So I've been poking through communications gear rules here and there (and seriously, we need a master index edition like Shadowrun has that lets us find every rule related to a piece of equipment, but that's a different discussion), and I can't seem to find any justifiable reason to have any amount of Communications equipment besides 7 tons.
Anything less than 7 tons and you're giving up potentially its strongest bonus: the initiative bonus, and also can't really use it for EWar purposes (3-6 tons lets you use it as half an ECM, but that doesn't seem particularly useful), and the only advantage having more than 7 tons brings is being able to connect to more satelites/remote sensors, but I feel like 7 tons is already more than enough for that use case. I'd have thought if you had the full 14 tons you'd be able to do stuff like generate ghost targets and enjoy an initiative bonus as if you had 2 separate 7 ton systems, but that's not the case.
Any thoughts? Are there any good reasons to have a unit with a different amount of comms gear?