Author Topic: Positivity in interesting ships/aerospace assets  (Read 2169 times)

Minemech

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Positivity in interesting ships/aerospace assets
« on: 04 July 2023, 14:23:41 »
 Cannonshop pointed out that we somewhat need more threads with positivity. For this thread, choose a design or series of designs and put forth their positives.

 For example, the Explorer Jumpship is a neat item for the Battletech universe. The tiny Jumpship carries a number of small craft that many Battletech aerospace elements need but forgoes collars to serve a different purpose, interstellar passenger transportation. Its cargo/mass ratio is not impressive, but that is true of canon jumpships in general. It would be neat to have more of these ships active in-universe as they add something to it.

Daryk

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Re: Positivity in interesting ships/aerospace assets
« Reply #1 on: 04 July 2023, 17:36:44 »
Woo, positivity!   :D

I've always found the Achilles interesting for its excessive acceleration as a DropShip of any kind.  That it was in the OG DropShips and JumpShips is just another plus!  :thumbsup:

Minemech

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Re: Positivity in interesting ships/aerospace assets
« Reply #2 on: 05 July 2023, 08:38:02 »
Woo, positivity!   :D

Have you ever seen threads so negative that you were afraid the posters would walk into a dark room and develop? The tone can happen and stick. I am not a vibes, new agey person.

Weirdo

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Re: Positivity in interesting ships/aerospace assets
« Reply #3 on: 05 July 2023, 09:15:42 »
Explorers can function as cheap baby carriers if you load them with either Small Craft gunboats or true ASFs, or a mix of both. Also note that it has enough bay doors to launch all of them in a single turn. :)

Could make for a fun bait and switch scenario, where pirates are drawn in by trying to capture an Explorer and ransom the VIPs these ships often carry, only to be surprised(and possibly outgunned) by the quartet of combat craft it launches when they get close. >:D

Fun fact: If you want your bait to be more mobile, a Behemoth DropShip can do the exact same thing on a much larger scale.

For a humble-ship-I-love of my own, I have to put forth the Aurora. Nobody will ever be fooled into calling it an assault ship*, but this light ship has the armor to survive a light scrap, and the weapons are well set up to force crits on fighter squadrons and most non-PWS DropShips. Combine that with the sheer number of bay configurations available, and I kinda agree with the TRO text calling it the perfect ship for small mercenary commands, or any force needing to fill that last hole in their transport TO&E. In particular I keep coming back to the Aurora(CV) any time I think about system patrol ships like you'd find keeping order in areas with heavy space assets, such as Belter-style communities, shipyard complexes, or any other point where space stations are clustered together.

*Except for the Gunship model, because holy crap. It might not have any more armor than the rest of them, but for however long its plating does hold, even an Achilles has to respect a ship with a max forward firepower of just over thirty capital damage and the heat sinks to use it. :o
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Daryk

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Re: Positivity in interesting ships/aerospace assets
« Reply #4 on: 05 July 2023, 17:29:03 »
My absolute favorite Small Craft remains the Mark VII.  I even did deck plans for it, and the ComStar variant (both before the change to the full quarters requirement for crew).  I have hope Small Craft will get a reprieve from that rule someday.  :)

Maingunnery

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Re: Positivity in interesting ships/aerospace assets
« Reply #5 on: 05 July 2023, 17:48:24 »
I love many of the 3145 Clan Aerospace designs.

NL-45 Gunboat: Magnificent multi-role design, I can fill the SC complement on any Clan ship with them alongside a couple of Mark VIIC and my needs are met.
Nagasawa DropShip: Essentially an Achilles IIC and there is nothing wrong with that, combine it with the NL-45 and you get an excellent system patrol set up.
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Cannonshop

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Re: Positivity in interesting ships/aerospace assets
« Reply #6 on: 05 July 2023, 18:12:55 »
I love many of the 3145 Clan Aerospace designs.

NL-45 Gunboat: Magnificent multi-role design, I can fill the SC complement on any Clan ship with them alongside a couple of Mark VIIC and my needs are met.
Nagasawa DropShip: Essentially an Achilles IIC and there is nothing wrong with that, combine it with the NL-45 and you get an excellent system patrol set up.

More like an excellent close-orbit patrol setup good for Earth/Luna and that's about as far as you'd take it. (repeat after me "Battletech does not include inertial dampeners!!")
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Daryk

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Re: Positivity in interesting ships/aerospace assets
« Reply #7 on: 05 July 2023, 18:14:57 »
Wait... you can put Naval Lasers on DropShips now? ???

