Author Topic: 'Mech of the Week: VQR-** Vanquisher  (Read 13298 times)

Weirdo

  • Painter of Borth the Magic Puma
  • Catalyst Demo Team
  • Major General
  • *
  • Posts: 40822
  • We can do it. We have to.
    • Christina Dickinson Writes
Re: 'Mech of the Week: VQR-** Vanquisher
« Reply #30 on: 07 August 2013, 23:00:39 »
I wonder if the Republic of the Sphere has used the Vanquisher manufacturing line for something else? Maybe the new Malice may have replaced the Vanquisher in production there.

Given that the Malice's projected weapons load is pretty similar to the Vanq, and that their sizes are pretty similar as well, this honestly would not surprise me if this were true.
My wife writes books
"Thanks to Megamek, I can finally play BattleTech the way it was meant to be played--pantsless!"   -Neko Bijin
"...finally, giant space panties don't seem so strange." - Whistler
"Damn you, Weirdo... Damn you for being right!" - Paul
"...I was this many years old when I found out that licking a touchscreen in excitement is a bad idea." - JadeHellbringer
"We are the tribal elders. Weirdo is the mushroom specialist." - Worktroll

martian

  • Lieutenant Colonel
  • *
  • Posts: 8321
Re: 'Mech of the Week: VQR-** Vanquisher
« Reply #31 on: 08 August 2013, 02:57:41 »
Given that the Malice's projected weapons load is pretty similar to the Vanq, and that their sizes are pretty similar as well, this honestly would not surprise me if this were true.

That's what I had in mind.

It seems that the Skobel MechWorks knows how to build Assault 'Mechs - Mackie, Legacy, Vanquisher, Grand Crusader II ...

Charlie Tango

  • Moderator Emeritus
  • Global Moderator
  • Lieutenant Colonel
  • *
  • Posts: 6498
  • I'm feeling a little sketchy...
Re: 'Mech of the Week: VQR-** Vanquisher
« Reply #32 on: 08 August 2013, 04:54:53 »

I've always found the 2A/2B Vanquishers to be a bit underwhelming as well.  The LGR one is nice, but only really if you've got C3i spotters in play up front to make sure it's plinking successfully every turn.  You just don't seem to have enough LOS on a lot of battlefields to really make use of the extra reach.  The UAC/5 version?  The less said the better.  Buh.  Between the jamming and the missile hits table, that version is a whole lot of yuck in one package. (Oddly enough, it's Alpha Strike/Battleforce stats are better than the 2A's)

The 5V is marginally better being a toter for the HGR and having the survivability to make use of it.  Combining it with C3i to help bring the pain?  even better...

And then we come to the advanced versions...

The 7U... some people just want to watch the world BURN.   [madflame]

It's a 100-ton urban scout.   Hard as hell to knock over or sneak up on, vicious to infantry and tanks, and if you're using the sensor rules with Remote Sensors, tying this thing in to a C3i network with all the electronics on board,  the RSD makes this thing an even more amazing tool in a city.  And you can tell it had to be designed for the Manei Domeni; look at where the ammo for the Heavy Flamer is!

The 7V is just a beast.  In those middle-range engagements where most fights end up, this thing is designed to just flat-out level opponents (consider: its damage per ton is 20% higher than a Hellstar's).  And it's got staying power with the almost max armor and the deep ammo bin (8 turns of full-dakka with both arms, 10 turns if you go at 5-shot mode, which I prefer).   I haven't figured them up but I'd love to see the Alpha Strike stats on this baby. (No, they aren't on the MUL)


Worktroll~

Have you ever worked with six Vanquishers in a Level II before?

I have.

2-2A
2-5A
1-7U
1-7V

Made a mess out of a Clan Binary on th Light Forest / Rolling Hills #2 map.

TT

that had to have been a thing of beauty...
"This is a war universe. War all the time. That is its nature.
There may be other universes based on all sorts of other principles, but ours seems to be based on war and games."
  
-- William S. Burroughs

truetanker

  • Lieutenant Colonel
  • *
  • Posts: 9943
  • Clan Hells Horses 666th Mech. Assualt Cluster
Re: 'Mech of the Week: VQR-** Vanquisher
« Reply #33 on: 08 August 2013, 19:46:17 »
It was, but I was running a C* unit at the time.

I ran the 7U with a 5A up front, grouping the 2A's togather for longrange sniping. The last 5A and 7V ran as in field runners, able to protect the flank or run interferance to those lovely 8-point love smacks.

