Playing in 45.4 had a hover that was over water so I shot at it. Got this in the fire phase:
Weapons fire for Orion ON1-K (Ulric's Behemoths)
AC/10 at Condor Heavy Hover Tank (Standard) #2 (Draconis Combine); needs 7, rolls 8 : hits (using Left Side table) LS (critical)
Condor Heavy Hover Tank (Standard) #2 (Draconis Combine) takes 10 damage to LS (critical).
Armor destroyed.
3 Internal Structure remaining.
Critical hit on LS. Roll is 5; no effect.
Critical hit on LS. Roll is 9; Engine destroyed. Immobile.
Medium Laser at Condor Heavy Hover Tank (Standard) #2 (Draconis Combine); needs 7, rolls 7 : - Glancing Blow - hits (using Left Side table) FR
Condor Heavy Hover Tank (Standard) #2 (Draconis Combine) takes 2 damage to FR.
20 Armor remaining.
Chance for motive system damage. Roll is 16; (w/ +5 bonus)
Major damage, vehicle immobile.
*** Condor Heavy Hover Tank (Standard) #2 (Draconis Combine) DESTROYED by a watery grave! ***
As you can see the AC gets a standard crit and blows the engine which immobilizes the hover but it is not destroyed by the water hex. Next the laser gets a motive crit causing the craft to drown.
Looks like a line to check prohibited terrain when an engine blows is missing. I'm figuring this was a known issue but I don't remember seeing it before.
Can you tell me if this one is known about, or if I should open it on the bug tracker?