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BattleTech Game Systems => A Time of War => Topic started by: Grand_dm on 09 October 2023, 10:50:03

Title: Jam on Fumble
Post by: Grand_dm on 09 October 2023, 10:50:03
Maybe I need more coffee, but what is the mechanic for after a weapon jams on a fumble?

I can only find vague references to it in the book.
Title: Re: Jam on Fumble
Post by: pokefan548 on 09 October 2023, 12:59:17
There does not appear to be one. I usually use TW as precedent in these cases—whether it's an Ultra jam or a Rotary jam left to the GM.
Title: Re: Jam on Fumble
Post by: Daryk on 09 October 2023, 19:54:36
I'm sure there's a a rule somewhere, but my netbook is too slow to search AToW efficiently.  I should he back on my normal machine next weekend.
Title: Re: Jam on Fumble
Post by: Grand_dm on 10 October 2023, 04:23:42
I have not found anything, in the core rulebook or companion. The latter is one of the vague references, in the maintenance section, alluding to the possible need for a repair.
Title: Re: Jam on Fumble
Post by: Daryk on 10 October 2023, 04:32:08
I at least found a mention of jamming under the Suppressing Fire rules, so I suspect it's tucked somewhere equally obscure.
Title: Re: Jam on Fumble
Post by: Grand_dm on 10 October 2023, 04:41:53
There is a mention of using a simple action to clear, but it's under Rapid Fire, and for vehicular scale weapons that misfire.

But jam and misfire appear to be different things as it pertains to small arms. Misfire does damage to the user on a fumble.
Title: Re: Jam on Fumble
Post by: Daryk on 10 October 2023, 04:51:57
I'll see if I can beat this ancient netbook into finding it after work tonight, thanks! :)
Title: Re: Jam on Fumble
Post by: Grand_dm on 10 October 2023, 06:14:23
My gut would be to use a Complex Action to clear.
Title: Re: Jam on Fumble
Post by: Daryk on 10 October 2023, 18:53:14
Still beating on the machine to search... my gut is for a Simple Action, maybe with a successful Small Arms roll.  That way, a bad jam can become a Complex Action or more with repeated failed rolls.
Title: Re: Jam on Fumble
Post by: Grand_dm on 14 October 2023, 08:05:58
ATOW needs a comprehensive, editorial review. Maybe it's because our group is playing it so much, but we keep finding things like this over and over.
Title: Re: Jam on Fumble
Post by: Daryk on 14 October 2023, 08:24:38
No argument there!  It's one of the reasons my post index is so long.
Title: Re: Jam on Fumble
Post by: pokefan548 on 14 October 2023, 11:22:57
Yeah, no official rule for Aimed Shots either, just mods. Not to mention all the non-Burst Fire weapons with recoil mods. Also, removing Thick/Thin Skinned broke compatibility with a lot of publications.
Title: Re: Jam on Fumble
Post by: Daryk on 14 October 2023, 15:09:33
Finally home, and was able to do full text search (to include the one mention of "Jaime Wolf").  Since there doesn't appear to be a RAW answer, I'm off to the rules forum!
Title: Re: Jam on Fumble
Post by: Daryk on 14 October 2023, 15:25:25
Question is up: https://bg.battletech.com/forums/index.php/topic,82891.0.html
Title: Re: Jam on Fumble
Post by: Daryk on 14 October 2023, 15:49:45
And Paul answered almost instantly!  It just takes a Simple Action to clear.  :)
Title: Re: Jam on Fumble
Post by: Grand_dm on 14 October 2023, 19:31:48
And Paul answered almost instantly!  It just takes a Simple Action to clear.  :)

Awesome!