From what I remember:
1. She can move and fire aero on the ground map only (low atmosphere and space have not been worked on)
2. She has not had any work done on using VTOLs still.
3. She can bomb with aero.
4. Still cannot use arty weapons or arty bombs, dont try it.
5. Better pathfinding.
6. Work was done on her operating better with simultaneous phases.
Thats as much as I remember.
That's mostly correct, some clarifications:
- Her performance with VTOLs should be drastically improved, though she still isn't good at elevation management.
- Aeros will dive bomb but not altitude bomb. They will also strike, but not strafe. They'll also dogfight and evade.
- able to have hidden units take point blank shots. She won't reveal them voluntarily, however.
- able to unload units from transports that have become immobilized. No voluntary unloading, however.
- will no longer cluster around disabled units controlled by hostile bots
- deployment in inaccessible cul-de-sacs should be much less common
- deployment will generally go much more quickly now
- infantry with 0 move (such as field gunners) will now consider not moving so they can shoot their big guns
- can properly rotate gun emplacements and use the "extended torso twist" quirk on mechs
- gun emplacement deployment should be more reasonable (no more piling every turret on top of a 10 CF building)
- many stability improvements, so she's less likely to crash during unexpected circumstances