Class/Model/Name: Wildcat
Tech: Inner Sphere / 2377
Vessel Type: WarShip
Rules: Level 2, Custom design
Mass: 190,000 tons
Inner Sphere / 2377: Chandler Light 190
K-F Drive System: KF Millenium Engineering 86
Length: 372 meters
Sail Diameter: 899 meters
Power Plant: GE-Westinghouse KVC-46 Standard
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Jessup Composites 180/d Improved Ferro-aluminum
Armament:
8 Jankowski Mark I NAC/10
32 Aurora Missiliers Deathscap LRM 15
32 Hyades Weapons Consortium Retaliation Autocannon/10
4 Norman Raytheon Javelin Barracuda
Manufacturer: Chandler Shipwrights
Location: New Columbia
Communications System: Wintershaven Comm Mark 8
Targeting & Tracking System: Berringer Systems SPZ-12b Phased Array
________________________________________
Class/Model/Name: Wildcat
Mass: 190,000 tons
Equipment: Mass
Power Plant: Standard 45,600.00
K-F Hyperdrive: Compact (Integrity = 5) 85,975.00
Jump Sail: (Integrity = 3) 40.00
Structural Integrity: 50 9,500.00
Safe Thrust: 4
Maximum Thrust: 6
Heat Sinks: 536 Single 190.00
Fuel & Fuel Pumps: 3,555.00
Bridge & Controls: 475.00
Food & Water: (180 days supply) 216.00
Armor Factor: 180 Improved Ferro-aluminum 187.00
________________________________________
Armor Value
(Capital Scale)
Fore: 32
Fore Left / Right: 32 / 32
Aft Left / Right: 32 / 32
Aft: 20
________________________________________
Equipment & Options:
Cargo:
Bay 1: Fighters (4) with 4 doors 600.00
Small Craft (2) 400.00
Bay 2: Fighters (4) with 4 doors 600.00
Small Craft (2) 400.00
Bay 3: Cargo (1) with 2 doors 9,628.00
Grav Decks:
Grav Decks #1 - 2: (95-meter diameter) 100
Escape Pods: 40 (7 tons each) 280
Crew and Passengers:
18 Officers (18 minimum) 0.00
65 Crew (65 minimum) 0.00
23 Gunners (23 minimum) 0.00
68 2nd Class Passengers 0.00
30 Marines 0.00
36 Bay Personnel 0.00
________________________________________
Weapons & Equipment: Loc SRV MRV LRV ERV Heat Mass
1 NAC/10(50 rounds) Nose 10 10 10 -- 30 2,010.00
4 LRM 15(200 rounds) Nose 4(36) 4(36) 4(36) -- 20 53.00
4 Autocannon/10(200 rounds) Nose 4(40) 4(40) -- -- 12 68.00
1 Barracuda(30 msls) FL/R 2 2 2 2 20 1,980.00
1 NAC/10(50 rounds) FL/R 10 10 10 -- 60 4,020.00
4 LRM 15(200 rounds) FL/R 4(36) 4(36) 4(36) -- 40 106.00
4 Autocannon/10(200 rounds) FL/R 4(40) 4(40) -- -- 24 136.00
1 NAC/10(50 rounds) L/RBS 10 10 10 -- 60 4,020.00
4 LRM 15(200 rounds) L/RBS 4(36) 4(36) 4(36) -- 40 106.00
4 Autocannon/10(200 rounds) L/RBS 4(40) 4(40) -- -- 24 136.00
1 Barracuda(30 msls) AL/R 2 2 2 2 20 1,980.00
1 NAC/10(50 rounds) AL/R 10 10 10 -- 60 4,020.00
4 LRM 15(200 rounds) AL/R 4(36) 4(36) 4(36) -- 40 106.00
4 Autocannon/10(200 rounds) AL/R 4(40) 4(40) -- -- 24 136.00
1 NAC/10(50 rounds) Aft 10 10 10 -- 30 2,010.00
4 LRM 15(200 rounds) Aft 4(36) 4(36) 4(36) -- 20 53.00
4 Autocannon/10(200 rounds) Aft 4(40) 4(40) -- -- 12 68.00
1 Lot Spare Parts (5.00%) 9,500.00
36 Bay Personnel Quarters 252.00
TOTALS: 536 190,000.00
Tons Left: .00
________________________________________
Calculated Factors:
Total Cost: 1,614,426,440 C-Bills
Battle Value: 48,318
Cost per BV: 33,412.53
Weapon Value: 20,180 (Ratio = .42)
Damage Factors: SRDmg = 1,371; MRDmg = 1,252; LRDmg = 731; ERDmg = 266
Maintenance Point Value: MPV = 224,828 (80,158 Structure, 111,798 Life Support, 32,872 Weapons)
Support Points: SP = 234,900 (104% of MPV)
BattleForce2: (Not applicable)
AeroTech 2 Vessel Technical Readout
Overview:
