There are two SW-era variants of common Mechs (the Shadow Hawk and the Stinger) that have been on my mind recently. Uncharacteristically for me, those are straight-up combat variants with no (ok, little) gear beyond introtech. As both Mechs are produced by Majesty Metals and Manufacturing throughout the Succession Wars, I've decided to fluff both variants as Canopian in origin.
So let's get to it! First up, the Shadow Hawk SHD-2MC. Build (or at least refitted) at the MMM factory on Dunianshire, the SHD-2MC attempts to draw on the Shadow Hawk's robust heat dissipation system to provide more concentrated fire power. The long range missile system is removed to upgrade the medium laser to a heavier model. In the years prior to the Andurien Secession War, MMM more often than not used Helion-a III laser imported from Andurien and usually seen on Stingray ASF. This variant is intended to be more effective in combat against enemy Mechs, especially medium and heavy designs. (It's also an homage to the huge laser on the unseen Shad)
Shadow Hawk SHD-2MC
Mass: 55 tons
Chassis: Earthwerks SHD
Power Plant: CoreTek 275
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Standard
Jump Capacity: 90 meters
Armor: Maximilian 43
Armament:
1 AC/5
1 SRM 2
1 Large Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: O/P 300 COMSET
Targeting & Tracking System: O/P 2000A
Introduction Year: 2876
Tech Rating/Availability: D/X-E-D-D
Cost: 4,536,282 C-bills
Type: Shadow Hawk
Technology Base: Inner Sphere (Introductory)
Tonnage: 55
Battle Value: 1,126
Equipment Mass
Internal Structure 5.5
Engine 275 Fusion 15.5
Walking MP: 5
Running MP: 8
Jumping MP: 3
Heat Sink 11 1
Gyro 3
Cockpit 3
Armor Factor 152 9.5
Internal Armor
Structure Value
Head 3 9
Center Torso 18 23
Center Torso (rear) 8
R/L Torso 13 18
R/L Torso (rear) 6
R/L Arm 9 16
R/L Leg 13 16
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Weapons
and Ammo Location Critical Heat Tonnage
Jump Jet CT 1 - 0.5
SRM 2 Ammo (50) CT 1 - 1.0
Jump Jet RT 1 - 0.5
Jump Jet LT 1 - 0.5
AC/5 LT 4 1 8.0
AC/5 Ammo (20) LT 1 - 1.0
SRM 2 HD 1 2 1.0
Large Laser RA 2 8 5.0
Features the following design quirks: Battle Fists (LA), Battle Fists (RA), Improved Life Support, Rugged (1 Point), Ubiquitous (Inner Sphere), Ubiquitous (Clans)