Basic scout and bash, supported by Light Gauss fire, and harrassed from the rest. Wished I could have run a full Level III.  >:D }:) ;)

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

MoneyLovinOgre4Hire

  • Lieutenant General
  • *
  • Posts: 25799
  • It's just my goth phase
Re: 'Mech of the Week: VQR-** Vanquisher
« Reply #34 on: 20 August 2013, 18:15:32 »
I've had trouble taking the original Varnisher seriously after I sent one running in terror with an Enfield.
Warning: this post may contain sarcasm.

"I think I've just had another near-Rincewind experience," Death, The Color of Magic

"When in doubt, C4." Jamie Hyneman

Weirdo

  • Painter of Borth the Magic Puma
  • Catalyst Demo Team
  • Major General
  • *
  • Posts: 40822
  • We can do it. We have to.
    • Christina Dickinson Writes
Re: 'Mech of the Week: VQR-** Vanquisher
« Reply #35 on: 20 August 2013, 21:38:45 »
That sounds like the kind of story told over beers bought by other people's money...
My wife writes books
"Thanks to Megamek, I can finally play BattleTech the way it was meant to be played--pantsless!"   -Neko Bijin
"...finally, giant space panties don't seem so strange." - Whistler
"Damn you, Weirdo... Damn you for being right!" - Paul
"...I was this many years old when I found out that licking a touchscreen in excitement is a bad idea." - JadeHellbringer
"We are the tribal elders. Weirdo is the mushroom specialist." - Worktroll

jklantern

  • LAM of Shame
  • Major
  • *
  • Posts: 3408
  • Designated Snack Officer of the Diamond Khanate
Re: 'Mech of the Week: VQR-** Vanquisher
« Reply #36 on: 20 August 2013, 21:50:24 »
That sounds like the kind of story told over beers bought by other people's money...

Here's twenty Sharkfox Bucks.
I'm not sure how long you've been around on the forums, though you have a thousand posts. Never take anything JKlantern says seriously unless it's about food.

MoneyLovinOgre4Hire

  • Lieutenant General
  • *
  • Posts: 25799
  • It's just my goth phase
Re: 'Mech of the Week: VQR-** Vanquisher
« Reply #37 on: 21 August 2013, 00:06:56 »
Happened in one of Top Sergeant's games back at GenCon '08.  The setup was a non-canon scenario between the 6th Lyran Guards and WiE vs some WOB unit (can't remember which one).  I ended up running an Arctic Fox Prime and a 6J Enfield (the jumpy one).  There was a Vanquisher on the other team that was parked up on a high hill way to the back of the map that was doing what Vanquishers do.  About round 2 or 3, the WOB mechs that had been on the same side of the map as my Enfield inexplicably started drifting towards the middle of the map (never did find out why they started migrating that way instead of trying to engage the mechs we had right in front of them, other than the WiE Galahad that pulled a Leeroy Jenkins on them).  So, seeing that there was now nothing between my Enfield and that Vanquisher, I went racing straight down the line and used my jump jets to flank him.  Glued myself his rear and at that point he pretty much ceased to be a factor in the rest of the fight- I was only chipping him with my guns since I kept using my jump jets to make sure I stayed in his rear arc, but he was so concerned about it that he rushed completely out of LOS of the rest of the map.  Never did succeed in taking him down (well, he did fall over once) but as soon as I did that he was pretty much negated as far as the main fight went.
Warning: this post may contain sarcasm.

"I think I've just had another near-Rincewind experience," Death, The Color of Magic

"When in doubt, C4." Jamie Hyneman

Weirdo

  • Painter of Borth the Magic Puma
  • Catalyst Demo Team
  • Major General
  • *
  • Posts: 40822
  • We can do it. We have to.
    • Christina Dickinson Writes
Re: 'Mech of the Week: VQR-** Vanquisher
« Reply #38 on: 21 August 2013, 11:25:33 »
Flanking and skirmishing: You did it EXACTLY right. O0

Now somebody buy this man a beer!
My wife writes books
"Thanks to Megamek, I can finally play BattleTech the way it was meant to be played--pantsless!"   -Neko Bijin
"...finally, giant space panties don't seem so strange." - Whistler
"Damn you, Weirdo... Damn you for being right!" - Paul
"...I was this many years old when I found out that licking a touchscreen in excitement is a bad idea." - JadeHellbringer
"We are the tribal elders. Weirdo is the mushroom specialist." - Worktroll

 

Register