Soon after the Warlock class entered service with the TCN, the Navy's Bureau of Ships began devising schematics for the next class of Destroyer Escort. The success of the Warlocks design showed BuShips what features needed to be retained, and a lengthy discussion with the skippers and execs of existing Warlocks gave the design engineers valuable knowledge of what line officers wanted in the new design. That series of discussion with officers of the line convinced the Bureau that the two greatest weaknesses of the Warlock were the lack of weapons capable of engaging targets beyond the range of the Jankowski naval autocannon and the inability to deploy fighters, both for defense of the mothership and as a deep-strike/recon element.
The engineers rolled up their sleeves and went to work, taking care to include the men and women who actually took Warlocks into battle at each stage of the design process. A decade later, BuShips called a Fleet-wide conference between all Flag officers and as many past and present Warlock command teams as could be assembled. The Protector was present as well. The purpose of the meeting was to unveil two new ship designs, both of which took into account all of the comments and critiques of the assembled audience. The pair of proposals offered that day were for two vessels that would truly bring the Taurian Concordat Navy to life in the years to come: TCS Wildcat and TCS Resolution.
Wildcat was slated to replace the Warlocks in the Destroyer Escort role, while the much heavier Resolution was intended to perform as a Fleet Destroyer; moreover, one capable of standing against the latest Davion and Capellan strike cruisers in individual combat. Both ships incorporated features that all of the naval officers present had suggested, and both promised (on paper, at least) to perform at even higher standards than the Warlocks.
The conference lasted for sixteen days during the month of May in the year 2374. Debates raged over the two designs, as the assembled officers of the Protectors small Navy argued about what the configuration of the Fleet should be. A small minority wanted to immediately proceed with a pair of cruisers, heavier and more powerful than the Resolutions, a series of designs that BuShips had been working on for some time. But the majority of the men and women believed that before the TCN could build (and man) heavier ships of war, they needed to have a large and robust fleet of DEs and DDs available.
Finally, the time came when everyone present had spoken, except for Protector Richard Calderon. His brow wrinkled in concern over the looming confrontation with Lucien Davion (the Galactic Rangers incident being just two and a half years prior to the conference), he asked the following:
"How quickly can we build these Wildcats?"
"Perhaps two per year, sire, once we gear up and retool the shipyards, which will take at least two years."
"And the Resolutions?"
"One per year, once we hit our stride. We can expand the slips during the retooling for the Wildcats, so it will only add an additional six months before we can begin construction on the Resolutions."
"And these cruisers that you want, Admiral? How long would it be before they could enter the Fleet?"
The officer he confronted shook his head. "We might be able to build one every eighteen months—two years is a more cautious time-frame. And it will be four years before we could even lay down the first, with a build time of three or four years each."
Richard nodded his head and then looked at his assembled officers one-by-one. "We cannot afford the time to wait," he said that day. "Right now, we need ships. Active ships on patrol to defend our borders. Defend our people. We cannot afford to wait on these untested cruisers; not while the citizens we are sworn to serve live under threat of war. Build the ones we can field the soonest."
