BattleTech - The Board Game of Armored Combat

Catalyst Game Labs => BattleTech Game Rules Questions => Alpha Strike => Topic started by: Tai Dai Cultist on 06 June 2017, 10:55:34

Title: (Answered) Transporting Infantry (v2.3 errata cutoff)
Post by: Tai Dai Cultist on 06 June 2017, 10:55:34
Relevant quote new to Errata v2.3:
Quote
Under “Infantry Transports”, fourth paragraph, first sentence
Regardless of the infantry unit’s type, it may not use any Move in the turn it dismounts from its transport, but it may execute attacks during the Combat Phase.
Change to:
An infantry unit may not use any Move the turn it dismounts from its transport, but may execute attacks during the Combat Phase. A dismounting unit has a TMM of 0, but is considered to have used ground movement and thus cannot be at a standstill that turn.

To be clear: an infantry unit that is disembarking at the end of the transport's turn may not expend any move that entire turn... even the move spent boarding earlier in the same turn will prevent a dismount?   Or is the erratum just saying the infantry may not expend any more move after dismounting? (meaning: it may mount and dismount the transport all in the same turn)
Title: Re: Transporting Infantry (Post Errata v2.3)
Post by: nckestrel on 06 June 2017, 11:16:52
Post dismounting, the infantry unit may not use any move. It's not retroactive, nor does having used move previously affect its ability to dismount.  You can move the infantry and mount a transport, move the transport and have it dismount the infantry in one turn.  The infantry may not move after dismounting.
Title: Re: (Answered) Transporting Infantry (Post Errata v2.3)
Post by: Xotl on 17 June 2017, 13:22:31
I'll clarify the wording to this extent in the final, formal 2.3 release.