Overview
Although it was designed for sale to the Star League, the Dragon was rejected by SLDF purchasing agents in favor of an upgraded version of the Hellcat. Luthien Armor Works, amazed and angered by the rejection, pushed the Dragon into full production and sold it to the DCMS, where it would soon become the standard aerospace fighter of the Draconis Combine. In production at various factories since the fall of the Star League and particularly on well-defended Luthien, the Dragon is easily the most prominent fighter in the skies and orbits of the Combine.
Capabilities
A squat and ungainly-looking fighter, it is intended as a potent strike fighter for use in large formations. The designers chose to boost the Dragon's thrust beyond typical for a medium fighter, giving it the ability to outpace heavier fighters, such as the rival Zeus heavy fighter used so commonly by the Lyran Commonwealth. This power is provided by a tried-and-true Vlar 300 fusion engine and protected by ten full tons of armor.
Along with its speed, the Dragon is armed with an Imperator-A autocannon and Telos DecaCluster long-range missile pack. Critics charge that the former is oversupplied with ammunition compared to the latter, but the pair of weapons allows the Dragon a full and healthy striking distance. Its firepower might be considered anemic, but it is reliable, and highly effective against the Javelin and Valkyrie light fighters favored by House Davion.
For short range combat, it carries a trio of Victory 23R medium lasers - one mounted on each wing and one mounted aft to handle flanking light fighters. Although it only mounts twelve heat sinks, this is generally sufficient to handle the demands of its weapons, thanks to the heat-efficient nature of the Imperator-A autocannon. Given its speed and mass, and the oft-sung bravery of DCMS pilots, it is not unusual to see Dragons rushing to close range and performing devastating ramming maneuvers.
Deployment
The Dragon appears in every DCMS wing and in almost every squadron. Indeed, there are several wings that are made completely of Dragons. It fills nearly every function in a wing, whether it is bombing, escorting, attacking enemy DropShips, or intercepting enemy medium fighters. So many have been produced and used that salvage has spread the fighter to the Federated Suns and Lyran Commonwealth in limited numbers, and a large number of mercenaries have captured or bought the design as well.
Because of its origins as a Combine district, the FRR uses the Dragon as well. In that area of space, it is not unusual to see the Dragon fighting alongside, rather than against, Lyran-model fighters such as the Zeus and Stuka. There is a strong anti-Kurita sentiment in the newly freed Republic, but it does not yet extend to aerospace fighters, even one as iconic as the Dragon.
Variants
There are two major variants of the Dragon. Both change the relatively unpopular Imperator-A autocannon. The first is the DRG-1C, which downgrades the Imperator-A to a lighter model and upgrades the anemic armor to a more respectable level - one that can't be so easily penetrated by the increasingly popular Enforcer medium strike fighter fielded by the Federated Suns.. Traditionalists mock the upgrade, saying that the "C" stands for "coward," but it cannot be denied that the armor upgrade is highly useful, and the additional long-range firepower makes the DRG-1C even more useful in large dispersed formations.
The DRG-1G Grand Dragon is a major upgrade that replaces the autocannon with a PPC. Instead of adding three tons of armor, it adds three heat sinks, allowing it to make full use of the more heat-intensive weapon. A bold upgrade that sharply increases the Dragon's ability to hurt medium and heavy fighters, the DRG-1G has captured the heart of traditionalists and reformers alike, and promises to soon become more common than the older -1N model.
It loses the ability to carry specialized munitions, but this subtle loss is paid little attention to the state-controlled Combine media or its daring pilots, who rather greatly enjoy the prospect of raining bolts of man-made lightning on their enemies.
Class/Model/Name: Grand Dragon DRG-1G
Mass: 60 tons
Equipment: Mass
Power Plant: 300 Fusion 19.00
Thrust: Safe Thrust: 7
Maximum Thrust: 11
Structural Integrity: 7 .00
Total Heat Sinks: 15 Single 5.00
Fuel: 480 points 6.00
Cockpit & Attitude Thrusters: 3.00
Armor Type: Standard (160 total armor pts) 10.00
Standard Scale Armor Pts
Location:
Nose: 68
Left/Right Wings: 32/32
Aft: 28
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
1 PPC Nose 10 10 -- -- 10 7.00
1 LRM-10 Nose 6 6 6 -- 4 5.00
Ammo (LRM) 24 --- 2.00
1 Medium Laser LW 5 -- -- -- 3 1.00
1 Medium Laser RW 5 -- -- -- 3 1.00
1 Medium Laser Aft 5 -- -- -- 3 1.00
------------------------------------------------------------------------------
TOTALS: Heat: 23 60.00
Tons Left: .00
Class/Model/Name: Dragon DRG-1N
Mass: 60 tons
Equipment: Mass
Power Plant: 300 Fusion 19.00
Thrust: Safe Thrust: 7
Maximum Thrust: 11
Structural Integrity: 7 .00
Total Heat Sinks: 12 Single 2.00
Fuel: 480 points 6.00
Cockpit & Attitude Thrusters: 3.00
Armor Type: Standard (160 total armor pts) 10.00
Standard Scale Armor Pts
Location:
Nose: 68
Left/Right Wings: 32/32
Aft: 28
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
1 AC/5 Nose 5 5 -- -- 1 8.00
Ammo (AC/5) 40 --- 2.00
1 LRM-10 Nose 6 6 6 -- 4 5.00
Ammo (LRM) 24 --- 2.00
1 Medium Laser LW 5 -- -- -- 3 1.00
1 Medium Laser RW 5 -- -- -- 3 1.00
1 Medium Laser Aft 5 -- -- -- 3 1.00
------------------------------------------------------------------------------
TOTALS: Heat: 14 60.00
Tons Left: .00
Class/Model/Name: Dragon DRG-1C
Mass: 60 tons
Equipment: Mass
Power Plant: 300 Fusion 19.00
Thrust: Safe Thrust: 7
Maximum Thrust: 11
Structural Integrity: 7 .00
Total Heat Sinks: 12 Single 2.00
Fuel: 480 points 6.00
Cockpit & Attitude Thrusters: 3.00
Armor Type: Standard (208 total armor pts) 13.00
Standard Scale Armor Pts
Location:
Nose: 92
Left/Right Wings: 41/41
Aft: 34
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
1 AC/2 Nose 2 2 2 -- 1 6.00
Ammo (AC/2) 45 --- 1.00
1 LRM-10 Nose 6 6 6 -- 4 5.00
Ammo (LRM) 24 --- 2.00
1 Medium Laser LW 5 -- -- -- 3 1.00
1 Medium Laser RW 5 -- -- -- 3 1.00
1 Medium Laser Aft 5 -- -- -- 3 1.00
------------------------------------------------------------------------------
TOTALS: Heat: 14 60.00
Tons Left: .00