And with that, the Protector stood and walked out of the conference room. The following morning, contracts were signed with Chandler Shipwrights for the construction of the Wildcat and Resolution class ships.
And so it was, that with one decision by the Protector of the Taurian Concordat, the Navy would consist in large part of smaller, lighter ships. This decision would influence the doctrine of the TCN up to the brink of the Reunification Wars.
As for the Wildcats? Those famed ships would become the largest single class of WarShip the Taurians managed to produce, with a total of ninety-six produced over a span of two hundred and thirty-four years. Eight would be lost during the Age of War, but the remainder stood on active duty with the Concordat Fleets for more than two centuries.
Capabilities:
At 190,000 tons, the Wildcats were 40,000 tons heavier than the Warlock class ships, but were still on the smallish side when compared to other corvettes of the era. Often referred to in Davion memos as 'improved Warlocks', the Wildcats took the best of the Warlocks and built upon that to create a truly remarkable little ship o' war.
At the heart of the ship was the Hyades KF Engineering Millennium 86 compact core drive. Incorporating the latest advances in jump drive technology, the Millennium 86 was the first Taurian drive able to jump a full 30 light-years in one go (the older Warlocks were limited to jumps of 24 light-years or less). But while the drive core gave the Wildcat strategic reach, it was the GE-Westinghouse KVC-46 interplanetary drives that made it a tactical marvel. Able to accelerate at a maximum thrust of 3-g's, this quad engine gave the Wildcat superb maneuverability in combat. However, much like the KVC-36 of the Warlock, the -46 suffered from problems with vibration when engaged at full power.
One hundred and eighty-eight tons of Jessup Composites 143/b standard armor sheathed the hull of the Wildcats, providing substantial armor protection for their time. Indeed, these tiny corvettes would feature heavier armor than many larger ships designed four centuries later.
Like the Warlock and all later Taurian Destroyer Escorts and Fleet Destroyers, the Wildcat lacked docking collars for DropShips. While many in the Fleet argued for the inclusion of at least two collars, others pointed out that even mounting one would nearly double the price of these ships. But the Wildcats did carry an extensive complement of parasite vessels: eight aerospace fighters and four small craft. Legendary in Taurian naval circles, the twin hanger bays of the Wildcats were often remembered with fondness, both for their logical and safety conscious arrangement as well as their ability to accommodate even the largest aerospace fighters and shuttles. Each bay featured four doors, giving the Wildcats the ability to scramble their entire parasite complement in less than 15 minutes from sounding the alert. Fighter and small craft pilots praised the ease in which recovery operations could be conducted as the single finest point of the bays. Later Taurian ships would attempt to copy the hangers of the Wildcats, but none were quite as capable.
Two 95-meter diameter contra-rotating grav decks were mounted just forward of the transit drives to provide for the health and well-being of the ship's crew of 18 officers, 124 NCOs and spacers, 30 Marines, and up to 68 passengers. A dozen of the passenger compartments could be converted into cells for a brig if that was needed by the ship's captain. Forty escape pods built into the outer hull allowed the crew of the Wildcats to fully evacuate these ships in the event of disaster striking.
Food, water, and life support were provided for cruises lasting up to six standard months. Fuel tankage was the same as the lighter Warlocks, with 3,555 tons of fuel divided into several armored fuel bunkers across the ship. This bunkerage gave the Wildcats the ability to cruise at 1-g for up to 180 standard days before exhausting their onboard fuel supply. Of course, this did not take into account the ship's parasites requiring access to the fuel tanks for their own operations. It was a rare Wildcat that spent as much as three months without requiring a port-call to resupply. 9,500 tons of spare parts were stored onboard, and the ample cargo hold could carry an additional 9,627 tons of supplies for the ship or Taurian colonies.
As with the smaller Warlocks, eight Jankowski Mark I class 10 naval autocannons formed the core of the ships on-board firepower. Arrayed in single mounts spaced evenly around the ships perimeter, the big Jankowskis gave these small vessels a sizable punch, especially to the broadsides. Each of the Mark Is was fed from its own independent armored magazine, containing a full 50 bursts of fire for the cannons.
