And I picked up Friendship tokens to go with the copy of "Tails of Equestria" that I had bought the day before at Common Grounds Games (Don't judge).
Anyway, Sevengates told me the problem you were having with Naval Command, so I checked the rules, on page 19 of the 2.0 edition:
Roll for Initiative
Each player rolls 1d10 plus an extra d10 for each AEW helicopter or aircraft currently airborne. Each player then chooses the highest scoring d10 and compares it to that of the opponent. The player with the highest score can decide to take the initiative or pass it to the opposing player.
So you roll a number of d10s equal to your AEW units and you choose the highest rolling one, you don't add them together.
As for the schedule, Sevengates told me that next week is X-wing, so the schedule is now:
10/29 X-Wing
11/5 Crimson Skies
11/12 StarMada
11/19 Naval Command
11/26 Battletech
12/3 Alpha Strike