of FedCom research into HPG technology than ever. For obvious reasons, HyperPulse Generation research was among the most closely held secrets of every Successor State. There were well established “red lines” in ROM’s standing orders about how far they could allow such research to proceed before ComStar must take drastic, irreversible action.

At some point in January 3040, Charles Seneca, Precentor ROM, had to conclude that he could not say with certainty where the FedCom was in relation to those red lines.

He therefore assembled his division heads for a classified briefing on February 1 on the grounds of the Sandhurst Academy on Terra...

Camberley, United Kingdom
Terra (ComStar Protectorate)
February 01, 3040


Charles Seneca liked to think that he adhered to the old maxim “all things in moderation.” It had certainly helped his intelligence career, first in SAFE and now in ROM.

However, moderation was not on his mind this morning as he crossed his expansive office in this ancient building. Once, it had been the Commandant’s Office when Sandhurst had been the premier military academy for the long-gone British Empire.

Now it was his, in his capacity as Precentor ROM. One of the nice things about such an old office was the built-in drinks cabinet along one wall.

Opening it, he addressed his companion over his shoulder.

“I know it’s early, but will you join me in some scotch?”

“I think I can make an exception, this time,” sighed Precentor Blessing Laurent from her chair. The commander of Blake’s Wrath, ROM’s feared Special Operations forces, looked anything but fearsome, her small frame slumped in an overstuffed armchair - a perfect reproduction of the thousand year-old original that once sat in this office.

Seneca returned with two tumblers, passed her one, then settled into the twin to Laurent’s chair.

Laurent took a sip of her scotch, then levelled her dark eyes at her superior.

“We have a problem, no?”

Seneca took a much larger gulp of his drink, and grunted assent.
“I would say we have several problems,” he admitted.

The briefing they had just come from, held in the most secure conference room ROM possessed, had not gone well.

Seneca had spent the last couple of years trying to break down the information silos that the different divisions of ROM contained. In the past, the tight compartmentalisation of information had not been much of a problem. But things were changing, and ROM needed to be able to see the complete picture.

He’d called the briefing as a forcing function, to get the heads of the different divisions to lay out what they knew about the FedCom’s current R&D efforts, only to find Wolf’s Dragoons and their associated entities popping up everywhere.

None of the division heads, individually, had made much of the mercenaries’ involvement, because it seemed only peripheral in their own area of interest. But once everyone laid their cards on the table…

“What concerns you the most?” asked Laurent.

Seneca cupped his chin in his free hand. “Just the number of unknowns in all this,” he finally said. It was an uncomfortable position for an organisation used to reading everyone’s mail.

“What about you?” he turned the question around.

Laurent sat up in her chair. “From an operational perspective, that weapons mount Kovac’s people got their hands on,” she said.

The mount in question had been smuggled off Coventry by Precentor Marinja Kovacs’ Covert Ops division. It was from an upgraded model of the common Phoenix Hawk medium-class BattleMech that had received design input from the Dragoons-connected Blackwell industries.

Like the -WD models debuted by Blackwell over the previous few years, this new Phoenix Hawk model was designed to accept any large laser manufactured anywhere in the Inner Sphere, a capability that had previously only been available to the Star League-era Mercury class BattleMechs, of which ComStar itself was the last remaining operator.

Finding out that the Inner Sphere had replicated this capability was bad enough, but the mount had also featured interface ports for PPCs - something only the highly restricted and long-vanished SLDF Royal model of the  Phoenix Hawk had ever carried - and worse than that, there were additional interface ports on the mount that matched no known weapon.

Seneca nodded. “We can copy the design for our own use - “ he began.

“It’s not as simple as that, Charles,” Laurent interrupted. “Changing the weapon class means a change in interface with the battle computer, as well as a change to the ‘Mech’s centre of mass and centre of gravity. That means they’ve made a breakthrough on the software side as well.”

“Blake’s beard - it’s more good news then,” Seneca spat sarcastically before downing the rest of his scotch.

“What really bothers you?” Laurent pressed.

Seneca stared past her to the far wall.

“The FedCom is playing a long game, but I think the Dragoons have been playing a longer one. Probably started before they arrived in the Inner Sphere thirty five years ago.”

His eyes came down to meet hers.

“Since the end of the 4th Succession War, they’ve moved to a new phase in their plan. No one’s ever been able to figure out their ultimate objective, but now we really need to. My gut tells me that we are approaching their endgame.”



From the Newswires

BUSINESS
GM up 4.7% gross, +2.9% net in last quarter - attributed to 6 month war and new I+ series of classic ‘Mechs

LyrCom government announces additional 560M Kroner infrastructure stimulus package for Tamar Pact - meant to facilitate cross-border trade with FRR

Good opportunities for experienced spacers based in Sarna March. White Swan Lines, MarLeon Transport & Wolf’s Dragoons among top hirers in last quarter.

PROFESSIONAL MILITARY CONTRACTORS UPDATE

Wild Geese become thirteenth member of the AMC

Still no slowdown in contract availability within the FWL, driven by fears of renewed FedCom drive.
« Last Edit: 22 January 2019, 23:06:28 by alkemita »