The Wildcats were the first class of Taurian WarShips to include capital missile launchers in their design. Originally, the vessels mounted four Norman-Raytheon Javelin launchers for the Nike missile, but these were converted to handle the Barracuda missiles when those improved light missiles became available in later years. The Nikes were identical in dimensions and weight as the later Barracudas, but lacked the sophisticated auto-tracking systems that made the Barracudas so accurate at range. Both of these light missiles had roughly the same performance against aerospace fighters, although the Barracuda was far more accurate. In fact, the TCN retained its inventory of Nikes well into the Reunification Wars, even though none were produced after the technology for the Barracuda became available. Mounted in single tubes in the fore- and aft-quarters of the Wildcat, the Javelins fields of fire overlapped on the broadside arcs, but still covered the bow and stern. Each missile launcher was provided with its own armored magazine containing 30 Nike or Barracuda missiles.
For anti-fighter/anti-DropShip work, two more weapon systems were mounted as well. Each section of the ship mounted a pair of quad turrets, one with Aurora Missiliers Deathscap LRM-15 launchers, the second with Hyades Weapons Consortium Retaliation class 10 autocannon. As with the Warlock class, this flak belt provided a daunting deterrent to hostile aerospace fighters and increased total ships firepower by more than 45%; at least at close range. Each of the secondary turrets were given their own armored magazine, containing either 50 missile salvoes or 50 bursts of cannon fire.
Like the older Warlocks, the primitive munitions transfer systems of the era were simply too bulky to squeeze into a hull so volume-limited, so the Wildcats simply did without the automation so commonly found on Inner Sphere vessels.
The Wildcats were the ships TCN crews wanted from the beginning: tough as nails, simple and reliable, with systems that were rugged and easy to maintain in the peak of condition. Their robust and redundant thrusters made them agile vessels that could turn on a dime and achieve acceleration rates few other ships of the period could claim. Well protected with armor plating, the guns and missile launchers of these escorts easily matched those of many heavy destroyers and light frigates of the time: it was the little Wildcats that the media (and the Taurian people) seemed to care for. And the Navy loved their Wildcats. With eighty-eight remaining in commission at the start of the Reunification Wars, it was a rare officer of the TCN that had not cut his teeth aboard a 'Cat.
Battle History:
When hostilities erupted between the Star League and the Taurian Concordat in 2577, several small skirmishes between the SLDF and TCN characterized the initial foray into Concordat space. Following the success of Case Amber, Escort Division Fourteen (consisting of TCS Fer-de-lance, TCS Hellcat, TCS Man o' War, and TCS Stingray) sparred with light ships of the SLDF probing Taurian defenses in the Pleiades Star Cluster.
On December 27, 2577, four Lola I class Destroyers and six Vincent class Corvettes jumped into a pirate point of Electra to gauge the Taurian defenses. The lead lance of ED-14 (TCS Hellcat and TCS Fer-de-lance) were the only WarShips present to meet the SLDF threat, though a courier JumpShip was dispatched to Maia to summon the second lance (TCS Stingray and TCS Man o' War).
Confident in five-to-one odds, the SLDF recon-in-force advanced towards the TCN vessels waiting in low orbit. But Captain David Gibbs aboard Hellcat (the division CO) knew something that the Terries did not. Electra was the home of Seven Sisters Aeronautical Engineering—the company that was producing the new Harbinger class escort DropShip for the TCN.
As the SDLF ships closed, sixteen newly completed Harbingers lifted off from the planetary surface, along with all 256 aerospace fighters assigned to the defense of Electra. Hellcat and Fer-de-lance launched their own fighters as well, and a swirling melee erupted as two TCN corvettes, sixteen DropShips, and 272 aerospace fighters met ten SLDF warships with 84 aerospace fighters alongside. Unfortunately for the TCN, the nuclear-tipped Killer Whales for the Harbingers had yet to be delivered, forcing them to enter combat with only chemical explosive warheads.
