And now the Warship. I am much happier with this one- a little less "hole punching" capital firepower, but it now has huge, 6 door fighter bays, Lithium battery/HPG, and more all-around firepower. I am of course, considering dropping some sup capital lasers and some of the cargo space for Piranha launchers instead, or just increasing the number of AR-10s.
AeroTech 2 Vessel Technical Readout
* CUSTOM WEAPONS
Class/Model/Name: Mako Rebuilt Corvette MAXIMUM ******
Tech: Inner Sphere / 3067
Vessel Type: WarShip
Rules: Level 3, Standard design
Rules Set: AeroTech2
Mass: 200,000 tons
K-F Drive System: (Unknown)
Power Plant: Standard
Safe Thrust: 5
Maximum Thrust: 8
Armor Type: Lamellor Ferro-carbide
Armament:
48 Laser AMS*
16 ELRM-15*
16 ER Large Laser
16 Large Pulse Laser
24 Medium Pulse Laser
12 NL55
1 Hyperspectral Imager*
2 AR10 Launcher
8 SCL/1*
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Class/Model/Name: Mako Rebuilt Corvette MAXIMUM ******
Mass: 200,000 tons
Equipment: Mass
Power Plant, Drive & Control: 60,000.00
Thrust: Safe Thrust: 5
Maximum Thrust: 8
Kearny-Fuchida Hyperdrive: Compact (Integrity = 6) 90,500.00
Lithium Fusion Battery 2,000.00
Jump Sail: (Integrity = 3) 40.00
Structural Integrity: 45 9,000.00
Total Heat Sinks: 1,250 Double 859.00
Fuel & Fuel Pumps: 7,257.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 500.00
Fire Control Computers: .00
Food & Water: (179 days supply) 280.00
Hyperpulse Generator: 50.00
Armor Type: Lamellor Ferro-carbide (246 total armor pts) 180.00
Capital Scale Armor Pts
Location: L / R
Fore: 45
Fore-Left/Right: 41/41
Aft-Left/Right: 41/41
Aft: 37
Cargo:
Bay 1: Fighters (12) with 6 doors 1,800.00
Bay 2: Cargo (1) with 1 door 3,098.50
DropShip Capacity: 1 Docking Hardpoints 1,000.00
Grav Deck #1: (55-meter diameter) 50.00
Life Boats: 26 (7 tons each) 182.00
Escape Pods: 26 (7 tons each) 182.00
Crew and Passengers:
22 Officers (22 minimum) 220.00
63 Crew (63 minimum) 441.00
43 Gunners (43 minimum) 301.00
12 1st Class Passengers 120.00
36 2nd Class Passengers 252.00
36 Steerage Passengers 180.00
52 Marine Battle Armor Troopers/Elementals 364.00
24 Bay Personnel 72.00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
6 Laser AMS* Nose -- -- -- -- 42 9.00
2 ELRM-15*(120 rounds) Nose 2(18) 2(18) 2(18) 2(18) 16 44.00
2 ER Large Laser Nose 2(16) 2(16) 2(16) -- 24 10.00
2 Large Pulse Laser Nose 2(18) 2(18) -- -- 20 14.00
3 Medium Pulse Laser Nose 2(18) -- -- -- 12 6.00
4 NL55 Nose 22 22 22 22 340 4,400.00
1 Hyperspectral Imager* Nose -- -- -- -- 0 7.50
6 Laser AMS* FL/R -- -- -- -- 84 18.00
2 ELRM-15*(120 rounds) FL/R 2(18) 2(18) 2(18) 2(18) 32 88.00
2 ER Large Laser FL/R 2(16) 2(16) 2(16) -- 48 20.00
2 Large Pulse Laser FL/R 2(18) 2(18) -- -- 40 28.00
3 Medium Pulse Laser FL/R 2(18) -- -- -- 24 12.00
1 AR10 (15 KW, 10 WS, 20 B)FL/R * * * * 40 4,000.00
2 SCL/1* FL/R 2 2 2 -- 96 600.00
6 Laser AMS* L/RBS -- -- -- -- 84 18.00
2 ELRM-15*(120 rounds) L/RBS 2(18) 2(18) 2(18) 2(18) 32 88.00
2 ER Large Laser L/RBS 2(16) 2(16) 2(16) -- 48 20.00
2 Large Pulse Laser L/RBS 2(18) 2(18) -- -- 40 28.00
3 Medium Pulse Laser L/RBS 2(18) -- -- -- 24 12.00
3 NL55 L/RBS 17 17 17 17 510 6,600.00
6 Laser AMS* AL/R -- -- -- -- 84 18.00
2 ELRM-15*(120 rounds) AL/R 2(18) 2(18) 2(18) 2(18) 32 88.00
2 ER Large Laser AL/R 2(16) 2(16) 2(16) -- 48 20.00
2 Large Pulse Laser AL/R 2(18) 2(18) -- -- 40 28.00
3 Medium Pulse Laser AL/R 2(18) -- -- -- 24 12.00
2 SCL/1* AL/R 2 2 2 -- 96 600.00
6 Laser AMS* Aft -- -- -- -- 42 9.00
2 ELRM-15*(120 rounds) Aft 2(18) 2(18) 2(18) 2(18) 16 44.00
2 ER Large Laser Aft 2(16) 2(16) 2(16) -- 24 10.00
2 Large Pulse Laser Aft 2(18) 2(18) -- -- 20 14.00
3 Medium Pulse Laser Aft 2(18) -- -- -- 12 6.00
2 NL55 Aft 11 11 11 11 170 2,200.00
1 Lot Spare Parts (1.00%) 2,000.00
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TOTALS: Heat: 2,164 200,000.00
Tons Left: .00
Calculated Factors:
Total Cost: 8,849,508,512 C-Bills
Battle Value: 46,290
Cost per BV: 191,175.38
Weapon Value: 24,436 (Ratio = .53)
Damage Factors: SRV = 1,421; MRV = 1,080; LRV = 669; ERV = 237
Maintenance: Maintenance Point Value (MPV) = 430,511
(57,511 Structure, 324,650 Life Support, 48,350 Weapons)
Support Points (SP) = 283,950 (66% of MPV)
BattleForce2: Not applicable