BattleTech - The Board Game of Armored Combat
BattleTech Player Boards => Fan Designs and Rules => Combat Vehicles => Topic started by: drakensis on 28 February 2015, 05:41:00
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Boxer BXR-1T
Mass: 35 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: E/D-F-D-A
Production Year: 3137
Cost: 977,625 C-Bills
Battle Value: 651
Power Plant: Hermes 140 Fusion Engine
Cruise Speed: 43.2 km/h
Flanking Speed: 64.8 km/h
Armor: ProtecTech 4 Standard Armor
Armament:
1 Gauss Rifle
Manufacturer: New Hessen ArmorWerks
Primary Factory: New Hessen
Communications System: Basix 200
Targeting and Tracking System: KBC Starsight Model QTA1
Overview:
Faced with the collapse of the worlds around them into a three cornered
conflict between the Republic of the Sphere, the Federated Suns and the
Capellan Confederation (a conflict that soon swept onto their homeworld) New
Hessen ArmorWerks commissioned development of a cheap, hard-hitting weapon
platform that could be sold to all comers.
The project followed two paths: a light tank and a light BattleMech. Both paths
proved viable and were developed fully for production.
Capabilities:
Utiilising many of the same systems as its BattleMech cousin, the Boxer Light
Tank is based around the simple principle of bringing the turret-mounted Gauss
Rifle - a reliable model that dates back to SLDF use - to bear. Operating below
the average speed for a modern combat tank and not exceptionally well armoured,
the Boxer appeals to militia crews on the basis of simplicity and a low price
tag - under 1 million C-bills per unit.
Deployment:
The Boxer went into production in 3137, by which time New Hessen was securely
in possession of the Capellan Confederation. As a result, Boxer tanks and Boxer
'Mechs have seen service in the CCAF with sales approved to Capellan allies.
Unsurprisingly, quite a number of Capellan enemies have salvaged examples and
put them back into service.
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Equipment Type Rating Mass
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Internal Structure: Standard 20 points 3.50
Engine: Fusion Engine 140 7.50
Cruise MP: 4
Flank MP: 6
Heat Sinks: Single Heat Sink 10 0.00
Control Equipment: 2.00
Lift Equipment: 0.00
Turret: 1.50
Armor: Standard Armor AV - 56 3.50
Armor
Factor
Front 15
Left/Right 11/11
Turret 11
Rear 8
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Equipment Location Heat Spaces Mass
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Gauss Rifle T 1 1 15.00
@Gauss Rifle (16) BD - 0 2.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 2 Points: 7
4t 2 2 2 0 1 0 Structure: 2
Special Abilities: TUR(2/2/2)
see BattleMechs for the Boxer light 'Mech
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Not bad, not bad. But sir, have you considered...An UrbanTank?
UrbanTank URB-TG
Mass: 30 tons
Tech Base: Inner Sphere
Motive Type: Wheeled
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: E/D-F-D-A
Production Year: 0
Cost: 681,375 C-Bills
Battle Value: 589
Power Plant: 70 Fusion Engine
Cruise Speed: 32.4 km/h
Flanking Speed: 54.0 km/h
Armor: Standard Armor
Armament:
1 Gauss Rifle
Manufacturer:
Primary Factory:
Communications System:
Targeting and Tracking System:
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Equipment Type Rating Mass
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Internal Structure: Standard 15 points 3.00
Engine: Fusion Engine 70 3.00
Cruise MP: 3
Flank MP: 5
Heat Sinks: Single Heat Sink 10 0.00
Control Equipment: 1.50
Lift Equipment: 0.00
Turret: 1.50
Armor: Standard Armor AV - 80 5.00
Armor
Factor
Front 20
Left/Right 16/16
Turret 16
Rear 12
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Equipment Location Heat Spaces Mass
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Gauss Rifle T 1 1 15.00
@Gauss Rifle (8) BD - 0 1.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 3 Points: 6
3w 1 2 2 0 1 0 Structure: 2
Special Abilities: TUR(1/2/2)
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Despite the merits of your design, sir, I don't believe the 70 SFE reactor would be suitable for use on the Boxer light 'Mech or Boxer light aeropsace fighter, thus rendering it less than optimal for my purposes.
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Not a bad tank, light weight and still hits nice.
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going with Fuel cell Engine for the OP would give you another 1.5 tons ... a nice armor bump.
your range is limited (using the 10% support veh. formula, I think it grants you about 666 km)
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going with Fuel cell Engine for the OP would give you another 1.5 tons ... a nice armor bump.
your range is limited (using the 10% support veh. formula, I think it grants you about 666 km)
That is not that terrible a range honestly.
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going with Fuel cell Engine for the OP would give you another 1.5 tons ... a nice armor bump.
your range is limited (using the 10% support veh. formula, I think it grants you about 666 km)
The problem with that is that then the reactor wouldn't be usable for the Boxer ASF and Boxer 'Mech.
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ooh, I missed the part about interchangeable pieces. :))
I guess the price would be less if you included the production of other units utilizing the same power plants