Gibbs ordered the bulk of the fighters and all of the Harbingers to concentrate on the Lolas, while he and Fer-de-lance dealt with the six Vincents. Relying upon their heavy armor for protection, the two Wildcat class ships closed to point-blank range in the center of the SLDF corvettes and began to hammer away at their opponents. Despite being outnumbered three-to-one by the SLDF Vincents, Hellcat and Fer-de-lance quickly discovered that they, in fact, outgunned their opponents.
When Stingray and Man o' War jumped in from Maia thirty-seven minutes later, five Vincents were crippled hulks, the sixth was scattered debris, and all four Lolas were running towards deep-space, streaming air, with Hellcat and Fer-de-lance in hot pursuit. The fresh ships were able to—barely—intercept the withdrawing SLDF contingent, but could only exchange one volley before the range widened once again. That volley destroyed one of the Lolas.
None of the Taurian corvettes were lost, though both Hellcat and Fer-de-lance suffered damage, and eleven Harbingers and more than sixty aerospace fighters were destroyed. The SLDF learned their lesson from this encounter however, and when they did later return to Electra a half-dozen Monsoon class battleships led their way into the system.
Variants:
Other than scheduled upgrades to the electronics, sensors, and communications systems, the Wildcats remained virtually unchanged from 2377 until just prior to the Reunification Wars. After the Concordat learned to produce Improved Ferro-aluminum armor composites in 2549, the TCN would launch a program to upgrade the existing Wildcat, Resolution, Concordat, and Winchester class vessels with the new armor compound. The Wildcats received 187 tons of Jessup Composite 180/d—a 25% increase in effective armor protection.
Notable Vessels & Crews:
Wildcat, Antelope, Banshee, Basilisk, Beagle, Bengal, Black Widow, Bloodhound, Boxer, Bulldog, Cachalot, Centaur, Cerberus, Charon, Charybdis, Cheetah, Chimera, Copperhead, Cormorant, Coyote, Cyclops, Dolphin, Dragon, Dryad, Eagle, Falcon, Fenris, Fer-de-lance, Fox, Fury, Gorgon, Goshawk, Gremlin, Greyhound, Grizzly, Gryphon, Hammerhead, Harpy, Hellcat, Hellhound, Hornet, Hydra, Incubus, Jackal, Jaguar, Kestrel, Kingfisher, Kraken, Leopard, Lion, Lynx, Man o' War, Manticore, Mastiff, Medusa, Mermaid, Minotaur, Mongoose, Narwhal, Nautilus, Nymph, Ocelot, Orca, Oroborous, Osprey, Panther, Pegasus, Peregrine, Phoenix, Rattlesnake, Roc, Sable, Scorpion, Scylla, Shrike, Sidewinder, Snapper, Spectre, Sphinx, Stingray, Terrier, Tiger, Unicorn, Valkyrie, Vixen, Wasp, Werewolf, Whippet, Wolf, Wolfhound, Wolverine, Wyvern (plus eight ships lost during the Age of War).
Deployment:
Whenever possible, the TCN would deploy its Destroyers (both Fleet and Escort) in divisions of two ships. This buddy system ensured that support was always close at hand, even in the most distant reaches of the Concordat. Wildcat divisions were assigned all manner of missions, from anti-piracy patrols to convoy escort, to border patrols and cruise to show the flag, to escorting the Concordat and Winchester class cruisers. As heavier and more modern corvettes became available, the Wildcats were gradually removed from the front-lines and assigned to routine patrols and escort runs between Concordat worlds. During the Reunification Wars, however, the Wildcats were called back to front-line duty. Although outclassed by the majority of the Davion and Star League vessels, the crews of these feisty ships never hesitated to close with the enemy and bring him under fire.
Eight Wildcats were lost during the Age of War, but eighty-eight remained in service until the Reunification Wars. None would survive that maelstrom of combat.