Maingunnery

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Re: Positivity in interesting ships/aerospace assets
« Reply #8 on: 05 July 2023, 18:31:50 »
Wait... you can put Naval Lasers on DropShips now? ???
This wonderful toy:
https://www.sarna.net/wiki/NL-45_Gunboat
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Daryk

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Re: Positivity in interesting ships/aerospace assets
« Reply #9 on: 05 July 2023, 18:58:06 »
That design doesn't have a Naval Laser? ???

Maingunnery

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Re: Positivity in interesting ships/aerospace assets
« Reply #10 on: 05 July 2023, 19:18:59 »
That design doesn't have a Naval Laser? ???
The Nagasawa DropShip has a single Small Craft bay, so it can carry a NL-45 Gunboat.
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Minemech

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Re: Positivity in interesting ships/aerospace assets
« Reply #11 on: 05 July 2023, 19:25:28 »
 The NL-42 is the Battle Taxi boarding craft. The NL-45 would seem to be of that line.

Daryk

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Re: Positivity in interesting ships/aerospace assets
« Reply #12 on: 05 July 2023, 19:32:01 »
Ah, I see now... you like the NL-45 gunboat, not that a DropShip can carry a Naval Laser...  :)

Cannonshop

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Re: Positivity in interesting ships/aerospace assets
« Reply #13 on: 05 July 2023, 22:48:10 »
Ah, I see now... you like the NL-45 gunboat, not that a DropShip can carry a Naval Laser...  :)

you gave me this horribly funny image.  Dropship fires Naval Laser, then drifts for 2D6 turns without engines or power while the crew restart the reactors.



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DevianID

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Re: Positivity in interesting ships/aerospace assets
« Reply #14 on: 06 July 2023, 00:18:19 »
I really like the Aquilla, its look, and what it does to fill in the early space stuff.  I think the age of war in general around the 2300s is super neat, and I lost my mind with interstellar ops when they gave us aerotech by the year... I love that (desipte not having canon stats) you can make a 2100 block Aquilla, a 2200 block Aquilla, and a fancy 2300 block Aquilla, with all the incremental changes.  Making an old freighter launched in 2258, and giving it 2258 stats, is amazing for world building, such as predating jump sails or not having dropship collars and needing (also age appropriate) dropshuttles.

Charistoph

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Re: Positivity in interesting ships/aerospace assets
« Reply #15 on: 06 July 2023, 01:27:28 »
Still, there are Sub-Capital Lasers, so one MIGHT think that it would have been equipped with some to act like a Naval Laser's output.

Still, I'm rather happy to see plastic Aerospace Fighters have come out.  That will get people more and more interested in this aspect of the game, which then helps people learn more about the rules and what's available.
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Daryk

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Re: Positivity in interesting ships/aerospace assets
« Reply #16 on: 06 July 2023, 18:02:37 »
I'm just waiting for the TPTB to release a Sub-Capital weapon that can fit on an ASF (a 3/5 one with an XL engine, for the record)...  ^-^

Hellraiser

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Re: Positivity in interesting ships/aerospace assets
« Reply #17 on: 06 July 2023, 20:02:17 »
This wonderful toy:
https://www.sarna.net/wiki/NL-45_Gunboat

Thanks for pointing this one out.
I love the line about SLDF era NL "Series"
I was just asking in another thread where the "Marine Boarding Ops" craft are pre-NL-42.

Seems like maybe there is an older line? 
Do we have Stats for NL-41 or earlier?
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Hellraiser

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Re: Positivity in interesting ships/aerospace assets
« Reply #18 on: 06 July 2023, 20:05:31 »
As for the Explorer, its a great "fluff" civilian ship.

But, I could see some of them getting used to infiltrate Spec Ops, Marines, Scouts, Spies, etc etc into a system disguised.
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Re: Positivity in interesting ships/aerospace assets
« Reply #19 on: 06 July 2023, 20:07:54 »
Along the line of "Positive" and "Small Jumpship",  I would say the Hunter-LFB is one of my favorites.

I love the double jump & quick deposit of a single DS for a Raid/Trial.
That its got some guns too just adds to it.
I'd convert all my Scout JS yards to Produce Hunters instead.
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marcussmythe

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Re: Positivity in interesting ships/aerospace assets
« Reply #20 on: 06 July 2023, 20:19:36 »
The F-100a Reiver will always have a warm place in my heart for aerospace combat.  Many things are fast, a few things are tougher - but almost *nothing* is having a good day after ending up in ole grandpappy’s front arc at close range.

idea weenie

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Re: Positivity in interesting ships/aerospace assets
« Reply #21 on: 06 July 2023, 20:36:34 »
you gave me this horribly funny image.  Dropship fires Naval Laser, then drifts for 2D6 turns without engines or power while the crew restart the reactors.

Power Amplifiers?  Even the largest Naval Laser would only need about 100 tons worth.  Even if it needs its own dedicated Heat Sinks that is still less than 200 tons total extra mass. (Trying to be careful with numbers rather than thinking of design rules)

Or are you thinking of the Excalibur's setup where all the power is put into the main weapon to fire and leaves the ship helpless for a minute afterwards?

Tyler Jorgensson

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Re: Positivity in interesting ships/aerospace assets
« Reply #22 on: 09 July 2023, 10:55:33 »
The Tiamat, Interdictor (especially the SCC), and Conquistador art is awesome and they have good stats IMO. They’re not your typical egg shaped Dropships (there aerodyne to start) but they have a good mix of weapons, cargo, and whatnot to want to use.

idea weenie

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Re: Positivity in interesting ships/aerospace assets
« Reply #23 on: 09 July 2023, 11:49:24 »
The Tiamat, Interdictor (especially the SCC), and Conquistador art is awesome and they have good stats IMO. They’re not your typical egg shaped Dropships (there aerodyne to start) but they have a good mix of weapons, cargo, and whatnot to want to use.

???  The only Tiamat I know of is the 36 kton Spheroid used by the Manei Domini, and later used by RotS.  Not an Aerodyne.

Of course the other designs are:
Conquistador - 17,400 tons
Interdictor - 9,400 tons

The Interdictor is roughly the size of an Overlord, and the Conquistador is almost twice the size of an Overlord.  Having several kilotons to play with is very useful to make a good Dropship.

Oriffel

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Re: Positivity in interesting ships/aerospace assets
« Reply #24 on: 09 July 2023, 13:04:03 »
I love the look of the Zechetinu after getting my hands on the mini. Has such a fish like feel to it too. Like a lion fish wearing a mini skirt. There's something about invasion-era FWL designs that just seem to stand out.

there's some really awesome post jihad dropship designs out there i hope we get one day.

Tyler Jorgensson

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Re: Positivity in interesting ships/aerospace assets
« Reply #25 on: 09 July 2023, 15:23:50 »
???  The only Tiamat I know of is the 36 kton Spheroid used by the Manei Domini, and later used by RotS.  Not an Aerodyne.

Of course the other designs are:
Conquistador - 17,400 tons
Interdictor - 9,400 tons

The Interdictor is roughly the size of an Overlord, and the Conquistador is almost twice the size of an Overlord.  Having several kilotons to play with is very useful to make a good Dropship.

My mistake on the Tiamat: I mean of course extra tonnage can make for a better ships. The Trutzbergs and Outposts are good ships too but they still look like a standard DropShip.

idea weenie

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Re: Positivity in interesting ships/aerospace assets
« Reply #26 on: 09 July 2023, 18:25:05 »
My mistake on the Tiamat: I mean of course extra tonnage can make for a better ships. The Trutzbergs and Outposts are good ships too but they still look like a standard DropShip.

True, the 7 kton Outpost and 6 kton Trutzburg designs are fairly standard spheres, but that is part of their limitation.  They are spheroid so will be radially symmetrical, and a sphere will be an optimal shape for minimal surface area per unit of volume.  A cylinder with rounded ends might be a better design as the cylindrical part will be constant radii and only the ends will require custom curves.  You'll take a penalty for armor points per ton but construction costs should be slightly lower.  The Tiamat is one of the few that looks more like a starfish from above and has a narrow pointed 'nose' rather than the spheres that are common.

Some examples that to me look like rounded cylinders are the Manatee, Okinawa, Saturn Dropshuttle, and the Vulture.


Personally, I'm looking forward to reading in a story where someone takes the 17.4 kton Conquistador and does a barrel roll with it.

Minemech

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Re: Positivity in interesting ships/aerospace assets
« Reply #27 on: 10 July 2023, 10:46:01 »
The Zechetinu is my favorite warship by leaps and bounds. It is very reliable at its tasks and countervails the assumptions of many on the utility of warships. Part of what makes it stand out is that it is built around an integrated fleet rather than as a standalone ship that happens to be in one. It is also a rare feathermass warship.

Daryk

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Re: Positivity in interesting ships/aerospace assets
« Reply #28 on: 10 July 2023, 17:48:07 »
The Manatee has a warm place in my heart... :smitten:

Kerfuffin(925)

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Re: Positivity in interesting ships/aerospace assets
« Reply #29 on: 10 July 2023, 21:28:29 »
I love the RasDoms big 3 drop ships. Aesir/Vanir and Polaris.

I’m not really sure how useful they are, especially the Aesir/Vanir, with their focus on subcap missiles. But man I love them
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